Method and system for facilitating provisioning of social networking data to a mobile device

ABSTRACT

Disclosed is a system for facilitating provisioning of social networking data to a mobile device. Further, the system may include a communication device configured for receiving at least one location information corresponding to a tour, receiving at least one selection corresponding to a plurality of filtering icons corresponding to a filtered social networking data, and transmitting a travel plan to the mobile device. Further, the system may include a processing device configured for filtering social networking data based on the at least one location information to generate the filtered social networking data, and generating the travel plan based on the at least one selection.

The current application is a continuation-in-part (CIP) application of aU.S. non-provisional application Ser. No. 15/938,945 filed on Mar. 28,2018.

The current application also claims a priority to the Patent CooperationTreaty (PCT) application PCT/IB2019/052368 filed on Mar. 22, 2019.

The current application also claims a priority to the Patent CooperationTreaty (PCT) application PCT/IB2017/056052 filed on Sep. 29, 2017. ThePCT application PCT/IB2017/056052 claims a priority to the U.S.Provisional Patent application Ser. No. 62/402,401 filed on Sep. 30,2016.

FIELD OF DISCLOSURE

The present disclosure generally relates to digital data processing.More specifically, the disclosure relates to methods and systems forfacilitating provisioning of social networking data to a mobile device.

BACKGROUND

Currently, there are several mobile applications to facilitate users incarrying out different activities, in particular when on travel. Forinstance, business persons visiting a city often uses multipleapplications to manage their stay. For example, they may use anapplication to find and meet new people for business opportunities.Further, they may use another application to find service providers inthe city to access the various services. Yet further, they may useanother application to find interesting events in the city that they mayattend. The users may find it challenging to manage such multipleapplications. Further, many conventional applications do not allow forpersonalization. Therefore, the users have to spend additional time inlocating and using the required information.

Similarly, there are several social networking applications that enableusers to discover and connect with other users. Most such applicationsallow a User to specify criteria based on which other users areidentified and presented to the User for selection. Generally, thesecriteria include characteristics of other users such as, demographicinformation, interests, educational and professional background and soon.

However, while such social networking application facilitate formingsocial connections, most do not offer any features to facilitate theconnected users to participate in events. Users are therefore requiredto access other even management applications in order to search andselect events to attend along with their social connections. Thiscreates additional burden on users who wish to attend events along withtheir social connections.

Further, while some social networking applications may offer informationabout events, for example, in the form of advertisements, it does notlead to successful participation due to several reasons. On one hand,although socially connected users may share similar general interests,their specific interest in a given event may differ to due time varyingfactors. Accordingly, an event that may be interesting to a User may notbe of interest to other users socially connected to the user. On theother hand, while the user's interest in specific types of events may beshared by other users, a level of compatibility between the User andother users is not considered in presenting the User with potentialusers with whom the User may attend an event. Further, users currentlydo not have access to an intuitive User interface that can facilitateselection of both other users (e.g. dates) and events.

Accordingly, there is a need for methods and systems for facilitatingprovisioning of social networking data to a mobile device, whileovercoming one or more of the aforementioned drawbacks.

BRIEF OVERVIEW

This brief overview is provided to introduce a selection of concepts ina simplified form that are further described below in the DetailedDescription. This brief overview is not intended to identify keyfeatures or essential features of the claimed subject matter. Nor isthis brief overview intended to be used to limit the claimed subjectmatter's scope

According to some embodiments, a system for facilitating provisioning ofsocial networking data to a mobile device is disclosed. Further, thesocial networking data may be related to a tour of a user of the mobiledevice. Further, the system may include a communication deviceconfigured for receiving at least one location information correspondingto the tour. Further, the communication device may be configured forreceiving at least one selection corresponding to a plurality offiltering icons corresponding to a filtered social networking data.Further, the communication device may be configured for transmitting atravel plan to the mobile device. Further, the system may include aprocessing device configured for filtering social networking data basedon the at least one location information to generate the filtered socialnetworking data. Further, the social networking data may include aplurality of event indicia corresponding to a plurality of events, aplurality of venue indicia corresponding to a plurality of venues and aplurality of member indicia corresponding to a plurality of members of asocial network associated with the user. Further, the processing devicemay be configured for generating the travel plan based on the at leastone selection.

According to some embodiments, a method for facilitating provisioning ofsocial networking data to a mobile device is disclosed. Further, thesocial networking data may be related to a tour of a user of the mobiledevice. Further, the method may include receiving, using a communicationdevice, at least one location information corresponding to the tour.

Further, the method may include filtering, using a processing device,the social networking data based on the at least one locationinformation to generate a filtered social networking data. Further, thesocial networking data may include a plurality of event indiciacorresponding to a plurality of events, a plurality of venue indiciacorresponding to a plurality of venues, and a plurality of memberindicia corresponding to a plurality of members of a social networkassociated with the user. Further, the method may include receiving,using the communication device, at least one selection corresponding toa plurality of filtering icons corresponding to the filtered socialnetworking data. Further, the method may include generating, using theprocessing device, a travel plan based on the at least one selection.Further, the method may include transmitting, using the communicationdevice, the travel plan to the mobile device.

Both the foregoing brief overview and the following detailed descriptionprovide examples and are explanatory only. Accordingly, the foregoingbrief overview and the following detailed description should not beconsidered to be restrictive. Further, features or variations may beprovided in addition to those set forth herein. For example, embodimentsmay be directed to various feature combinations and sub-combinationsdescribed in the detailed description.

BRIEF DESCRIPTION OF THE DRAWINGS

The accompanying drawings, which are incorporated in and constitute apart of this disclosure, illustrate various embodiments of the presentdisclosure. The drawings contain representations of various trademarksand copyrights owned by the Applicants. In addition, the drawings maycontain other marks owned by third parties and are being used forillustrative purposes only. All rights to various trademarks andcopyrights represented herein, except those belonging to theirrespective owners, are vested in and the property of the Applicants. TheApplicants retain and reserve all rights in their trademarks andcopyrights included herein, and grant permission to reproduce thematerial only in connection with reproduction of the granted patent andfor no other purpose.

Furthermore, the drawings may contain text or captions that may explaincertain embodiments of the present disclosure. This text is included forillustrative, non-limiting, explanatory purposes of certain embodimentsdetailed in the present disclosure.

FIG. 1 illustrates a block diagram of an operating environmentconsistent with the present disclosure.

FIG. 2 is a block diagram of a system for facilitating provisioning ofsocial networking data to a mobile device, in accordance with someembodiments.

FIG. 3 is a flowchart of a method for facilitating provisioning ofsocial networking data to a mobile device, in accordance with someembodiments.

FIG. 4 is a flowchart of a method of generating a smart contract basedon an indication of hiring a member, in accordance with someembodiments.

FIG. 5 is a flowchart of a method of generating a transmitting aninvitation associated with a game plane, in accordance with someembodiments.

FIG. 6 illustrates a flowchart of a method of facilitating provisioningof social activity data to a mobile device based on user preferences, inaccordance with some embodiments.

FIG. 7 illustrates a flowchart of a method of unlocking locations forfacilitating provisioning of the social activity data to the mobiledevice based on the user preferences, in accordance with someembodiments.

FIG. 8 illustrates a flowchart of a method of sending invitations forfacilitating provisioning of the social activity data to the mobiledevice based on the user preferences, in accordance with someembodiments.

FIG. 9 illustrates a flowchart of a method of obtaining the userpreferences for facilitating provisioning of the social activity data tothe mobile device based on the user preferences, in accordance with someembodiments.

FIG. 10 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences depicting a current location of a user on a map, outingsoption, team option and gameplan option, in accordance with someembodiments.

FIG. 11 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows user to find network, find venues, find eventsand navigate to selected venues/events, in accordance with someembodiments.

FIG. 12 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see cities, unlock new cities, checkinbox, check profile, access helpful hints, turn helpful hints on/offand cancel outings, in accordance with some embodiments.

FIG. 13 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see home city, see unlocked cities,rate stay in foreign city and save visit to other city in calendar, inaccordance with some embodiments.

FIG. 14 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see own profile, see information,change payment and change city, in accordance with some embodiments.

FIG. 15 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to turn off helpful hints and turn onhelpful hints, in accordance with some embodiments.

FIG. 16 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to cancel outings and change date ortime, in accordance with some embodiments.

FIG. 17 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to explore events, attend events, rateevents and save event in calendar, in accordance with some embodiments.

FIG. 18 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see venues, see events associated andrate venues, in accordance with some embodiments.

FIG. 19 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see attending events and discardevents, in accordance with some embodiments.

FIG. 20 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to rate venues, rate events, rate dates,rate network and rate staff, in accordance with some embodiments.

FIG. 21 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to filter events, filter venues andfilter X-Clubs, in accordance with some embodiments.

FIG. 22 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see who works for user, see usersnetwork, see who's in town, in accordance with some embodiments.

FIG. 23 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to invite networks and partners to join,find dates and create events and make them public, in accordance withsome embodiments.

FIG. 24 illustrates screenshot of User interfaces for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to manage calendar, see guest list of anevent, see invitations and manage schedule, in accordance with someembodiments.

FIG. 25 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to rate partners and separate frompartner, in accordance with some embodiments.

FIG. 26 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to expand search radius, find morevenues, find more events and expand network, in accordance with someembodiments.

FIG. 27 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see messages and answer messages, inaccordance with some embodiments.

FIG. 28 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to explore dating database and meetinteresting people, in accordance with some embodiments.

FIG. 29 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to find a driver, in accordance with someembodiments.

FIG. 30 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to rent a car, rent a bike, rent a yachtand rent a jet, in accordance with some embodiments.

FIG. 31 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to hire an assistant, in accordance withsome embodiments.

FIG. 32 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to find service staff to make lifeeasier, in accordance with some embodiments.

FIG. 33 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to rate service staff, in accordance withsome embodiments.

FIG. 34 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to manage people who work for the user,in accordance with some embodiments.

FIG. 3500 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to establish payment—per hour and for aset time, in accordance with some embodiments.

FIG. 36 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to find everything to make life easier,in accordance with some embodiments.

FIG. 37 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to find different X Clubs for biking,yachting, cars, jets and sports, in accordance with some embodiments.

FIG. 38 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to unlock new cities by traveling,accepting challenges and attending events, in accordance with someembodiments.

FIG. 39 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to accept challenge, decline challengeand dismiss accepted challenge, in accordance with some embodiments.

FIG. 40 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to explore events, set city to new homecity, explore challenges and see temperature, in accordance with someembodiments.

FIG. 41 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to accept challenges, accept eventmarathon and accept tasks, in accordance with some embodiments.

FIG. 42 illustrates a screenshot of a User interface for facilitatingprovisioning of social activity data to a mobile device based on userpreferences that allows a user to see every move from the past, take ascreenshot and link directly to social media, in accordance with someembodiments.

FIG. 43 illustrates a flowchart of a method of facilitating socialnetworking based on events, in accordance with some embodiments.

FIG. 44 illustrates a flowchart of a method of facilitating socialnetworking based on events by identifying personal characteristics of auser, in accordance with some embodiments.

FIG. 45 illustrates a flowchart of a method of facilitating socialnetworking based on events by monitoring event trails of a user, inaccordance with some embodiments.

FIG. 46 illustrates a flowchart of a method of facilitating socialnetworking based on events by ranking event trails of a user, inaccordance with some embodiments.

FIG. 47 illustrates a flowchart of a method of facilitating socialnetworking based on events by detecting event attendance of a user, inaccordance with some embodiments.

FIG. 48 illustrates a flowchart of a method of facilitating socialnetworking based on events by presenting an icebreaker to a user, inaccordance with some embodiments.

FIG. 49 illustrates a flowchart of a method of facilitating socialnetworking based on events comprising management of points associatedwith a user, in accordance with some embodiments.

FIG. 50 illustrates a flowchart of a method of facilitating socialnetworking based on events comprising prioritization of dates usingcompatibility, in accordance with some embodiments.

FIG. 51 illustrates a flowchart of a method of facilitating socialnetworking based on events comprising a set-up phase, in accordance withsome embodiments.

FIG. 52 illustrates a flowchart of a method of facilitating socialnetworking based on events comprising management of an icebreaker, inaccordance with some embodiments.

FIG. 53 illustrates a flowchart of a method of facilitating socialnetworking based on events comprising presenting help information to auser, in accordance with some embodiments.

FIG. 50 illustrates a screenshot of a mobile app for facilitating socialnetworking based on events depicting aggregated date-interest indicatorof an event (e.g. party), in accordance with some embodiments.

FIG. 55 illustrates a screenshot of a mobile app for facilitating socialnetworking based on events depicting aggregated date-interest indicatorof a user, in accordance with some embodiments.

FIG. 56 illustrates a screenshot of a User interface for facilitatingsocial networking based on events depicting a User interface forenabling a User to select at least one date and at least one event, inaccordance with some embodiments.

FIG. 57 illustrates a screenshot of a User interface for facilitatingsocial networking based on events depicting a plurality of dates andevents based on affinity metrics (i.e. Soul-Phi radius), in accordancewith some embodiments.

FIG. 58 illustrates a screenshot of a User interface for facilitatingsocial networking based on events depicting a plurality of dates, eventsand locations based on affinity metrics, in accordance with someembodiments.

FIG. 59 is a snapshot of an exemplary user interface of a system forfacilitating provisioning of social networking data to a mobile device,in accordance with some embodiments.

FIG. 60 is a snapshot of the user interface of the system forfacilitating provisioning of social networking data to the mobile deviceincluding travel options related to one or more industries, inaccordance with some embodiments.

FIG. 61 is a snapshot of an exemplary user interface of a system forfacilitating provisioning of social networking data to a mobile deviceshowing a network of a user, in accordance with some embodiments.

FIG. 62 is a snapshot of an exemplary user interface of a system forfacilitating provisioning of social networking data to a mobile deviceshowing events, in accordance with some embodiments.

FIG. 63 is a snapshot of an exemplary user interface of a system forfacilitating provisioning of social networking data to a mobile deviceshowing vents that a user may attend, in accordance with someembodiments.

FIG. 64 is a snapshot of an exemplary user interface of a system forfacilitating provisioning of social networking data to a mobile deviceshowing a travel itinerary, in accordance with some embodiments.

FIG. 65 illustrates a block diagram of a system for facilitating socialnetworking based on events, in accordance with some embodiment.

DETAILED DESCRIPTION

As a preliminary matter, it may readily be understood by one havingordinary skill in the relevant art that the present disclosure has broadutility and application. As should be understood, any embodiment mayincorporate only one or a plurality of the above-disclosed aspects ofthe disclosure and may further incorporate only one or a plurality ofthe above-disclosed features. Furthermore, any embodiment discussed andidentified as being “preferred” is considered to be part of a best modecontemplated for carrying out the embodiments of the present disclosure.Other embodiments also may be discussed for additional illustrativepurposes in providing a full and enabling disclosure. Moreover, manyembodiments, such as adaptations, variations, modifications, andequivalent arrangements, may be implicitly disclosed by the embodimentsdescribed herein and fall within the scope of the present disclosure.

Accordingly, while embodiments are described herein in detail inrelation to one or more embodiments, it is to be understood that thisdisclosure is illustrative and exemplary of the present disclosure, andare made merely for the purposes of providing a full and enablingdisclosure. The detailed disclosure herein of one or more embodiments isnot intended, nor is to be construed, to limit the scope of patentprotection afforded in any claim of a patent issuing here from, whichscope is to be defined by the claims and the equivalents thereof. It isnot intended that the scope of patent protection be defined by readinginto any claim a limitation found herein that does not explicitly appearin the claim itself.

Thus, for example, any sequence(s) and/or temporal order of steps ofvarious processes or methods that are described herein are illustrativeand not restrictive. Accordingly, it should be understood that, althoughsteps of various processes or methods may be shown and described asbeing in a sequence or temporal order, the steps of any such processesor methods are not limited to being carried out in any particularsequence or order, absent an indication otherwise. Indeed, the steps insuch processes or methods generally may be carried out in variousdifferent sequences and orders while still falling within the scope ofthe present invention. Accordingly, it is intended that the scope ofpatent protection is to be defined by the issued claim(s) rather thanthe description set forth herein.

Additionally, it is important to note that each term used herein refersto that which an ordinary artisan would understand such term to meanbased on the contextual use of such term herein. To the extent that themeaning of a term used herein—as understood by the ordinary artisanbased on the contextual use of such term—differs in any way from anyparticular dictionary definition of such term, it is intended that themeaning of the term as understood by the ordinary artisan shouldprevail.

Regarding applicability of 35 U.S.C. § 112, ¶ 6, no claim element isintended to be read in accordance with this statutory provision unlessthe explicit phrase “means for” or “step for” is actually used in suchclaim element, whereupon this statutory provision is intended to applyin the interpretation of such claim element.

Furthermore, it is important to note that, as used herein, “a” and “an”each generally denotes “at least one,” but does not exclude a pluralityunless the contextual use dictates otherwise. When used herein to join alist of items, “or” denotes “at least one of the items,” but does notexclude a plurality of items of the list. Finally, when used herein tojoin a list of items, “and” denotes “all of the items of the list.”

The following detailed description refers to the accompanying drawings.Wherever possible, the same reference numbers are used in the drawingsand the following description to refer to the same or similar elements.While many embodiments of the disclosure may be described,modifications, adaptations, and other implementations are possible. Forexample, substitutions, additions, or modifications may be made to theelements illustrated in the drawings, and the methods described hereinmay be modified by substituting, reordering, or adding stages to thedisclosed methods. Accordingly, the following detailed description doesnot limit the disclosure. Instead, the proper scope of the disclosure isdefined by the appended claims. The present disclosure contains headers.It should be understood that these headers are used as references andare not to be construed as limiting upon the subjected matter disclosedunder the header.

The present disclosure includes many aspects and features. Moreover,while many aspects and features relate to, and are described in, thecontext of social networking, embodiments of the present disclosure arenot limited to use only in this context.

Overview

Celeste Symphony—Celeste Symphony is the operating system of severalplatforms which integrate gamification, augmented reality and aplurality of networking systems to promote and reward productivity inthe real world, in real time.

The Celeste Symphony System is operated with an intricacy of layeredfeedback loops, interconnected software, and a variety of hardware to besynced into the system to feed and receive data. Wherein the system canattain data from a plurality of sources such as; hardware, software orotherwise, and process the data to produce data packets to distribute intotality or as a restricted portion dependent on the recipient(s) level,whereby the distribution system and/or the recipients device can filter,sort, restrict and/or approve the level/amount of data to betransferred.

The Celeste Symphony System receives a plurality of data from aplurality of sources in a plurality of instances wherein the system willthen process the data by means of sorting, filtering, categorizing,analyzing, calculating, verifying and the like to ultimately produce amulti-dimensional analysis perspective yet to be provided acrossindustries.

Whereby the system will arrange axiom layers wherein the layers willcontain data pertaining to the present task, milestone, mission,challenge or otherwise. These layers can be isolated, combined,manipulated or otherwise, wherein the layers can contain communicabledata such as zones, iconic language, visual indicia, codes, toolkits,designs, timelines, projections, calculations, influencing factors,events, happenings, venues, location(s), operational metrics, integratedhardware systems, integrated operational hardware or otherwise and thedata therein in expandable and manipulable totality. Wherein the layerscan be viewed in a plurality of methods such as via a mobile device, ahardware device, a projection, a holographic image, and/or in adjustableaugmented reality or otherwise.

Ultimately, the Celeste Symphony System will utilize gamificationsystems and methods therein to communicate the necessary objective(s)and moreover to encourage the User(s) successful completion of saidobjective(s) to enhance and increase overall productivity on micro andmacro scales alike. Whereby the dynamic systems can produce with the‘instant gratification’ and motivation of a gaming system, whilstproducing tangible results and furthering development of skills,industries, the community and the like. The system will provide theUser(s) with the sensation of a gaming system by means of theutilization of maps, axiom layers, levels, missions, rewards, teams,hardwares, toolkits, zones, visual augmentation or indicators, iconcommunicable language, zones and the like wherein the User will check-into receive updates to their profile, missions, or otherwise and GATwherein the User can ‘zoom out’ such as in an open world game, and thelike.

All of this can be created with the integration of hardware and softwareinto the operating system to produce an overall, gamified governancesystem wherein the User(s) will utilize a plurality of productivityenhancing platforms whereby the User(s) will produce tangible results onseveral levels in both the virtual and the real world.

Some features of the Celeste Symphony System as they pertain to the twoexampled platforms (AM Builds and Celeste Suites) operating with theCeleste Symphony System are as follows;

Environmental Leveraging System (ELS)—The ELS is the system of datacollection and processing for use in subsequent systems wherein AxiomLayers, and the like will be produced. Meaning; the data collected bythe ELS will be processed by the ELS and utilized to formulatecomprehensive detailed data layers of the Axiom Mapping System. Whereinthe Axiom layers will be indicative of the utility, function,projection, probability, zone or otherwise in a real time and continuousmulti-scale. The data therein pertaining to any selection of or completemission or objective of the ASD.

The ELS will collect data by hardware integration and streamlined datatransfer. Whereby the data will be collected by means such as; sensordetection, remote sensing, camera imagery, multi-spectral imagery,geospatial mapping technology, bio-metrics, UV analysis, airborne lineardata, elevation point data, solar radiation data, moisture map data,bidirectional data reflection, network data input, feedback systems,reviews and ratings, network and grouping systems, real time feedbacksystems, and the like whereby the data collected can pertain to thedevelopment of spacial analysis, digital surface model(s), zones,activities, scales or otherwise pertaining to developing layered mappingsystems wherein a map can refer to a physical map, design map, virtualmap, network, or otherwise; in isolation, tandem or selectivecombination of axiom layers.

The ELS can pertain to a system operating in a system wherein (1) thereis a multiplicity of recipients such as one large data cache beingdistributed across a group of Users and potentially restricted inpartiality or totality depending on the User(s) level(s) or (2) the Userreceives their data packet directly from the ELS and can therefrom meshtheir ELS data packet with other User(s) ELS data packets, therebyinteracting with the development of the axiom layers.

For Example, where a city park is the Active zone:

(1) The ELS collects data of a city park from a multitude of datacollection systems and hardwares wherein the data will be processed andlayered into an axiom map including the physical map, social map, Userspresent, venues, events, challenges, zones, iconic language, icons,geological factors, Code Zones, and the like. Therefrom, the axiom willbe distributed to ASD Users in the Active zone and limited to the Usersspecified clearance: Belt Level.

(2) The ELS feeds a data packet to the User via an axiom map containingthe physical and other backend data of the city park and collects datafrom a mesh of ASD in a city park whereby the ELS will receive datapertaining to the locations, activity, venues, events, happenings,reviews, rewards, networks, and the like, whereby the ELS will enhancean axiom based on the physical and other backend data in combinationwith data received by the mesh. Thus, producing an axiom based on theactivity of the ASD in the Active zone.

Axiom Mapping—Where Map is determined as a map of any applicable varietywherein data can be displayed in a visual representation of location,category, system, process or otherwise and therefrom layered within anaxiom structure wherein the data can be categorically represented orotherwise.

Axiom layers are developed by the ELS with the collected data from allconnected components within the system and/or network. The axiom layersare a series of layers built out of data pertaining to each layer as itis classified and categorized by means of system analytics andprocessing, for filters such as; zone, function, utility, trail,location, venue, assignment, connection, chronos, process, task,milestone, mission, event, happenings, team, and the like wherein thelayers can be organized into a visual Axiom Map. Whereby the User canview the data in isolated, selected or all layers for a micro or macroperspective of the overall view and the data therein.

Thereby producing a layered visual matrix system of any environmentwhether it be a physical location, virtual location, networkingenvironment, physical map, development project, augmented landscape,virtual design room, augmented map, interactive reality, socialnetworking structure, or otherwise.

Axiom layers are further categorized with visual indicia, iconiclanguage and/or other visual indicia which can be displayed as augmentedreality or otherwise.

Axiom Mapping will provide the ability to ensure that the system ismaintained with fluidic accuracy, of: data, analytics, layered metricsand the like. Moreover, the layering menu and control system canmanipulate the layer(s) selected and/or all layers with filters and/orselection by which the axiom layers will be isolated, combined,highlighted, or otherwise indicated, to be manipulated, adjusted,developed, integrated, and the like.

Iconic Language—The iconic language is used to communicate to any and/orall Users and/or ASD(s) the point of which it is identifying by purpose,zone, location, structure or otherwise. Further dependent upon any of;the filters, the network, challenge(s), mission(s), development(s),and/or communication. The icons are such as; highlighted indicators withindicative visual cues signaling the reason that the point is beingidentified, symbols, patterns and the like.

The Iconic Language is herein utilized as a form of communication to,between and for Users and/or ASD(s).

Visual Indicia—In the system, map(s) and/or augmented vision; visualindicia is utilized to identify such as; zones, components, ratings,directions, progress, network, trails, team members, gameplan system,hardware, Belt Level, DMT, axiom layers, filters and the like. Zones canbe easily identified with visual indicia to represent universallyreceivable information quickly and with ease

Visual Indicia further identifies gamification aspects described in theplatforms in later sections to represent features such as missions, teammembers, network, Belt Levels, location, augmented instructors,augmented reality, gameplan, ratings, connections, status, success, andthe like.

Moreover, visual indicia in combination or isolated from the iconiclanguage is herein utilized as a form of communication between allUsers.

GAT Systems

I. SkyView—SkyView provides the User with the ability to essentially‘zoom out’ such as in an open world style game where a map is utilizedand the game allows the avatar to drop into a selected zone in the map,to explore and/or complete a task or mission. In the augmentedgamification of SkyView the User will be able to view the entire ‘map’from overhead which can further include map zones, highlighted zones,icons, iconic language indicators, filters, team members, dynamicpoints, and/or any other visual indicia pertaining to micro and/or macrodetails of the SkyView perspective. Whereby the User of SkyView canselect a component of the ‘map’ as long as it is: unlocked, by a meansof accomplishment, location dependent, Belt Level specific and the like,and/or a layer of the axiom map. Then ‘drop in’ such as with an ‘openworld game’. In doing so, the User will be able to see the selectedlocation in real time through a means of hardware, projection,augmentation, events, happenings, who's here and the like by indiciacommunication, data flow, projection, reality vision, augmentation,Skowl DS overhead view or otherwise.

II. Captains View—The Captains View provides a User who has theappropriate Belt Level clearances the ability to view data, analyticsand other ELS data metrics in tandem with the SkyView adding moredetailed data and/or in selection or isolation whereby the User can viewthe data and analytics without the SkyView capabilities. Therebyproviding the User with detailed layers of data of static and dynamicquality included in or separate from the SkyView. This setting is onlyfor high ranking Users with appropriate clearance(s).

Active Systems Division (ASD)

The ASD is essentially the category tag applying to all active units ofthe ASD which can include but is not limited to: User(s), hardware(s),Bot(s), Software(s), System(s) and the like.

Active applies to Users that are active in the parameters indicated,which can pertain to zones such as; a map area, project, mission, group,trail, challenge and the like. To be active, the User will be‘checked-in’ to the zone by methods such as; location pin, scanning intoa Code Zone, hardware sync, event attendance, network check-in, teamcheck-in and the like. Connecting the User into an active status withinthe zone. A User can be active in multiplezones simultaneously so longas the User has successfully checked-in to each zone respectively.

Example such as; a physical zone, a task zone, a mission zone, a networkzone, a hardware radii and a team zone simultaneously, in this example,a User could scan a QR code in a Code Zone whereby the User will bechecked into the physical location, synced into the network, hardwaresync and connected with their (the User) assigned task, respectivelywithin an overarching mission, whereby the User will collaborate withother ASD team members to complete the mission, successfully activatingone User into six zones with a single check-in point.

Systems active Users will be activated into the Server System or asub-system such as the CTO. Wherein the active Users will have access tocollaboration, integration, connection, isolation, operation, transitionand/or transfer of; data, controls, maintenance, oversight, networking,communications, analytics, logistics and the like. This can includedevices that can be online, offline, on-grid, off-grid, isolated,controlled, dark or otherwise. The system runs through the hardware suchas the DMT's, and the hardware is connected utilizing a plurality ofnetwork possibilities, therefore, the system can continue to run even onthe outer edge(s).

Division represents the grouping or collection of active Users in aspecified zone, and/or active Users connected to a specified system,wherein a specification is the category in discussion. A User can beactive in multiple divisions simultaneously so long as the User isconnected to the specified system(s) and/or checked-in to the specifiedzone(s). Moreover, the division can be created in the back end or byUsers themselves, wherein the division can reflect a set categorizationas per the back end data or a group of Users interconnected within amesh respectively.

ASD User Levels

Team—Users with a skill or skills that can be marketed on any and/or allof the Celeste Symphony platforms. Users operating as team members willbe vetted and integrated by admission through the SOELL. Therefrom,Celeste symphony will employ the best of the skilled Users seeking toraise their productivity level, Belt Level, experience points, network,unlock new elements, further improve their skills, learn new skillsand/or otherwise enhance their productivity abilities. ASD Team Usersare the main division of productivity operations on the ground.

TrailBlazer: TrailBlazers are Users who lay the foundation for anycombination of challenges, tasks, events, and the like, often but notnecessarily linked into a ‘trail’ for other Users to access or follow.The TrailBlazer can be the scouting or the “First in, last out”position, whereby the User will be encouraged to scout out newexperiences, locations, situations, tasks, missions, venues, and thelike thereby rating the aforementioned, potentially vetting it forfuture Users to follow suit whereby the TrailBlazer could receiverewards. The system rewards the Users that take the time to accomplishall tasks, milestones, missions, challenges or otherwise whereby theUser will gain experience points (XP) and rewards. TrailBlazers can alsoapply to: the bots, Skowl DS, programmers, and the like whereby they arethe first in,last out and/or the foundation layer and/or otherwisesuggestive of trends, events, venues, happening, challenges, and thelike.

Conductor: Similar to the conductor of an orchestra the Conductor Userin the Celeste Symphony will maintain all components of the production,wherein the teams, individuals, technology, hardware and the like canall be managed with ease, combining all layers of the symphony into aharmonic level of coalescence within the Conductor's determinedgameplan. The Conductor has access to several additional systems such asmulti-level Axiom Mapping, SkyView, Captains View, Skowl DS, OnyxPanther OS, Shot Caller System (and other DMT), creating groups,creating networks, curating events, creating milestones, creatingmissions, determining the Code Zones, or otherwise, and the datacontained therein. The Conductor is capable of management, oversight,logistics and the like, as they are Users with a high Belt Level,providing them with greater access and opportunity.

Patron: Users with a Patron classification may be categorized as lessvisibly active with maximum levels of control of projects, filteringsystems, events or otherwise. Patrons are the project owner,commissioner or sponsor, they are the curators, hosts, developers,employers or experience generator, they have the VIP Belt Level, and/orhave the greatest amount of loyalty points, ratings, productivity andsuccesses.

ASD Integration Components

Bot—Bot integrations are components capable of operations of any or allof a Team, TrailBlazer or Conductor Users, instructors, or otherwise.The Bot systems can maintain all aforementioned positions withintegrated systems configuration, software and programming for the tasksrequired. Moreover the bots can operate as Chapo UV or otherwise, toestablish and/or monitor the site(s).

Instructor—The instructor is a system division focusing on quality,maintenance, success rate, education and the like through AugmentedReality, Axiom systems, programming, and the like. The instructor can beinvisible, or active, whereby it can communicate instructions and/orvisuals and/or guided operations and the like. Instructors can operateusing the CTO system and/or the genie filter.

Meaning; the instructor is a plurality of functions whereby the Userwill receive data that may or may not be be visible to the User, thisdata may then be represented as active or background whereby the datamay be known or unknown to the User respectively. In the activeformation, the instructor will present as a known augmented reality tothe User for a plurality of uses. In the later, the instructor will runin the background performing automated functions such asindividualization and filtering of the User's experience, oversight andmaintenance, feedback and rewards, and the like. Both systems can runsimultaneously and/or individually and/or both systems can runindividually simultaneously.

For Example: Simultaneously—A User could have the background systemrunning filtering and feedback systems simultaneously with the Usersactive augmented exploration of an augmented map.

Individually—A User could be driving a vehicle and the patron will ratetheir performance, feeding into the Users feedback system in thebackground without the activity of the User.

Individually Simultaneously—A User can be attending an event, wherebythe User will be actively networking and following their set plan. Atthe same time, in the back end the system can be running maintenance ofthe Users profile adjusting the filters to accommodate the Users futureuse. Though this may be as consequence of or the cause of, in thepresent active or visible use, these functions are consideredindividually operable.

System—The system integration ensures that all tasks, commands,controls, verification, maintenance, analytics, logistics and the like,can be interwoven and connected all into itself in a seamless andfluidic exchange of data, then categorized and redistributed asdirections, accomplishments, ratings, feedback loop responses, BeltLevel, and the like. The system runs on the Server Operating Systemwherein ASD is governed.

Code—The Codes are used as part of the iconic language system whereinthe communication amongst all ASDs can be clearly represented in realtime through visual indicia or otherwise indicative. The Codes arescanned to transfer data pertaining to the location and/or User and/orevent or otherwise. The Codes can be physical, augmented or virtual,they can be projected or posted and can be generated by the system, theASD, Users or other approved sources. The Codes can be recognized as anicon, a pattern, an image, a space or a variety of standard scannablecodes such as barcode, binary, QR and the like.

ASD Hardware Components

DMT—Decision Making Technology is a series of hardware designed tooperate with the Celeste Symphony System and the like, wherein thehardware devices can operate in tandem, in synchronicity orindividually. The DMT will be a series of technology designed to aid theUser in real time, whether in the real world, augmented reality, or thevirtual world.

A few examples as follows:

I. Shot Caller—Shot Caller is the operators gameplan system, utilizing alow-high tech dongle and a multiplicity of technology and hardwareintegrations whereby the User will have access to any and/or allfunctions of the system even in extreme conditions. The Shot Callerdevice can operate as a fully operational device, as an extreme devicewhereby a secondary screen can be operated to conserve battery and thelike, as a location beacon, as a network component, as a communicationsdevice as well as a variety of other utility such as a system forestablishing and manipulating events, flight paths, travel, outings orotherwise. The Shot Caller has a plurality of settings, functions, modesand the like to ensure that it is always ready for any environment,challenge or lifestyle, even for the more extreme.

II. Skowl DS—Skowl DS is the eyes in the sky and the lay of the landwithin the Celeste Symphony OS, by integrating a two phase system, thefirst being the active component and the second, the relay and datacollection system for the ELS. By utilizing several drone components,aerial imagery, geographic layering, measurements, identification of anynotable detection, and the like, the system can integrate large amountsof activity data directly into the Celeste Symphony OS. Further systemsintegrated into the Skowl DS will include Governance from Above TrackingSystems (GAT Systems) whereby the Skowl DS will observe via the eye inthe sky system (SkyView), the location of all project relevant staticand/or dynamic components (Captains View).

The subsequent functions can include SkyView data application, botsupervision and control by means of the Chapo Underground Vision (ChapoUV), Gamification control and the bonus point control therein, VisualIndicia and Belt Level control and/or meters and/or rewards,augmentation development and/or adjustment and/or distribution and/orutility, augmented and/or holographic and/or projection display oficonic language and/or zones and/or probability and/or any other datacollection within the OS map displays, inter-connective relay of dataand/or system functionality amongst approved and interlaced componentswithin the system, data collection, analytical visuals and the like;being displayed on screen, off screen, in 2D, 3D, 4D, by means ofdevice, attachment, projection and/or hologram. Skowl DS can becontrolled by integrated and synced hardware operated by a User with anapproved and validated Belt Level.

III. Wristlet—The Wristlet is a dongle technology that can be wearableon the body directly, indirectly or within clothing and therefromintegrated within the system or otherwise connecting the User. TheWristlet can operate utilizing a primary screen, secondary screen orboth, a hologram, a projection, which can be seen in augmented reality,real world or otherwise. The Wristlet allows the User to remainconnected and can remain visible only to themselves with hardwareparing. It is connected to the system and it can operate a plurality ofintegrated and synced hardware such as; flight paths for Skowl DS.

IV. HISS—The Holes in Soles System is a variety of customizable footwearwith a plurality of integrations and possible functions. Moreover, theHISS System aids Axiom Mapping by creating pathways and storing locationdata to map out zones, enhances production, increases security andsafety, aids with the Users health and the like. The HISS is the smartfootwear solution to a plurality of problems such as; hazardous workenvironments, activity performance tracking, high impact training,health issues, security and safety precautions, extreme environments,environmental conditions, difficult terrain, location mapping, travelcompetitions, verification systems, and the like.

V. GLASS ACT—The GLASS ACT is operational within the Celeste Symphony OSwherein the GLASS ACT operates as a primary device to control,manipulate, view, synchronize and operate the Celeste Symphony OS andthe methods, systems, devices and networks therein. GLASS ACT will beused for the utility, maintenance, oversight and operation of the systemand the components therein whereby the User can use the device tooperate the system, regardless of the Users location.

Whether on-grid or off-grid, the device can be operational includingcommunications and other functions not often available outside of thestandard networks. Furthermore, the device can be minimized by means offolding or otherwise even if all surfaces are operational components,touch screens or otherwise active.

Belt Levels—The “Belt” is a visual specification of the Users overalllevel, visible on the front end, as a feedback based on the eight levelsavailable: White, Yellow, Orange, Purple, Green, Blue, Brown, Red andBlack. In addition to these eight levels, eight additional categoriesare available for different grades of VIP: Bronze, Silver, Gold,Platinum, Crystal, Black Diamond, Onyx, Ghost.

The Belt-Level highlight symbolizes access, purchasing power, network,experience, ASD position, clearance, skills, successes, authority, andthe like.

Belt System—Belt Level determines factors such as; what the User cansee, how the User operates, what tasks the User is privy to, whichcategories the User falls into (such as; ASD, mood gauge, spendinggauge, network, ratings and the like), which hardware the User canoperate and the methods therein.

Belt Level utilizes a type of machine learning system or the like, thatwill develop challenges specific to the User in the backend, based onthe Users interaction with the system beginning with the gauge level orthe first interaction whereby the system can attain useful datapertaining to where the User will fit in the system. Utilizing a Usergrouping system, activity evaluation system, User data repository,mapping data repository, engagement analysis system, generation, andaugmentation in response to the aforementioned and/or the like. The BeltLevel performs functions such as; filter, organize, categorize,interacting with the gamification component of the overall system andmethod whereby it may be enacted and the User may be cleared orotherwise categorized.

Dynamic adjustments of system for User dependent on situation or “time”whereby a plurality of different levels for a plurality of differentscenarios can be activated dependent on the classification of the Userand their determined Belt Level. Therefore, will utilize a predictedchallenge level and how the User will respond thereby calculating thesystem configuration then adjusting the ‘difficulty’ potentially bymeans of a non-transitory computer readable storage medium and the likefor computer executable instructions for dynamically adjustingparameter(s).

The Belt Level System categorizes Users on the back end so as to producea plurality of levels, for a plurality of scenarios, with a plurality ofexpectations/responsibilities/challenges thereby producing a feedbackloop system of productivity, evaluation, categorization, responsive anddynamic adjustment to the Users depth of potential activity.

These dynamic adjustments can be utilized to adjust a plurality ofscenarios within a single situation whereby one User may have adifferent level of experience than a plurality of other Users,potentially further repeated for any and/or all other Users to alimitless plurality of User perspectives based on their own individualactivity, skill, responsibility, situation, speed, rating, success rateand the like, manifesting as a Belt Level in the front end to tailor theUsers productivity to their level and maintained in the backend.Furthermore, the system will utilize a non-transitory computer readablestorage medium and/or the like to execute computer readable instructionsfor the dynamic adjustment to the parameters of the Users level for eachnew situation, challenge, and/or activity otherwise dependent on theUsers potential skill level, success rate, time available and the like.

Productivity Platform: AM Builds Development Productivity:AM Buildsprovides a platform to encourage productivity and ultimately enhancedevelopment and design projects in a multiplicity of industries andapplications. Development Productivity can include physical work siteseven in extreme, isolated or otherwise difficult environments, conceptdesign and engineering projects of static and/or dynamic quality, mobilemodular dynamic construction solutions, emergency response developmentprojects, customization projects, automated building solutions and thelike. Wherein Users can interact with the project using a multiplicityof integrated hardware, software and/or systems in tandem or isolationultimately producing an augmented, gamified experience to enhance andfurther develop the overall productivity of the User(s) inclusive of asmart rewards feedback system, axiom layering system and the like.

1. Features

AM Builds is an amalgamation of hardware(s), software(s) and operatingsystem(s) (OS) inclusive of designing, projecting, facilitating,managing, overseeing, connecting, calculating, adjusting, surveying,instructing and/or a variety of other developing capabilities all withinan interconnected gamefied experience, enhancing productivity, accuracyand efficiency with ease.

Structured Parameters of Network

Am Builds integrates a plurality of hardware, software and OS, all ofwhich pertain to the overarching utility of the system and the methodstherein by which it operates. As a component of the checks and balancesintegrated, the network utilizes parameters within the system and/oraround the system; ultimately ensuring that the system is repetitivelyconnected back into itself, with all components interlaced several timesper,and capable of operating as a conglomerate of points and/orindependent relaying within the system and can, if desired, secure theconnections externally with parameters, operating a maintained system.The ability to configure and regulate enables dynamic distribution ofworkloads, particularly in the event that a relay link should fail.

Furthermore, due to the demands on the network to be able to functioneven in remote or isolated sites, the network is capable of operatingwith on-grid and/or off-grid; over Bluetooth, 3G, 4G, 5G, WiFi, mesh, adhoc, GNSS, Beartooth and the like. The network(s) will provide Userswith the ability to operate even in remote or otherwise difficultenvironments without having to diminish the service.

Visual Indicia

Visual Indicia is a ratings system, often utilizing zones where the termzone can refer to a location, environment, element, component, person,structure, trail and the like, all of which can be assumed physicaland/or augmented. The visual indicia, in this example, could be color:

Red (no) for a zone with a high level of risk involved, whereby the zonecould be considered, hazardous and/or insecure, and/or incorrect and thelike.

Yellow (maybe) for a zone that has a notable level of potential riskand/or success, which could be considered a potentially hazardous zone,and/or experimental and the like.

Green (yes) for a positive zone with a high probability of success,and/or a trustworthy zone, and/or task identifier and the like.

The Visual Indicia System has numerous applications within the operatingsystem(s) due to it's dynamic understanding of zone classification.

Meaning; due to the infinite possibilities of zones, the Visual Indiciacan analyze, identify, relay, report, notify data received forenvironments such as any variety and form of: maps, designs, systems,and the like. Moreover, the zones can pertain to both physical andaugmented environments furthering utility with the inclusion ofaugmentation layers to produce the assignment oversight system (CTO).

Control Threshold Oversight (CTO)

The CTO system maintains the operations for any and/or all ASD in singleor multiple ASD(s). Whereby the CTO System ensures that all ASD areproperly trained, maintained and/or operating, that all ASD are properlypositioned, synced, programmed or otherwise, that all ASD are properlyplaced, defined, provided the appropriate data, filtered accordingly,and the like. Furthermore, the CTO can interact with the instructorprogram as a system and/or instructor.

The CTO system displays visual indicators such as highlights, icons,patterns, and other indicative visual prompts for application such as;augmented training, maintenance, suggestions, probabilities and/or otheroversight applications whereby the system can improve efficiency,accuracy and productivity. The CTO visual indicators can therefrom belayered into an axiom reality whereby the visual indicia can indicatethe CTO parameters, instruction or otherwise. The CTO controls thevisual display of the system based on the ASD(s) level (visual theme ofdisplay) and/or axiom clearance (which levels of the axiom, if any areunlocked).

Code Zones—The Code Zone is any location whether physical or virtualthat a User can check-in at, most notably by scanning a code, such as aQR code, whereby the User will verify their check-in. These Code Zonescan be located anywhere and are primarily utilized to present data tothose with the appropriate and/or approved Belt Level to scan them. ACode Zone can determine physical location and/or virtual environment.

This can include, for example, in an isolated construction site, aconductor can position several Code Zones around the site, upon arrival,the ASD can scan codes in each or a specific zone, upon scanning, thecode can display information messages including: tasks or milestones forthat person, a warning message reminding them that their Belt Level isnot appropriate for this Code Zone, a series of instructions, a deeplink or linket connection, accommodation, challenges, documentation,network, profile information, ratings and the like. The User can thenmove to their assigned zone, and upon arrival, the User can project acode from their device whereby the ASD members in that zone can verifythe User.

Code Zone Verification System (CZVS)

The CZVS integrates the functionality and utility of the Code Zone(s)namely the integration of a scannable code, QR code, information/datarelay point and the like to communicate data pertaining to ASD's (aswith open world games wherein the User finds check-in points todetermine factors such as mission, location, status etc). The CZVSfunctions to provide and/or receive data that may or may not beencrypted, in a directional and/or bidirectional transfer, including butnot limited to Belt Level, level adjustment, rewards, ratings, removal,elimination, proposing challenges to the User scanning into the CZVS ofa utility such as but not limited to tasks, milestones, objectives,cooperative missions, gamified experiences, check-ins, scheduling, taskmanagement, labor organization, location and the like.

Ratings—The establishment and emphasis of Ratings assists the system inmaintaining structure and order of all elements responsive to any and/orall established feedback systems. Ratings are applied to all datacollected and categorized within a set parameter, meaning; if an activesystem collects data pertaining to a plurality of categories such as;progress, efficiency, operator efficacy, team productivity, botprogress, operation success, skill, development progress, projectedtimelines and the like; then the ratings system will be stimulated basedupon the data coming in, then being sorted into categories thenevaluated against factors such as iconic systems, probability, projectedvalues for each category and the ratio by which the success rate and/orprobability can be represented as a rating in any of therating-dependent systems such as the Belt Levels, CTO, ASD and the like.Thereby the ratings can be used to determine and evaluate the ASDproductivity and success rate as a whole, as teams, as individual Usersand/or as otherwise determined by the axiom system, providing data forprojections, status, operations or otherwise quantifiable datapertaining to productivity and the like.

Belt Level—In AM Builds, the Belt Level describes the Users skills,accomplishments, work ethic, efficiency, punctuality, successes,teamwork to the ultimate extent of the Users overall productivity andhow the User participates in the network to raise productivity levels.

Example: A User with a higher Belt Level has created more success intheir projects, by accomplishing tasks, milestones, missions andchallenges the User has been able to raise their skill level andproduction ratings. Furthermore, the higher the Users Belt Level themore permissions they have, providing them with greater opportunity tofurther raise their productivity level, by raising their skills,efficiency, success rate, and the like respective to their Belt Leveland consequentially, the permissions and clearance provided. With eachincrease in level comes more responsibility and greater rewards.

As a result of increasing Belt Level, the User will receive newpermissions, technologies, benefits, additional access, increase inskills, ability to create tasks, milestones, missions and/or trails,higher ratings, and the like, whereby the productivity and progress arerewarded proportionally to the data recorded.

A User can increase their Belt Level through: accomplishment of tasks,milestones, missions and trails, increase skills, improvement of skills,the higher the success rate the better the rating and the higher thelevel awarded, ability to follow instructions and work in a teamenvironment, dedication and availability to work overtime or marathonsto complete projects, traveling for projects, expanding design skills(if the User is in carpentry construction, learn maintenance, learnarchitecture, learn infrastructure, learn energy, etc. . . . ) usingaugmented gamification with Belt Level rewards.

The Belt Level System in AM Builds enhances the Users experience bymotivating the User to become better versions of themselves by using thegamified systems, instant gratification stimulus replicators and theintegrated tools provided to increase the Users skills, productivity andoverall success.

GAT Systems—By utilizing integrated hardware and data systems, the Usercan view maps of any applicable variety including physical, design,virtual, axiom layers and the like. This feature is akin to the openworld gaming systems where the player can back out and view the worldmap therefrom dropping their avatar into a location, mission orotherwise. In Celeste Symphony the User will have access to the dataapplicable and the view(s) unlocked and/or active within their ASD(s).

I. SkyView—The SkyView feature allows a User to zoom out and view theentire map perspective. The SkyView will allow the User to view theentire map, whether the map is a physical map, axiom map, design, plan,network or otherwise and therefrom select their mission, check in on alocation, update their section and the like. The SkyView can bepopulated with indicators such as; zones, icons, visual indicia, ASD, orotherwise indicative of the components therein.

II. Captains View—The Captains View is only accessible to Users thathave a higher Belt Level and proper clearance. As the Captains Viewallows the User to zoom out to the overall view of the entire mapoperation this can include a map of any applicable variety, the axiomlayers by selection or in totality, the analytics of all or isolatedsystems, progress, success, projections or otherwise, the ASD and theirconsequent operations, the network as a whole, the connected teammembers, ongoing activities, events, hardware, bots or otherwise and thelike. The Captains View is the SKyView with analytics, progress, andother logistical data integrated and/or displayed.

SOELL—Smart Operational Experience & Labor Litigation is a smartcontract system responsible for but not limited to; producing,monitoring, managing, updating, training, validating, maintaining,terminating smart contracts including progress tracking, training,duration, approval and parameters such as; overtime, marathoncompliance, Belt Level, integrated technology allowances, augmentedkeys, personal skills, trade skills, and the like.

2. Development Planning

Am Builds creates augmented reality development solutions with smartgaming governance to develop micro and/or macro scale projects ofindustrial, structural, operational, educational, developmental or ofmanufacturing nature in real world augmented reality, virtual orotherwise. AM Builds utilizes several solution systems as a platformwithin the Celeste Symphony System and the systems and methods thereinto develop: an interactive multidimensional operational system capableof controlling a myriad of development projects, overseeing completionof said projects and all factors inclusive, ensuring fluidicunparalleled clarity for all in axiom layers, interactive reality matrixor otherwise, even on the edge.

Environmental Leveraging System (ELS)—Utilizing the ELS data collectedof even the most remote locations. Upon completion of the data capture,processing, distribution and adjustment/rendering processes, the datacan then be used in developing an axiom map. Therefrom an augmentedlandscape enabling the User (of appropriate Belt Level & assigned therespective task) to drag and drop components, structures, materials,designs and fully automated bot packages into triangulated andpre-synthesized locations such as a zone, location, axiom layer, iconicidentifier location and the like. Fusing with the augmented computermapping model by means of Axiom Mapping solutions whereby layers of ELSdata are combined into a dynamic plan.

Cameras—ELS utilizes cameras of static and/or dynamic orientation, invariance respective of the intended use of the data; images, video,ground mapping and the like can be obtained via mounted, mobile, drone,micro, body cameras, remote sensing, multi-spectral imagery orotherwise. Cameras support the ELS system with data and therefrom theCeleste Symphony Axiom Mapping System with data of superior quality andaccuracy in real time.

Smart Icons—ELS utilizes layer(s) of iconic language throughout theoperating system. Including the icons in the SDS, functional iconswithin the system, identifiers, codified icons, team & communicationicons, filtering, modification icons, probability icons and the like.Icons can open icon information, location information, item information,team information, encrypted data packets, deep links, linkets,communication, tasks, milestones, missions, trails, challenges,gameplans and the like. The iconic language is an all in one visualcommunication system for ALL.

Touch Manipulation—ELS is operated by any approved ASD operator of atask on a variety of operational devices including online, offline,wearable, hand held, mounted, free standing, projected, augmented,virtual, or otherwise fabricated, constructed, viewed, presented ordesigned. Touch manipulation can affect any of the approved operationaldevices for any of the approved utility including design, maintenance,manipulation, customization, analytics, logistics, filtration, flightpatterns, operations, organization and the like. Touch manipulations andgestures will register in the physical reality, augmented reality andvirtual reality realms, ensuring the User is always ‘hands on’regardless of the state of reality.

Furthermore, AM Builds utilizes ELS to collect data pertaining to theSDS, whereby the data collected by the ELS can determine factors such asprobability, placement, or other indicative factors for design and/ordevelopment.

ELS Smart Development Solutions (SDS) Zones are identified within thesystem by filtering mechanisms displayed with identifiers such as visualindicia, category, utility and the like, based on the data retrieval ofthe ELS suite. The identified zones can undergo processing andmanipulation such as filter, combine, isolate and the like by thelayering capabilities. Zones will define an integral part of the ELS dueto the necessity of environmental zone identification and the controlsenacted therein as well as zones such as team zones, Code Zones,physical zones, virtual zones, augmented integrations and the like.

Probability is calculated within the system analytics based on datagathered and processed by the ELS. Probability is utilized to displaythe potential solutions for sustainability, energy, operationalfunctionality, structure(s), allocation of resources, prioritylocation(s), hot spot(s), profitable positioning, alternative solutionsand the like. Probability will be displayed on the screen within theaxiom layers, identified by zones and specified with icons. Icons can beselected to display detailed information regarding the specifics andprobability of success vs variables such as required success rate,standards, any other potential options, necessity, modifications and thelike.

Icons are identifiers within or outside of zone identifiers. Icons canidentify potential locations for specific or general placement, existingplacement, mandatory placement, features, suggestions, structures,staff/team, items, loading, check-in, Code Zones and the like. Icons cancontain a myriad of data and information including probability, title,function, affiliated zone, alternative opportunities, necessity, chance,modifications, Axiom layers, integration location, procedure and thelike.

AM Builds ELS example is such as; An isolated construction site to besurveyed by several camera, laser & image systems in addition tostructure layers, design layers, and layers pertaining to factors suchas ASD members, happenings, tasks, missions and the like, forming layersof the axiom map for the static and dynamic elements of the axiom.Therefrom, the Axiom Map will receive the processed ELS data and layerthe multiple feeds of ELS data regarding the project site(s),structure(s), environment(s), object(s), ASD, task(s)/progress, zone(s),Hardware(s) or otherwise through system processing. These layers will becompressed into a data packet and sent to the applicable hardware orother mediums provided and/or compatible with the selected system(s).

The data collected and visually displayed can have identification pointsindicated with icons for purposes such as; hazard location(s), area(s)with the most light (solar), area(s) with the best foundation(structure), area(s) with fresh water, area(s) for worksiteaccommodations, best area(s) to farm, best location(s) to placecommunications, best location(s) for power storage, best trail(s) forpower lines, best trail(s) for roadway access, best location(s) for CodeZones, best location(s) for material storage, best point(s) forsecurity, moving point(s), hardware(s), flight trails, challenges, teammembers, and the like through an extensive collection of 1000's ofpotential icon communicators.

Wherein, layers can be combined and/or separated to provide a completeor isolated view respectively. Within isolation, any layer can bedefined, expanded and/or modified, including exporting single, multipleor all layers to various system components such as; a Code Zone as ascannable data packet for any of the Active Systems Division (ASD)members that scans in, directly to team members to which it wouldpertain in respect to their Belt Level, other applicable hardware and/orother mediums provided, connected and/or compatible. In this example,axiom mapping will visually display the ELS data identification offactors such as; natural features, terrain adjustment, sub-terraininfrastructure, supra-terrain infrastructure, environmental factors,atmospheric metrics, blending calculations, task progression, successmetrics, ASD data, zone systems and the like into a number of axiomlayers with an infinite potential number of additional layers. In thisexample, the User will have the ability to view and/or manipulate theELS data collected, processed and distributed within the bounds of theirBelt Level.

3. Custom Designs—AM Builds produces an augmented design experience withenhanced live builds and designs. The library framework contains 1000'sof options for downloadable designs, templates, pieces or inspirationfor custom designs.

Custom Construction—AM Builds is integrated with a customizable buildingwebsite with 1000's of building toolkits, including prefabricatedstructures, container buildings, environmentally sustainable buildings,bot building plans, custom designs, toolkits, architecture plans, microand macro buildings, mobile buildings, designs for all types ofequipment, mobiles, technology and the like.

The site is a build-your-own gamified experience, allowing the designerto ‘play’ custom, augmented build-it, complete with checks and balancesto ensure that calculations are accurate and the design can become abuild reality. If desired, the User can contact a design engineeronline, or schedule a consultation.

Custom Software—Downloadable: Tool kits, Libraries and Frameworksutilizing the interconnected database of the custom web format, to thenbe pushed to Code Zone relays and/or, interconnected hardwarecommunications and specifications, the communication of plans andinstructions are transferred to the Code Zone where the most recent datapacket(s) can be stored to provide ASD's with their respectiveinstructions upon scanning. The software allows for customizable designswith 1000's of options in the Build-it gamified experience, making thefinalized plans and instructions accessible on hardware by directtransfer or scanning a Code Zone.

Bot Integration—Bot integration into the development process will createa more automated, augmented design experience whereby an operator willbe able to download an existing design, and/or customize and finalize adesign plan, drag and drop the finalized design into an augmentedreality previously finalized as an axiom map with the componentstherein. Therefrom, the design will be set by the User, directly intothe augmented reality then verified by the system and, upon approvalfinalized, upon finalization, bots can begin operations according to thespecific instructions to produce exactly what is determined by thedesign previously placed, verified and finalized. The bots can scan theCode Zones whereby the data will be updated into the integrated system.Such as; In the isolated construction site example, the bot may beinstructed to perform tasks such as clear and level the land, removedebris, perform cutting and/or welding operations, lifting, stacking,securing, and the like. The bots can maintain bidirectional datatransfer directly with the integrated technology of the Celeste SymphonyOS, the ELS, Skowl DS system, Code Zones, CTO and Chapo UV system(s).

4. Augmented Design—AM Builds, combines elements of system(s),software(s), hardware(s) into augmented reality for utility within usesuch as; productivity, design, production, creation, organization,maintenance, construction, education, skills building, and the like, allencapsulated in a gamified system with feedback systems, rewards, levelsand the like. Whereby a User can operate within an augmented, guided,observable, interactive environment thereby increasing accuracy,efficiency, skills and inter-connectivity with other Users includingcommunication, oversight and logistics capabilities.

Augmented Vision—The augmented vision component will allow Users to seeor visualize the task and/or design and/or mission and/or overallproject with integrated technological displays and functionalities.Moreover, the Augmented Vision system can develop a multitude of visuallayers, icons, and other indicia for direction, instruction,identification or otherwise. This can be created through the use ofhardware such as the following DMT examples;

I. Skowl DS flies over an area such as; an isolated construction sightto gather images and data regarding the potential zones andpossibilities for the location in discussion, this data will be sent toa device, can be viewed by the User with augmented elements such as;visual indicators, zones, icons, structures, drag and drop buildings,and all or any selected layer(s) of the axiom mapping system and theaugmented capabilities therein. The receiving device could be theSkyView or the like, and will allow the User to see from above, or anaugmented vision of ground level and/or the Users current location/viewpoint augmented.

II. The Shot Caller receives location points of all Users in theirrespective ASD mission team and enacts the gameplan systems to organizethe selected ASD team members to complete the mission, wherein all teammembers will receive the gameplan in real time,even if off-grid such as;during clearing of an isolated site to place roadways for the transportof materials to an isolated construction site, this increases safety andsecurity, communications, efficiency and oversight capabilities.

With the Shot Caller all Users can know where their team members are,they can communicate and receive data all through the SCS and/or thehardware integrated therein, this data can be displayed in augmentedvision using hardware such as the Shot Caller to project augmentedholograms and/or elements of the virtual world and the data therein intothe Users vision in the real world so as to enhance their abilities tocomplete tasks, milestones and missions.

III. Users with the Wristlet, receive data from connected systems and/orby scanning in a Code Zone. The scanning of a QR code in a Code Zonewill send data to the Wristlet where the Wristlet will communicate withthe data regarding the level of the User and what data pertains to them,sort and organize the data and then display the data packet that isapproved and tailored to the specific User. This can include data suchas; the Users name and work day (time in, time out), the Usersassignments (tasks, milestones, missions), the Users team (group of ASDUsers on a set task, milestone and/or mission), location to report to,conductor for this User, gameplan, instructions, maps, icons and thelike. The augmented vision can display Gameplans, locations, tasks,directions, visual indicia zones, icons, axiom layers, structure levels,operations, source of materials, angle, force, distance, depth, height,feedback systems, operations, security zones, and the like of which canbe displayed by hardware integration such as SCS Wristlet projection orconnection with other augmented capable hardware.

IV. In design, augmented vision will be used to isolate, combine,identify, replace any of the components, layers, pieces, systems of adesign to manipulate, customize, create a design that can be reproducedin the real world with the assistance of this virtual model, augmentedinto the Users vision for production. This can be exampled in a designof a dynamic operational system of mechanical components capable ofdynamic utility including weight bearing, movement, operation, safety,acceleration, and the like, to be designed within the virtual realm,augmented into the real world by methods such as; projection, augmentedvision whereby a User can adjust and design in real time, to be sent ina data packet to other Users and hardware components to be utilizedwithin augmented vision and created in the real world.

Augmented Operations

a) Instructor System—The Instructor System utilizes augmented reality,and the systems and methods therein to develop and train Users in askill, method, procedure and the like. This utilizes the augmentedvision component to display, using visual cues in an augmented reality,the correct procedure, method and/or steps to follow. It further usesfluidic augmentation, whereby the system can collect data to be appliedinto analytics, the Users profile, feedback, awards systems andoversight logistics.

Such as; If a User is assigned the task of 1) collecting all materialsto assemble a solar panel, the instructor will indicate which materialsthe User must collect and how many through indicative augmentation bymeans such as; highlighting, icons, and other cues whereby the User canflawlessly gather the necessary materials and correct amount thereof, 2)assembling the materials collected in the first task to complete themilestone, whereby the augmented instructor will indicate the procedurefor accurate assembly in a clean, timely and efficient manner, therebyeducating and enhancing the Users skills in the process, 3) combiningthe assembled solar panel with those of the other team members tocomplete the overall mission of “Establish solar powered light sources(on the isolated construction site)”, whereby each of the team memberswill have completed steps 1 & 2 individually and simultaneously withtheir own augmented instructor, producing identical and functional solarpanels from the plan (assigned from the library) and directions providedby the instructor, which in this example; was an augmented guide,following the downloaded instructions of a solar panel from the libraryof designs but in other examples could be a person, or otherwiseinstructive.

b) CTO Color Threshold Oversight—The CTO system displays indicators suchas visual indicia, highlighting, icons and other indicative visualprompts for application such as; augmented: training, maintenance,suggestions and/or other oversight applications whereby the system canimprove efficiency, accuracy and productivity.

Such as; the maintenance and oversight of the solar powered light sourceestablished in the example in the previous section. Whereby a similaraugmented system is used to that of the instructor, in that which theCTO ensures that the User is 1) maintaining the solar panels to code,even so far as to augment the proper methods and tools if the User isstruggling or new to this task, 2) building additional or replacementpanels to code even though the User may not be in the instructor programfor this particular task any longer, thereby ensuring that no User willforget the proper procedure or methods thereof for a task, 3) performingoversight and quality control of the Users procedure and productivity,Also, CTO displays the color view of the system based on the Users BeltLevel and/or axiom clearance (which levels of the axiom, if any, areunlocked to the User). Such as;

a) the beginning User who is still in the instructor program will seethe minimal amount of data pertaining to the overall project, forexample; the User will only see 1-3 layers of the axiom map exclusivelypertaining to the User and their directly relevant tasks. If the User isassigned to perform the above assembly tasks (exampled above) then theUser will be able to see the axiom levels with: the materials pertainingto the solar panels, the location(s) where the solar power light systemwill be placed and the ground/base level.

b) IF the User is out of the instructor program and is assigned theabove maintenance tasks (exampled above) this User will additionally seethe grid lines for the lights and the potential connection to asecondary source of energy such as a battery storage system or agenerator, the security grid, the backup systems and the replacementlevel.

c) Whereas, IF on the same sight (exampled above), the User is givenconductor level then the axiom will display copious levels for allconnections, operations, procedures, happening, plans, grids, Users,analytics, environment indicators and the like, in the “Establish solarpowered light sources (on the isolated construction site)” example theconductor will be able to view the progress of all ASD including tasks,missions and the progress thereof. These three exampled Users have threedifferent Belt Levels and as a result will see three differentperspectives of the same mission, further utilizing the gamificationelements, these levels will change colors as the User ‘levels up’,meaning; Belt Levels have different colors, tailoring the design to theUser based on their view of the system.

Augmented Point—This system is the augmented Captains View for the Usersassigned to take ‘point’ in the projects, tasks, milestones or other,these include the conductor levels, the instructor levels, and thepatron level. Captains View provides detailed analytics, logistics andthe overall view of the project throughout any and/or all axiom levelscleared for the point User. Captains View is the view of the projectfrom start to finish in 2D, 3D, 4D, augmented or physical, in real time,in timeline, from overhead, to underground, in isolated components, insynchronicity with virtual and/or physical elements, designs that can beplaced in the physical landscape with a drag and drop of the virtualdesign and the like . . . .

Such as; A conductor level II User is given point of the “Establish &maintain the solar power light sources (on an isolated constructionsite)”. Therefore, the User will be provided with access to the ELS dataprovided by 1) the Skowl DS airborne data, this can include overheadimages, laser grid, geospatial indicators, multi-spectral imagery,elevation point data, zones, icons, or otherwise indicia displayedtherein, to identify the best location to place the solar panel lightsystem, 2) Shot Caller displays location and other data wherein the Usercan send the gameplan and/or other data to the team recipients and/orreceive data, even in isolated or off-grid projects wherein the Userwill not lose contact and gameplans can be established and/or modifiedin real time on multiple network options, 3) the Chapo UV survey, thiscan include, underground composition, hazards, lines, lays, slope, andcolored zones, icons and indicators thereof, to ensure that the lines ofthe solar panel light system and/or the panels themselves are not atrisk of any form of damage or loss, 4) the User is to set data into theCode Zones for the assigned ASD within the oversight of the User to beable to scan and receive data information, instructions and the likepertaining to that which is transferred via Code Zones, ensuring thatall have the proper data downloaded into their DMT(s) (User specific)such as; location of materials, selection of materials, designs for theconstruction of the solar panels, method of assembly, assigned locationof placement, method of connection to other solar panels, method ofconnection to light fixtures, method of operation, operation of thesolar panel light system, integration of backup systems, maintenance andthe like, 5) DMT data assigned, collected and displayed, wherein datapertaining to Users of the same or lesser Belt Levels within the currentmission and/or entire project can be viewed, monitored, adjusted orotherwise by the User, providing the User with the ability to assign andoversee, providing the cyclical system of assignment, feedback,correction, approval, 6) Axiom will synchronize and categorize all datacollected into layers of the axiom map, of which the User is privy toall layers and can manipulate the axiom map by adjusting, isolating,reassigning, combining, filtering and the like, allowing the User tocontrol point of the mission “Establish & maintain the solar power lightsources (on an isolated construction site)” from multiple levels andlayers of data regardless of whether the User is present on site or not.

Augmented Gamification

All augmentation systems described herein, are equipped and designedwith gamification to be; interwoven, underlying and encapsulating, toensure that productivity is enhanced with the fluidic connection betweenthe rewards system(s), feedback mechanism(s), visual cue(s), to increasestrategic skills and/or training efficiency, personal development,efficiency and the like, where the virtual enhancement encourages realaccomplishment.

Moreover, these gamification systems are not limited to the scope orpractice of worksites, as mentioned, they are further designed to train,increase skills, educate, integrate and enhance User experience whereverthey are applied, with the systems and the integration into severalhardwares that can all be interconnected and set up with customizablesoftware filters for different utility in combination with a variety ofhardware components.

Such as;

(1) Belt Levels create the gamefied experience of levels such that agame could represent the difficulty the User will encounter. Inaugmented gamification of the Belt Levels the User accomplishes isrepresentative of the level of accomplishment, increasing the clearanceof the User and by comparison the difficulty of the Users position,responsibilities, skills and the like, (2) Missions are built out ofmilestones which are a conglomerate of tasks assigned to User(s)individually and/or in a team which the User(s) will be rewarded foraccomplishments and mission success(es), adding to their overallprofile, (by comparison a game platform moves a User through levels,missions and with the success the avatar will be rewarded in the mannerin which the pertains to the particular game), (3) SkyView provides theUser with the ability to essentially ‘zoom out’ such as in an open worldgame where a map is utilized and the game allows the avatar to drop intoa selected zone in the map, in the augmented gamification of SkyView theUser will be able to view the entire ‘map’ from overhead which could bea physical map, a design map, a virtual map, a location map and the likewhich can include map zones, colored zones, icons, iconic languageindicators, and/or any other visual indicia or communication pertainingto micro and/or macro details of the SkyView perspective, whereby theUser of SkyView can select a component of the ‘map’ and/or a layer ofthe axiom map and ‘drop in’ such as with a game.

5. Gamified Productivity

AM Builds utilizes gamification to motivate Users to increase theirskills, knowledge, experiences and overall productivity by the means ofincentivization of missions, tasks, accomplishments, connections,utility, learning and the like. This is accomplished with levels andrewards wherein the User must meet a set of requirements and criteria tomove up, enhancing the productivity environment by gamificationmotivation and feedback rewards system.

Gamification of AM Builds provides elements for challenges &development, ultimately leading towards the goal: success forenhancement of the User and fluidic design methods for the developmentsystems. The gamification element is primarily tuned to engage,motivate, enhance and develop Users through gamified experiences,triggers, systems, feedback loops, accessibility, rewards, challengesand the like. Some examples of how gamification will increaseproductivity in AM Builds:

I. A User is at their first day, so the User will receive their DMT(s),and/or other pertinent gear, for this example, the User is arriving tothe remote site that just finished establishing the solar poweredlighting system, so some gear could be necessary such as the HISS, ShotCaller, Wristlet, and Vicci wear. Upon arrival to the site, the Userwill check-in at a Code Zone, in this example the User attempts to scaninto a Code Zone using the Shot Caller whereby the User receives amessage, that this is not the Users assigned zone, thereafter themessage will display the assigned check-in point and a highlighted trailto get there using the projection method in the Shot Caller, Wristlet orotherwise. The User will follow the projected trail, even if there is nophysical trail, as will be common in remote or isolated sites such asthis one. The User reaches the assigned Code Zone, and scans in, thecheck-in is approved and data is transferred to the Users device(s)whereby the User can view: their profile which includes their ratings,Belt Level, skills and other personal data; in this example the profilewill be very basic and beginner because it is the Users first day, itwill also include assignment information such as the first task andwhere to begin (1), the milestone and the task(s) within (2), themission and any pertaining details thereof (3), as well as anychallenges (4) and/or trails (5) and/or ASD members the User is assignedto work with (6), including the potential for an instructor (7); in thisexample, the User is being assigned to (1) gather materials as listed,whereby the User will be directed by a highlighted path once again andother visual indicia such as icons & indicative zones, (2) The tasksare 1) gather and sort materials as directed 2) assemble sections of afence line by constructing with the materials in the specifiedconstruction zone (a milestone can be every 10 sections), 3) exchangecompleted fence sections with the transport team, so that the transportteam can bring the fence sections to the fence line whereby the diggingteam has created small trenches to embed the fence sections in (thisincludes projecting a code from the Shot Caller onto the ground for thetransport team to confirm and the system to track the transport andproduction on both ends of transport), (3) the overall mission betweenthese teams is to establish a fence perimeter around the site, wherebythe digging team is given a projected line to follow for the perimeterincluding the permissions of Chapo UV for safe & effective diggingparameters, the transport team is actively using hardware and systemsintegrations such as Skowl DS for oversight and communications, bots fortransport assistance, gameplan for communication within the shot callersystem, projections for directions and the visual to view theprojections, (4) the challenges could be time constraints, such as bonusrewards if the ASD teams can establish the fence line in under 24 hours,(5) for a new User, trails could be a simple as check-in with the CodeZone, sync up with your ASD team members and complete your firstmilestone whereby the User could be rewarded upon successful completionverified by the CTO, (6) for this example the ASD will be the teammembers in the Users construction team that will be indicated initiallywith color, iconic and visual indicia of where the construction teammembers are, by extension, the transport team will also be indicatedupon completion of fence sections ready for the transport team to pickup—at this time, they too will be indicated, (7) because it is thisUsers first day they will definitely be in the instructor program,whereby the User will receive instructions via visual indicators in theaugmented view with highlighting indicators, iconic communication,and/or other visual indicia to ensure quality and consistency of all. Inthis example, all that the User accomplished give experience points or‘XP’ as well as bonuses, tags, corrections, directions, connections,teams, NEW tasks, milestone, missions in response to the Users successrate, additional permissions based on the Users success rate and thelike, ultimately to incentivize productivity with the feedback andrewards systems—gamification.

II. In this example, the User is a Blue Belt ASD team member, skilled inconstruction of wood structures and framing elements. The User arriveson the remote site with solar powered lighting system and a fenceperimeter established and scans into the nearest Code Zone, the User isinformed that this Code Zone is only for gold belts and above, and theUser therefore follows the indicia to the three potential zones the Usercould scan into. Once the User scans in, the information is deliveredand displayed on the Users device(s) whereby the User sees that a newskill building opportunity is available: beginners welding. The missionfor the User is to construct the trusses for the roof of the staffquarters with three milestones: construct the wood paneling, constructthe wood trusses, fabricate and attach the metal framework to reinforcethe trusses. Tasks pertaining to the milestones will be completedindividually within the cooperative efforts of other ASD team members tocomplete the mission. When learning a new skill, should the User accept,the User can be instructed by the instructor program by any combinationof; augmented reality, ASD training including bots, mentors and thelike. Once again, accomplishments and successes are rewarded andfurthermore, the skill levels can increase with new skill buildingopportunities for the User, essentially taking the mission productivityof a game, and bringing it to the real world to enhance the Users lifewith increased skills, XP, Belt Level, permissions, responsibilities andthe like.

Productivity Platform: Celeste Suites Social Productivity—The CelesteSuites Social Productivity Platform expands the Celeste Symphony into amultiplicity of social productivity solutions ensuring that the systemis encouraging and rewarding productivity even in the social aspects ofthe Users life. Wherein the User can attain the exponential growth indevelopment of skills and success. Whereby a transference of patternscan further enhance their social life whether it be personal networking,business networking, traveling, experiences or otherwise, theintegration of Celeste Symphony and Celeste Suites can facilitate theincrease in productivity of Users anywhere, anytime. Therein the systemwill promote User activity towards more productive, and success orienteddecisions with direct feedback systems providing rewards, levels,points, contacts, and the like, incentivizing the User to increase theirvalue through increasing their productivity in all areas of their life.

Improvement Networking—The Celeste System promotes ImprovementNetworking as part of the social productivity platform whereby the Userwill increase and enhance their productivity through health, activity,food, mood and overall better choices for skill improvement in anetworking and socially productive environment. This can occur byintegrations with systems that provide opportunities to make healthfulchanges and improvements such as; those which will encourage exerciseand activity by means of betting platforms for personal improvement in anetwork of Users looking to improve themselves and help others, thosewhich provide healthful solutions for diets and recipes in an opennetwork of Users sharing, rating and using the recipe platform to livehealthier, and meshing all of these opportunities and the like into apersonalized, augmented and interactive mapping system and network.Overall, integrating the gamefied experience to enhance the Usersexperience of the previously exampled systems whereby the hardwarecomponents will sync into the system to provide dynamic data of theUsers activity in respect to the gamefied challenges presented by thesystem. such as;

I. Challenges for recipes and cooking whereby the User will use hardwaresuch as the Wristlet for sensor data, augmented vision, projections andthe like to cook recipes and learn new cooking skills, such as; theWristlet can recognize the accuracy of the action such as; cuttingchallenges for speed and cutting technique accuracy or a pancake flipchallenge to rate the Users technique and teach new skills.

II. Challenges for Users to reach a certain intensity of activity suchas; a sprinting challenge whereby the Users running speed will bedetected by the HISS or otherwise and compared to previous trials and/orother Users.

III. Challenges can extend to the network whereby Users can battle otherUsers personally, in groups, as teams or network wide to all that wantto participate. Whereby hardware integrations such as projections,augmentation, DMT(s) and the like will record, report, post, compare,evaluate data from all participants.

IV. Challenges for training can occur whereby the User can bet onthemselves in the betting platform, such as; a User wants to lose tenpounds in 30 days, the User can then post this goal and bet on the Userssuccess and/or bet on others. To help the User, the User can utilizeservices and tools on the platform such as the augmented trainer wherethe User can have a personal trainer in augmented reality. Thehardware/gear will verify the Users progress and determine theprobability of success and/or the result wherein the User will bedetermined as successful or not in their bet/challenge whereby the Userwill receive or pay the bet respectively. Wherein the hardwareintegrations such as projections, augmentation, DMT(s) and the like willrecord, report, post, compare, evaluate data from all participants.

Social Networking—The Celeste System promotes social networking as apart of the social productivity platform whereby the User will increasetheir networking abilities to elite luxury levels on a global scale. Assuch the User will enhance their social networking capabilities withfluidic integration of systems creating User connections, experiencesand networks. These networks can further expand into systems such as;those which create, promote and/or support events, outings, trails andchallenges wherein the User would attend their selected choice(s)accompanied by any selected User(s) that accept the Usersinvitation(s),systems that provide the User with the opportunity toattend a club event specific to their common interest(s), systems thatconnect Users around exciting happenings, even to the extent of systemsthat provide mesh networking, ad hoc networking or similar to the Usersso that the network can always remain active. Moreover, the socialnetworking systems will be integrated with the hardware to enhance theexperience of the User(s), such as;

I. A User selects two events from the personalized list of events, theUser also selects a date to accompany the User to these events, thiscreates an outing for the selected day and time. In this example, theUser could also simultaneously be accomplishing a challenge by attendinga promoted event and/or a trail by potentially selecting the two eventsas a result of trail recommendations, wherein a trail recommendationdescribes the indicated connection between one or more events orotherwise as a suggested outing. To attend this outing the User may usethe DMT(s) or other integrated hardware to communicate and enhance theoverall experience for the User(s). In this example, the User uses theWristlet for augmented projections of the outing, to receive directions,to locate the Users date, to communicate and/or receive indiciacommunications, to project the code for entrance to the event(s), andthe like.

II.A User is interested in yachts and yacht parties, in this example,the User could use the system(s) to connect with other Users interestedin yachts and yacht parties whereby the Users could plan events and/oroutings for their common interests of yachts and yacht parties. Toattend this outing the User may utilize the Skowl DS, or otherwise tocommunicate, record, and enhance the Users experience at their yachtparty.

III.A User is abroad and outside of the city service grid in a smallmountain hostel,so the User utilizes the mesh network to operate theirdevice(s) whereby the User can see that there is an event being held inthe mountain area the User is currently in and thereby the User canattend the event.

Smart Networking—The Celeste System promotes smart networking as a partof the social productivity platform whereby the User will find smartsolutions for networking on a global business scale. Whereby the Userwill increase their productive networking skills and expand theirpersonal network of business oriented contacts and even form teams.Wherein the User can enhance their activities with systems that providesuch as; systems to allow the User to travel internationally andexperience all of the necessary services and amenities of home in asingle platform, with ease, a system whereby the User can select from avast variety of business workshops, even to the extent of full businesstours wherein the User will travel, receive accommodation,transportation and education/tours regarding the industry/topicselected, systems that provide safe transport, security, surveillance,and secure systems to ensure that the User doesn't have to worryregardless of where their business travels take them. Moreover, thesmart networking systems will be integrated with the hardware to enhancethe experience of the User(s), such as;

I. A User needs to travel to Paris for a business meeting, the User, isa consultant for a tech company from the US. The User will be able toplan their travel plans all within a single system, in this example, theUser requires a flight to CDG airport, accommodations for four days,secure transportation to and from the airport as well as whilst movingaround the city (transportation with security services), as well asadditional services such as a secretary to assist the User in meetings,a personal chef as the User has allergies and diet specifications notoften accommodated in public establishments, a massage therapist as theUser has back pain when traveling long distances as well as a translatorto accompany the User throughout the city as the User does not speakfrench and would like to experience the city with ease. Wherein the Usercan use a single system to book all of the aforementioned for theirbusiness trip to Paris, as well as view any suggested events, venues, orworkshops happening in the city at the time of the Users travels, suchas a tech conference.

II. A User who is successful in supermarkets in Spain would like toinvest in manufacturing products to increase the products the Userssupermarkets can sell, and thereby increasing the Users profits. TheUser can explore the system for experiences and business tours whereinthe User can travel and learn about the product manufacturing industryin locations that are already successful and be educated by businessinvestors that have done similar or are otherwise knowledgeable. In thisexample, the User will travel from Spain to India, where the User willspend 14 days, learning in seminars, speaking to business advisors inthis industry, viewing several locations operating in this industry,communicate with investors and those otherwise knowledgeable, whereinthe User will have accommodation, amenities, services and securetransport every step of the way. The User will be informed of theopportunities to invest in the existing industry and/or begin their ownwithin the industry.

Productivity Networking—The Celeste System promotes productivitynetworking as a part of the social productivity platform whereby theUser will be able to organize all of the finer details of travel,business, purchasing and other services, to suit, anywhere. Includingsuch as; the opportunity to hire services such as a secretary, a driver,security, a personal trainer, and the like to assist the User with theireveryday or specific tasks associated with their travels, a system ofsmart hiring solutions including smart contracts, verification, smartservices, sorting systems, and the like ensuring that the User has theopportunity to hire the best suited User to their team members list, asystem of smart purchasing such as a multi-currency wallet where allcurrencies including cryptocurrency can be kept for purchasing includingconversion, a system that can provide the User with fast solutions forservices, systems, problems, schedules, organization and purchasing.Moreover, the productivity networking systems will be integrated withthe hardware to enhance the experience of the User(s), such as;

I. A User is a freelance photographer, the User utilizes the smarthiring system to evaluate and post their profile to potentially behired. The User is offered a contract to take images and videos for afour day conference being held in Casablanca. If the User accepts thiscontract the User will be hired by the User (whom extended the contract)via a smart contract wherein the details and payment methods will bespecified. The User can utilize hardware components such as; the SkowlDS and the like to complete this contract.

II. A User is a freelance photographer, the User utilizes the smarthiring system to evaluate and post their profile to potentially behired. The User is looking for a contract to take images and videos fora four day conference being held in Casablanca, however all contractsavailable require the User to also have skills as a secretary. The Usercan utilize the tools available on the smart hiring system to increasetheir skills and become verified in additional skills, industries andthe like. The User can utilize hardware components such as; the ShotCaller and the like to complete this contract.

III. The User can hire services they need on-demand, in this example theUsers vehicle has broken down during their trip, they can push a requestfor a tow or maintenance service to come and either tow or repair thevehicle depending on the severity of the issue, the User can alsorequest a car to take them to their destination if they havearrangements with time constraints. All of this can be done with theon-demand services system within the smart hiring solutions system. TheUser can utilize hardware components such as the Shot Caller, and thelike to properly pin their location, connect with the service providersassigned to the Users request or otherwise.

IV. A User is traveling and has a layover in Iceland and would like topurchase a coffee from a vendor, however, the User doesn't carry krona,or have any cash at the time. Using the smart currency wallet, the Usercan instantly purchase any product by utilizing the order and purchasingsystem, the scanning system, the currency transfer system, the pointsbased system or otherwise, leveraging any currency for the Userspurchase. The User can use any hardware synced into the system(s) suchas; the Wristlet, or otherwise to transfer, project scannable purchasingcodes, connect, exchange and the like.

Gamified Networking—The Celeste System promotes gamefied networking as apart of the social productivity platform whereby the User will engage ina gamefied environment to increase their productivity, skills,knowledge, network or otherwise. Wherein the User can receive rewardsfor their accomplishments such as; a system that sets challenges forUsers to accept and accomplish, upon success the User will receive areward whether in points or otherwise, a system wherein the challengescould pertain to events or other network happenings wherein the Usercould be rewarded for attending, furthermore a system that can linkvenues, events, challenges or otherwise into a chain of recommendationsfor a User to follow as a trail wherein the User can be lead by visualindicia, augmentation, suggestions or otherwise to receive rewardseither individually or as a team, and/or in competition, a systemwherein the User can establish a plan based on their mood, where thesystem can determine the Users mood and preferences and tailor theirexperience to their current state/point of view, furthermore a systemwherein the User can zoom out and see what is happening in the map,who's present, what's happening, which zones are lit up and for whatreasons, which icons are communicating the Users currentmood/preferences, suggestions, challenge points, code locations and thelike. Moreover, the gamification networking systems will be integratedwith the hardware to enhance the experience of the User(s), such as;

I. A User is in a city whereby the User is completing challenges as theytravel around the city, these challenges further lead the User tointeract with new people and thus build a network and/or team.Therefrom, the User is rewarded with accomplishment and successrecognition rewards wherein the User can receive points or otherwise andincrease their level, skill recognition, difficulty level or otherwise.The User can interact with this system using any synced hardware suchas; the Wristlet and the like.

II. The User is an established User, having checked into several variouslocations, increased their level and the like, the User is now in a newcity and unsure of what to do. The User can utilize a system that candetermine the Users most likely predictable choices for venues, events,activities, networks, services and the like. The system will thenpopulate the Users view with the top picks for the User based on anycombination of the Users current state, indicated state, predictabledecisions, past use data, location, upcoming schedule or otherwise. TheUser can participate further if the User is looking for something morespecific by applying a smart filtering system wherein the User cancompletely tailor the system to their current preferences inferredand/or filtered. This puts the User in control of their map, allowingthe User to determine the zones and select the missions with or withoutteam members, such as with open world games. The User can interact withthis system using any synced hardware such as; the Shot Caller, and thelike.

III. A User is exploring a city wherein the User is utilizing augmentedvision with the augmented smart map. In this example, the User iswalking along a highlighted trail, looking for challenges or networkhappenings or points of interest, then, an icon pops up into the Usersvision to the left specifying that the User has encountered a Code Zone,wherein the User can approach this zone and scan the QR code for data.In this example the User scans the QR code to receive the 500 points andan additional challenge, of attending an event later the evening withthe pass provided to the User from scanning the code. The User caninteract with this system using any synced hardware such as; HISS andthe like.

Augmented Networking Environmental Leveraging System—The ELS is the datasystem synchronizing with the feedback system integrated into individualand/or combined profiles as a personal profile or a networkrespectively. Thereby the data collected can be resultant of individualuse, collective use, filters, activity, backend and frontend data,integrated hardware data collection and the like. Meaning; the data canbe collected from the system(s), device(s), Code Zone(s) and the like,bidirectionally determining the systems data cache. The ELS data maythen feed into the network that, in part, provided the data to developthe ELS data.

I. A User is walking around a city location wearing the HISS. The ELScollects the location and mapping data from the HISS activity metrics,and therefrom combines the data with other data to produce axiom layersspecific to the user.

Axiom Smart Map—The smart map allows the User to experience any locationwith an interactive lens wherein the User can follow visual indicatorssuch as; icons, highlighting, zones, paths and the like to indicatelocations, Users, services, events, or otherwise as per the Userspreferences either set or inferred based on the Users data profile. Themap collects data from the ELS and therefrom creates Axiom layersdescribing the multiplicity of static and dynamic metric activity withinthe parameters being viewed to the extent of a continuous multi-scalesystem. The map can be viewed on any approved hardware device syncedinto the system as well as by projections and augmented reality visionof selected or all axiom layers as determined by the filters inferred orselected such as;

I. A User is in their home city, and would like to get out and explore,however, because it's their home city this User thinks that boring. TheUser utilizes the Wristlet projections for augmented vision to beginwalking around the city looking for events, challenges, Code Zones orotherwise. In this example the User is following a trail suggested bythe system wherein the User is led to a challenge zone that other Usersare currently interacting with. In this example the User has theopportunity to participate in a team based activity in a local parkwherein the User will receive points, accomplishments and potentiallynew network contacts. The User can interact with this system using anysynced hardware such as; the Wristlet, and the like.

II. A User wants to customize their experience by manipulating theirenvironment to suit their needs. In this example the User modifies themood and filtering settings whilst utilizing augmented vision in thesmart map to adjust what is seen, what is highlighted, what iconiccommunication is displayed and which people can be seen, or otherwise.The User can interact with this system using any synced hardware suchas; the Shot Caller, and the like.

Zones—The indicia of zones informs the User of the happenings within theindicated parameters, further specified by indications such as; the zonehighlighted, the icons present, the code indicators and the data thereinwhen scanned, the Users present, the challenges/happenings/events in thezone, the potential bonuses for being active in the zone or otherwise.The zones can be viewed in the map, and/or in augmented reality and/oron any approved hardware device synced into the system and/orprojections or otherwise. Any synced hardware device can establish azone such as the Code Zone or otherwise, and/or register a User withinthe zone such as HISS or otherwise.

I. A User views the smart map to see that there is a zone active 150 mfrom the Users location, the User sees that the zone is highlighted torepresent an event, with iconic language describing the theme of theevent, in this example the zone can be a purple pattern and the iconsrepresent off-grid network, happening, challenge, activity and social.In this example, the User decides to walk 150 m to see the zone,following the highlighted path projected from the Users Wristlet toarrive at a large green space wherein the Users are engaging in a teamoriented activity game on a mesh network provided by the Onyx Panther OSlocated in the zone, relaying with the Skowl DS overhead, and linkingthe Users together with their shot caller dongles or otherwise. As theUser came alone the system can push out a notification to connect theUser with an existing team.

Visual Indicia—The Visual Indicia displayed can indicate the nature ofthe area, the purpose of the indicator, the communication of the icon,pathways/trails, Belt Levels, ratings, teams, or otherwise. Highlightingcan communicate to the User within a map setting, a communicationformat, a planning system, a networking system, a management system, apurchasing system, a dating system, a traveling system, a businesssystem, an exploration system and the like. The visual indicia can beviewed on any approved hardware device synced into the system as well asby projections and augmented vision, additionally the hardware itselfcan be visually indicative based on the Users team, ASD(s), Belt Levelor otherwise.

I. A User is connected with a team to participate in a zone eventwherein the Users will disperse around the zone to accomplish all of thetasks/challenges, the team that does this the fastest, wins. Moreover,because the system is operating on the Onyx Panther OS, overseen by theSkowl DS and verified by the Code Zones, the system can ensure that thecodes can appear different to each team that scans them to ensure smoothcompetition. Meaning; if there are 7 Code Zones and 7 teams, each teamwill have a different location for Code Zone #1 and so on, so that theteams are dispersed throughout the zones and must operate independentlyfrom other teams, this challenge is about team work and efficiency, maythe most productive team win. The User can utilize any synced hardwarefor this challenge.

Iconic Language—Icons are used as the main indicator of communication inthe integrated systems, wherein the writing is minimized and replaced byiconic indicators, iconic filters, iconic systems and iconic methods ofcommunication. The system of communicating with icons and visual cueswill ensure that the ASD(s) can all communicate effectively anywhere inthe world, with anyone, at any time, moreover, that ASD(s) can quicklycomprehend the communication. In doing so this communication can beviewed on any approved hardware device synced into the system as well asby projections and augmented reality vision wherein the icons can besuperimposed/augmented over reality, enhancing the Users ability tointeract with their surroundings.

I. A User is traveling from the US and only speaks English, but istraveling to attend a business tour of the factory industry inCasamance, where English is not the primary language. Therefore, theUser can utilize the iconic language to communicate, understand andinterpret the physical area. In this example, the User can utilize theWristlet or otherwise for augmented visions, smart map or otherwise toproject or view icons around the User, describing the area, item,function, or otherwise. Thereby the iconic language can be used not onlyto simplify communication, to streamline understanding but to actuallyassist in translations and interpretation of even complex topics.

SkyView—Users can use the SkyView feature to access the systems from awider perspective wherein the User can view the map from above, whichdepending on the system could mean a city map being viewed from above, avenue map being viewed categorically based on the events, who's there,the itinerary and the like or otherwise, the possibilities of SkyVieware not limited to the definition of a physical city map, nor of a viewfrom overhead but rather as a view that takes in all the informationwith as many visual components as possible. This can combine severalhardware components which can belong to any of: the system(s), otherUsers, the network, the Users synced hardware or otherwise. Moreover,SkyView can be viewed on any approved hardware device synced into thesystem as well as by projections and augmented vision. AdditionallySkyView can be manipulated, adjusted, filtered, used for communicationand information or otherwise even if the User is not present in thatlocation.

I. A User is sent a notification on a system wherein the notification isinforming the User that several of their network is in attendance of anevent being held 8 km from the Users location. The event is utilizingthe Onyx Panther OS, Skowl, and the like to set up the event therefore,the User can utilize SkyView to drop in to the event without leavingtheir location to check out what is happening, who's there and the like.Therefrom, in this example, the User determines that because the eventlooks exciting and some of the Users network is in attendance, the Usercan order transportation to join the event, having determined the eventto be worth the travel time.

Celeste Symphony—Celeste Symphony is a system with a plurality ofapplications to a plurality of industries, lifestyles or otherwise asrepresented with the two exampled platforms. The system is designed toenhance existing real world, virtual world or augmented realities toprovide the User with a complete experience by combining the best of,whilst focusing on raising productivity.

Celeste Symphony utilizes a plurality of hardware devices, softwareprograms and systems in combination or isolation whereby the enhancementoperations can interact with the User(s) producing an entirely newexperience with ease. The system focuses on ensuring that regardless ofthe platform the User is operating, there will remain the fundamentalcrux of the system; utilization of data collected by devices,experiences, feedback systems and the like, providing enhancement ofdevelopment, skills, networking or otherwise to ultimately increaseproductivity with fluidic inter-connectivity of a mesh of componentswhether Users, systems, devices, or otherwise and displayed in aninteractive and gamified system of axiom map layers communicable withvisual indicia and a universal iconic language regardless of therecipient or their location.

This system will further enhance the Users experience by promotingproductivity and incentivized success enhancement, skill-building,development of projects or otherwise within a gamified system whereinthe User will interact with the real world, virtual world, augmentedreality or otherwise to receive rewards, challenges, missions,connections, or otherwise, thereby increasing the Users productivity,skills, network, experiences and in many cases mobility. CelesteSymphony is an Operating System that enhances the productivity of theUsers, and their operations, environment or otherwise therein, it isinterconnected, intraconnected and maintained utilizing the integratedcomponents whether systems, software, hardware, Users, active devices orotherwise.

Glossary

Ad hoc—A specified network system ‘for this’ whereby the Users cancreate a network similar to a mesh network for a specific purpose orfunction.

ASD—Active Systems Division is the encompassing category for all unitsthat have been activated in a system, thereby being grouped into adivision of the active system. Where active indicates activity,progress, happenings etc. and system indicates the governing body of theactivity whether that be a zone, parameter, venue, operating system,challenge or otherwise, and units indicating any unit that can check-into a system and thereby become grouped into a division.

Axiom—Indicating a layering system, whereby data is compiled intopackets to be layered in complexity or separated in simplicity.

Axiom Mapping—Referring to the layers of data visually represented inthe mapping system whereby map can refer to a plurality of visual datarepresentations.

Axiom Smart Map—Extension of the Axiom Mapping System wherein the datais combined with the activity data collected from the mesh of networksand therefrom able to be filtered or otherwise manipulated manually orautomatically.

Belt Level—The Belt Level is the User gamification component whereby theUser(s) will be classed into a belt level, which determines the Usersclearance, permissions, rewards, network connections and the like. TheBelt Level is effected by the User(s) activity and utility whereby thefeedback systems will determine and award belt level adjustments basedon ratings, past use, successes, patterns of use, and the like. The BeltLevel will interact with the systems, hardwares, networks, missions andthe like wherein the User will be granted or denied access of selectlayers of the aforementioned based on their belt level clearancecompatibility.

BearTooth—Off-grid network system such as mesh or ad hoc.

Challenge—Describing a plurality of activities, trials, puzzles, events,and the like. Potentially arranged in a series such as a gauntlet or atrail whereby the User(s) will be challenged to accomplish the tasks ina rapid fire series of timed challenges or a ‘complete as you go’succession of challenges respectively. Successful completion ofchallenges can award XP, rewards, titles, belt level increase orotherwise.

Chapo UV—Chapo Underground Vision is a plurality of sensors,integrations, hardware, bots and the like. Chapo Underground Visionproduces data pertaining to the environment, most notably the ground,underground, resources, potential production, hazards or otherwise.

Code Zone—Identifying any radii that can contain a code or check-inpoint or CZVS.

Continuous Multi-Scale—Defining the boundaries or lack thereof of avisual map, wherein a User can scale and pan.

CTO—Control Threshold Oversight pertains to the operation of thesystem(s) whereby the CTO maintains ASD and the systems, methods,activities, locations, units, and networks therein. Moreover, theControl Threshold Oversight ensures that the system has a consensussystem and logistic oversight whereby standards and consistency areestablished and maintained. The CTO can be integrated into systems,operations, hardwares, and the like.

CZVS—Code Zone Verification System is the representation of a point inan open world game wherein the avatar can check-in and update the systemprofile. The Code Zone Verification System will update and streamlinethe ASD when scanned or otherwise checked-in/active, transferring alldata pertaining to the current and/or future and updating that whichexisted previously.

Deep Link—Wherein it is required to link the system to the internet.

DMT—Decision Making Technology is a series of hardware devices that canbe synced and otherwise utilized within or outside of the system(s). TheDMT series can include hand held devices, wearable devices, pairingdevices, dongles, remote devices, mobile devices and the like.

ELS simulation—Environmental Leveraging System gathers data to beintegrated into layer(s) of an axiom. The ELS operates with hardware,software and systems whereby data is collected and processed to bedistributed into systems or otherwise.

Environmental Zone—Identification where environment refers to aparameter of virtual or real world realities whereby environment isfurther classed by any collection of data within the set parameters,rather than being restricted to the definition of environment asstrictly surroundings or conditions, the definition herein is expandedto surroundings, conditions, objectives, components, layers,participants of virtual, real or augmented world realities incombination or isolation.

GAT—Governance from Above Technology systems enables the User to ‘zoomout’ and view the entire map and the data therein (according to theirbelt level). The overhead systems ensure data is updated in real timethereby the map can be used to indicate maintenance, operations,progress, projections, adjustments and the like. As exampled by theSkyView and Captains View.

Genie Filter—A filtering system of intuitive value wherein the User canmanipulate the filters manually and/or the backend can further customizethe system by factors such as; past use, mood, location, network,selection or otherwise.

Hardware—Pertaining to tools, equipment, devices, units and the likethat may be integrated, synced, utilized or otherwise.

Instant Gratification Stimulus Replicators—Systems that replicate theinstant gratification sensations achieved by successful gaming, or mediaplatforms.

Linket—A series of Deep Link connections.

Map—Pertaining to a plurality of potential map representations wherein‘map’ refers to a visual set of information structured in a visualdisplay whether it be a physical map, a geographical map, a directionalmap, a design map, a distribution map, a social grouping map, a networkmap, a connections map, axiom map or otherwise, ‘map’ refers to dataorganized a visual manner wherein a viewer can see the data laid out.

Mapping System—Describing the connection between the map data, wherebythe data can be compiled and potentially layered into the 3D mesh and/orAxiom Mapping and/or Axiom Smart Map systems.

Marathon—An extended period of overtime work such as to meet deadlines,in emergencies, and the like. Marathon completion can be rewarded as achallenge.

Mesh Network—Mesh Networks are relay nodes that can connect to as manyother nodes in a LAN directly, dynamically and non-hierarchical incooperation to route data. Not having to depend on a single node allowsfor dynamic distribution of workloads and reconfiguration.

Multi-spectral Imagery—Captures image data within specific wavelengthranges across the electromagnetic spectrum where the wavelengths may beseparated or combined, including light beyond the visible light range.Further enhanced with imagery such as hyper-spectral imagery whereinevery pixel aims to have data.

OS—An Operating System is system software that manages computer hardwareand software resources and provides services for programs.

Probability—To the extent of which something is probable, displayed inpercentages, ratios or otherwise.

Real Time—The actual time in which something occurs. To be updated inreal time is to be updated now, in the now.

Real World—Referring to the immediate physical reality as close to theraw form as permitted.

Remote Sensing—Data gathered remotely, such as remote imagery systemsfrom overhead or otherwise.

Server System—ASD governance system(s)

SDS—Smart Development Solutions, describing the integrated solutions foridentifying active data such as zones, icons and probability metrics.

Skowl DS—Skowl Drone System is an overhead operable governance systemand data collection.

SOELL—Smart Operational Experience & Labor Litigation is the system ofsmart contracts, hiring systems, training opportunities, labororganization, HR services and the like.

Software—Programs and other operating information used by a computertype system.

Such as;—The following is an example to describe without limiting theutility of the aforementioned.

Tool Kits—Downloadable data packages that can provide a multitude oftools as they pertain to the kit contents therein. Tool Kits can containinstructions for all ASD formats, however communicable, so that any ASDcan receive data instructions to produce consistent quality whereapplicable.

Virtual—A reality not physically existing as such but made by softwareto appear to do so.

XP—Experience Points are rewarded for successful completion, discovery,increase or other accomplishments wherein a reward system can bestimulated.

Zone—Pertaining to parameters that can be static and set by the systemor ASD or dynamic and determined by the activity or ASD.

3D Mesh—a system of layering data to be visually represented by theaxiom layers.

I. Platform Overview

Consistent with embodiments of the present disclosure, an onlineplatform (also referred to herein as “platform” or “social networkingplatform” or “ArmCandy platform”) for facilitating social networkingbased on events may be provided. This overview is provided to introducea selection of concepts in a simplified form that are further describedbelow. This overview is not intended to identify key features oressential features of the claimed subject matter. Nor is this overviewintended to be used to limit the claimed subject matter's scope. Theonline platform may be used by individuals or companies to facilitatesocial networking.

According to some embodiments, the present disclosure provides a socialnetworking app (also referred to as “ArmCandy” herein) executable on amobile device (e.g. smartphone) that enables users to find matchingdates and events.

What is Celeste

The unification of the optimized digital ecosystem simplified onto oneopen device. Celeste allows the end user to meet the cloud.

The systems demonstrated through the iconic language via color graphicloopwork of 24 API portals. Each round portal or icon if black and whitehas no effect on the user API if the User activates the Icon the itsignals with color, sounds, and light therefore allowing the quicklymanipulate their environment around them. Always forming on demandexperience with the outer environment. Celeste accomplishes a practicalapplication of the trustless block chain ledger, cloud computational ondemand services, and thoughtful integration with the internet of thingsbring the user the ultimate leverage over the digital environment aroundthem.

Celeste accomplishes interweaving on demand services oriented at todaysgroups, networks, and organization. Celeste gives simple control overstreamlining, managing, organizing, and facilitating processes from yoursingle screen API. All diverse industries that are amassed thencompressed out predicated on the desires of the user or user group.

Purpose of Celeste?

Celeste is a tool to be implement on a device be it phone, tablet,computer, lens, watch, wristband, implant or holographic projection.Celeste is designed to mesh several networks in communication via theiconic language. Linking everything on demand transportation,organization, timing and networking tasks in cities all over the world.

Why using Celeste?

Celeste creates a unique experience for business people who need or wantto travel, facilitating everyday tasks like transportation, cleaningservices, meetings, calendar setups, events and networking, all in onesoftware.

This way, once a user has established traveling to another city,different options will be ready to ease the journey and make the stay aspleasant as possible. This turns even the hardest business trip into acomfortable adventure.

The app scans the digital ecosystem for the pre determined settings ofthe iconic language matrix and feeds the users map interphase inaccordance to the most optimal experiences, products, and packages forthe user.

Invitations

Celeste has two ways of access to the app:

1. Purchasing the app in the AppStore.

2. Invitation or promotional code (50% off).

IF User has purchased Celeste in AppStore, THEN User has to accomplishone of the following goals in order to invite a friend (one peraccomplishment):

1. Be an active member in the app for three months.

2. Have spent $10 000 in the app

3. Have spent $30 000 in the app

4. Have spent $50 000 in the app

5. Have unlocked 5 cities

6. Have unlocked 20 cities

7. Accomplished 10 challenges

8. Visited 50 Events

9. Rated with 4 stars 10 times in one month

10. Rated with 5 stars 8 times in one month

11. 25 additional Check-ins

Ways to join

Celeste has two different ways to join the app:

1. As a user.

2. As a worker.

Worker will also be able to use the app as a user, with a discount. Thediscount will unlock the user site of the application, and it's valuewill depend on the activity level of the worker.

Subscription Model

User can subscribe to different services inside Celeste, and thesubscription can be changed every month depending on users needs.

In the apps settings, user can modify the subscription and include theadjacent apps user wants inside users own Celeste.

Depending on what user activates, and which internal plan (each app doeshave its own subscription model, and user can choose whichever one userprefers), the monthly price for Celeste will go up or down. User onlypays for what user uses. Subscription types are inside each adjacentapp.

Marketing Strategy

Market Analysis

Celeste's unique activity combines different sectors other apps havecovered separately:

Tour

Festivals

Workshops & Trainings

ICO

Documentary

MLM

Celeste creates a user experience based design, to get in contact withpartners and potential associates who share location and go to similarevents, using a unique time management tool that allows them to sharetheir schedule.

Customer—Celeste targets business-oriented travelers, and nomadichearted individual.

Product—Creates organization, travel opportunities and facilitatesnetworking within the same industries among people that think alike.

Structures and manages users day with its time management system.

Connects business people with others who think alike.

Connects business people with those who could work with and/or for them.

Connects business people with others who offer their services such ascooking, driving, assistance, etc.

Connects business people with various opportunities and experiencesaround the world.

All access pass

Earn rewards

Communication

Silent advertising and discrete images on social media AND silent videoimages will be key to catch new User's attention without being intrusivenor interrupting the normal flow of targets day.

Invitation System

The Celeste invitation system is divided in two categories:

1. Buy the App in the Apple Store.

2. By invitation (50% off. IF User is active in Celeste THEN increaseability to invite people (See Invitations).

Mapping

The Celeste Map will not only be accurate in therms of locations, butalso in timing. Users can know how long it will take for theircounterpart to arrive based on type of transportation and current stateof traffic.

This, looped in with the follow up feature of the application will makethe map market itself.

Referral System

Celeste will have a referral program, mimicking the MLM system, and itwill work in three categories:

referring users

referring workers

referring venues

referring products

referring systems

Referring Users

A User can invite other Users every time User hit one of theaccomplishments included in the list above. But every user can choose asponsor of his liking (a sponsor can have as many people in his downlineas he wants, these are not considered invitations).

Every active user who recommends a new user to the app, and gets them toto sign up under him, will receive 3% of their purchases (whether it isbuying, booking or dining through the app).

IF User is not active, (does not use Celeste for three months) THENremove from referral program until app is used for a month again.Percentages will not get payed during this time.

Referring Workers

Worker (Staff) registered in Celeste will also have access to a referralprogram. Every staff who successfully refers another worker, no matterthe category, will automatically receive 3% of what the new worker earnsinside the app. Tips are not included in the referral program.

IF Staff has a rating under 4 stars, THEN percentage will drop to 2%.

IF Staff has a rating under 3 stars, THEN worker will get set back invisibility AND percentage drops to 1%

IF Staff gets ratings under 3 stars repeatedly (5 times in a row) THENdecrease hourly price by 10% (for each 5 times) until Staff getsfiltered out AND referral percentage freezes. IF Staff gets rated under2.5 stars 3 times in a row, THEN Staff gets pushed back in visibilityAND referral percentage freezes.

Referring Businesses (Venues)

IF a User finds a new Venue (shop, restaurant, theatre, etc) that is notcurrently listed in Celeste, but is worth including in the app, THENUser will be able to refer the business to the app. The business willhave to satisfy several accomplishments (see Venues) to:

Get accepted.

Stay visible.

Stay inside the app.

Venues pay Celeste a fee in order for them to be in the app. Every Userthat refers a venue successfully, will get payed 3% of that feeautomatically.

IF the rating of the Venue drops bellow 4 stars, THEN drop percentage to2%.

IF the rating of the Venue drops bellow 3 stars, THEN Venue will filterout of the app.

IF the Venue receives a new good rating, THEN User who referred Venue,will become more

relevant in network pool.

App Overview

Celeste will work as an independent app, although many apps areintegrated into it. The filtering system hides one integration per iconor icon-group, which will be included in the

following list as soon as they are known.

Workout icon—360Box.io

1. Travel icon (jets, yacht, car, driver . . . )—Vedi.io

Celeste will be launched in different steps, in the followingorder:—Unique Events

-   -   Homepage    -   Map    -   Celeste Cloud        -   My cities        -   Profile        -   Helpful hints        -   Cancel outing    -   Events    -   Venues    -   Outings page    -   Rating system    -   Iconic Language    -   Networking        -   Team page        -   Gameplan        -   Time planer        -   Rating partners        -   Location radius        -   Inbox        -   Date    -   Ride sharing dynamics    -   Ride short term leasing dynamic    -   Uber economy        -   Assistant        -   Aid        -   Rating service staff        -   Networking: Who works for me        -   Meter        -   Tabs    -   X Clubs    -   Private traveling        -   Unlock cities        -   Challenges        -   City page        -   Check-ins        -   Follow up    -   Smart data DB

Celeste Homepage

Launching step: 1 (Unique Events)

1. IF a User is new to application THEN

a. Initiate SignUp procedure

b. Submit a Profile picture of Themselves in the Approved Profile format(AND Verify)

c. Commence walk-through.

2. IF a User satisfies walk-through THEN open Celeste Homepage.

User will have several options once User is in the Homepage.

MAP

Celeste Cloud

Tabs

Filtering system

Events/Venues

Outings page

Team page

Gameplan page

Time planer

Map

Launching Step: 1 (Unique Events)

Celeste has characteristics of a sophisticated executive assistantplanning your events every step of the way, whether the events arepublic ones or the personal events user can input, with the network ofpeople around user AND a smart map that does not only know where user isat the moment, but also collects data about the exact position of peoplein users network.

In order to make this possible, Celeste mapping needs to solve severalproblems displayed bellow:

1. Battery life needs to be respected: 1.5% of battery per hour will beconsumed.

2. GPS and Wifi should be activated, even if there is no connection.This is due to a combination of cell triangulation, GPS, and wifitriangulation.

3. Phone has to be active, as well as user signed into user's account.

4. Background app refresh will allow user to get continuous data aboutthe location of contacts and partners in real time.

5. Users will be able to find their partners on the map.

6. Users will be able to find Events AND Venues on the map, depending onwhat they filtered out or/and what they rated with more than 2 stars inthe past.

7. Application determines a search radius based on Typography and UrbanEnvironment, User can expand Or contract Radius (pinch and pull), ortype in miles radius In Settings.

8. IF in a meeting THEN map displayed in Outings Page updates in realtime predicated on low data consumption AND low battery consumption.

IF in Wifi connection, THEN update in real time to assure low dataconsumption.

9. IF User or Partner is mobile THEN Refresh Map every 50 feet inOutings.

10. Axiom Mapping

11. Circle Moore Cartography real time 3-D mapping

12. Primary concern: privacy. People tend to feel overwhelmed by a smartmap that shares location, because they are concerned about theirprivacy. There are several factors that lower this concern:

1. Millennials are less worried about privacy.

2. Instagram and Facebook use public location already.

3. Nobody outside of users network or inner circle will know the exactlocation, nor have access to another user prior to first meet up.

4. User has to approve exact location sharing by adding other users tohis circle.

5. People that could potentially be interesting for user, will be shownin an estimate location, and won't be as accurate before they get tomeet up.

Location is the number 1 conversation trigger in text messages. (Whereare you?, I′m leaving the office, I′ll be there in 10 minutes . . . ).This makes location a very important topic, specially for socialactivity based on events.

Features:

1. Celeste Map will be able to tell user how long it is going to take apartner or member of user's network to get to the location where themeeting will take place. Once the user has left the current location, itwill be possible to let the counterpart know if user is on his way ornot, AND it will calculate the amount of time needed to get to setlocation, based on:

one of three types of transportation: public, walking, car.

current traffic situation. (Counterpart will be updated on situation andETA of User). 2. Celeste Map will display different events in Userssurrounding, based on:

Upload of Events into Celeste landing page. Event promotors and Venueowners create events in the Celeste Landing page (celeste.vip) to set uptheir event and/or location to be used in the application.

Users that like and rate (above 2 stars) a certain type of events, willbe likely to find those events on the map based on:

Filtration system.

Proximity.

City discovery.

Creation of a meeting in the calendar (reserved for step 3: networking).

Existence of Venues on the map. Users that like a certain type ofvenues, events and outings (with a high attending rate AND good ratings)will be triggering certain Venues and their Events to pop up in theirmap based on:

-   -   Filtration system.    -   Proximity.    -   Discover a new city.    -   Creation of an event in calendar (reserved for step 3:        networking).

Scrapping from different web pages which main goal is the promotion ofevents and venues, (such as Showmango.com) to include their locationsand events in one centralized map, specifically tailored to the needsand likes of the user and what user looked for in the filtering page.

Celeste Cloud

Launching Step: 1 (Unique Events)

My Cities

The Celeste Map will automatically know users location at any givenmoment. User will also be able to switch between cities, to see what'sgoing on elsewhere.

The “my cities” list will be displayed in horizontal boxes with apicture of the city AND the name to the right, the current temperatureto the left.

Five cities will be displayed at a time. IF user has more cities than 5THEN allow to scroll down.

IF User tabs on a city in user's list THEN show Homepage map in newcity. IF User explores specific “my city”, THEN display content:

-   -   Events user could be interested in, based on past events rated        above 3 stars AND network attending Events.    -   Venues user could be interested in, based in past venues rated        above 3 stars AND network attending Events.    -   Service Staff tabs    -   Team: only “Who works for me” and “Network” will be displayed.        “See who's here” will be hidden. Surprise!    -   User will also be able to accept challenges in this city,        although the city is unlocked already (see Unlock new cities).

However, User can't just jump into any city. Cities have to be unlockedfor them to be added to Users list.

Unlock New Cities—Launching Step: 8 (Private Traveling)

IF user tabs on Unlock new cities in the Celeste Cloud, THEN displaycities user could like based on:

Proximity to one of the cities user currently has on his list.

Invitations received from a member of user's inner circle (network).

Popularity of the city in the app.

All the cities existent in Celeste are inside the list.

IF user tabs on “Help me!” THEN send to Helpful hints where user cansearch cities manually.

The cities will be shown in vertical boxes, where the name of the cityis shown at the bottom. Images of the cities are blurry, and will becomeclear once User unlocks them.

Like in a game, User will be able to unlock cities by:

Accepting challenges.

Attending at least one Event.

CHALLENGES—Launching Step: 8 (Private Traveling)

User can access to challenges by:

Exploring new cities.

Entering cities User already has visited and tabbing on Tell my fortune.

IF User enters challenges by tabbing on Tell my fortune, THEN send tochallenge list for the city User accessed through.

IF User chooses a challenge, THEN send to challenge page.

1. At the top the name of the city and the challenge will be shown.

2. Decline challenge will be a link to the left of the name. IF Usertabs here, THEN send back to challenge list.

3. Accept challenge will be a link to the right of the name. IF Usertabs here, THEN change link to Retire from challenge.

4. A picture of the challenge will be bellow, along with the date at thetop left corner of the picture. In the bottom right corner there will bea box with the following information:

Where

What

How

5. Under the image there will be an extract of a map in a horizontalbox. IF User tabs on the map, THEN enlarge map towards the top, rightunder the Celeste cloud. User can also access to challenges that wereaccepted by tabbing on the Outing Toggle AND choosing Challenges.

Inbox—Launching Step: 3 (Networking)

IF User tabs on the Inbox THEN send User to the inbox page.

IF user gets in contact with a new connection (=Network II Who works forme II See who's here II Date) THEN new conversation will be openedautomatically. Therefore, User won't be able to create a newconversation.

List of conversations will be inside horizontal boxes with the name ofthe person to the right. IF a conversation has unread messages THEN showa badge with number of unread messages to the left of the box.

Slide from right side inwards to highlight “delete” in red (akin toiPhone mailbox) Tap on message to open

Open message as pop up and scroll through info as no message should betoo long

IF User opens conversation THEN show name in the top center. Link toAnswer will be to the right in the same row.

IF User tabs on link THEN display keyboard.

Profile—Launching Step: 1 (Unique Events)

IF User tabs on Profile THEN send to Profile Page. User can:

See personal information

See picture

See end numbers of payment card

See current city (IF User tabs on the city THEN send to city page.)

IF User tabs on edit THEN user can:

Change payment information

Change access information (email OR phone number)

Change Home city.

Edit city (IF User tabs on edit city THEN send to My cities

Save

IF User needs to change name THEN User has to contact Celeste via theLanding Page.

CITY PAGE—Launching Step: 8 (Private Traveling)

IF User tabs on city OR change city (in the profile) THEN send here.User will see:

A picture with the name of the city to the right AND the currenttemperature to the left.

Horizontal box Explore events. IF User tabs here THEN send to eventspage.

Horizontal box Set home city. IF User tabs here THEN send back to lastpage.

Horizontal box Tell my fortune. IF User tabs here THEN send to challengelist for this city.

Helpful Hints (Turn Off/On)—Launching Step: 1 (Unique Events)

To make everything easier for User, Celeste includes a set of helpfulhints pages, that change from page to page.

User can turn the helpful hints off and on whenever User feels like it.IF User tabs in Turn helpful hints off/on THEN send to explanation page.

Cancel Outing—Launching Step: 1 (Unique Events)

Although Event can be canceled by tabbing on the Outings button andchoosing the Event on the list, Celeste incorporates a quick and easycancellation system integrated in a accessible place. IF User tabs onCancel outing THEN send to list with next Events. IF User slides the boxto the left THEN display red tab with “Cancel' written.

Check-Ins

Launching Step: 8 (Private Traveling)

User has to check-in in every city. This can be done by accepting achallenge or attending at least one Event in the new city. This iscalled Unlock cities. Additional Check-ins:

IF User unlocks new city, THEN suggest up to ten different Events basedon popularity in the city.

IF User attends all of those ten Events, THEN User gets ten additionalCheck-ins.

IF User empties out additional Check-in pool, THEN refill with next tenpopular Events.

IF User gets ten additional Check-ins THEN push Users popularity in thatcity.

IF User gets ten additional Check-ins THEN User will be 20% more visiblein “See who's here”

of other Users.

For each 25 additional Check-ins, User gets to invite a new person tothe App.

Follow Up

Launching Step: 8 (Private Traveling)

IF User tabs here THEN display world map.

User can see:

Where User has traveled

Additional Check-ins collected

Events attended

Venues visited

Connections made

Trajectory

User will be able to take a screenshot of the busy map AND share it insocial media. (See marketing strategy)

Tabs

Launching Step: 6 (Uber Economy)

Back in the Homepage map: IF User tabs on the colored tabs to the right,THEN tabs slide into screen:

Transport (Magenta)—Launching Step: 4 (Ride Sharing Dynamics)

IF User tabs on Transport THEN display more tabs with options:

a. Air

b. Land

c. Sea

IF User tabs on one of them, THEN display horizontal tabs:

a. With driver

b. Without driver

IF User accomplished this THEN open up list of Service staff thatmatches requirements set by User.

Six profile pictures will be shown at a time. IF there are morepossibilities than six THEN scroll down.

Launching Step: 5 (Ride Short Term Leasing Dynamic)

IF User selected No Driver THEN profile pictures are pictures of thetransportation tool.

1. Four pictures: inside and outside of vehicle have to be shown.

2. Name

3. Specifications

4. Terms

5. Rent button

IF User selected Driver THEN profile has to have three pictures:

1. Inside vehicle

2. Outside vehicle

3. Driver/Owner

Profile has:

Name

Age

Skills

Experience

Hire button. IF User clicks Hire THEN send to Hiring page.

Assistant (Purple)—Launching Step: 6 (Uber Economy)

IF User tabs on Assistant THEN display more tabs with options:

a. Male

b. Female

IF User accomplished this THEN open up list of Service staff thatmatches requirements set by User.

Six profile pictures will be shown at a time. IF there are morepossibilities than six THEN scroll down.

IF User selects profile THEN send to profile page:

1. Four pictures: One face, two full body, one custom.

2. Name

3. Age

4. Skills

5. Experience

6. Hire button. IF User clicks Hire THEN send to Hiring page.

Date (Light Blue)—Launching Step: 3 (Networking)

IF User tabs on Date THEN open up list of Dates.

Six profile pictures will be shown at a time. IF there are morepossibilities than six THEN scroll down.

IF User selects profile THEN send to profile page:

1. Four pictures: One face, two full body, one custom.

2. Name

3. Age

4. Skills

5. Date. IF User clicks Date THEN send Date to Gameplan page.

Dates will be shown based on:

-   -   Compatibility with User: similar rating of past events, similar        attending Events, similar cities.    -   Proximity    -   Ratings received from other Users

IF User AND Date are in Bluetooth Range THEN prompt message to User'sphone (“Is this the person you contacted?”) as well as a slide todetermine accuracy of the profile pictures. IF Date's profile picturesare constantly rated bellow 70% accuracy, THEN warn Date one time beforeblocking account.

IF so AND Date wants account back, THEN request ID verification viaEmail. IF User slides bellow 60% accuracy THEN ask if date should becancelled. IF yes, THEN cancel date. IF no, THEN continue. IF Datewanders out of radius more than twice per Outing or Once or Twice formore than 15 mins THEN send Push Notification to User “All Is Well With” [DATES NAME]?”

IF “All Is Well with “[DATES NAME]?” AND User clicks YES THEN ENDprompt, IF User Answers NO THEN, Date Survey Prompted (DNA RatingSystem) with option to automatically cancel AND replace Date after Userhas Rated Date. IF Date averaged below a 2.5 out of 5 star rating ANDdid not cancel THEN OPTION PROMPTED “End Date?”

IF Yes OPTION, “Select new date?” is prompted IF User Selects Yes THENInvitation is Sent to All Nearby Available Date(s) via PushNotification.

IF Date leaves Users Bluetooth pairing zone 3 times per Outing or formore than 15 mins THEN send Push Notification “Please enjoy your outingwith your date!”

1. Date will no longer rank as high in the data pool in Celeste afterconsistent Dates Ended. With a continuation of cancellations the User isSuspended. Each cancellation makes Date Less Visible in Dating Pool by20% in weekly cycle.

2. IF 3 out of 7 Dates END DATE with specific User THEN ended Dates areprompted to notify Celeste of the issue with that User.

Aid (Dark Blue)—Launching Step: 6 (Uber Economy)

IF User tabs on Aid THEN display more tabs with options:

a. Cleaning Services

-   -   House    -   Dry cleaning    -   Special service

b. Cook

c. Guide

d. Masseuse

e. Security

IF User accomplished this THEN open up list of Service staff thatmatches requirements set by User.

Six profile pictures will be shown at a time. IF there are morepossibilities than six THEN scroll down.

IF User selects profile THEN send to profile page:

1. Four pictures: One face, two full body, one custom.

2. Name

3. Age

4. Skills

5. Experience

6. Hire button. IF User clicks Hire THEN send to Hiring page.

Filtering Language System/Iconic

Launching Step: 2 (Iconic Language)

Celeste uses a sophisticated yet simple set of icons to communicate typeof events and locations with the user, who is able to sort his plans bypreference.

Iconic languages are visual, easy to understand, don't need much spaceand call users attention with color and shape, and even movement andlight.

Icons of this nature in Celeste, determine what type of event or venueuser wants to look for.

Gameplan Icons

1. Restaurant

2. Cafe/Workspace

3. Conferences

4. Shopping

5. Association

6. Gourmet degustation

7. Sports

8. VIP Events

9. Wifi & DataHub

10. Happening

11. Expositions

12. Lounges

13. X-Club (Yacht, Golf, Jet, Cars, Bikes, Tennis)

14. Workshops

15. Extreme Sports (at your own risk)

16. Sightseeing

17. Concerts

18. Workout

IF User selects one or more Event type(s) in the filtering system, THENdisplay Events AND Venues of that type on the map.

IF User pinches and pulls to zoom in or out on the map, THEN displayEvents and Venues in the new area too. NOTE: Venues or Events of thesame type, close to each other in space will be unified in one iconuntil User zooms in.

X-Club

Launching Step: 7 (X-Clubs)

User will be able to request to join a club that somebody else createdfirst (via the Celeste landing page).

Clubs are managed by Users through the website. User needs to request tojoin.

User can get one Check-in per city related to an X-Club.

Events

Launching Step: 1 (Unique Events)

Celeste offers a series of different events, within an always growingnetwork of venues throughout the city. This allows users to always havea place to go, and a spot to meet up.

An Event is an action, meeting or celebration that needs a physicalspace to take place, and it requires the assistance of a certain numberof users in order for it to be successful.

Events can be added to the application:

1. IF a Venue creates an Event AND uses the Celeste landing page toupload it, THEN Event will appear in Event pool in Celeste.

2. IF a User wants to join an Event that is not created yet, e.g. aconcert in a certain Venue, THEN User can create the Event in Celestecalendar, and make Event public to his network.

IF Event gets bad ratings, under 2 stars average, THEN User who uploadedEvent AND Venue who held Event, will lose up to 5% of their rating.

3. Scrapping through the networks of existent venues online, willprovide Celeste with information about upcoming Events that will beuploaded based on:

Location

Venue (those with better ratings will be included. No Venue under 3stars rating will be looked for while scrapping).

Celeste allows user to rate Events and Venues, with different purposes:

a. Events that get a good rating are more likely to be repeated.

b. Events that get a good rating and take place in a Venue with goodratings, will be more visible in the Event pool.

c. Events that get a bad rating will decrease the rating of the Venue byup to 5%.

Venues

Launching Step: 1 (Unique Events)

Venues are places where Events will take place.

Celeste is not responsible for the Venues, nor their association withthe app. Venue owners and managers can upload their Venue to the app,facilitating the scrapping through their network. Events that get badratings, will also decrease the Venue's rating by up to 5%.

a. Venues that get a good rating will be more visible, AND their eventswill have more room in the Event pool.

b. Venues that get a bad rating will be less visible to the point wherethey eventually get filtered out and disappear.

Outings Page

Launching Step: 1 (Unique Events)

IF User tabs on Outing Toggle THEN toggle becomes colorful and sharp. IFUser tabs on Outings Toggle THEN open box with two rows:

Challenges

Attending Events

IF User tabs on Challenges THEN send User to list of challenges User hasaccepted. IF User tabs on one of them THEN open challenge page

a. At the top the name of the city and the challenge will be shown.

b. Retire from challenge will be a link to the right of the name. IFUser tabs here, THEN change link to Accept challenge.

c. A picture of the challenge will be bellow, along with the date at thetop left corner of the picture. In the bottom right corner there will bea box with the following information:

Where

What

How

d. Under the image there will be an extract of a map in a horizontalbox. IF User tabs on the map, THEN enlarge map towards the top, rightunder the Celeste cloud.

IF User tabs on Attending Events THEN send User to list of Eventsintended to attend ordered chronologically being the first event themost close in time.

At the bottom of the list will be a horizontal box. IF User tabs hereTHEN send to Explore new Events (without changing the city)

Team Page

Launching Step: 3 (Networking) and 6 (Uber Economy)

Team members are filtered as follows in order of importance:

Location

Filter Button (genie lamp)

Gameplan Icons

Proximity

Compatibility in business

Shared Event Preference

Network

Ratings

IF User tabs on Team page THEN open a box with three list items:

1. Who works for me (outer circle)—Launching step: 6 (Uber Economy)

2. Network (inner circle)—Launching step: 3 (Networking)

3. See who's here—Launching step: 3 (Networking)

Who Works for Me

IF User tabs on 1. Who works for me THEN send to profile list. Circularpictures will be displayed, 3×2 in a grid. IF there are more optionsthan six THEN allow scrolling down. Under picture will appear role ofService Staff. IF User tabs on a profile THEN send to profile page.Elements:

a. Pictures

b. Name

c. Age

d. Home city

e. Role

f. Time working

Links:

a. Remove from list. IF User tabs here THEN show message telling User“If you go ahead, this person will no longer work for you, and won'tappear in your pool anymore.”

b. Contact. IF User tabs here THEN send to inbox.

c. End contract. IF User tabs here THEN show message telling User “Ifyou go ahead, this person will no longer work for you, but will appearin your pool the next time you look for somebody with thatqualification”

d. See payment. IF User tabs here THEN send to seeing payment:

i. How long User has been employing connection

ii. How much money connection gets per hour

iii. How much money User has paid connection by now

Network

IF User tabs on 2. Network THEN send to profile list. Circular pictureswill be displayed, 3×2 in

a grid. IF there are more options than six THEN allow scrolling down.

Under picture will appear role of Network member.

IF User tabs on a profile THEN send to profile page. Elements:

a. Pictures

b. Name

c. Age

d. Home city

e. Role

f. Time working

Links:

a. Remove from list. IF User tabs here THEN show message telling User“If you go ahead, this person will no longer work for you, and won'tappear in your pool anymore.”

b. Contact. IF User tabs here THEN send to inbox.

c. Don't show. IF User tabs here THEN show message telling User “If yougo ahead, this person will no longer appear in the list of people whotypically works and/or travels with you.”

See Who'S Here

IF User tabs on 3. See who's here THEN send to profile list. Circularpictures will be displayed, in a grid similar to a roulette wheel.

Three of the options (top ones) are to show people User has never seenor interacted with but could be interesting for Users business network.

Three of the options (bottom ones) are to show people User has alreadymeat and are currently in the same city as user.

Under picture will appear role of the person (main occupation). IF Usertabs on a profile THEN send to profile page. Elements:

a. Pictures

b. Name

c. Age

d. Industry

e. Role

f. Home city

Links:

a. Remove from list. IF User tabs here THEN show message telling User“If you go ahead, this person will no longer appear in your poolanymore.”

b. Contact. IF User tabs here THEN send to inbox.

c. Don't show. IF User tabs here THEN show message telling User “If yougo ahead, this person will no longer appear in the list of people whocould be interesting for you.”

Gameplan Page

Launching Step: 3 (Networking)

1. IF user tabs on Gameplan THEN button will be colored and sharp.

2. IF user tabs on the date above calendar THEN allow user to setdesired date.

3. IF user has appointments in calendar for chosen date THEN display incalendar AND allow to drag&drop into drag&drop zone.

4. IF user tabs on “explore events” THEN open Events list based on (inorder):

Location

Users past ratings

User's connections “attending events”

Most used filters

5. IF user has Staff hired AND/OR Network/See who's here AND/OR Date inGameplan reels, THEN let user drag&drop desired connections into thedrag&drop zone.

6. IF user has no Staff hired AND/OR Network/See who's here AND/OR Datein Gameplan reels, THEN invite user to look for company by clicking onthe plus sign for any of the reels above, depending on mood.

7. IF user tabs on plus sign for any of the reels, THEN send to profilelist.

8. IF user tabs “finalize” without drag&drop connections in thedrag&drop zone, THEN prompt asking if user wants to attend the chosenEvent alone.

9. IF user tabs “finalize” without drag&drop events in the drag&dropzone, THEN ask user to choose an event to invite connections to.

10. IF user finalizes Gameplan with Events AND connections THEN sendrequests to all connections invited via INBOX page.

11. IF invited connections accept THEN send message back to user viaINBOX page.

12. IF User sends invitation to connections THEN connections won'treceive any more invitations OR work request for the given time frameuntil connections decline.

13. IF connections accept, THEN connection gets inaccessible to otherUsers AND display with 50% opacity in other Users reel.

14. IF connection is a Date AND Date gets invited to an Event THENprevent Date from being chosen in Profile lists OR Date reels of otherUsers AND display with 50% opacity.

15. IF Date accepts invitation to Event THEN make Date invisible toother Users.

16. IF Date accepts invitation to Event THEN send message back to User.

17. IF Date declines Event THEN prompt message to User asking User tochose a new date OR to attend the Event with other connection.

18. IF User drag&drops multiple Dates simultaneously THEN pop up “GroupEvent?”.

19. IF User tabs on Group Event, THEN send message to Dates notifyingGroup Event.

20. IF Date accepts invitation to Group Event THEN set meter for allparticipating Dates.

Time Planer

Launching Step: 3 (Networking)

IF User tabs on Live Updates THEN tab slides up until right under thelast tab. User will see the title Live Updates AND a link to CreateEvent

To the left User can choose a year. IF User chooses year THEN displaytabs so User can choose a week.

IF User chooses a week, THEN years disappear and weeks take the place(small circles on the

left side of the screen) AND tabs appear to choose a day.

IF User chooses a day, THEN days appear in the circles to the left.

Complete date will appear under Live Updates AND Events, tasks andactivities User has input in the calendar before will appear.

User can also create Events, which lets User choose accurate date. IFUser creates an Event THEN send to Gameplan page calendar. User can makean event public and invite multiple people to it.

IF User types in something new into User's calendar, THEN activity ortask will appear in the calendar.

Rating System

Launching Step: 1 (Unique Events)

The average of 3 stars is the default in the Celeste Rating System. Ifuntouched, automatic rating of 3 stars will be applied. User canmanipulate the rating by sliding up and down the scale, which will haveconsequences for both user AND Event/Venue.

Everything below 2 stars will be considered bad rating.

IF bad rating is applied repeatedly THEN Event/Venue will eventually getfiltered out.

IF user rates Event or Venue with 1 star THEN Event or Venue will becomeless visible in global event pool.

IF user rates Event or Venue with 2 stars THEN Event or Venue willbecome less visible in user's networks.

IF user rates Event or Venue with 3 stars THEN Event or Venue willcontinue being visible in global event pool as well as user's network.

IF user rates Event or Venue with 4 stars THEN Event or Venue willbecome more visible in user's networks.

IF user rates Event or Venue with 5 stars THEN Event or Venue willbecome more visible in global event pool.

IF User rates Event or Venue with 1 star THEN User's rating will go downby 2% as well. IF User rates Event or Venue with 2 stars THEN User'srating will go down by 1% as well. IF User rates Event or Venue with 3stars THEN User's rating will stay the same.

IF User rates Event or Venue with 4 star THEN User's rating will go upby 1% as well. IF User rates Event or Venue with 5 star THEN User'srating will go up by 2% as well.

Rating Service Staff—Launching Step: 6 (Uber Economy)

IF User rates Service with 1 star THEN User's rating will go down by 2%as well. IF User rates Service with 2 stars THEN User's rating will godown by 1% as well. IF User rates Service with 3 stars THEN User'srating will stay the same. IF User rates Service with 4 stars THENUser's rating will go up by 1% as well. IF User rates Service with 5stars THEN User's rating will go up by 2% as well.

IF User does not rate Service THEN apply default rating of 3 stars ANDneutralize rating given to User by Service.

IF User rates Service with 1 star THEN Pop up screen will ask User if hewants to tip. IF User rates Service with 2 stars THEN Pop up screen willask User if he wants to tip. IF User rates Service with 3 stars THEN Popup screen will ask User if he wants to tip.

IF User rates Service with 4 stars THEN Pop up screen will ask User totip between 5% and 15%. User has to slide the scale to answer.

IF User rates Service with 5 stars THEN Pop up screen will ask User totip between 15% and 50%.

User has to slide the scale to answer.

IF User does not tip and rate above 2 on a regular basis (70% of ratingsor more) THEN badge will appear in Service view of User's profile, toindicate constant dissatisfaction. IF User tips well and rates above 3on a regular bases (70% of ratings or more) THEN badge will appear inService view of User's profile, to indicate gratefulness and generosity.

Rating Partners—Launching Step: 3 (Networking)

Partners are people that are included in the two other networkingcategories:

-   -   Network: People who work for OR with you.    -   See who's here: People who have worked OR could work for User        based on User's industry and connections.

User can rate partners included in See who's here after first meeting.

User can rate Partners included in Network only IF User eliminatesPartner from the Network (e.g. ending contract).

IF User decides to keep Partner in User's inner network, THEN includePartner in Network.

IF User rates Partner with 1 star THEN User's rating will go down by 2%as well. IF User rates Partner with 2 stars THEN User's rating will godown by 1% as well. IF User rates Partner with 3 stars THEN User'srating will stay the same. IF User rates Partner with 4 stars THENUser's rating will go up by 1% as well. IF User rates Partner with 5stars THEN User's rating will go up by 2% as well.

IF User does not rate Service THEN apply default rating of 3 stars ANDneutralize rating given to User by Service.

Networking

Launching Step: 3 (Networking)

Celeste gives the User the opportunity to see what's going on in thecity, but also facilitates networking with other Users who have the sameinterests or work in the same industry. User will have three differenttype of networks:

1. Who works for me (reserved for launch stage 6—Uber economy): includespeople User hires inside the application. There are two different typesof hiring processes:

a. Time limited contract, where User can hire e.g. a driver for 2 weeks.

b. Meter, where Service gets paid by time worked.

2. Network: People who are with User either partners, coworkers orpartners who know User personally.

3. See who's here!: includes people that are not in Users inner network,but that are in the same city as user AND could work with User. Lookslike a roulette and there are two different types:

a. Known: three people User has already met in the past, and arecurrently in the same city.

b. Unknown: three people User has never met before, but could becompatible with User's businesses AND are currently in the same city asUser.

Meter

Launching Step: 6 (Uber Economy)

Meters in Celeste are inApp hired people.

IF User hires Staff THEN prompt two options:

1. Set meter. IF Meter is set THEN run times with the price/hour set byService.

2. Set price. IF Price is set THEN ask for time frame AND calculateprice for time frame based on price/hour AND ask User to set pricearound given number.

EVERY Service staff member has own meter.

Base hourly price is set by Staff member inside a price range set by theApplication.

Hourly price can increase or decrease based on ratings and reactiontime:

1. IF Staff requests a service AND service takes more than five minutesto respond, THEN reduce hourly price by 1% for every 5 minutes of delay.

2. IF Staff gets ratings under 3 stars repeatedly (5 times in a row)THEN decrease hourly price by 10% (for each 5 times) until Service getsfiltered out.

3. IF Staff gets 4 stars repeatedly (5 times in a row) THEN increasehourly price by 10% for each 5 times.

4. IF Staff gets 5 stars repeatedly (5 times in a row) THEN increasehourly price by 20% for each 5 times.

5. IF Staff does not attend 1 in every 50 requests THEN decrease hourlyprice by 10% AND push Staffs profile 50% back in the Service pool.

6. IF Staff does not attend 1 in every 40 requests THEN decrease hourlyprice by 5% more AND push Staffs profile 40% back in the Service pool.

7. IF Staff does not attend 1 in every 30 requests THEN decrease hourlyprice by 5% moreAND push Staffs profile to the back of the Service pool.

8. IF Staff does not attend 1 in every 20 requests THEN decrease hourlyprice by 5% more AND push Staffs profile to the back of the Servicepool.

9. IF Staff does not attend 1 in every 10 requests THEN decrease hourlyprice by 5% more AND push Staffs profile to the back of the Servicepool.

Location Radius

Launching Step: 3 (Networking)

1. User unlocks cities on the world map by:

a. attending events

b. accepting challenges

2. Once User has unlocked a city on the map, User can see everythingthat goes on in the city os choice.

3. Radius is set by pinching and pulling the map in Homepage.

Problem: Mathematics

Question Question Central Tendency

For the graph/network concept, see Centrality.

In statistics, a central tendency (or, more commonly, a measure ofcentral tendency) is a central or typical value for a probabilitydistribution.[1] It may also be called a center or location of thedistribution. Colloquially, measures of central tendency are oftencalled averages. The term central tendency dates from the late 1920s.[2]

The most common measures of central tendency are the arithmetic mean,the median and the mode. A central tendency can be calculated for eithera finite set of values or for a theoretical distribution, such as thenormal distribution. Occasionally authors use central tendency to denote“the tendency of quantitative data to cluster around some centralvalue.” [3][2]

The central tendency of a distribution is typically contrasted with itsdispersion or variability; dispersion and central tendency are the oftencharacterized properties of distributions. Analysts may judge whetherdata has a strong or a weak central tendency based on its dispersion.

Question Truth Maintenance Systems

A truth maintenance system, or TMS, is a knowledge representation methodfor representing both beliefs and their dependencies and an algorithmcalled the “truth maintenance algorithm” that manipulates and maintainsthe dependencies. The name truth maintenance is due to the ability ofthese systems to restore consistency.

It is also termed as a belief revision system, a truth maintenancesystem maintains consistency between old believed knowledge and currentbelieved knowledge in the knowledge base (KB) through revision. If thecurrent believed statements contradict the knowledge in the KB, then theKB is updated with the new knowledge. It may happen that the same datawill again come into existence, and the previous knowledge will berequired in the KB. If the previous data is not present, it is requiredfor new inference. But if the previous knowledge was in the KB, then noretracing of the same knowledge was needed. Hence the use of TMS toavoid such retracing; it keeps track of the contradictory data with thehelp of a dependency record. This record reflects the retractions andadditions which makes the inference engine (IE) aware of its currentbelief set.

Each statement having at least one valid justification is made a part ofthe current belief set. When a contradiction is found, the statement(s)responsible for the contradiction are identified and an appropriate isretraced. This process is called dependency-directed backtracking. TheTMS algorithm maintains the records in the form of a dependency network.The nodes in the network are one of the entries in the KB (a premise,antecedent, or inference rule etc.) Each arc of the network representthe inference steps from which the node was derived. A premise is afundamental belief which is assumed to be always true. They do not needjustifications. Considering premises are base from which justificationsfor all other nodes will be stated.

There are two types of justification for each node. They are:

Support List [SL]

Conceptual Dependencies (CP)

Many kinds of truth maintenance systems exist. Two major types aresingle-context and multi-context truth maintenance. In single contextsystems, consistency is maintained among all facts in memory (database)and relates to the notion of consistency found in classical logic.Multi-context systems support paraconsistency by allowing consistency tobe relevant to a subset of facts in memory (a context) according to thehistory of logical inference. This is achieved by tagging each fact ordeduction with its logical history. Multi-agent truth maintenancesystems perform truth maintenance across multiple memories, oftenlocated on different machines. de

Kleer's assumption-based truth maintenance system (ATMS, 1986) wasutilized in systems based upon KEE on the Lisp Machine. The firstmulti-agent TMS was created by Mason and Johnson. It was a multi-contextsystem. Bridgeland and Huhns created the first single-contextmulti-agent system.

Maintained by color, patterns luminosity, translucency, volumes, forms,dimensionality, perspective, level and facade

Modeling Uncertainty

How do users retrieve information specific to their immediate impulses;how do we filter and determine behavioral desires; the unknowns=SMARTDATA MANAGEMENT managing the slush of data.

Warned against the right path by color, patterns luminosity,translucency, volumes, forms, dimensionality, perspective, level andfacade=

Belief Revision

Contraction, expansion, revision, consolidation, and merging

In the setting in which all beliefs refer to the same situation, adistinction between various operations that can be performed is made:

contraction removal of a belief; expansion addition of a belief withoutchecking consistency; revision addition of a belief while maintainingconsistency; consolidation restoring consistency of a set of beliefs;merging fusion of two or more sets of beliefs while maintainingconsistency. Revision and merging differ in that the first operation isdone when the new belief to incorporate is considered more reliable thanthe old ones; therefore, consistency is maintained by removing some ofthe old beliefs. Merging is a more general operation, in that thepriority among the belief sets may or may not be the same.

Revision can be performed by first incorporating the new fact and thenrestoring consistency via consolidation. This is actually a form ofmerging rather than revision, as the new information is not alwaystreated as more reliable than the old knowledge.

Maintained by color, patterns luminosity, translucency, volumes, forms,dimensionality, perspective, level and façade.

Intuitionistic Logic

Sometimes more generally called constructive logic, is a system ofsymbolic logic that differs from classical logic by replacing thetraditional concept of truth with the concept of constructiveprovability. For example, in classical logic, propositional formulae arealways assigned a truth value from the two element set of trivialpropositions (“true” and “false” respectively) regardless of whether wehave direct evidence for either case. In contrast, propositionalformulae in intuitionistic logic are not assigned any definite truthvalue at all and instead only considered “true” when we have directevidence, hence proof (We can also say, instead of the propositionalformula being “true” due to direct evidence, that it is inhabited by aproof in the Curry-Howard sense.) Operations in intuitionistic logictherefore preserve justification, with respect to evidence andprovability, rather than truth-valuation.

Unproved statements in Intuitionistic logic are not given anintermediate truth value (as is sometimes mistakenly asserted). One canprove that such statements have no third truth value, a result datingback to Glivenko in 1928.[1] Instead they remain of unknown truth value,until they are either proved or disproved. Statements are disproved bydeducing a contradiction from them.

A consequence of this point of view is that intuitionistic logic has nointerpretation as a two-valued logic, nor even as a finite-valued logic,in the familiar sense. Although intuitionistic logic retains the trivialpropositions from classical logic, each proof of a propositional formulais considered a valid propositional value, thus by Heyting's notion ofpropositions-as-sets, propositional formulae are (potentiallynon-finite) sets of their proofs.

From a proof-theoretic perspective, intuitionistic logic is arestriction of classical logic in which the law of excluded middle anddouble negation elimination are not admitted as axioms. Excluded middleand double negation elimination can still be proved for somepropositions on a case by case basis, however, but do not holduniversally as they do with classical logic. Several semantics forintuitionistic logic have been studied. One semantic mirrors classicalBoolean-valued semantics but uses Heyting algebras in place of Booleanalgebras. Another semantic uses Kripke models.

Intuitionistic logic is practically useful because its restrictionsproduce proofs that have the existence property, making it also suitablefor other forms of mathematical constructivism. Informally, this meansthat if there is a constructive proof that an object exists, thatconstructive proof may be used as an algorithm for generating an exampleof that object. Formalized intuitionistic logic was originally developedby Arend Heyting to provide a formal basis for Brouwer's programme ofintuitionism.

Constructive Proof

In mathematics, a constructive proof is a method of proof thatdemonstrates the existence of a mathematical object by creating orproviding a method for creating the object. This is in contrast to anon-constructive proof (also known as an existence proof or pureexistence theorem) which proves the existence of a particular kind ofobject without providing an example. Some non-constructive proofs showthat if a certain proposition is false, a contradiction ensues;consequently the proposition must be true (proof by contradiction).However, the principle of explosion (ex falso quodlibet) has beenaccepted in some varieties of constructive mathematics, includingintuitionism.

Constructivism is a mathematical philosophy that rejects all butconstructive proofs in mathematics. This leads to a restriction on theproof methods allowed (prototypically, the law of the excluded middle isnot accepted) and a different meaning of terminology (for example, theterm “or” has a stronger meaning in constructive mathematics than inclassical). Constructive proofs can be seen as defining certifiedmathematical algorithms: this idea is explored in theBrouwer-Heyting-Kolmogorov interpretation of constructive logic, theCurry-Howard correspondence between proofs and programs, and suchlogical systems as Per Martin-Lof's Intuitionistic Type Theory, andThierry Coquand and Gerard Huet's Calculus of Constructions.

The Digital Trinity

Meronomy in knowledge representation

In formal terms, in the context of knowledge representation andontologies, a meronomy is a partial ordering of concept types by thepart-whole relation.[3]

The classic study of parts and wholes, mereology, has three axioms:[4]the part-of relation is

Transitive—“Parts of parts are parts of the whole”—if A is part of B andB is part of C, then A is part of C.

Reflexive—“Everything is part of itself”—A is part of A.

Antisymmetric—“Nothing is a part of its parts”—if A is part of B and A!=B then B is not part of A.

Meronomies may be represented in Semantic Web languages such as OWL andSKOS.

Transitive=

AC to Celeste User to Date Date to Meter User to Level 1 Level 1 toLevel 8

Reflexive=AC to AC Date is User User is Date

Antisymmetric=AC anti AC AC<AC

AC A is greater than AC B

AC B comes after AC A therefore AC is greater but equal and different(do not recycle rebuild reinvent)

INFO=(Smart Data)

Smart Data is the networking communication software between the frontend and back end that will make the Celeste platform go tick tock.

Intake Survey+Daily HP Interaction+Outings Interaction+AC Page+MoodGauge=INFO INFO=ICEBREAKERS (Smart Data)

Front End INFO> or =Back End info?

Front end: Intake survey Ac Survey

Outings Check X Hearted System

Mood Gauge

Spending Gauge

RYG System

Profile

DNA Rating System Icon GamePlan

Back end: Event Analytics Event Management Event Organizing EventSponsorship Outing Frequency Icebreaker Interaction Spending FrequencySpending Patterns Collective Outing Trends Business Analytics SectorCash Velocity User Preferences Date Preferences

Collective consumer appreciation gauge GeoFencing internal mapping

Trick Question it's a Digital Feed Back Loop & Ecosystem of smart datathat translates into a smart experience (eventually an AI)

INFO+Spending Gage+Number of outings+Joux on Reserve=USER vs. DateINFO+Intake Survey+Mood Gage+ICEBREAKER INTERACTION+DNA Ratings+CelesteGAMECENTER Survey Interaction=User Compatibility

All icebreakers contribute to the overall customer experience in AC itallows the application the gage the compatibility of user dateinteraction in live environments and their interactions with theenvironment.

Ultimately the icebreakers are a yield from the intake survey andinfluenced and the frequency of outings and location there of moreoverevents attended on those outings.

the icebreakers generate a feedback loop when interacting with AC PageGame Center to help improve User and Date interactions with people andhelp keep them up to date on certain upcoming events while interactingwith the Red Yellow Green Light System and AC Dating pool.

Reinforced by gradual evolving color, patterns luminosity, translucency,volumes, forms, dimensionality, perspective, level and facade

Help

1. App Walk-Through

2. Helpful hints

How Celeste Functions

User will download FREE Celeste application onto a Smartphone (1)capable of supporting the program and the Bluetooth technology(27) itrequires. This application requires connection to a 3G, 4G, LTE or WiFi(2) to connect to the Celeste Network (36).

Once downloaded the first screen will show a “LogIn OR Signup” Pop-upsuperimposed over the Celeste background. The User will enter in a validemail address less than or equal to 255 characters long following apattern of _@ _._, User's first name, User's last name, a password thatis different than all other submitted information and their date ofbirth which is a past date greater than or equal to 18 years prior tothe current date (3). IF the User has satisfied all of this informationTHEN tap “LogIn”(47). IF the login is successful then the server shouldsend a Web Token in its response. This token will then be used forfurther communication with the server. Almost ALL API requests thereonwill require this Web Token to be provided in its request(49) otherwisethe request will fail and prompt the message “Email or passwordincorrect” (3). Once the User has finished the initial Sign-up (3) ashort survey (5) will be prompted to begin development of the User'sProfile (34). The ‘Initial Survey’ (5) is a short five question surveywhich displays a series of photographs as the potential options to bestdescribe User's answer to each of the five basic questions. The answersto the survey(5) will begin categorizing(10) the User's perceivedpersonality, interests and intentions(34). This Photo-testing strategyis a window into the active dating intentions to keep the User engagedand interactive in the Celeste approach to social outings. Once theinitial survey (5) has set some parameters for the User's Profile(35),page will re-direct to the Celeste application Homepage Map to begin thetutorial (6). The tutorial (6) will give a quick interactive overview ofthe application including highlighting the point (8) balance on thescreen and the five toggles(7) listed horizontally across the bottom ofthe screen. The Celeste application utilizes the purchase and exchangeof points (8). Every User will be given an initial 500 points andtherefrom MUST have a minimum balance of 500 points at all times(32).These points are purchased (16) for 9.97 points per $1.00 and are usedto distinguish different Dates(31), Events(16), Promotional Items(37),Ticketed Events (45) and services provided by any affiliated companies(44). The Points are Used(16), Gained(32), Rewarded(38) by PointExchange(46) within the application in a simple smooth transition. Oncethe Tutorial (6) is completed the User will be asked to select anaccurate profile picture (MUST be a photograph of their face) tocomplete the sign-up process (4). It will be requested that ALL User's(AND Date's) verify(49) all of the photos they submit to avoidmisleading anyone AND ensuring proper representation(4). With all of thesign-up procedures completed the User is now ready to use theHomepage(9).

The Celeste Homepage(9) is the far Left Toggle (7) of five horizontallyalong the bottom of the screen. By taping (47) on the toggle User willbe taken to the Homepage Map(9) where all profiles and Events thatappear are pre-filtered(10) to compliment any information known aboutthe User(35) and their preferences(34). Initially, the only informationwill be from the short ‘Initial Survey’ (5) during the Sign-up procedure(4), as the User begins using the application, more information on theirpreferences(12)(13)(28) will be collected (34) and the results willcontinue to be filtered(10) and sorted (35) to meet their desires(36)THIS is the ‘User's Profile’ (34) within the Celeste System (46) thatorchestrates The Celeste Network (36). The Homepage Map(9) is twoparallel columns the length of the vertical screen that scrollvertically by dragging a finger along the length of the screen (47). Thecolumns display two separate User's profile photo's along the left(DATE's) for every one Venue displayed along the right (EVENT's)2:1. IFa User selects a Profile photo by taping the image once (47) the Userwill be redirected to the Celeste Page (11) where a larger version ofthe photo will be visible above Red, Yellow and Green blocks from leftto right respectively. The Date's Name will be listed along with apoints evaluation (31) of how many points Users needs to invite Date toan Event(19) and three small dots beneath the photo to browse the othertwo (preferably verified(49)) photographs (4) by sliding a finger overthem (47) to switch between the three photos (Profile, Fullbody andChoice). IF Date has a Meter (17) THEN a Gold written word” Meter” willbe present in the Bottom corner. The User will then have the opportunityto just simply tap the color they rate the Date(12) with their finger(47) AND image will ‘swipe’ in respective direction(47).

THIS is the revolutionary Red, Yellow, Green Light rating system (12)unique to the Celeste System(46). The light system(12) selections areincorporated into the User's Profile (34) along with any collectedpatterns of usage(35) regarding common interests of ‘HEARTed’ Events(13) AND Survey information (5)(28), frequency of activity(34), andsocial circles (35) to determine most suitable matches (36). By creatingthe ‘light system’ (12) Celeste has introduced a revolutionary way toorganize users preferences (35) with “yes”“maybe” and “no” as opposed tojust “yes” and “no” which opens the platform for the system (46) tocombine aesthetic preferences (12) with natural compatibility (36) tocreate the most appealing scenario possible(36)-rather than completelydenying people(RED) (12) you may share high compatibility(35) with. IFUser has 80% shared preferences(35) and interests(13)(34) with a YellowLit Date(12) THEN Yellow Lit Date will supersede Green lit Date(12) inGamePlan Date Reel(14) Unless Green Lit Date(12) is superior incompatibility(36) to Yellow Lit Date(12) ALSO. These preferences andinterests are determined by events ‘hearted’ (13), Location(27),Interests(34), Intake survey(5), additional surveys (28), ANDIceBreakers(24) ‘hearted’ or answered similarly(36) THEN the system(46)filters(10) the priority to the most compatible(36) combination ofdesirability(12) and interests(13).

IF User selects(47) the Toggle(7) to the right of the Homepage Map(9)Toggle(7) THEN page will redirect to the Outings Page (13). The Outings(13) page is a verified(49) photograph of an Event beneath a horizontalreel that displays Days to be scrolled horizontally by dragging a fingerover the screen (47). The top is an image of the Map Location of theEvent determined by Celeste Bluetooth location system (27), the Points(8) required to attend the Event and The bottom are “Check”, “heart”and” “X” icons to signify “attending”, “like”and “dislike” respectivelywhen taped (47). The rating of events (13) increases the informationknown about the User (34) and the User's Profile System (35) begins toFilter (11) and Categorize (35) with a better specificity(36) forcompatibility with other Users (35).

WHEN a User Green OR Yellow Lights a Date (12) AND/OR Checks OR Heartsan Event(13) User is redirected to the Gameplan Page(14). The Gameplanpage (14) is two movie reels horizontally parallel across the screenabove a third, smaller reel at the bottom. The TOP reel scrollshorizontally across by dragging a finger over the screen (47) to displayEvents (13) that have been ‘Liked’, ‘Hearted’(13) OR Suggested (37) bythe Celeste filtering(11) system(46). The BOTTOM reel scrollshorizontally across by dragging a finger over the screen (47) to displayProfiles that have been Green OR Yellow lit(12) DEPENDING oncompatibility(35) OR Event selection(37). Next, User will DRAG &DROP(15) the Event(s) AND Profile(s) into the Bottom “Final” Reel bypressing finger to the screen over the image (of Event OR Profile) andsliding finger down to the slot on the bottom. AS the images are addedto the bottom reel(15) the “Points” tab will increase respectively tothe necessary points(31) required for the selections. IF User requiresmore points(8) THEN pop-up will signal the User to purchase(32) more inorder to finalize(16) the Outing. IF User selects multiple Dates(18) forone Outing, Dates will receive Meters(17) automatically(18).

A Meter(17) is applied to any Date that has confirmed(20) aninvitation(19) to an Outing with Multiple Dates(18) OR has High Pointrating(31), Star Rating(30), Green Lights(12) AND qualifies for aMetered-Date Incentive Promotion (41). The meter allows for Dates togain 10% of their Point Value(31) for every hour of the date (22) asopposed to gaining a base sum of points based on the point evaluation(31). IF a metered Date (17) confirms (20) within 24 hours of theInvitation (19) BEFORE the 2 hour cut off (20) THEN User will be chargeda metered rate for the Duration of the Date UNLESS the Date ‘turns themeter off(17) in Profile Page (29) at Dates discretion. Outings(23) canbe cancelled (33) Prior to the 2 hour cut off in the Profile Page (29)where a Cancel Toggle is located (33) OR IF either Date OR User isunsatisfied with the Outing(23) can be Cancelled (33) with Cancel Toggle(33) in Profile Page (29) to Leave Outing early (26), Points division(32) and Reimbursement(8) will be adjusted by Celeste after Ratings(30)and Evaluations(28) are completed.

OuterNEt

A further component/process of the present disclosure provides theoptional retrofit dongle. This is an electronic device dedicated togeolocation. In the invention's preferred embodiment the dongle isapproximately the size of a cigarette butt. It will utilizeindustry-standard geolocation techniques such as WiFi hotspotcorrelation to narrow the location down to within 5 feet, in theinvention's preferred embodiment. Alternative or future embodiments ofthe invention may utilize Bluetooth and GPS to make the geolocation evenmore accurate. Importantly, the dongle is closely tied into the AC GNSSsystem, described later in this disclosure. In addition, the dongle mayalso have an integrated battery pack. This can aid with the high powerdrain of the mobile device, and help mitigate the power-draining effectsof continually searching and checking for users in proximity even whileoffline.

A further component/process of the present disclosure provides theoptional customized phone case. In the invention's preferred embodiment,this may include geolocation functionality similar to the dongle in thepreceding description. In addition, the phone case may also have anintegrated battery pack used to recharge the phone, similar to thedongle. As with the dongle, this can aid with the high power drain ofthe mobile device.

A further component/process of the present disclosure provides the ACGNSS system which ties into many of the aforementioned components,described as follows. This provides the ability to connect with otherfield sensors that emit format data simultaneously with a GPS, so datafrom multiple sensors can be incorporated into the data-collectionapplication.

All active Users and Dates of the present invention Application willreceive the aforementioned phone dongle designed exclusively for thepresent invention's Network to enhance the present invention'sApplication experience.

As mentioned the Dongle will have a slim case to fit around the bottomof the mobile device, and is roughly the size of a cigarette butt in theinvention's preferred embodiment.

The location of the Dongle on the mobile device enables it to double asa “back-up battery life” by holding a 40% charge for the mobile deviceto be administered through the connection at the bottom of the mobiledevice. The Dongle itself can be charged by the USB output for wallcharging or the solar cells on the back of it by either being outside orleaving it on a windowsill or a table that receives direct sunlight. Anadditional model will not have solar panels and merely a connection fora USB charger.

Beyond supplying an additional full battery life the Dongle will be ableto assist in creating the perfect the present invention's experiencewith the usage of free, offline outernet connection to the GNSSsatellite network. The benefits of such a connection are described asfollows: First, there is increased safety. This can be subdivided intocategories and sub-processes:

Further provided is Familiarity. The Dongle creates a predictablefamiliarity when people are engaging in any the present invention'sorchestrated Outings. This is recognized first of all by the trademarkedphone Dongle that EVERY member of the present invention's Network willhave to ensure validation among people who may be meeting for the firsttime.

Further provided is Predictability. The accurate GNSS system is designedto override the internal GPS on iOS device with the location data comingfrom the external GPS so all existing apps using internal locationservices can benefit from the increased accuracy without any changes tothe app. This creates an extremely accurate prediction system forarriving Dates and the orientation of meeting-up with people to engagein the present invention's Outings. There are Parameters. The accurateGNSS system will be able to map out the interior of all Event locationsbeing attended by emitting and receiving data from the satellitenetworks as well as any devices also on the network. These Parametersare essential to the safety and predictability of the application toensure that no one gets lost either in the venue or separated from theirDate. Further provided is a Separation Radius: The present invention'sapplication enforces the agreement of set radii used during all Outingsorchestrated by the present invention. The Dongle is essential for thisfeature by maximizing the accuracy of the location relative to theradius of the User/Date agreement.

Further provided is an Outing Cessation. To aid in the Safety of theapplication the Dongles also ensure that the Date has ended and thateveryone had a good time. Next, there is the category of FunctionalityWithin the Application.

Further provided is a Precise Search Radius. The present invention'sPage is filtered by a search radius and the more accurate the locationthe more efficient the application becomes. This is most notable withpeople who are traveling and need their radius updated by the second.Further provided is a Moving Network. As the GNSS Detects movement(traveling) of the Mobile Device the Dates will automatically befiltered as they move into or out of the selected radius set ensuringthat only Dates with the proper proximity to the User will be shown.There are New Events: Events will be constantly updated as the mobilesignal moves into new areas of the map depending on the proximity tolocations for ticketed events as well as businesses affiliated with thepresent invention.

Further provided is Movement Communication: A Push Notification to statethat the search radius for the present invention's Events and Dates hadbeen adjusted because the GNSS system detected a substantial differencein location. “We noticed you've been traveling! You will see NEW Eventsand Dates for your current Location!” Then Promoted to select “OK” or“Take me Home” which will allow the regular Dates and Events in theirHome Location to remain on the feed (assuming that they are heading backhome or booking in advance)

Notably, the Filtered Events and Dates will constantly be filtereddependent on movement and other factors. However, the push notificationwill ONLY show up when a substantial distance has been traveled such asto a new city. Within the City limits, e.g., from East side to Westside. The feed will automatically sync without notification.

Further provided is Accurate Mapping Data: The GNSS System is integratedinto the present invention's Ticketing agency to create accurateparameters and mapping solutions. This is useful both within theapplication during Event booking and in action for the duration of theEvent to provide directions, parameters and suggestions.

Further provided is support for Interior Mapping: Interior maps are madefor the stadiums, platforms, booths and elite reservations which theticketing agency will be selling tickets as well as the mapped outinteriors of all business locations promoted on the present invention toensure that the purchaser gets what they are looking for through clearcommunication about the Event.

Further provided is Exterior Mapping. Exterior mapping shows the streetmaps around the precise location of every Event available on the presentinvention's Application.

There are Location Directions. As a result of Exterior mapping and thelocation of the mobile device directions can be provided through theapplication so that the Event can be found with ease.

Further provided is a Personal Radius process: The Radii set between theDate(s) and User(s) whilst on an Outing to ensure that they don't becomeseparated. Should they do so the safety notification will pop up toensure that everything is okay and everything is going well on themobile devices of all parties involved.

Further provided is Push Notification Activation. Push Notifications areactivated throughout the day and throughout the duration of any thepresent invention's Outing.

The Dongle will recognize the movement from one location to another, themeeting or separating of peoples as well as the initial arrival and thefinal separation. As a result, Icebreakers, periodically, SafetyNotifications, regarding Date Radius, Arrival Times, location andsuggested arrival time and Suggestions, proximity to other Events,Directions, Advertisement etc. will all be activated depending on thedata emitted.

There are IceBreakers. These are the same IceBreakers described earlierin the disclosure. IceBreakers are initiated at the beginning of everyOuting and the Arrival of every event unless they have been manuallyshut off by both parties. The location of the mobile signals will enablethe system to know when to initiate the push notifications for theIceBreakers. Further provided is Arrival Communication. As the Outing isabout to begin and the Date is coming to meet the User, Or the Userarriving to pick up the Date the arrival time will be sent and the imageof the other person will pop up in the application so there will be noproblem finding the other if this is a first time outing.

Further provided is Direction. As a result of Exterior mapping and thelocation of the mobile device directions can be provided through theapplication so that the Event can be found with ease.

Further provided is Safety. The Radius's set between the Date(s) andUser(s) whilst on an Outing to ensure that they don't become separated.Should they do so the safety notification will pop up to ensure thateverything is okay and everything is going well on the mobile devices ofall parties involved.

Further provided is Event Promotion. Events in the proximity of thesignal of the mobile device can be promoted during the initial search.But also, push notifications can be sent during an outing if they don'thave the “complete Outing” of three Events. For instance if a User hasbooked one outing at a restaurant and the Application recognizes thatbased on the GNSS signal they are in very close proximity to a greatevening Event the application system will then promote this Event toprolong the evening should the parties be having a good time. The Datewould have to accept the additional Event.

Further provided is Quality Assurance. Push Notifications after everyEvent will be requesting an evaluation of the Event a “Later” button isalso available on the push notification. At the end of the evening afull evaluation is prompted for the other party and any unevaluatedEvents attended.

Further provided is Survey Initiation. Surveys are activated upon thecessation of an Event, the movement around or between Venues and uponOuting completion.

Depending on the Data Emitted.

Further provided is Event Survey. Push Notifications after every Eventwill be requesting an evaluation of the Event a “Later” button is alsoavailable on the push notification. To evaluate the quality of the Eventlocation.

Further provided is Date/User Evaluation. At the end of the evening afull evaluation is prompted for the evaluation of all Users and Datesthat attended the Outing to evaluate the outcome. These evaluations arepivotal in the calculation of the User/Date 's ratings and points. Thereare Safety Backup Surveys. The Radius's set between the Date(s) andUser(s) whilst on an Outing to ensure that they don't become separated.Should they do so the safety notification will pop up to ensure thateverything is okay and every thing is going well on the mobile devicesof all parties involved.

Further provided is Boredom Recognition. If someone is not notablymoving too much and the data mining is collecting signals of mindlessbrowsing, boredom recognition will be activated and promotions or pushnotifications will be initiated.

There are Location Signals. Based on the GNSS signals of the Mobiledevice the location can be determined, this aids in the filtering ofDates and Events in the present invention's HomePage Map.

Further provided is a Movement Monitor. The amount of movement detectedwill help to determine whether someone is sedentary in one place andpossibly “bored”. Further provided is Data Tracing. In conjunction withdata collection of phone usage and “mindless browsing” the applicationsystem can determine the availability of the individual or whether ornot they may be “bored”.

Further provided is Event Promotion. This will stimulate pushnotifications to promote new events and suggestions for outings thatevening.

Further provided is Selective Promotion. Based on movement patterns anddata mining regarding data usage the promotions will be pre-selected towhat is most likely to be successful. Further provided is a DNA Ratingsystem. This is the same DNA Rating system from earlier; it allows checkin check out of locations' push notification. Further provided is WiFiand Network Positioning. For any GPS to work the antennae needs a clearview of the sky. Users of smart phones will frequently be in “urbancanyons” or indoors. This is where WiFi and cellular network positioningbecome necessary. Both of these methods are used by smart phones asindoor positioning systems.

Generally, WiFi positioning is more accurate than cellular networkpositioning. It uses wireless access points and measures the intensityof the received signal from one or more networks to find the position.Interestingly it doesn't require your device to be WiFi enabled to work.Bluetooth dongle disconnection will trigger geolocation processes.

Platform Architecture

The platform 100 may be embodied as, for example, but not be limited to,a website, a web application, a desktop application, and a mobileapplication compatible with a computing device. The computing device maycomprise, but not be limited to, a desktop computer, laptop, a tablet,or mobile telecommunications device. Moreover, the platform 100 may behosted on a centralized server, such as, for example, a cloud computingservice. Although methods 200 through 1200 have been described to beperformed by a computing device 1600, it should be understood that, insome embodiments, different operations may be performed by differentnetworked elements in operative communication with computing device1600. Embodiments of the present disclosure may comprise a system havinga memory storage and a processing unit. The processing unit coupled tothe memory storage, wherein the processing unit is configured to performthe stages of methods 200 through 1200.

FIG. 16 is a block diagram of a system including computing device 1600.Consistent with an embodiment of the disclosure, the aforementionedmemory storage and processing unit may be implemented in a computingdevice, such as computing device 1600 of FIG. 16. Any suitablecombination of hardware, software, or firmware may be used to implementthe memory storage and processing unit. For example, the memory storageand processing unit may be implemented with computing device 1600 or anyof other computing devices 1618, in combination with computing device1600. The aforementioned system, device, and processors are examples andother systems, devices, and processors may comprise the aforementionedmemory storage and processing unit, consistent with embodiments of thedisclosure.

With reference to FIG. 16, a system consistent with an embodiment of thedisclosure may include a computing device or cloud service, such ascomputing device 1600. In a basic configuration, computing device 1600may include at least one processing unit 1602 and a system memory 1604.Depending on the configuration and type of computing device, systemmemory 1604 may comprise, but is not limited to, volatile (e.g. randomaccess memory (RAM)), non-volatile (e.g. read-only memory (ROM)), flashmemory, or any combination. System memory 1604 may include operatingsystem 1605, one or more programming modules 1606, and may include aprogram data 1607. Operating system 1605, for example, may be suitablefor controlling computing device 1600's operation. In one embodiment,programming modules 1606 may include image encoding module, machinelearning module and image classifying module. Furthermore, embodimentsof the disclosure may be practiced in conjunction with a graphicslibrary, other operating systems, or any other application program andis not limited to any particular application or system. This basicconfiguration is illustrated in FIG. 16 by those components within adashed line 1608.

Computing device 1600 may have additional features or functionality. Forexample, computing device 1600 may also include additional data storagedevices (removable and/or non-removable) such as, for example, magneticdisks, optical disks, or tape. Such additional storage is illustrated inFIG. 16 by a removable storage 1609 and a non-removable storage 1610.Computer storage media may include volatile and nonvolatile, removableand non-removable media implemented in any method or technology forstorage of information, such as computer readable instructions, datastructures, program modules, or other data. System memory 1604,removable storage 1609, and non-removable storage 1610 are all computerstorage media examples (i.e., memory storage.) Computer storage mediamay include, but is not limited to, RAM, ROM, electrically erasableread-only memory (EEPROM), flash memory or other memory technology,CD-ROM, digital versatile disks (DVD) or other optical storage, magneticcassettes, magnetic tape, magnetic disk storage or other magneticstorage devices, or any other medium which can be used to storeinformation and which can be accessed by computing device 1600. Any suchcomputer storage media may be part of device 1600. Computing device 1600may also have input device(s) 1612 such as a keyboard, a mouse, a pen, asound input device, a touch input device, etc. Output device(s) 1614such as a display, speakers, a printer, etc. may also be included. Theaforementioned devices are examples and others may be used.

Computing device 1600 may also contain a communication connection 1616that may allow device 1600 to communicate with other computing devices1618, such as over a network in a distributed computing environment, forexample, an intranet or the Internet. Communication connection 1616 isone example of communication media.

Communication media may typically be embodied by computer readableinstructions, data structures, program modules, or other data in amodulated data signal, such as a carrier wave or other transportmechanism, and includes any information delivery media.

The term “modulated data signal” may describe a signal that has one ormore characteristics set or changed in such a manner as to encodeinformation in the signal. By way of example, and not limitation,communication media may include wired media such as a wired network ordirect-wired connection, and wireless media such as acoustic, radiofrequency (RF), infrared, and other wireless media. The term computerreadable media as used herein may include both storage media andcommunication media.

As stated above, a number of program modules and data files may bestored in system memory 1604, including operating system 1605. Whileexecuting on processing unit 1602, programming modules 1606 (e.g.,application 1620) may perform processes including, for example, stagesof one or more of methods 200 through 1200 as described above. Theaforementioned process is an example, and processing unit 1602 mayperform other processes. Other programming modules that may be used inaccordance with embodiments of the present disclosure may include imageencoding applications, machine learning application, image classifiersetc. Generally, consistent with embodiments of the disclosure, programmodules may include routines, programs, components, data structures, andother types of structures that may perform particular tasks or that mayimplement particular abstract data types. Moreover, embodiments of thedisclosure may be practiced with other computer system configurations,including hand-held devices, multiprocessor systems,microprocessor-based or programmable consumer electronics,minicomputers, mainframe computers, and the like. Embodiments of thedisclosure may also be practiced in distributed computing environmentswhere tasks are performed by remote processing devices that are linkedthrough a communications network. In a distributed computingenvironment, program modules may be located in both local and remotememory storage devices.

Furthermore, embodiments of the disclosure may be practiced in anelectrical circuit comprising discrete electronic elements, packaged orintegrated electronic chips containing logic gates, a circuit utilizinga microprocessor, or on a single chip containing electronic elements ormicroprocessors. Embodiments of the disclosure may also be practicedusing other technologies capable of performing logical operations suchas, for example, AND, OR, and NOT, including but not limited tomechanical, optical, fluidic, and quantum technologies. In addition,embodiments of the disclosure may be practiced within a general purposecomputer or in any other circuits or systems.

Embodiments of the disclosure, for example, may be implemented as acomputer process (method), a computing system, or as an article ofmanufacture, such as a computer program product or computer readablemedia. The computer program product may be a computer storage mediareadable by a computer system and encoding a computer program ofinstructions for executing a computer process. The computer programproduct may also be a propagated signal on a carrier readable by acomputing system and encoding a computer program of instructions forexecuting a computer process.

Accordingly, the present disclosure may be embodied in hardware and/orin software (including firmware, resident software, micro-code, etc.).In other words, embodiments of the present disclosure may take the formof a computer program product on a computer-usable or computer-readablestorage medium having computer-usable or computer-readable program codeembodied in the medium for use by or in connection with an instructionexecution system. A computer-usable or computer-readable medium may beany medium that can contain, store, communicate, propagate, or transportthe program for use by or in connection with the instruction executionsystem, apparatus, or device. The computer-usable or computer-readablemedium may be, for example but not limited to, an electronic, magnetic,optical, electromagnetic, infrared, or semiconductor system, apparatus,device, or propagation medium. More specific computer-readable mediumexamples (a non-exhaustive list), the computer-readable medium mayinclude the following: an electrical connection having one or morewires, a portable computer diskette, a random access memory (RAM), aread-only memory (ROM), an erasable programmable read-only memory (EPROMor Flash memory), an optical fiber, and a portable compact discread-only memory (CD-ROM). Note that the computer-usable orcomputer-readable medium could even be paper or another suitable mediumupon which the program is printed, as the program can be electronicallycaptured, via, for instance, optical scanning of the paper or othermedium, then compiled, interpreted, or otherwise processed in a suitablemanner, if necessary, and then stored in a computer memory.

Embodiments of the present disclosure, for example, are described abovewith reference to block diagrams and/or operational illustrations ofmethods, systems, and computer program products according to embodimentsof the disclosure. The functions/acts noted in the blocks may occur outof the order as shown in any flowchart. For example, two blocks shown insuccession may in fact be executed substantially concurrently or theblocks may sometimes be executed in the reverse order, depending uponthe functionality/acts involved.

While certain embodiments of the disclosure have been described, otherembodiments may exist. Furthermore, although embodiments of the presentdisclosure have been described as being associated with data stored inmemory and other storage mediums, data can also be stored on or readfrom other types of computer-readable media, such as secondary storagedevices, like hard disks, solid state storage (e.g., USB drive), or aCD-ROM, a carrier wave from the Internet, or other forms of RAM or ROM.Further, the disclosed methods' stages may be modified in any manner,including by reordering stages and/or inserting or deleting stages,without departing from the disclosure.

All rights including copyrights in the code included herein are vestedin and the property of the Applicant. The Applicant retains and reservesall rights in the code included herein, and grants permission toreproduce the material only in connection with reproduction of thegranted patent and for no other purpose.

Screens

1. Sign in/Sign up

2. Sign up questionnaire

3. Survey (5 screens) or Mood Gauge

4. Walk through tutorial

a. Homepage Map

b. Outings page

c. Team page

d. Game plan

e. Tabs

f. Time planer

5. Homepage Map

a. Filtering system

6. Team page

a. See who's here (outer circle)—Roulette

b. Network (inner circle)

c. Working for me (inApp hiring)

7. Game plan

8. Profile page

9. Mailbox

10. Payment page

11. Invitation page

12. Edit profile

13. Edit payment page

14. Hiring page

15. Profiles

a. See who's here (outer circle)—Roulette

b. Network (inner circle)

c. Working for me (inApp hiring)

16. Profile privacy policy

17. Profile terms and use policy

18. Profile about us info

19. User rating

20. Event rating

21. Time planer

a. Gameplan itinerary

b. Create events/task

Integrated Applications

Ratings in Integrated Applications

User will see items that user could like in the app, and will be able tovalue these items with:

Red: not at all

Yellow: maybe

GreenL Yes!

360Box

360box.io

360Box is the workout plan inside Celeste.

A User who signs up with 360Box will have the ability to use 360boxthrough Celeste, being able to cash in Joux as a payment method.

User signed up with 360Box will have the ability to get personalizedfitness and weight management advice, to book a trainer and tocommunicate with other people of their community.

User who register with 360Box will also have a referral program. Everyactive user who recommends a new user to the app, will receive 3% oftheir purchases (whether it is buying supplements, e-books with recipes,or book a personal trainer).

IF User is not active, (does not use 360Box for three months) THENremove from referral program until app is used for a month again.

Trainer can also be a part of the referral program. Every trainer cansign up trainers under him. A trainer who recommends another trainerunder him, will get 3% of what that trainer earns inside the app.

Prices inside the app will depend on the package chosen by user. Therewill be a minimum payment.

There is also an option for a subscription, which will have differentlevels:

Get recipes every month

Get workout and recipes plans every month

Get recipes, workout plans and a personal trainer once a week (minimum).

Every user who signs up people under him will get 3% of whatever theyspend. 360Box also works as a betting agency. User can bet against otherusers, backing bets with some parameters (i.e. “I bet this person won'tstay in the gym for more than 3 months). If the user wants to accept thebet, user has to equal the amount in order for him to get the money onbet. IF user looses, THEN money will go to charity. 360Box is a city forsport challenges. User can map out the city with Go Pros while workingout.

The site will also have its own shop, tied into Purchase, where user canbuy sports gear.

Savvanna

Savvanna is a hiring software, training centre and nomadic workshopbuilt for Celeste to find potential staff and train it for it to workinside the application. It works in the backend of Celeste, and won't bevisible for user.

The applications Potential Employee Identifier process will be generatedby the employer within 20 clicks of qualifier tiles or less. Theinteractive software on web based platform will allow the specificationsof candidate to be selected, as well as the detrimental qualities. Theback end system will sort through the dormant qualities required in theapplicant to satisfy the employer's requirements.

Savvanna works based on the existence of two types of profile:

a. Company. Looks for employees.

b. Individual. Looks for employers and/or skill training.

Savvanna has five main aspects:

a. Hiring aspect: Savvanna establishes contact between a company and anindividual potential employee, facilitating the hiring process betweenboth parties.

b. Skill training aspect: Companies will be able to set up an internallearning platform to train their employees based on their own needs.Employees on the other hand, will be able to increase and perfect theirabilities and skills, whether they are currently working or not.

c. Networking aspect: Every user, no matter what type of profile theyare represented by, has access to news and stories about events with thefollowing main themes: work, employment, management and development.

d. Team management: Tasklists can be set up and shared, for members andemployees of a company to be worked out. In the beginning, the tasklistmanager will be implemented through Todoist's API. Later on, Savvannawill have its own tasklist and team manager.

e. Time management: Unique time representation sets up a personalcalendar for each individual, whether it's a employer or a potentialemployee, so time becomes a very simple concept.

Therefore streamlining the employment process on both sides.

Positions posted in Savvanna will have a job application set up, formany this will include a job aptitude test, logic questions, virtualreality scenarios, and third party phone interview (when required).

There are seven different screening mechanisms processes all attributeddifferent weighted values 1-10 based of Savvanna algorithm

Binary Resume(4): Is the digital Savvanna profile of the applicant. Theprofile will be determined by the 7 screening mechanism

Employment History(6-10): Short, sweet and simple. Relevant to postaccording to employer with minimal references, thereby references areconfirmed by third party call center.

Job Aptitude Testing(8): Is a basic survey specific to the customspecifications that the employer has input for the job description. TheAptitude test will examine the basic structure of the company as well asthe fundamental requirements of the position to create survey questionstesting for compatible qualities in the applicant.

Personality Identifier(8): A personality survey is infused into theapplication survey to help determine a more accurate profile for theapplicant. Questions will be on mental functioning, analytical andcreative characteristics that which apply directly to job functionalityto avoid ‘personality prejudice’.

Logic Questions—(4-10) sliding scale depending upon employment: Thelogic puzzles are designed to test the applicants of advanced placementpositions that require a specific level or area of competence. They willbe in a puzzle game format and tailored to examine the skills inquestion. Moreover, the software will develop application ‘games’ forpeople to play on their phone (akin to Luminosity) to further developtheir skill based profiles.

Virtual Reality Scenarios—4-10 sliding scale depending upon employmentsector:

Especially useful in trades or service, virtual reality will createscenarios to assess the applicant on criteria such as procedure and timemanagement skills. There will be a variety of scenarios, as theprocedure for an EMT's application will be very different than that of aRetail Sales Representative.

Phone Interview—6-10 sliding scale depending upon position to be filled:Initial interviews are conducted by third party to identify qualifiersfor candidates based on the employers request. The top ten rankingapplicants will receive notifications to set an appointment for a phoneinterview with the certified employees at the Savvanna Call Centre. Toensure the Savvanna policy is maintained to the best of our ability theCall Centre will take the calls for the initial interview and score theApplicant against the Employer's professional specifications taking theapplicants aptitude compatibility into account. These evaluations willbe submitted as the “Percentage of hire” to the employer.

Process

Companies have the ability to order the aforementioned steps byimportance, while Savvanna calculates the percentage of compatibilitybetween user and company in each step, plus a general percentage.

IF the general percentage or any of the specific areas is at least 60%,THEN application will be submitted to company.

IF the percentage of any of the specific areas is over 80% AND thementioned area are not between the first three chosen by the company,THEN application will be pushed anyways. IF the percentage of any of thespecific areas is under 45%, THEN the applications will be hold, ELSE IFgeneral percentage is over 70%, THEN push application.

When the Savvanna process is complete the employer receives a number ofapplications, while the program looks for keywords that match betweenthe individual and the company. The application of those who have a highcompatibility with the company, whether it's based on a specific area ora general percentage, will be more visible to the company. The employerwill now review applications and ask those who are considered best forthe position, to schedule an appointment. The Applicant will receive anE-mail and an SMS text message to notify them that they need to schedulean appointment according to the companies inputted dates.

The Employer will receive the Applicant's digital profile includingtheir overall percentage. It is advisable that the employers choose thehighest ranked applicants that our system and the certified Savvannaemployee's have deemed them most likely to succeed in the vacantposition.

Personal information such as name, picture and address, won't be shareduntil the (first) interview took place.

SOFTWARE NAME: Savvanna

PURPOSE: The Purpose of Savvanna is to streamline the hiring andemployment process moreover break down the barriers that traditionalhiring methods have.

Certain applicants are viewed as inferior and are being marginalizedduring the employment process.

This includes the people who fall into the “over 50% of resume's arethrown out due to their name sounding unappealing” statistic. Also thosewho are considered to be affiliated with a Race, Religion, Gender, Age,Language or address less preferred by the employer regardless of theapplicant's compatibility for the position.

Savvanna will connect directly to e.g Linkedin (or other pools ofcandidates) as a simplistic one step log in method moreover streamliningthe employment application process.

APPLICATION: Savvanna will be a software and an online applicationcentre and eventually become an online staffing agency as arepresentative providing companies with the applicants most qualifiedfor the position.

The Online component will allow applicants to create an account withSavvanna for free. Once the applicant has their Savvanna account theycan upload their resume to their profile and start browsing job postingswhich match the search specifications entered.

The Software component will be distributed to the companies as a freesubscription model. The Software will enable the companies to createapplication surveys for the positions they are filling, the ratingscharts, the resume browser or simply the statistics that the back endalgorithm can pull up on the Savvanna application bank.

APPLICANT: The applicant will sign up for their free Savvanna accountonline to begin the hiring process, the applicant will never be chargedfor using Savvanna. The profile will be given a numerical code linkingto their profile, this is the key to the secure privacy settings ofSavvanna as their personal information will never be revealed until theyhave actually completed an in-person interview with the employer.

WHY? This ensures that the applicants are being surveyed and selectedfor the position based on their suitability and whom is truly mostqualified for the job.

WHAT? The personal profile is essentially under strict privacy settingsuntil after an interview is held, keeping personal information beyondEducation, work experience, any certified volunteer work or extrarecognitions and minimum two references (personal, professional orcharacter) hidden.

HOW? The resume essentially becomes a series of key words, patterns andcategories all linked to the one binary code of that applicants profile.The Binary resume represents the ghost resume that is circulatedthroughout the system, broken down into key elements, sorted and storedcategorically in the ‘potentials’ file of compatible positions. Thephysical resume is kept private to ensure the applicants personalinformation is kept from open circulation.

WHEN the applicant would like to apply for a position they will select“Apply now” which will prompt the applicant to fill out the employerscustom characteristic Application Survey. These Application Survey's aredesigned with the Savvanna Software that the Employer has and isconstantly updated in accordance with company specifications andmodified for every new position.

ALSO there will be a ‘resume builder’ function, and it's completion ismandatory for Savvanna to store keywords and maintain an organizedoverview of the incoming applications. It creates structure andsimplicity for quick easy solution to resume writing.

COMPANY SOFTWARE: The Savvanna Software will enable the companies tobuild specific customized streamlined employment processes to filter outall the applicants to the ones that are best suited for their position.

WHAT? The Application Survey's are designed by the employers with thespecifications of their company values, work schedules and commitments,their social skill requirements, educational requirements, goals andambitions, workplace environment definitions etc. The Survey length willbe indicative of the job's prestige (for example, ‘Phd required’ will belonger than ‘GED required’) and will be designed by the employer usingthe Survey Builder function.

HOW? The Survey Builder is a multidimensional system that implements theSoftware's predetermined survey questions to deduce the applicantscharacter and basic work ethic in addition to specific codes, questionsand requirements added by the employer to further specify exactly whatthey are looking for in an applicant—to ensure that they are a good fitfor the company all around and circumventing the ‘key word trap’ (wherepeople just use several key words that will link them into the shortlist). The employers efforts in building the survey is entirely up tothem and how specific their customization would like to get, forinstance the employer can either list several requirements they wouldlike the applicant to meet-leaving the Software to develop a fewquestions to deduce such responses or they can develop specificquestions they would like the applicant to answer directly (to ensureaccuracy the software will create a ‘validation question’ to basicallydouble check that their answer to the overt question remainsconsistent).

THEN once the applicant has finished their survey, their binary resumeis relocated from the list of ‘potentials’ in the employers file(determined by resume compatibility) and scored to reveal their overallstanding in applicant-position compatibility for that particularcompany.

IF the applicant scores in the top 10 applicants by the time that theapplication window is closed then they will be invited to a phoneinterview with the Savvanna call centre IF requested by the employer.Therefrom the employer will chose the top 3-5 to come in for a personalinterview with the employer.

INTERVIEWS: The Savvanna Software will filter the applicants until thetop applicants are chosen based on personal and professionalcompatibility with the company. The top ten applicants will be contactedvia email and sms to notify them that they have been selected tointerview for the position. Times and dates will be generated bysoftware accordingly. During the interview the employer will be able topull up the applicants resume, personal and professional compatibilitycharts apart from the overall “percentage of hiring”, which wont bedisplayed until after the interview has been reviewed by the employer.

Interview Ratings are the employer the ‘first thoughts’ as to how theinterview went to allow for consultation at a later time (to sparkmemory incase the day was filled with several interviews) when theemployer returns to the ‘interviews’ tab in their page they will see thecompleted interviews of that day (as well as future interview date andtimes) and next to the applicants name will now display a ‘Percentage ofhiring’.

If additional interviews are required then the same process will ensue,with notifications being sent to the applicants to set up a date andtime for an interview, the compatibility profile being accessible duringthe interview (in addition now to any notes from the previousinterview(s)).

Value Proposition

What can for Big Business and Society

BENEFITS: The brand Savvanna needs to become a recognizable andtrustworthy symbol of job fairness and opportunity for all qualifiedapplicants as well as a system that works to bring employers the mostcompetent employees for all of their job vacancies.

Also, since the time and team management have a big role in Savvanna,companies and individuals will be more likely to keep using theplatform, even once they have completed the hiring process.

Whether the user finds what he was looking for or not, the platformremains useful, since it is a networking tool that establishes contactbetween the different parties (working and hiring).

Accuracy

The Savvanna System will work on a back end algorithm that collects andincorporates the information input by the applicant alongside thespecifications set by the employer.

20 Clicks

Resume Input

Job Aptitude Scoring

Logic Puzzles and Games

Rating System

The 20 categories for the employers specifications will be ______.

Resume Upload:

Back End Word Categorization:

Resumes will be tracked down for keywords, depicting mindset, attitude,and character of the individual.

Key words representing educational history, certifications, managementand leadership positions and previous work experience, will also bestored. These words could include,

“Supervisor” “Medicine” “Law” “Food” “Flight” “Reserves”

User will be able to choose certain answers from a given list (dropdownselection) rather than writing. This way, the categorization ofindividuals gets easier.

IF user needs to input a job title that is not on the given list THENuser can create “new entry”. IF “new entry” doesn't differ in at leastone word from existing entries THEN use existing ones automatically.

IF resume contains key word in question THEN filter into back-end database.

IF resume contains ZERO key words specified THEN resume filtered outELSE IF potential candidates exhibit superior to the curve qualifiersduring aptitude examination processes THEN resume results are averagedout with the other screening process results.

IF two words that are previously specified as categorical placement arefound in context THEN the same filtering process would apply.

For example “Fine Arts” would filter into the category of anyEducational achievement in the Arts, such as (Masters) Degree of FA,Bachelors of FA, PhD in FA . . . etc. This filter would be useful whenan employer is looking for an applicant with a degree in Fine Arts ofsome form for a position in their company.

Key words are helpful, but not novel nor complete. Thus they will becombined with the Job Application, Aptitude Test, Logic Puzzles, Gamesand more to ensure that accuracy is the ultimate result.

Relocation Sliding Tab:

The relocation filter will control the search radius for job positionsto be linked up with.

IF the applicant slides the tab for relocation THEN jobs outside oftheir immediate radius (50 mile) will be shown.

IF applicant slides the relocation tab to non-relocation THEN only thepositions in the immediate current radius will be shown.

IF applicant would like to modify the location radius between 25, 50,100 or 200 mile radius's THEN change the default (50 miles) in thespecifications.

IF applicant would like to modify the RE-location radius's THEN changethe default (city) to state, country or global in specifications.

Willing to Travel Sliding Tab:

The willing to travel tab will filter the mobile positions available.

IF the Applicant slides the tab ON for ‘willing to travel’ THEN allowapplicant to LINK to all mobile positions awaiting application.

IF the applicant slides the tab OFF for ‘willing to travel’ THEN REMOVEall mobile positions awaiting application.

IF the applicant engages the willing to travel filter ON, THEN make ALLmobile positions available to them. BOTH long distance travel (like acountry wide sakes rep.) AND local travel (like inner-city delivery).

Availability Specifications

Full-Time Sliding Tab.

IF slid-on or activated THEN full time positions will be filtered in.

IF slid-off or deactivated THEN full time positions will be filteredout.

Part-Time Sliding Tab.

IF slid to on THEN part time positions will be filtered in.

IF slid off THEN part time positions will be filtered out.

BOTH will have sub categories of early morning, day, night, overnight,any to specify their hours of availability.

IF EITHER of the specifications are chosen THEN filter in the positionsthat correspond.

ei. IF ‘Early Morning’ is selected alone THEN only filter the jobs thatare listed as early morning availability. IF ‘Early Morning’ and ‘Day’are selected together THEN filter the jobs that are listed as either orboth.

The specifications are in place to help filter out hours that aren'tpossible for applicants with other commitments such as children, schoolhours or other jobs.

Education Requirements:

IF an employer specifies an educational requirement THEN scan theapplicants for relevant key words. Most of the educational requirementssuch as level of education and area, can be automatized by giving theapplicant a number of options to choose from.

THEN send the tailored games and questions to the applicants for furthercompatibility evaluation (LOOP).

IF an employer has left a general EITHER open educational perimeter THENlessen the value of the Educational filter.

Open Educational requirements THEN filter everyone in. (No EducationalSpecifications)

General Education requirements THEN filter anyone with a GED or Diplomaor Any Educational record that can be found with the keywords.

IF employer specifies an educational requirement that would've requiredan apprenticeship or residency THEN also scan the resume for those termsand filter based on keywords.

Personality Indicators

Control and Cooperation:

Personality questions such as:

“I prefer to take direction.” OR “I work well in a team.” OR “I preferfor everyone to see things my way.”

Will contribute to the back end data scoring of the applicants personalprofile.

The characteristics of control or cooperation will be scored againsteach other and the job descriptions with the corresponding qualifiersTHEN will be filtered in.

Leaders and Enforcers:

Personality questions such as:

“There are always necessary means for breaking the rules.” OR “I preferto lead a large production.” OR “I prefer to ensure procedures runsmoothly.”

Will contribute to the back end data scoring of the applicants personalprofile.

The characteristics of a leader or an enforcer will be scored againsteach other and the job descriptions with the corresponding qualifiersTHEN will be filtered in.

Self-Motivated and Motivated by Others:

Personality questions such as:

“I work better on my own than in a group.” OR “I prefer to take care ofothers.” OR “I feel more energized when I am helping the lessfortunate.”

Will contribute to the back end data scoring of the applicants personalprofile.

The characteristics of Self-Motivated and Motivated by Others will bescored against each other and the job descriptions with thecorresponding qualifiers THEN will be filtered in.

Assertive Persistence and Liberal Refresh:

Personality questions such as:

“I often get completely absorbed in a task I am doing.” OR “I prefer newchallenges daily.” OR “I would rather work long term to perfect a singleskill.”

Will contribute to the back end data scoring of the applicants personalprofile.

The characteristics of Persistence and Refresh will be scored againsteach other and the job descriptions with the corresponding qualifiersTHEN will be filtered in.

Personality Descriptions:

Are the accumulated profiles cross referenced in the back end data poolsand categorically sorted into the following general titles.

-   -   The Director: Leader, Control, Assertive, Self-Motivated,    -   The Campaigner: Leader, Cooperation, Assertive, Motivated by        Others    -   The Diplomat: Enforcer, Cooperation, Liberal, Motivated by        others    -   The Logician: Leader, Control, Liberal, Self-Motivated    -   The Socialite: Enforcer, Cooperation, Assertive, Motivated by        Others    -   The Loyalist: Enforcer, Control, Liberal, self-motivated

TBC . . . .

Personal Interest Questions could be added to the games section.Designed like an Icebreaker for themselves? Like Dream Jobs, ultimategoals etc??

Double loaded questions can deduce personal and professional qualitiesand categorize their answers into respective qualities.

For example:

What gets you up in the morning?

My kids, My nicotine craving, The commitment to my morning jogginggroup, I′m not a morning person, My school schedule.

This question gains information on personal characteristics such asmotivation and is also indicative of possible external schedules (suchas school).

Ex. IF the applicant selects ‘my nicotine craving’ THEN a job with smokebreak accessibility could be short listed, BUT not one without to beremoved, no discrimination just more availability.

Games—how you handle pressure

The games and logic puzzles serve to extract data about the Applicantspersonal characteristics as well as their functional skills such as timemanagement and ability to handle pressure. With games that require speedand escalating time frames the Applicant will be scored based on theirresponsiveness to the circumstances and effectiveness for finding thesolutions.

Three tentative game ideas:

Speed Direction: The applicant must divert all of the vehicles to theirappropriate locations BY opening OR closing blockades to allow thevehicles to reach their appropriate destination (color coded).

The vehicles will begin to move faster and closer to each otherincreasing the level of difficulty. A game like this would test theirresponsiveness to pressure, time coordination, management and oversight.The game would give three ‘lives’ and however long it took to fail threetimes would contribute to their overall score (longer time, moresuccessful completions). IF the Applicant can successfully connect avehicle to their location THEN they will be awarded points towards theiroverall score.

The Memory Table: There will be three memory games, escalating indifficulty.

The initial one will be the basic matching game with a time dependenttwist. The bubbles will float up from the bottom with question answersort of matching icons or comparative matching icons. When matched, thebubbles pop, making more room. As the bubbles build up they will need toincrease their speed to pop the bubbles before the screen fills, if itdoes—game over.

The secondary will be the re-creation of patterns on a grid. The gridcontinues to multiply so more tiles can be colored in to create morecomplex patterns to remember. For example, the first will be a foursection grid w the upper left colored in, then an eight section gridwith three squares colored in, etc.

The third will be boxes that reveal moving icons and the correspondingmatch must not only be the same shape but also moving in the same way.

Icons can be Faces, Actions, Objects or Words. And the icon will bescored based on those four categories which have the best chance ofrecognition (maybe some people are clearly better w objects that'sfaces, or better with words than actions) these patterns of recognitionwill be computed and categorized into traits such as Faces-Social,Actions-Creation, Objects-Busy or Words-Literary. They will havecorresponding qualities of relevance that will contribute to the dataprofile.

Overall, memory games are indicative of concentration and recall. Thethree exercises will determine different areas of these qualities andwhether or not they are more apt for social analytical orcompartmentalization.

Rebound Strategy: Basically combines a slingshot with mini golf in theformat of pool.

Essentially what happens is that the ball must travel from the launchpad to the end zone in one shot.

The board will continue to change shape with every level, increasing indifficulty. The right amount of pull on the sling shot must be appliedfor the right amount of corresponding speed, the walls will providerebound and the end zone can be any shape or size. This will analyze thegeometric knowledge, angles as well as the thought process regardingstrategic planning.

Tauntine

Tauntine is a network goal oriented crowdfunding platform with votersrights through master nodes, and a rooting financing system on theblockchain

Tauntine provides each user with a digital multi-currency wallet, ableto hold digital and cryptocurrency. The wallet will be able to hold adifferent number of currencies, and the number increases depending onwhat users subscribe for.

Tauntine monetizes users assets. Making transaction through a interlacedmesh network, minimizing cost ant transaction time, will increasecustomers financial freedom. Taking the responsibility from third partyentities and putting it back into users hand, makes banking active,allowing full access to users wealth and its steady growth.

Tauntine enables peer-to-peer lending between members.

Tauntine enables staking of the most relevant currencies in the market.

Tauntine enables quick access to fiat currency while keeping the digitalcurrency they where holding before.

For example:

If User has 200 Joux, being the value of each Joux $1.5 at this point intime. User can put those 200 Joux in escrow, and get a loan for $300 inreturn. Tauntine will then save the Joux safely, and user will get themback as soon as the loan is payed back. User will get back the amountput in escrow, irregardless of the volatility the currency suffered inthe meantime. User can tell Tauntine for how long the loan will beactive. Therefore, user can tell the system right away, when he intendsto pay it back.

The interest for the loan will be set based on the plan user drafted inthe beginning, and will be subtracted from the amount to be returned.

IF User exceeds the set lending time, THEN a penalty will be applied andsubtracted from the amount to be returned.

The Tauntine network is automated, rated and encrypted.

Users can link together in a network and build per-to-peer lending. Userwill always be rated with red, yellow and green light.

Red: low activity, tendency to delay payments without explanation, nottrustworthy.

Yellow: beginner, medium activity, neutral trust.

Green: long time investor, very trustworthy and honorable.

Tauntine also offers a strong solution for payment management, makingbanking very easy, by creating tasks and goals for each user to fulfill,saving a set amount a month for expenses, and preprogram what will bedone with the rest.

Tauntine allows user to have complete access to their purchasing power,having control not just of what they need, but of what they have. Thisway, the personal use of the economic system increases its value as itmakes it dynamic and growth oriented, fighting stagnation and inflation;as well as designing a network where borrowers and lenders are equallyimportant, as one can't exist with the others absence. Transactions aretherefore precise and avoid any loss.

(Whitepaper for Inspiration)

The SALT smart contract credit agreement has several key functions:

Secure Collateral Storage. The blockchain assets underlying each loanare stored in a fully audited, ultra-secure multi-signature architecturethroughout the life of the loan.

Key Features Include:

-   -   scalable management of collateral    -   mitigated counterparty risk    -   streamlined arbitration    -   non-custodial escrow; and    -   automated loan servicing

Automatic Collateral Management. SALT Lending's read-write oracle smartcontract is specifically designed for blockchain asset collateralmanagement. The SALT oracle smart contract amalgamates real-time globalmarket price metrics from multiple data channels to assess themark-to-market valuation of the collateral securing the creditagreement, while simultaneously tracking the borrower's loan balance. Ifthe value of the collateral depreciates below a dynamically determinedthreshold, a maintenance call notice is issued to the borrower. In thecase of a maintenance call, the borrower can either add more collateral,make an extra payment reducing the loan balance, or do nothing and theSALT oracle smart contract will automatically initiate the liquidationof a portion of the collateral in order to re-calibrate theovercollateralization of the loan. Liquidation occurs through anautomated trading engine, which utilizes proprietary investment logic tooptimize trade execution

A Blockchain-Backed Loan is money borrowed for any kind of personal orbusiness use, such as making a big purchase, paying off credit carddebt, investing in home improvements, taking a vacation, or paying forbusiness expenses. The loan is collateralized by a blockchain asset,such as Bitcoin.

SALT wants to make things simple for its Members. There are noorigination fees, closing costs, or prepayment penalties on the fixedrate term loans arranged through the SALT platform.

to pay off their loans early at no additional cost to them.

This is in strong contrast to terms often offered by conventionallenders. Typically, conventional loans are accompanied by a myriad ofitemized fees such as upfront origination fees, which can exceed 5% ofthe loan balance, and monthly servicing fees that are paid by theborrower on top of the monthly payments to the lender. SALT has optedfor a simple model where fees charged to borrowers are rolled into anannual Membership to promote transparency and fairness. elect at anytime

3.1 Secured Automated Lending Technology

SALT Lending has developed protocol agnostic technology to automaticallymanage blockchain—backed credit agreements between borrowers and Membersmay Terms and conditions apply. Subject to suitability, KYC & AMLscreening. based on a live assessment of available liquidity, order bookdepth, and price velocity across multiple exchanges via distributedmarket orders for each currency pair.

Credit Agreement Terms Enforcement. The SALT smart credit agreementperforms several loan servicing functions autonomously. It monitors theorigination of the loan, directing cash from the lender's bank accountto the borrower's bank account, and it tracks monthly payments from theborrower to the lender. If a borrower misses a payment, the technologyautomatically liquidates a portion of the collateral and gives saleproceeds to the lender as payment on the borrower's behalf. Once theborrower repays the loan in full, the remaining collateral is returnedto the borrower.

SALT's smart credit agreements act as a bridge between two historicallydivided systems: the world of blockchain assets and the world oftraditional financial infrastructure. The SALT Lending Platform isstructured to provide financial institutions and lenders with theability to capitalize on this rapidly growing asset class. SALT'stechnology is designed to systematically quantify and mitigate lendingrisk, while simultaneously giving borrowers an alternative means ofaccessing the value of their assets.

If the value of a borrower's blockchain asset increases, then dependingon the terms of the loan, the borrower may have the option to (1) addthe increased value to the principal of the loan for an additionalextension of credit from the lender or (2) withdraw excess collateral.The options available to the borrower depend on the loan terms agreed toat the time of loan origination. There are no prepayment penaltiesassociated with early retirement of debt. Borrowers who are unable toincrease the available principal balance of the loan have the ability torepay the loan in full and reapply for a new product, subject to Lenderspecific borrower eligibility and refinance restrictions. Anyappreciation in the blockchain asset collateral is retained by theborrower following the full repayment of all outstanding loan principal,interest and fees.

Example of How a SALT Lending Loan Works * Overcollateralized LoansOrigination: As an example, a one year $100,000 loan with a 10.00%annual percentage rate (APR) has twelve scheduled monthly payments of$8,791.59 representing repayment of principal and interest on the loan.At origination, the $100,000 loan balance is secured with $125,000 ofbitcoin, which is posted to a multi-signature wallet as collateral. Theborrower and lender each retain a private key to the wallet, along witha third-party custodian and our SALT collateral management oracle. Inthis example, the collateral balance equates to 50 bitcoin valued at$2,500.00 per bitcoin. As a result, the loan has an originationloan-to-value ratio of 80.0%. Stated differently, the loan isovercollateralized by 25%.

Payment: The loan balance is reduced to $92,041.74 following theborrower's first $8,791.59 monthly payment, which represents $833.33 ofinterest and $7,958.26 of principal. This payment reduces theloan-to-value ratio to 73.6%, creating an improved risk profile for thelender, assuming a static collateral valuation.

Depreciation: Next in this example, the market value of bitcoindepreciates to $2,000.00, causing the approach of a 1:1 ratio betweenthe $92,041.74 loan balance and the new valuation of the 50 bitcoinsposted as collateral. The loan-to-value ratio has now *Actual terms,rates, loan-to-value thresholds and available credit are subject tomarket conditions and suitability, along with KYC & AML screening.

risen to 92%. As a result, the SALT oracle smart contract issues acollateral maintenance notice to the borrower, instructing them toeither deposit an additional 7.53 bitcoin to the collateral wallet ormake a loan prepayment of $12,041.74. Either option would result in theloan returning to an 80% loan-to-value ratio. The SALT oracle takesreasonable measures to notify the borrower of the notice, via email andSMS communications which include an estimated time allotment to meet themaintenance call. The actual time period allotted to a borrower to meeta call is subject to the velocity of the price decline, and there is noguarantee to the accuracy of the time estimate.

Default: If the borrower is unable to act, or chooses not to meet themaintenance notice, then the SALT oracle initiates a partial liquidationtransaction along with the lender and custodian, resulting in the saleof the amount of collateral needed to return the loan-to-value ratio to80%. In this hypothetical example, a sale order of 30.1 bitcoin would beissued, generating the $60,200.00 needed to reduce the loan balance.After the sale, the remaining loan balance of $31,841.74 would besecured by 19.9 bitcoin at $2,000.00 per, totaling to a dollar value of$39,800.00 and resulting in the loan returning to an 80% loan-to-valueratio. The incremental liquidation process would next repeat if bitcoincontinued to depreciate to a $1,739.25 price level.

3.2 SALT's Network of Lenders

Traditional financial institutions have historically avoided the worldof blockchain assets because of the challenges faced in adapting to thisrelatively new technology and asset class. The SALT Lending Platformprovides these institutions with a means to loan national currencies toholders of blockchain assets without having to change their internalbusiness models or add to their operational costs. While the barriers toadoption have thus far kept these institutions on the sidelines, theinterest and demand for access to this disruptive technology has beensteadily growing. SALT meets this growing demand by providing theprocesses, compliance, security and technology needed to lend againstblockchain assets.

SALT's extensive network of lenders is designed to give Members accessto capital-on-demand. Qualified Members may select the size, type, andterm length of the loan they wish to obtain from the available optionslisted. Loan applications are then automatically matched with qualifiedlender capital. Lenders benefit from loan interest in anovercollateralized fixed income vehicle that is automatically managed bySALT's technology and denominated in a national currency of theirchoice. SALT is built to support the lending of any type of currencywith sufficient demand, inclusive of crypto-currencies.

Lenders also purchase Membership to the SALT Lending Platform whichgives a Lender access to the network and related services. Financialterms reported on the SALT Lending Platform are determined by qualifiedLenders and are subject to each Lender's specific risk tolerance. As aresult, annual percentage rates (APR) and loan-to-value (LTV) ratiosoffered to eligible Members are subject to market conditions. Allnetwork participants drive additional demand for access by lending orborrowing capital.

3.3 SALT Membership

SALT Membership is an Ethereum-based Erc20 smart contract representinglevels of access to the SALT Lending Platform. It can be redeemed forproducts and services and other rewards offered through the platform. Atotal fixed supply of 120,000,000 Membership units exist. Demand forlending and borrowing on the SALT Platform will drive the demand forMembership.

4. How to Purchase Membership

SALT Membership may be purchased with Bitcoin (BTC), Ethereum (ETH) orany cryptocurrency supported by ShapeShift. SALT Membership is priced inUnited States dollars (USD). Purchase of Membership will be effectiveonly when SALT Lending accepts the application upon multipleconfirmations of payment. The purchase of SALT Membership at a discountwill end at the earlier of a predetermined end date, or the date atwhich the sale is either closed or terminated by management in its solediscretion. Applicants will be alerted to whether they were successfulin purchasing a Membership by email and an update to their account onthe SALT Lending Platform available at https://www.SaltLending.com. Thefinal purchase price is determined when two confirmations have beenrecorded on the Bitcoin or Ethereum blockchain. No refunds will beissued for accepted Membership redemptions. Membership pricing for theSALT Lending Platform is based on fixed quantity tiers. Digital currencypayments that carry inadequate fees may experience an increase in pricebetween their initiation of purchase and SALT Lending's confirmation. Ifusing a payment processor that only allows a single unconfirmedtransaction to remain pending at any given time, multiple purchases mayresult in delayed confirmation. SALT Lending will determine the exchangeconversion rate for each purchase by aggregating price feeds frommultiple exchanges, adjusting for volume, price variance, statisticaloutliers and inactivity.

A more complex credit agreement or a unique collateral type will requiremore SALT from the Lender to account for the computational anddevelopment resources required.

If an attempted purchase of Membership is not accepted followingscreening procedures, those funds will be promptly returned.

SALT Lending has engaged First Bank to hold USD funds. In the eventmanagement terminates the sale or doesn't accept a Membershipapplication, any USD tendered by an applicant will be returned net ofany outgoing fees charged.

Purchasers of SALT paying in Bitcoin (BTC) or Ethereum (ETH) will directfunds, into multi-signature cold wallets specifically designed for thissale. Each purchaser will be provided a unique purchase destinationaddress for the purpose of acquiring a SALT Membership. In the eventmanagement closes the sale or doesn't accept the Membershipapplications, any Bitcoin (BTC) or Ethereum (ETH) tendered by anapplicant will be promptly returned by the multi-signature wallet net ofany outgoing fees charged.

4.1 Membership Status

Membership to the SALT Lending Platform is a prerequisite for a Memberto access information and obtain the financial products offered throughthe SALT Lending Platform. In order to purchase a Membership, a personor entity must create an account by providing a username and an emailaddress, among other requirements established by SALT Lending.Satisfactory completion of both Anti-Money Laundering (AML) and KnowYour Customer (KYC) screening is required before distribution of anypurchase in excess of $2,000.00 (two thousand dollars) USD, and may berequired for any other purchase amount, as determined by SALT Lending.Any Member actively looking to obtain a financial product may berequired to complete further Anti-Money Laundering (AML), Know YourCustomer (KYC) and SALT suitability screening. Membership offers asubscription to the SALT Lending Platform and is used as payment forproducts and services. An initial purchase of a SALT Membership, in anyquantity, results in an immediate redemption representing the purchaseof a base annual Membership to the SALT Lending Platform. Members of theplatform accumulate status through their acquisition and redemption ofSALT Memberships above and beyond each minimum threshold. The cost ofMembership replaces most fees charged to borrowers associated with loanorigination and servicing. Elevated annual Membership status is achievedwhen additional memberships are redeemed through the SALT LendingPlatform. SALT Membership is available for purchase in any incrementdepending on available inventory. Premier and Enterprise Membershippackages increase the loan product types and maximum available loanbalances accessible to Members.

As outlined on the next page, products and services are made availableto Members in several tiered packages, representing minimum redemptionthresholds. Benefits associated with Membership status are based onredeemed SALT. Each tier enables qualified members to gain access toincreasingly customizable credit products, ranging from fixed rate termloans to lines of credit and crypto-secured credit cards, allcollateralized by blockchain assets. Additionally, SALT can be spent toreduce a portion of the interest rate associated with a financialproduct underwritten by a lender on our platform. Members have theoption to redeem SALT Membership prior to the closing of a newlyoriginated loan in exchange for a reduced interest rate. This is called“buying down the rate”, and it permanently lowers the monthly interestpayment due for the duration of that loan. Access to the platform API isalso denominated in SALT Memberships, as is access to the platform'slender network for institutional accounts.

Subject to prevailing market exchange rates. Terms and conditions mayapply. offers clients, such as exchanges, wallets, and digital assetcustodians, an API subscription service whereby they can access the SALTLending marketplace to offer credit products to their own customer base,for a subscription access fee. This API plugin is available to them andultimately utilizes capital arranged via the platform's lender

This service network.

Select products and services, such as hardware devices, are availablefor purchase at additional cost. Loan products available at launch aresubject to Lender determined product offerings. SALT Lending anticipatesthat only bitcoin collateralized US dollar denominated products willinitially be available. Annual Membership fees are subject to regularmarket based price adjustments.

The SALT Network

The attractiveness of the products offered through the SALT LendingPlatform increases in conjunction with an increase in the number ofparticipants utilizing SALT Membership, resulting in a classic networkeffect. SALT Lending's marketplace offers consumer borrowers access toaffordable credit, and allows individual and institutional lenders theopportunity to lend against a new class of assets. As both sides of theequation grow, the advantages (reduced risk, lower cost) scaleaccordingly, attracting even more borrowers and lenders. The increasedparticipant pool generates competitive interest rate dynamics and data,which is used to improve the effectiveness of SALT Lending's riskmodels. The SALT crypto-secured credit card

5. Sample Platform Use Cases Crypto-Exchange—Integrated Leverage

A crypto-currency exchange may desire to offer its clients leveragethrough their internal interface. SALT Lending is designed to enablethis by providing a streamlined API integration whereby, an exchange canutilize the platform and instantaneously offer leverage terms to theircustomer base without requiring their users to directly interface withthe SALT Lending Platform. Capital is arranged by our extensive lendernetwork and seamlessly integrated into the end user's experience. Anarrangement of this nature requires the crypto-exchange to purchase anEnterprise Membership package and redeem SALT Memberships for use of theAPI.

ICO—Business Development Line of Credit

A startup that has completed a token offering may look to use saleproceeds for development of their business. Often these costs requirepayment in various national currencies and necessitate the liquidationof the digital currency raised. An Enterprise Membership would allow thestartup to access a working capital loan or line of credit to help themgrow their business, without having to liquidate their blockchainassets.

Miner—Working Capital Loans

Proof of Work mining requires significant fixed and variable capitalexpenses. A mining operation must be constantly acquiring or developingpurpose built computer chips while also purchasing electricity to runtheir systems. Often these R&D costs require payment to third partysuppliers denominated in various national currencies. In order tomaintain production, a mining operation must therefore sell their miningreward to reinvest in development. With a SALT working capital loan, aminer can now better manage their capital allocations andopportunistically sell mined inventory when the time is right.

The borrowing power made available to Members will be based on eitherthe summation of a single asset's value or that of a portfolio ofvarious blockchain assets.

The SALT crypto-secured credit card is a form of a line of credit thatis collateralized by blockchain assets. It will operate on establishedcredit card payment processor networks and allows for payments innational currencies.

Key features of the SALT Oracle:

Monitoring of both the loan origination and the payments made by theborrower to the lender

Monitoring of the value of the blockchain asset held as collateral

Generationofalertsifthevalueoftheblockchain asset drops below an agreedupon threshold

Triggering of maintenance calls

Storageofcollateraluntilloantermsarefulfilled

Dispersal and/or liquidation of collateral according to loan terms

6. The Technology

SALT Memberships exist on the Ethereum Blockchain and loan collateral isrecorded on its native blockchain. SALT's Secured Automated LendingTechnology is a protocol and asset agnostic architecture. Any blockchainasset, including those that exist on permissioned distributed ledgers,can be used as collateral and managed by our smart credit contracts. OurSALT oracle creates multi-signature smart contracts on the collateral'snative blockchain or an external blockchain, case depending. Anyexternal transfer of the collateral, whether it be a liquidation eventor a reversion to the borrower, will occur on-chain.

The SALT oracle operates autonomously. However, a minimum of threesignatures are always required to trigger a liquidation order. Thisredundancy provides an added level of security. The SALT LendingPlatform uses global server redundancy to protect its Members. Serversare distributed across several continents, through third party cloudbased web services and hardware devices.

Additionally, SALT Lending takes advantage of fully distributed serversystems.

SALT Lending's decentralized, blockchain based technology platformautomates key aspects of operations, including: the borrower applicationprocess, data gathering, underwriting, loan funding, servicing,collateral management, regulatory compliance and fraud detection. Thisprovides a significant time and cost advantage over traditional lendingbusiness models and we believe it enables us to provide a superior userexperience to both borrowers and lenders.

If the threshold for collateral liquidation is breached, the SALT oracletriggers a liquidation event which is co-signed by other parties.Liquidation events may include fees which are passed along to theborrower. The margin requirements are determined by lenders and agreedto by borrowers. Terms are clearly outlined in each loan agreement.

The SALT collateral wallet is a multi-signature blockchain wallet thatstores collateral and automatically enforces lending terms. Throughoutthe duration of the loan the borrower retains ownership of theunderlying blockchain asset and a key to the multi-signature wallet.

The SALT Lending Platform can be directly integrated into hardwarewallet devices allowing for additional security for loan collateral.

Members interact with the SALT Lending Platform either through a web andmobile user interface (UI) or via an application program interface(API), which allow seamless integration of the loan platformfunctionality directly into the backend systems of Enterprise Members.Whether through the UI or API, Enterprise Members are able to offerdecentralized leverage products to their own clients via their existingsystems.

7. Privacy

The factors that define a Member's participation profile are private bydefault and are only revealed to other platform participants with theexplicit consent of the Member. Data on the platform is held in adistributed way. This is important to avoid the user data breaches thatbefall centralized databases. With the SALT Lending Platform, loancollateral is independently secured in unique smart contracts associatedwith individual credit agreements.

Continual development requires developers to have permissioned access toupdate the software and as a result, the back-end marketplace will becentralized and under the control of SALT Lending as an organization.The platform inherits the trust-sensitive aspects of the protocol tokenswhich underpin the products offered by SALT Lending. Community has beencrucial to our development. The largest discounts are being provided tothe earliest Members who provide direct feedback and influence ourplatform's development, as we move from the prototype phase to launch.The sale environment is designed to gather feedback. SALT Lending isoffering participants a discount for helping to improve the systems,interface and network strength. Each SALT Membership will initiallyretail for $10.00 United States dollars (USD) following the discountedsale period.

The sale will not follow a strict timing mechanism. Instead, a setnumber of memberships will be available for purchase at a set discountlevel. Members will be unable to withdraw their SALT Memberships untilthe discounted sale and independent review is completed, and Membershipshave been allocated and disbursed. Following the initial discount, SALTMembership will be available for purchase at full retail price.

9. Business Development

SALT Lending completed a seed capital funding round in early 2017raising over $1 million USD, for the purposes of capitalizing thecompany to develop the SALT Lending Platform. All executive members ofthe team and board members have contributed personal funds to thedevelopment of the software and the company. SALT Lending does notintend to liquidate any cryptocurrency generated from Membershiprevenue. SALT aligns itself with the “hodl” ethos of the cryptocommunity and will SALT is committed to keeping any and all personalinformation collected from the individuals that visit our website andmake use of our platform accurate, confidential, secure and private.SALT is however, required to verify the identity of Members who applyfor financial products through the platform.

8. Sale Mechanics

SALT Memberships will initially be distributed in the form of adiscounted sale. The purpose of the discounted membership structure isto attract Members early on who can provide feedback on our prototype aswe further improved our product. The participation and feedback from theSALT borrow against the company's balance sheet. This is designed toemphasize SALT's business model.

Management intends to use debt to fund further development of theplatform. Future expenses may include security and financial audit fees,legal, regulatory and other consultancy fees, retention of talent,acquisitions, future patent registration, systems licensing, andmarketing fees. SALT Lending intends to have its financial positionreviewed by a top tier accounting firm on a quarterly basis. Externaland internal software security audits are also an ongoing part of SALT'sbusiness model and have been performed by Spirent Communications Inc.The lending and securities industries are highly regulated throughoutthe world and the business in which SALT Lending operates is subject tocomplex rules and extensive regulations. Parts of the business aresubject to licensing and examination by various regional, federal, stateand local government authorities. The ability to serve a globalMembership base is key to SALT Lending's business model. As a result, aconsiderable budget will continue to be allocated towards theon-boarding of new jurisdictions. This process entails meeting legal andlicensing requirements to ensure regulatory compliance across continentsand international borders. This also often entails establishing regionaloffices, legal counsel and several service providers.

Budgeted Expenses

10. Membership Supply

A total fixed supply of 120,000,000 (one hundred and twenty million)SALT Memberships will exist, SALT Memberships are sold in wholeintegers. The smallest SALT unit is one hundred millionth.

11. The SALT Financial Inclusion Initiative

We intend to set aside two percent of the total sale proceeds for theSALT Financial Inclusion Initiative, which seeks to provide blockchainbacked lines of credit to anyone who is currently unbanked and/or isunable to get credit as a result of social exclusion.

Loans will be issued to qualifying applicants and collateralized withbitcoin from sale proceeds. Secure accounts will be established forindividuals and an education on blockchain-backed loans will be madeavailable to help recipients use credit the right way, creating “gooddebt”.

12. Regulation

with a fractional supply in circulation representing only those thathave not been redeemed and are now held for sale on the platform.

Expected Allocation Memberships Percentage Discounted Sales 54,500,000 45.42% Platform Development 17,550,000  14.63% Employee Discount2,450,000  2.04% Retail Sales 45,500,000  37.92% Total 120,000,000100.00%

Some elements of SALT Lending's businesses are subject to state andfederal regulation within the United States and to foreign laws andregulations. Loans arranged through the SALT platform are originated byan SEC registered investment advisor or other on boarded registeredbanking entities.

SALT Lending Holdings, Inc., and the loans originated through the SALTPlatform, must comply with applicable state and federal lending andusury laws, such as: the federal Consumer Credit Protection Act, theTruth-in-Lending Act, the Equal Credit Opportunity Act, the Fair DebtCollection Practices Act, the Dodd-Frank Wall Street Reform and ConsumerProtection Act, the Service members Civil Relief Act, the MilitaryLending Act, the Bank Secrecy Act, the USA Patriot Act, the ElectronicFund Transfer Act, the Electronic Signatures in Global and NationalCommerce Act (ESIGN) and other federal and state laws governing privacy,data security and prohibiting unfair or deceptive business practices.

As non-bank entities, SALT Lending Holdings, Inc. and its affiliate,SALT Platform, LLC, have developed extensive best practice policies andprocedures intended to ensure legal and regulatory compliance.

The SALT wallet will be built into the SALT dashboard. The wallet willgive Member's the ability to upgrade their Membership, send additionalSALT to the public ETH address currently associated with a Member'saccount, or choose a different public ETH address in which a Memberwould like to store and secure their SALT. Direct hardware walletintegration will be available for added security.

We estimate that Member wallets will be available 15 days after theindependent review of Membership transactions. The internal review isestimated to require one to three weeks from the close of the discountedsale. For the sake of speed, we will allow access to wallets once themembers transactions have been reviewed. Access to the wallet will varybased upon when a member's transactions have been reviewed.

SALT Lending Holdings, Inc. and its affiliate, SALT Platform, LLC, maybe subject to examination, supervision and other regulatory enforcementactions taken by the state agencies responsible for monitoring consumercredit, trade, and commerce; and federal agencies, such as the ConsumerFinancial Protection Bureau and the Federal Trade Commission, thatadminister the federal consumer protection laws, trade, and commerce inthe United States.

13. Brand & Values

SALT Lending's mission is to increase the productivity of digitalassets. This will be accomplished by adhering to the core values below:

Security: SALT Lending puts security and privacy first—our protocols andpractices are designed to keep user information and assets safe andprivate.

Innovation: SALT seeks to continuously innovate, creating new paradigmsfor managing the risk in realizing the value of digital assets.

Premium Service: SALT delivers a high quality of service and anexceptional experience to empower the end-user.

Legal & Regulatory Compliance: SALT is committed to maintainingcompliance with laws, regulation, and licensing with governing bodies toachieve sustainable growth.

Trust: We earn trust by acting with the highest standards of integrity,honesty, and accountability.

The SALT Brand

The SALT name originated from the historical record of when salt becamemore than a commodity, as it gained use as a store of value. Used as amedium of exchange for food, clothing, and other general provisions,salt broke the mold of what a commodity could be. With the invention ofblockchain technology the boundaries are once again being pushed. We areforced to rethink what defines an asset or currency as well as the waysin which they can be recorded and transacted. SALT is also an acronymfor Secured Automated Lending Technology, the name given to ourprogrammed smart loan contract. The efficiencies and security providedby our technology is SALT's competitive edge.

Just like its namesake, SALT intends to be a household name, a pillar inthe financial market, and a brand that breaks the mold on how securedlending is conducted.

Benchmarks

14. Disclaimer

This material is provided by Salt Technology, Ltd. (“Salt”, the“Company”), for informational purposes only, and is not an offer or asolicitation to buy or sell any securities or other financialinstruments. The SALT Membership is a consumptive use product permittingaccess to the services provided by the SALT Lending Platform, asdetailed above. Memberships are not intended for speculation and affordthe holder no rights in, or claims to, any of the assets of SALT or toin any way share in any profits that SALT may achieve. Interestedparties acknowledge agreeing to the Consent to Use Electronic Records,Privacy Policy, Membership Agreement and Terms and Conditions. Thisdocument is subject to change and must be accompanied by the previouslyagreed to documents, which remains in effect regardless of purchasedecisions.

This paper describes the current vision for the SALT Lending Platform.While we intend to attempt to realize this vision, please recognize thatit is dependent on quite a number of factors and subject to quite anumber of risks. It is entirely possible that the SALT Lending Platformwill never be implemented or adopted, or that only a portion of ourvision will be realized. We do not guarantee, represent or warrant anyof the statements in this paper, because they are based on our currentbeliefs, expectations and assumptions, about which there can be noassurance due to various anticipated and unanticipated events that mayoccur.

Please know that we plan to work hard in seeking to achieve the visionlaid out in this paper, but that you cannot rely on any of it comingtrue. Blockchain, cryptocurrencies and other aspects of our technologyand these markets are in their infancy and will be subject to manychallenges, competition and a changing environment.

We will try to update our community as things grow and change, butundertake no obligation to do so. Interested parties acknowledge thatthe SALT Lending Platform, as described herein, may never in factoperate as intended. A SALT Membership is intended solely as a mechanismfor accessing information and using the services offered through theSALT Lending Platform. As such, the SALT Membership may have a value ofzero.

SALT Memberships are functional utility smart contracts within the SALTLending Platform. SALT Memberships are not for speculative investment.No promises of future performance or value are or will be made withrespect to SALT Memberships, including no promise of inherent value, nopromise of continuing payments, and no guarantee that SALT Membershipswill hold any particular value. SALT Memberships are not participationin the Company and SALT Memberships hold no rights in said company.

SALT Memberships are sold as a functional good and all proceeds receivedby Company may be spent freely by Company absent any conditions.Membership to the SALT Lending Platform is intended for experts indealing with cryptographic and blockchain-based software systems.

For more information visit SaltLending.com, or emailSupport@SaltLending.com. 2017 © SALT Technology, Ltd.

The SALT Hardware Wallet by Keep Key

Padabla

Padabla is an exchange platform that works on several currencies. IFUser opens a Celeste account, THEN ask user to open an account inTauntine (to manage Joux). This way, Joux earned in Celeste can be usedin Vedi, 360Box, Purchase, Menu, Lekk, Katana, waevee and vice versa.Here the Joux earned in applications can be converted to fiat currency,cryptocurrency, gold or silver.

Through Padabla, User will be able to hold Joux in the program, and willalso be able to store it (for later use).

Padabla is tied to Savvanna, a team and task management software deeplyembedded in the backend of Celeste, that allows Celeste to hire andmanage teams, and to pay those teams and staff members with Joux.

Later on in the future, it will also link into the media company, thedeveloper company and the design company, allowing user to spend Joux indevelopment, marketing and branding.

(Whitepaper for Inspiration)

CRPT Token confers no other rights in any form, including but notlimited to any ownership, distribution (including but not limited toprofit), redemption, liquidation, proprietary (including all forms ofintellectual property), or other financial or legal rights, other thanthose specifically described in the White Paper.

Certain statements, estimates and financial information contained inthis White Paper constitute forward-looking statements or information.Such forward-looking statements or information involve known and unknownrisks and uncertainties, which may cause actual events or results todiffer materially from the estimates or the results implied or expressedin such forward-looking statements. White Paper can be modified toprovide more detailed information. This English language White Paper isthe primary official source of information about the CRPT Token. Theinformation contained herein may from time to time be translated intoother languages or used in the course of written or verbalcommunications with existing and prospective customers, partners etc. Inthe course of such translation or communication some of the informationcontained herein may be lost, corrupted, or misrepresented. The accuracyof such alternative communications cannot be guaranteed. In the event ofany conflicts or inconsistencies between such translations andcommunications and this official English language White Paper, theprovisions of this English language original document shall prevail.

Crypterium Whitepaper Version 1.0 L 31.10.2017

1 Crypterium Executive Summary

1.1 The Future of Digital Banking and Cryptocurrencies

Over the past decade there has been an explosion in the demand forcashless and digital payments. Global transaction volumes grew by 11.2%from 2014 to 2015 to reach 433 billion, an increase partially fueled byEmerging Asial. In the past 24 months this growth has been enhanced bythe introduction of mobile contactless payment solutions such as ApplePay, Google Pay, Alipay and a whole host of other innovative solutions.Between 2015-2020, mobile proximity payment volume (such as Near FieldCommunication (NFC) and QR codes) is expected to rise by a compoundannual growth rate (CAGR) of 80 percent, which would bring mobileproximity payments volume over US$4 trillion by 20202. Similarly, thecryptoeconomy and cryptocurrencies in particular are growing at aphenomenal rate. It is estimated that by 2020 the cryptoeconomy willexceed three trillion dollars3 and that by 2022 it could be equal to 10%of world GDP4. Only time will tell whether these predictions arecorrect, but what is certain is that cryptocurrencies have passed theirpoint of no return. They are here to stay, and their importance willonly increase.

On the other hand, universal transaction processing for cryptocurrencyagainst fiat based goods is practically non-existent. This is anunsatisfied demand across a cryptocurrency capitalization that hasalready surpassed US$150 billion5.

Crypterium solves this problem with the commercial launch of its globalbanking transaction processing platform dubbed ‘Cryptobank 2.0’. 1.2What Is Crypterium Providing cryptocurrencies to mainstream everydayusers, will require dedicated cryptobanking services. Only once a personis able to use cryptocurrency in the same way that they use any othercurrency, will all of the benefits of cryptocurrency, such as lowertransaction costs, speed of payment, removal of national boundaries andso on, become real. There are already 3 million daily users ofcryptocurrencies, a number that is expected to exceed 200 million by20256. The demand for cryptocurrencies exists now and will grow at anannual CAGR of ˜70% for the foreseeable future.

The potential to satisfy this demand is perhaps the most excitingbanking development of the past 100 years and the prize for those whoare successful is a place on the global banking landscape at a rate ofgrowth and a worldwide presence that can never be matched by anytraditional banking development plan.

The Crypterium Cryptobank will be a first step in satisfying thisdemand. It will be made available for download via the IOS or androidmarketplace and is planning to be ready-to-use on mobile devicesimmediately. Unlike conventional mobile banks that take weeks to processand issue cards, the Crypterium Cryptobank provides an instantprocessing engine for both fiat and crypto based currency transactionswhile enabling inter-changeability between the two. With Crypterium'sdigital bank customers will finally be able to use cryptocurrencies topay for fiat based goods without transaction

1 Cap Gemini World Payments Report 2017

2 IDC Financial Insights' 2014 Consumer Payments Survey

3 Insert footnote

4 Deloitte estimations

5 Coinmarketcap

6 Estimations based on current CAGR (Data from Global CryptocurrencyBenchmarking Study, Dr Garrick Hileman & Michel Rauchs)

5

Crypterium Whitepaper Version 1.0 L 31.10.2017

limits and with low commission on any of the world's existing 42 millionpayment terminals and many internet stores and payment points.Crypterium's technology platform is developing to be based on algorithmsthat allow for the most efficient exchange rates matching across naturalpeer-to-peer flow as well as third party Crypto-exchanges. This isplanned to be quickly followed by a range of complimentary bankingservices from simple Peer to Peer payments to Cryptocurrency backedlending.

Crypterium aims to meet the banking needs of the Cryptocurrency Era. 1.3ICO Overview

Over the past 5 years, the team at Crypterium has been building theplatform on which its cryptobanking services will be launched. The nextstage in our development will be the release of a cryptobanking paymentplatform that will in turn will its own cryptocurrency—CRPT, to feed thetransactional process. This platform will be ready for the release atthe end of Q4 2017—early Q1 2018, and we aimed on developing it infuture. This Whitepaper highlights the key stages and features ofCrypterium payment solution and the future trajectories in which ourproducts will be developed.

In advance of their use within the Crypterium cryptocurrency bank,Crypterium is offering prepayment of the CRPT token. Crypterium allowfor pre-payment up to 210 000 000 CRPT tokens at the initial marketvalue of 0.0001 Bitcoin per CRPT.

Further details of the ICO and the potential benefits of CRPT ownershipare provided in this Whitepaper. The binding terms and provision of CRPTToken Sale will be outlined in the Terms & Conditions provided athttps://crypterium.io/ (the “Website”). Start Date

Duration of Token Sale

Price of CRPT token

Option for early termination

Technical limit to the number of tokens

Adjustable distribution

Further token issues

Secured methods of token purchase

Mincap

Token distribution supported Token activation date

31ST October 2017, 10:00 AM (UTC-4) 75 days, until 12 January 23:59:59(UTC-4) 0.0001 BTC

Yes, upon reaching $47 million USD (hardcap)

300,000,000 (three hundred million)

Unsold and unallocated tokens will be destroyed

No, a single token issue within the ICO

Bitcoin (BTC), Ethereum (ETH), fiat payments and others

$3 million USD, all funds will be returned No later than 25th January23:59:59 (UTC-4) 25th January (more details at 6.3) 6

CRYPTERIUM WHITEPAPER VERSION 1.0 L 31.10.2017 Extra bonuses allocationDay 1-7: Pre-Sale Bonus (31st October-6th November) Allowance+33%tokens+26% tokens From

10 000 CRPT+23% tokens From

3 000 CRPT+20% tokens From 1 CRPT

24/11-27/11 25-28 days+3% tokens

Min. purchase

From

30 000 CRPT

Day 8-28: 1st Participant Bonus (7th November-27th November)

Dates Period Allowance

07/11-13/11 8-14 days+15% tokens

14/11-18/11 15-19 days+10% tokens

19/11-23/11 20-24 days+6% tokens

Minimum purchase amount—1 CRPT

7

Number of Worldwide Non-Cash Transactions (Billions) Forecast ofConsumer Mobile Payments 2014 to 2020, Billion USD Cap Gemini WorldPayments Report 2017 IDC Financial Insights' 2014 Consumer PaymentsSurvey; IDC's New Media Market Model, 2015

Crypterium Whitepaper Version 1.0 L 31.10.2017

2 Introduction

2.1 A Brand New Cryptoeconomy

Global demand of cashless payments continues to rise at such a rate thatthe end of cash as the payment of choice is now a stark reality. Thenumber of worldwide cashless transactions was over 430 billion in 2015whilst the rise of mobile payments is expected to exceed $3.8 trillionby 20207.

As people change the way that they interact with money, we have alsoseen the introduction of a brand-new form of money, cryptocurrencies. Itis less than 10 years since the creation of the Bitcoin, the world'sfirst digital currency that in turn built a brand new financialecosystem called the blockchain. Today there are over 1,000 digitalcurrencies8, known as cryptocurrencies, and that number is growing everyday.

The advantages of cryptocurrencies over traditional fiat currencies arenumerous and impossible for fiat currencies to match. Today atransaction between two people in different countries can still takeseveral days and cost the parties a significant share of the moneytransferred (the average cross border transaction fee is 7.45%9) as eachparty in the chain, of which there are many, requires a small margin fortheir efforts. This can now be done in seconds using cryptocurrenciesvia the blockchain for practically zero cost and more securely than everbefore. But for many people, even those with a strong interest in newtechnology and better ways of doing everyday actions, cryptocurrenciesare still perceived as an investment instrument. The single mostimportant step in moving benefits from the conceptual and into thepractical mainstream is to enable people to use cryptocurrencies in thesame way as they can any other currency, and that means

7 IDC Financial Insights 2014 Consumers Payments Survey

8 The website CoinMarketCap lists no less than 1,037 different types ofcryptocurrencies, 626 of which have listed market caps of at least$100,000 (referenced August 2017)

9 The World Bank: Remittance Prices Worldwide. URL:https://remittanceprices.worldbank.org/sites/default/files/rpw reportmarch 2017.pdf (2017),

(Accessed May 11, 2017)

8

Crypterium Whitepaper Version 1.0 L 31.10.2017

enabling instant payments with their Cryptocurrency as if it were cashor money stored in their digital bank accounts.

Crypterium is building Cryptobank 2.0 for the Cryptocurrency era. Peoplewill be able to store, spend, exchange and later borrow practically anyCryptocurrency in the same way as they could any other currency, but ina quicker, cheaper and more secure environment than it is possible inany traditional bank or fiat currency. The Cryptobank will be thedecentralized core that interlocks the restricted financial world welive in today and a future Cryptoeconomy with limitless borderlessopportunities

Most of the technology for this financial revolution already exists:Apple Pay, Samsung Pay, Alipay; the world's biggest banks and paymentplatforms have already installed more than 42 million contactlesspayment terminals throughout the world, a number that is growingrapidly. Crypterium will take full advantage of this global contactlessphenomenon, but instead of using it for traditional payment cards usingfiat currencies, we will use it for cryptocurrencies through personalsmartphones. We can skip generations of dedicated development by some ofthe biggest companies in the world, and adapt that technology to theCryptocurrency Era within months, or years, but definitely, not decades.We anticipate that soon practically any cryptocurrency can beinstantaneously transferred into any local fiat currency anywhere in theworld where cashless payments through contactless payments terminals arepossible and in turn can be spent. This will be done quicker, cheaperand safer than any fiat currency bank has ever been able to achieve. Forthe retailer, they are none-the-wiser. As far as they are concerned,they were paid in their currency of choice. It is just a small step fromcashless Cryptocurrency payments to additional banking services, such ascross border transactions and eventually Cryptocurrency based loans.Crypterium is aimed on commence operations by delivering one of the bestCryptocurrency mobile banking payment application available today. Asadoption increases, additional services are intended to be added.

The team at Crypterium has many years of experience building fintech andmobile payment solutions including the building and launch of one ofEastern Europe's most important and award winning contactless paymentplatform's PayQR. Further details of the team are presented in Section 9of this Whitepaper.

9

Crypterium Whitepaper Version 1.0 L 31.10.2017

2.2 Comparing The World's Best Traditional Banks With A New BlockchainBank

With the advent of any new market changing technology, the old worldorder often struggles to adapt to the new world realities. It will be nodifferent for the current banking giants who even today cannot agreewhether or not cryptocurrencies are their future or a passing phase.

Whilst they decide, new dedicated blockchain based Cryptobanks will taketheir place in the Cryptoeconomy.

The following table provides just a few examples of the advantages of anew blockchain bank compared to any leading traditional bank.

LEADING TRADITIONAL BANK BLOCKCHAIN BANK Countries of Operation Limitedby Capital and Regulation Unlimited, There Are No Country BoundariesNumber of Clients Limited by Systems, Countries of Only technicallimitations Operations Etc. Scalability Slow and Expensive Fast andRelatively Cheap International Transfers Restricted, Slow and ExpensiveUnrestricted, Fast and Free Transfer Values Restricted Determined by TheIndividual Cost of Transactions Up To 5% As low as 0.5% Speed ofTransaction Potentially Several Days Minutes/Immediate Withdrawal ofFunds Potentially Several Days Minutes (depending on the amount) ControlCentralized Decentralized Control Over Funds The Bank The ClientSecurity Trust to The Bank Open Source Independently Verified LedgerIntegration of New Services Difficult and Slow Easy and Fast AndPartners Currency Conversion Up To 5% As low as 0%

It is Crypterium's strong belief that no single blockchain bank willdominate the new Cryptocurrency banking sector, but rather that anetwork of new innovative players will drive the market forward and thatwithin the next 10 years, roughly the same length of time that Bitcoinhas been in existence, the leading blockchain Cryptobanks will bechallenging the leading traditional banks for control over theCryptoeconomy. 10

Crypterium Whitepaper Version 1.0 L 31.10.2017 3 The Crypterium Team

Crypterium's management team is made up of highly experienced digitalpayment professionals from some of the most innovative FinTech sectorsin Europe, who have spent the better part of 10 years developing digitalpayment and banking solutions. This team is supported by experiencedfinancial professionals and experienced C-level executives who havedeveloped worldwide.

When combined, the team has attracted more than $50 m of investment intofintech projects they have been responsible for creating and developing,including PayQR (Russia's leading independent contactless paymentplatform—see further comment below), Workle (a digital sales platformthat has over 1.5 m independent users selling everything from creditcards to security alarms) and Bonus Club (a digital loyalty program thatis integrated inside leading publishers' web sites).

In 2013, two of the founding partners of Crypterium (Vladimir Gorbunovand Gleb Markov, see below) launched PayQR, a Cypriot based company, itsgoal being the establishment of a contactless payment platform thatworks with any smartphone and which does not rely on the currentinternational payment systems or mobile phone manufacturers such asApplePay. Working with QR codes, the company moved to commercialoperations in 2015, and quickly became a leader in the Appstore rankingsfor Google Play, was named as one of the top 100 Russian start-ups oneof the top 50 start-ups with international potential, was awarded thetop prizes for its antivirus solutions at the Emerging ChallengesCompetition and best innovation of the year (2016) at the safety leadersawards in the Financial services category. Further prestigious awardsand recognition continued into 2017 including Russia's Ministry ofCommunications selecting PayQR to showcase at the world Mobile Congressin China. Today, users of the platform include many European banks andtechnology leaders such as Alipay (for Russia).

3.1 Our story:

2013 Contactless Payment Technologies

First company in Eastern Europe to develop mobile payments solutionsbased on QR-code scanning. Raised more than $1 m in investments duringround A.

2015 Universal tool for daily payments

More than 300 integrations with the most popular e-commerce retailservices delivering universal payment application for most common dailyneeds. Successfully raised $7 m during round B.

2017 Inter-banking direct payment protocol

Creation of a Direct debit protocol that is key to ensuring paymentprocesses can be applied with virtually zero fees, enabling users tofocus on their payment experience and rewards.

3.2 Selected team members: Steven Polyak

Managing Director, Co-founder

Global emerging markets investment banker, Managing Director for AlorInvest. More than 10 years of experience in capital markets.

Masters Degree in Economics and a Bachelors Degree in internationalRelations from State University of New York at Buffalo

Experienced CEO and international financial services strategist havingcreated and managed companies throughout the world, includingRenaissance Insurance Group Russia, a company with over 3,000 employeesand almost $1 bn in annual insurance premium. Wharton Business School,CEDEP, bachelor of law

Certified fintech expert with 7 years of successful work in theindustry. Experience in payment laws and regulations in the mostsignificant jurisdictions in the world, passing certification forcompliance with the international security standard in the PCI DSSprocessing of payment data. Internet entrepreneur with extensivemanagement experience for more than 10 years, founded 5 companies with atotal capitalization of over $150 millions, including Workle and PayQR,included in the rating “30 under 30” according to RBTHV

Crypterium Whitepaper Version 1.0 L 31.10.2017

linkedin.com/in/steven-polyak-4443872

Austin Kimm

IR Director, Co-founder

linkedin.com/in/austin-kimm-486b5a22

Gleb Markov

COO, Co-founder

linkedin.com/in/gdmarkov

Vladimir Gorbunov

CCO, Co-founder

linkedin.com/in/gorbunov-v

Pavel Rasputin

CMO

linkedin.com/in/pavelrasputin/

Professional with more than 10 years of experience in marketing—from B2Bfor one of the biggest Russian software developing companies SKB Konturto international B2C in Aviasales and Jetradar.com 12

Crypterium Whitepaper Version 1.0 L 31.10.2017

Dmitriy Fomin

CTO, Head of Security & QA

linkedin.com/in/dmitriy-fomin-95238446/

3.3 Advisors

Keith Teare

Executive Chair at Accelerated Digital Ventureshttps://www.linkedin.com/in/kteare/

Roger Crook

CEO of Capital Springboard

https://www.linkedin.com/in/rogercrook/

Elie Galem

CIO at Eastmore Group

https://www.linkedin.com/in/elie-galam-85414b3

Lead developer of payment and processing structure of PayQR(multichannel settlements, decentralized processing and serverinfrastructure, high load immediate settlements) Blockchain & smartcontracts developer, Fintech experienced

Leading figure past and present in many important companies includingArchimedes Labs, Minds and Machines Inc, MedCo, EasyNet and RealNames toname just a small few, and was one of the co-founders of Techcrunch

Capital Springboard—Singapore's leading peer-to-peer invoice financingplatform for SMEs. Former Global CEO of DHL Global Forwarding 25 yearsof international leadership and operational experience

Mathematician and quantitative hedge fund CIO. Advisor to tier oneprojects bringing Blockchain, ICO, Digital Assets & Cryptocurrencies toFinancial ecosystem, including Bancor, Legolas Exchange, and Gimli 13

Katrina Arden

Founder Blockchain Law Grouphttps://www.linkedin.com/in/katrina-arden-70260426/

Fabio Tamburrano Board Member Coeclerici Spa

https://www.linkedin.com/in/fabio-tamburrano-45b8a216

Andras Kristof

CTO at Yojee, CEO Fembusa

linkedin.com/in/dmitriy-fomin-95238446/

Mike Raitsyn

Founder of ICObox

https://www.linkedin.com/in/mike-raitsyn-05b5b9b4

Katrina Arden is a blockchain attorney licensed in the State ofCalifornia, the United States. She is involved in the blockchaincommunity since 2016 and consulted on multiple token sale projects(Cryptonomos, Giga Watt project, ICOBox, and others).

Katrina is a founder of Blockchain Law Group, which is consulting in thefield of blockchain technology, issuance of product and security tokens,and cryptocurrency matters

Global mining company with HQ in Milan, with a strong track record ofcorporate finance and investment management having learned his trade atcompanies such as Moody's, Deutsche Bank (VP structured products) andmore recently in Russia as a board member of Minmet Financing (Swisstrading company) and Investment Director at Svyaznoy (one of Russia'slargest mobile phone providers).

Fembusa Terminals Pte Ltd x—company made headlines when they unveiledAsia's first Bitcoin

ATM in Singapore, the Tembusu Prime Bitcoin ATM, and founder and CTO ofmany groundbreaking companies in Asia.

Experienced strategic consultant in ICO sphere.

Crypterium Whitepaper Version 1.0 L 31.10.2017

14

Crypterium Whitepaper Version 1.0 L 31.10.2017

4 Mobile Cryptobank

4.1 Mobile Contactless Payments

Physical bank branches, plastic payments cards, your personalneighbourhood banker, are all things of the past. Now everything isdigital, mobile and contactless. Crypterium is building a new digitalsolution to Cryptocurrency era, that does mostly the same things as thecurrent mobile bank providers, but faster, cheaper, safer usingcryptocurrency on the decentralised blockchain.

As soon as a customer downloads the Crypterium mobile banking Appcustomers will be able to start to make transactions in current VISA,Mastercard or UnionPay infrastructure practically instantly. Gone arethe days when you need to apply for a debit card and wait weeks for itto be delivered. Customers will be able to instantly pay in certainmajor cryptocurrency (at least BTC and ETH) or in ERC20 standard tokensfor any product or services at any POS terminals (there are already over42 million installed throughout the world) that are fitted with NFC(near field communication) via the Crypterium mobile banking App.

Crypterium uses NFC HCE (host card emulation) protocols to tokenise thedata on the virtual payment card and in turn the POS terminal reads theconnections as if it were a standard plastic card. Practically any NFCpayment service, such as Apple Pay, Samsung Pay, Google Pay and a hostof other providers, can now be used to pay with cryptocurrencies and asfar as the retailer or online store is concerned, they are paid in thecurrency of their payment order. This capability possibly extends to ATMcash withdrawals and most other standard banking activities. Today it ispractically impossible to pay for your daily coffee, the morningnewspaper, or your utility bill with cryptocurrency. Of course, acryptocurrency owner could make an exchange of cryptocurrency on one ofthe exchanges, wait for confirmation that it is completed, then wait forthe transfer of funds to their nominated account and so on. But who inall reality would do that to buy a coffee? With Crypterium's mobilebanking app that changes instantly. The Crypterium mobile banking appdoes all of that for the customer. From any cryptocurrency that arepreselected by the user in Crypterium App, perhaps in differentpercentages depending on their current trading value, Crypterium doesall the communication and ultimately conversion to and payment in fiatwithout the user having to do anything other than bring up theirsmartphone to the NFC terminal and press go. Only the exact number ofcryptocurrency in the order and ratio prescribed are exchanged to meetthe payment needs.

15

Crypterium Whitepaper Version 1.0 L 31.10.2017 4.2 Crypterium

Cryptobank Functionality

Software for IOS, Android or Windows Phone smartphones or tablets with“standard everyday services”, providing opportunity to use (get andtransfer certain cryptocurrencies, including BTC and ETH), and conductsettlements related to fiat currencies. Examples of such services are:

-   -   Transactions in current infrastructure of trade and services        outlets all over the world via international payment system        (VISA, Mastercard for example)    -   Transactions in infrastructure of trade and services outlets        connected to Crypterium or being Crypterium partners'        infrastructure    -   Replenishment of personal card or bank account    -   International transfers to cryptocurrency accounts or bank        accounts, including bank cards,

without restrictions (other than those applied for anti-money-launderingpurposes)

-   -   Special offers for Crypterium's users in Crypterium partner        shops

This type of functionality is planned to be available for use inDecember 2017-January 2018

16

Crypterium Whitepaper Version 1.0 L 31.10.2017 5 Crypterium Token

CRPT

5.1 Overview

Crypterium token CRPT—is the core of all transactions made in Crypteriumbanking platform. No payment can be conducted without CRPT, its maingoal, regulated by smart-contract, is to stimulate tokenholders to useCrypterium in their daily life, and to attract new users to Crypterium.The only issue of CRPT tokens will be during the ICO, which in fact isthe pre-sale of Crypterium services usage opportunity. Crypterium infuture is planning to list its tokens on cryptocurrency exchanges toenlarge userbase and fulfill users' expectations to provide the mostcomprehensive services.

5.2 Decentralised Fuel to Power the Engine

Only CRPT tokenholders are able to use the Crypterium cryptobankplatform. Every time a person makes a payment, a fee equal to 0.5% ofthe value of the transaction in CRPT is taken from the CRPT tokenholder's account and is burnt as fuel for the transaction. Ownership ofCRPT creates a reserve that can be used as the fuel for futuretransactions. Thanks to Crypterium's intelligent proprietary technology,this 0.5% is 100% transparent to the user, carried out immediately, atcurrent exchange rate available. In fact, Crypterium, which is based onrobotic algorithms that automatically search for the optimal rate for agiven transaction at any given time on all exchanges with whichCrypterium has integrated, and the instant formation of a correspondinglot for the purchase or sale of cryptocurrency on the selected currencyexchange, will ensure that the customer gets the best conversion ratepossible for the whole transaction which will more than likelycompensate for the small 0.5% transaction charge that is applied at thetime of purchase.

Crypterium is naturally aware of services which offer supposedly 0%commission transaction, but this is simply hidden in a wider bid offerspread (it can be as high as 10%) and ultimately the customer willreceive a higher real cost than that which is applied by Crypterium.Crypterium is committed to 100% transparency with the customer and inthe same way that customers are not fooled by the zero percentcommission deals in fiat currency conversion, they will not be fooled bysuch deals in crypto conversion.

Example:

Bill, who is a CRPT token owner, wants to purchase a cup of coffee costs$10 using his Bitcoins stored inside his Crypterium Wallet. At the timeof the transaction, 1 Bitcoin had a best market value of $5,000 and 1CRPT had a best market value of $4. When Bill makes his payment, by justtapping his smartphone to NFC terminal, he will be charged an additional0.5% in CRPT. His total is now $10.05 which in turn reduces his Bitcoinsby 0.002 BTC ($ 10/$ 5000) and reduces his CRPT by 0.0125 ($ 0.05/$4).17

CRYPTERIUM WHITEPAPER VERSION 1.0 L 31.10.2017 Utility comparison topurchase a cup of coffee: Without Crypterium

To purchase a cup of coffee in a regular coffee shop usingcryptocurrencies, users have to top up the balance on the exchange (avg.20 min. for BTC), exchange their currency, and wait up to three days totop up their fiat accounts. Only then can a user purchase a cup ofcoffee. With Crypterium technologies

Users can make an immediate payment in the preferred cryptocurrency intheir Crypterium wallet. However, to conduct the settlement, CRPT tokensshould be used. In the event the user has no tokens, he will have tofind a token holder that transfers CRPT tokens With CRPT tokens

Users just tap the standard NFC terminal with their smartphones. A smallof 0.5% CRPT transaction fee is charged and burned. Transaction is done.5.3 Permanent Loyalty Reward

Today all merchants are charged for acquiring services, whether this isVisa, MasterCard, American Express etc., measured as a percentage of thepayment they receive. Some of these fees can be as high as 5% to 6%.With Crypterium ecosystem, merchants will pay back 0.5%-1% from theirturnover, 0.15% of this turnover will go to the Monthly Loyalty Programto thank purchasers for making transactions. The higher volume oftransactions a purchaser makes, the higher loyalty rewards he or shewill be given.

We want to reward loyalty because it lowers our marketing expenses. Wedivide our user base into four categories depending on their willingnessto make transactions via Crypterium. The more tokens users acquireduring the month, the more transactions they are expected to make in thefuture (tokens are necessary to fuel transactions). But also, users'monthly activity on Crypterium predominantly determines their loyaltyrewards. This can be compared in many ways to the mechanics of currentrewards programs like Air Miles.

As previously noted, in order to use the Crypterium platform, the personmust own/spend CRPT to complete a transaction. The great the CRPTownership, the greater the prefunding of future transactions. Therefore,Crypterium recognizes 4 groups of loyalty members:

CRPT Tokens owned (continuously during the month)10% of the MonthlyLoyalty Program available to each loyalty group Bronze Silver

<1 1 to 8,000

5% 10%

Gold

8,000 to 25,000

35%

Platinum

25,000+

50%

Individuals' rewards under the Monthly Loyalty Program (MLP) arecalculated as a proportion of the volume of their transactions withothers in their particular loyalty group.

10 Crypterium reserves the right to change the category criteria in linewith developing company performance. 18

CRYPTERIUM WHITEPAPER VERSION 1.0 L 31.10.2017 Example:

Merchants paid back $240 million in a given month. Applying a rate of0.15%, the total Loyalty Program would have $240*0.15%=$360,000. This isin turn allocated to the various loyalty groups as follows: BronzeSilver

Share of MLP distributed to 5% 10% members of each loyalty group CashEquivalent for Example $18,000 $36,000 Gold Platinum

35% 50% $126,000 $180,000

Bill is the owner of 30,000 CRPT and is therefore a member of thePlatinum Loyalty Group. The total value of transactions during the monthby all members of the Platinum Loyalty Group was $640,000, of which$8,000 was made by Bill. Bill in turn is therefore entitled to his shareof the total value of transactions in his Loyalty Group$8,000/$640,000=1.25%. Applied to the total value of the MLP availablefor Platinum Loyalty members, Bill will be entitled to1.25%*$180,000=$2,250. The reward will be paid by Crypterium is CRPTtokens or in cryptocurrency at the company's own discretion. In this wayour users are motivated not just by the quality of the Cryptobankingservices provided, but also by the rewards for using those services andin turn, the enhanced rewards for prepayment of the future transactionfees through the ownership of CRPT. The higher the activity, the greaterthe ownership of CRPT tokens, the greater the reward. 5.4 AdditionalToken-holder Benefits

-   -   Priority service for all Crypterium applications and support,        including early roll-out for new functionality    -   Crypterium is planning to apply a wide range of anti-fraud        measures which in turn should place limits on the number of        actions users can make in formative period of the company's        development. These limits will apply to those users that hold        10,000 or more tokens.

Period of continuous ownership of 10,000 or more CRPT

# of payments per day/per month

Value of payments per day/per month ($m)

# of transfers per day/per month

Value of transfers per day/per month ($m)

# of cash withdrawals per day/per month

Value of cash withdrawals per day/per month ($m) <6 months

o/10,000 0.25/1.0 50/1,000 0.15/0.75 10/300 0.1/0.5 6 months to 18months 00/00

O/O 150/4,000 1.0/3.0 20/500 0.75/2.0>18 months

0/0 0/0 0/0 0/0 0/0 0/0

Note that for the protection of users, individual users will be able toset their own limits which are lower than those noted above. Inaddition, inbound operations (updating cryptocurrency purses, the flowof funds from bank cards, cash deposits at ATMs and such like) are neverlimited.

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Crypterium Whitepaper Version 1.0 L 31.10.2017

-   -   Whilst many core functions of Crypterium will be free to use for        all members, future additional services may incur a fee for use,        for example concierge services. Upon launch, token-holders can        expect to receive a discount of up to 75% from standard fees        (the exact benefits will depend on the service)    -   Those token-holders that are also merchants using the Crypterium        payment platform for acquiring will be entitled to fee discounts        of up to 50% from standard fees (exact details will depend of        the date of launch of the acquiring solutions which as per the        road map will come after the crypto payments platform)    -   As the company develops, additional token-holder product        benefits are expected

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Crypterium Whitepaper Version 1.0 L 31.10.2017

6 Crypterium ICO Token Sale Overview

6.1 Purpose of the ICO

Crypterium is offering to potential users of its Cryptobank platform toright to pre-purchase its own CRPT tokens through an ICO event thatcommences on the 31st October 2017. The CRPT token is based on thedecentralised Ethereum market standard smart contract ERC20 token.Formed within the blockchain and subject to automatic execution upon theoccurrence of pre-defined criteria and events and subject to certainconditions, CRPT tokens are valid indefinitely and are the property oftheir respective holders.

Crypterium is registered under the laws of the European Union, with itshead office located in Tallinn, Estonia. It is subject to a market bestpractice audit in accordance with European regulations thereby ensuringtotal transparency and absolute accountability of all Crypteriumactivities including the publishing of full company statements.

Estonia has been chosen for its favourable climate of digital innovationincluding e-Residency. Estonia was ranked first on Bitcoin.com in itsassessment of countries that support cryptocurrency development,typified by Estonia being the first country to have a Bitcoin-ATM. CRPTtokens bestow on its holder's special product benefits includingincreased rewards depending on user activity. CRPT tokens are notstocks, securities or their equivalent and therefore do not create theright of ownership or disposal of Crypterium or its assets. CRPTtoken-holders do not exert any influence over the decision making of thecompany or its activities.

CRPT tokens will be distributed in direct proportion to the amount paidby the participants during the ICO in accordance with the Terms andConditions.

All organization and implementation processes connected a successfulCrypterium ICO have been prepared in accordance with industry bestpractices, supported and audited by ICObox. Additionally, Crypterium hasemployed the services of an escrow account Blockchain Law Group therebyapplying an additional level of security and providing furtherconfidence for contributors that the distribution of tokens will be inaccordance with Crypterium's smart contract conditions. The fundsreceived as a pre-payment for service fees through the use of CRPTtokens will remain in escrow until the distribution of CRPT tokens totokenholders. 21

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6.2 Fixed Token Value

Upon launch, a single CRPT token is valued at 0.0001 BTC (due to the USDequivalent value of a single Bitcoin this is a more convenientmeasurement of value). For equivalent prices in other cryptocurrencies,the following exchanges will be used; Kraken, Bitstamp, Bitfinex andPoloniex.

6.3 Distribution of Tokens Founders and Team 9% Reserved fund 15%Advisors 3% “Bounty” Campaign 3% Contributors 70%

-   -   70%: Total ICO distribution to the community    -   15%: Tokens allocated for marketing and loyalty purposes    -   9%: Reserved for the founders and management of the ICO    -   3%: Reserved for ICO partner advisers    -   3%: Reserved for marketing campaign team

15% of tokens allocated for marketing and loyalty purposes will begradually released to enlarge userbase and to fulfil Monthly LoyaltyProgram.

Crypterium is focused on delivering those products that support massscale adoption as quickly and efficiently as possible and therebysimultaneously delivering value to CRPT holders.

The final 15% of tokens will be distributed amongst the project team,advisors and the participants of ‘bounty’ campaign.

Crypterium ensures the existence of tokens in the ownership of peoplewho will purchase tokens no later than 25th January 2018 (23:59:00UTC-4), in case of providing by that people all the necessary accountdetails. Distribution of tokens can be conducted before 25th January,but tokens will be inactive for usage and transfers. All possiblefunctionality of tokens will be active on 25th January.

Purchase of tokens via wire transfers will be stopped in 10 days beforeexpected date of ICO completion. People, who intended to use thistransfer method should deposit all funds before that date or use othertransfer methods (BTC, ETH, LTC)

6.4 ‘Bounty’ Structure

Support is required for many marketing and expert discussion forums suchas bitcoin talk, the contribution of opinion leaders, banner ads andparticipation in selected publications that specialize in Cryptocurrencyand blockchain. The exact distribution of CRPT tokens for the marketingcampaign is managed by the ICO organizers and adjusted regularly, butunder no circumstances will it increase beyond 3% of the total issuedCRPT.

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Crypterium Whitepaper Version 1.0 L 31.10.2017 Crypterium FutureTrajectories

Crypterium is a part of the fast-growing ecosystem, which constantlydevelops innovative solutions for users of cryptocurrencies to maketheir adoption easier and more efficient.

The following products are now in the development and are intended to beavailable for the use of CRPT token holders in the future.

23

Crypterium Whitepaper Version 1.0 L 31.10.2017 1 Mobile Cryptobank 2.0

1.1 Cryptowallet

Crypto asset and currencies are contained in digital smart contractwallets. Using currently available smart contract wallet technology,there is no need for customers to move money out of their wallets andinto Crypterium, Crypterium will simply debit the appropriate amountfrom the wallets in the predefined manner as identified by the paymentprotocols, and displays the remaining balances to the customer withinthe Crypterium mobile banking App. In this way, the customer will beable to see all their Crypto assets in one place, whilst at the sametime being able to spend them in practically any order or mix of theirdesire, even if the assets are in different wallets, in the secureknowledge that Crypterium has no access to such assets unless the smartcontract triggering payment takes place. Maximum freedom with ultimatesecurity.

1.1.1 CrypteriumSX (Smart eXchange)

Crypterium's technology platform is based on algorithms that ensure themost efficient bid-offer matching across natural peer-to-peer flow aswell as third party crypto-exchanges. All historical transactions arestored in a dedicated data-warehouses that continuously analyses thedata to enhance risk management and identify predictive behaviours, andin turn enable Crypterium to optimize the cryptocurrency exchangeprocess and better educate the customer on possible payment strategies,for example, it may highlight different payment mixes depending on thecurrent cryptocurrencies valuations. In other words, everything possibleis done to ensure that the customer gets the best deal.

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Crypterium Whitepaper Version 1.0 L 31.10.2017

1.2 Crypterium Cryptobank Functionality Standard everyday services willinclude:

-   -   Buy and sell BTC, ETH, XRP, LTC, Dash, XEM, NEO, MIOTA, XMR and        many other cryptocurrencies and tokens    -   International transfers to any blockchain wallet's account,        including bank cards, without limits or restrictions (other than        those applied for anti-money-laundering purposes)    -   Conversion and exchange between Crypto assets    -   Direct payment for services such as telephone, utilities,        penalties, loans, taxes, internet, etc.    -   Automatic direct debit payments    -   Transaction history data (including sorting services such as        filters and payment categories)    -   Fiat currency transactions

Additional launch services will include:

-   -   Multi-currency transactions (write-off multiple currencies        simultaneously)    -   Photo-payments—simply take a photo of the invoice and send to        Crypterium and we'll do the

rest (this may incur additional charges)

-   -   QR payments for Crypterium infrastructure users

Following services is planning to be included:

-   -   Traditional banking services (following the acquisition of a        banking license) that will enable classical banking services to        co-exist with cryptocurrency services    -   Peer to peer crypto and fiat currency transfer    -   Interest earning crypto deposits    -   Banking statements    -   Salary accounts 25

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2 Cryptobank for Businesses

2.1 QR Code Payments

There are two equally important sides of the infrastructure required toensure the rapid adoption of cryptoeconomy. The ability to make paymentsand the ability to receive payments. The Crypterium Mobile Banking Appwill process the payments which in turn will utilize the vast resourcesof the world's biggest payment providers by using digital contactlesspayment technology through supporting POS terminals to receive payments.Nevertheless, there are still millions of businesses that for a widevariety of reasons are unable or unwilling to connect to this paymentnetwork. For example, you will not find many street traders in Delhithat have a contactless visa terminal.

The Crypterium team has more than 5 years of development in fintech,actively building alternative contactless payment solutions for businesscovering all areas of business life from key retail sectors such asrestaurants and bars, to street traders and the internet stores. Overthe past year alone, more than 350,000 payment transactions have beenmade through payment processing platforms, developed by our team. Thisknowledge and experience will be embedded into Crypterium enabling it toreach a much wider audience than is possible today.

The Crypterium Cryptobank for business will be a dedicated in-modulesolution for businesses that can be applied to all sectors. Functionsinclude:

-   -   Cryptocurrency exchange and settlements/acquiring in fiat or        cryptocurrency no matter how the payment was made    -   Customized loyalty and cashback programs    -   Universal web-office with:        -   Transaction history        -   Payment details managing        -   Filter by currencies, payment time, shopping methods etc.        -   New store connections        -   Crypterium's business banking solutions generates not only            the ability for merchants to accept cryptocurrencies, but            also:    -   Conversion between cryptocurrencies and fiat money    -   Increases the speed of payment, (compared to other than cash)    -   Reduced costs. On average payments through the Crypterium        infrastructure will be 4 to 5

times cheaper than the cost of card acquiring About 0.5%-1% depending onturnover

-   -   Flexibility with a wide range of payment solutions    -   Reliability, all solutions have been tested over years of        development and 2 years of usage

Crypterium has developed a universal solution that has the ability toreplace expensive and restricted POS contactless terminals, or simplyact as an alternative to those terminals when the merchant has no accessto them or would prefer an enhanced experience. To receivecryptopayments, the merchant has to simply install a special CrypteriumApp on their mobile device, such as a tablet, which in turn produces QRpayment codes containing all of the essential payment details. The

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Crypterium Whitepaper Version 1.0 L 31.10.2017

purchaser uses their Crypterium mobile banking solution to scan the QRcode and the payments are processed practically instantaneously.

This solution has become the overriding leader in many countries,especially China where such methods of payment have almost eliminatedthe competition. It is estimated that over 70% of payment points areequipped with QR payment solutions, which in turn support the mostpopular apps Alipay and WeChat. With the support of Crypterium, suchmass adoption could easily be extended to cryptocurrencies, for anymerchant, anywhere in the world. All they need is an internet connectionvia a mobile device.

2.2 Crypterium E-Commerce and Automated Services Solutions

Crypterium developed API enables any internet store to display a QRcode, which in turn can be read by the Crypterium mobile bankingcustomer to scan that code and make a payment using cryptocurrencies inthe same way as they could at any contactless payment point. Not onlydoes it enable the same benefits of the mobile banking app as notedpreviously, it also simplifies the checkout process by filling inessential payment information such as delivery address, contact phonenumber etc. when scanning the QR code. This is all done instantaneouslyat a cost for the merchant which is many times cheaper than they paytoday.

Such benefits are also being applied to offline contactless paymentpoints where there is no need for a human interaction, for example topay for a parking permit or paying for petrol without leaving the car.

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3 Crypterium Open Platform

Crypterium believes that the cryptocurrency era will require a muchwider development community than just a few leading cryptobanks. Forthis reason, Crypterium is providing an open platform that enablescompanies to build their own products using Crypterium API. Many of thefeatures of the mobile platform will be made available for developers touse inside their own payment applications and solutions.

Examples of products and services that can be created and providedthrough the Crypterium API include:

-   -   Cryptocurrency wallets    -   Cryptocurrency exchanges    -   Cryptosystems for payments on and off-line    -   Loyalty programs    -   Payments with the use of cryptocurrency and tokens    -   Information retrieval    -   Automated regular payments    -   Billing    -   Receive automatic notification of transactions

The following diagram shows the range of modules that will be availablefor developers.

Crypterium Whitepaper Version 1.0 L 31.10.2017

Please note that solutions described in this section are not guaranteedand may or may not be delivered in the future depending on the marketneeds, regulations, ability of the team to achieve best technicalperformance and other risks which may be known or unknown to the teamnow. The Crypterium Future Trajectories are all planned developments andare presented for informational purpose only to show what the team hadbeen working on and how the entire ecosystem may look like if developed.You should not rely on these solutions when making a purchase of CRPTtokens because these are planned to be bonus features rather than theessential functionality of the CRPT token. 29

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4 Crypterium Corporate Vision

4.1 Corporate Culture

Our corporate culture formed by the years of successful development andachievement of planned results is based on following principles. Notless than 50% of all available resources are distributed for scaling andincrease of userbase, this trajectory led us to success most of time. Nomore than 15% of resources is intended to be used to maintain currentoperational activities including wages of management. The rest part ofall available resources is aimed on research and development and searchfor new stack of technologies.

4.2 Product Development

Product development and further roll-out is naturally affected by ourcorporate vision. The following are considered to be our currentobjectives:

Crypterium Cryptocurrency Wallet with Fiat Settlements—we are planningto provide full stack of innovative technological solutions, includingProcessing Centre, Fiat-to-Crypto and vice versa instant exchanges, NFSpayments support (only for Android devices via card emulation),integrations with third-party Cryptocurrency payment infrastructure, P2Ptransfers in fiat and crypto currencies. Our plans are to spend on thedevelopment in this direction at least 9 500 ETH in the nearest 2 years.

Crypterium Mobile Bank 2.0 should be the one the best payment solutionin the industry including such technologies as CrypteriumSX, Nativecontactless payment support (Apple Pay, Samsung Pay, Android Pay andoth.), Partnership with banks or financial institutions in every regionof financial activities—to guarantee stability and security ofsettlements. We estimate that around 14 500 ETH has to be invested toachieve our product vision.

The next big thing is Crypterium own payment infrastructure, which weplan will cover at least 25 000 POS and online stores around the world.It is rather difficult to estimate marginal expenses on every connectionof the store, but it is definitely looks like we will spend at leastaround 50 000 ETH on building all the solutions and expanding ourminimal infrastructure. We expect to spend at least 29 000 ETH oncreating universal OpenAPI for our products, developing Crypterium inthe direction of providing standard banking services and developingcomplementary services. All rest available funds we will intend to usein R&D for such technology as Credit Subtoken Protocol and others.

Crypterium Whitepaper Version 1.0 L 31.10.2017 5 The Advantages ofCrypterium Ecosystem

An analysis that compares Crypterium to previously announced cryptobanksbased on the intended functionality of the ecosystem once it iscomplete.

MARKET INDIVIDUAL FEATUES STANDARD COMPANIES CRYPTERIUM Wide range ofcryptocurrencies and digital assets, not just Bitcoin. NO YES YES Inaddition to the standard compatibility with existing payment NO YES YESsystems, developing its own settlements infrastructure Using paymentsystems infrastructure for card2card-transfer and NO YES YESwithdrawal/depositing cash at ATMs, not just online and offlinepayments. For buying and selling Cryptocurrency and digital assets, aswell as NO YES YES exchanging them with each other to develop a privatemarket Loyalty Cash-back program NO YES YES Ability to use tokens of anycompleted audited ICO, where those NO NO YES tokens are traded on publicexchanges. Payment calculations within 3rd party mobile payment servicesNO NO YES (Apple Pay, Samsung Pay, Android Pay, etc.), and not justrestricted to virtual or plastic cards Compatibility with the paymentsystems of Asia (the largest NO NO YES Cryptocurrency market in theworld) (UnionPay and JCB), not only Visa/MasterCard/American Express.Protocol solutions for the safe automatic withdrawal from NO NO YESauthenticated Cryptocurrency storage and digital assets (e.g. third-party wallets), not just ERC20 standard token Standard Own settlementinfrastructure supports instant conversion of NO NO YES Cryptocurrencyto fiat cash for recipients without further actions by the recipients,not just Crypto 2 Crypto and fiat 2 Crypto options Platform foraffiliate partners to showcase their products and services NO NO YESincluding those that require/have crowd-funding support All productfunctions and features can be fully implemented inside NO NO YESthird-party solutions, not just in proprietary solutions (includingaffiliate partner product scaling). Open platform for the build of thirdparty solutions, including white NO NO YES label (full OpenAPI). Free,“sandbox”, channel distribution and stand-alone products and platformextensions. Separate logical default platform components may be replacedby a NO NO YES more specialist components, including those of completedICOs (for example, the application of a Bancor protocol or COMIT Networkfor certain areas of the platform). Growing portfolio of in-housesatellite services that together will NO NO YES form a business networkbased platform (invoicing, code translation patronage, short-termCryptocurrency value setting, digital assets for deferred payment, a P2Plending scoring logic amongst many other features). FEATURE CrypteriumTENX TOKENCARD Card issue Instantly 2 weeks+ 2 weeks+ Cashback/Loyalty0.15% deducted from 0.1% 0% rewards all merchant fees CurrencyCryteriumSX N/A N/A exchange/assets QR-payments for Yes No No merchantsThe cost of the 0.5% 0% 11 1% 12 transaction Security of assets HostedWallet and Hosted Wallet and Smart Contract Smart Contract SmartContract Open platform Yes Yes No Work with AmEx. Yes No No Unionpay andJCB

Date of comparison 28/08/17

Actual fees are higher, as transactions are not based on the lowestexchange rate possible 12 Actual fees are higher, as transactions arenot based on the lowest exchange rate possible.

Crypterium Whitepaper Version 1.0 L 31.10.2017 Adherence to all Legaland Regulatory Standards

The purchase of any tokens involves a high degree of risk, including butnot limited to the risks described below. Before purchasing CRPT Tokens,it is recommended that each participant carefully weighs all theinformation and risks detailed in this White Paper, and, specifically,the following risk factors.

A. Dependence on Computer Infrastructure

Crypterium dependence on functioning software applications, computerhardware and the Internet implies that Crypterium can offer noassurances that a system failure would not adversely affect the use ofyour CRPT Tokens. Despite Crypterium implementation of all reasonablenetwork security measures, its processing center servers are vulnerableto computer viruses, physical or electronic break-ins or otherdisruptions of a similar nature. Computer viruses, break-ins or otherdisruptions caused by third parties may result in interruption, delay orsuspension of services, which would limit the use of the CRPT Tokens.

B. Smart Contract Limitations

Smart contract technology is still in its early stages of development,and its application is of experimental nature. This may carrysignificant operational, technological, regulatory, reputational andfinancial risks. Consequently, although the audit conducted byindependent third party increases the level of security, reliability,and accuracy, this audit cannot serve as any form of warranty, includingany expressed or implied warranty that the CRPT Smart Contract is fitfor purpose or that it contains no flaws, vulnerabilities or issueswhich could cause technical problems or the complete loss of CRPTTokens.

C. Regulatory Risks

The Blockchain technology, including but not limited to the issue oftokens, may be a new concept in some jurisdictions, which may then applyexisting regulations or introduce new regulations regarding Blockchaintechnology-based applications, and such regulations may conflict withthe current CRPT Smart Contract setup and CRPT Token concept. This mayresult in substantial modifications of the CRPT Smart Contract,including but not limited to its termination and the loss of CRPT Tokensas well as a suspension or termination of all CRPT Token functions.

D. Taxes.

Token holders may be required to pay taxes associated with thetransactions involving CRPT Tokens. It will be a sole responsibility ofthe token holders to comply with the tax laws of the relevantjurisdictions and pay all required taxes.

E. Force Majeure.

Crypterium performance may be interrupted, suspended or delayed due toforce majeure circumstances. For the purposes of this White Paper, forcemajeure shall mean extraordinary events

Crypterium Whitepaper Version 1.0 L 31.10.2017

and circumstances which could not be prevented by Crypterium and shallinclude: acts of nature, wars, armed conflicts, mass civil disorders,industrial actions, epidemics, lockouts, slowdowns, prolonged shortageor other failures of energy supplies or communication service, acts ofmunicipal, state or federal governmental agencies, other circumstancesbeyond Crypterium control, which were not in existence at the time ofToken sale. If such circumstances occur prior to issuance CRPT Tokensand Crypterium is unable to issue CRPT Tokens within 3 months from theprojected date, the escrow agent may issue a refund at the request ofthe CRPT Token purchasers. The refund will be issued in the originalform of payment to the same digital wallet or bank account where thefunds were transferred from.

F. Disclosure of Information.

Personal information received from CRPT token holders, the informationabout the number of tokens owned, the wallet addresses used, and anyother relevant information may be disclosed to law enforcement,government officials, and other third parties when Crypterium isrequired to disclose such information by law, subpoena, or court order.Crypterium shall at no time be held responsible for such informationdisclosure.

G. Value of CRPT Token.

Once purchased, the value of CRPT Token may significantly fluctuate dueto various reasons. Crypterium does not guarantee any specific value ofthe CRPT Token over any specific period of time. Crypterium shall not beheld responsible for any change in the value of CRPT Token. Assumptionswith respect to the foregoing involve, among other things, judgmentsabout the future economic, competitive and market conditions andbusiness decisions, most of which are beyond the control of theCrypterium team and therefore difficult or impossible to accuratelypredict. Although the Crypterium team believes that its assumptionsunderlying its forward—looking statements are reasonable, any of thesemay prove to be inaccurate. As a result, the Crypterium team can offerno assurances that the forward-looking statements contained in thisWhite Paper will prove to be accurate. In light of the significantuncertainties inherent in the forward-looking statements containedherein, the inclusion of such information may not be interpreted as awarranty on the part of Crypterium or any other entity that theobjectives and plans of the Crypterium project will be successfullyachieved.

Please note that the Crypterium project CRPT Token may be subject toother risks not foreseen by its team at this time.

Waevee

Waevee is a mesh social network, where user can upload news and mediacontent (pictures, videos, articles, etc) and share it with the world.Each user has to pay a subscription fee, but information will beencrypted and personal information won't be sold.

(Whitepaper for Inspiration)

1. Executive Summary

The emergence of a plethora of powerful personal and business internetapplications has transformed how businesses and consumers operate.Explosive growth in internet consumption is being propelled by rapidadvancements in internet-related infrastructure and services. Despitethe explosive growth, major problems still persist for users to get ontothis information superhighway. One of the problems with local providersand local connectivity is that it limits on the go usage. Mobile dataplans implement usage restrictions and relatively high fees. WiFiconnection problems range from annoying nuances such as localizedcaptive portals and injected advertisement to dangerous issues such asmalicious hotspots and open access points where more or less everyonecan eavesdrop on your unencrypted traffic. Industry bodies and localproviders fail to address the issues of seamless connectivity androaming.

Why Can′t WIFI just Work Reliably and Securely?

IUNGO is a globally distributed wireless internet service provider builtwith the help of a worldwide community. We are bootstrapping a communitywhere everyone can assume responsibilities and benefit from theassociated rewards for running parts of the service deliveryinfrastructure. Members can contribute by installing Public Wi-Fi accesspoints on their premises and/or running parts of the serviceinfrastructure.

Our network will rely on the existing physical Internet infrastructureto carry end-user traffic and will form an overlay network with unifiedend-user identification, authentication and billing systems. We will usethe Ethereum network to build trusted, transparent accounting andpayment infrastructure. Our mobile applications will enable lowgranularity service usage accounting and compensation for servicesrendered. Additionally to the software solution, hardware will beoffered as an option, with pre-setup routers available for those seekinga consumer friendly plug and play experience.

IUNGO will not limit itself to the technical research and developmentneeded to deploy the network at global scale, but will also buildworldwide recognition of the brand.

Wireless Internet

Users

Customers

Travellers

Remote workers (hipsters or professionals working from coffee shops)

Digital nomads

Residents of countries where mobile data plans are expensive and/or poorcoverage Heavy youtube users Hardcore gamers on the move

Benefits

Instant, seamless, safe and automated connectivity with hassle-freepayments

Affordable and transparent accounting with single wallet globally

Usage based on preferences (price, speed, quality, reviews)

Global providers network with recognizable branding

Wireless Internet Service Providers Benefits

Additional revenue stream for individuals and businesses Cost savings

Access to a global user base

Increased engagement, low entry barrier (cheap—free to use, small feebased on revenue) Powerful web based service management tools (networkabuse prevention, reports, billing, alerts, captive portals, white labelbranding) Marketing tools Increased security Reduced legal liability forcorporate “visitor” internet access

Customers

Small and medium-sized businesses (e.g. restaurants, cafes and bars)large enterprises and governments wishing to provide securepublic/visitor internet access individuals who live in close proximityto crowded public spaces Airbnb hosts co-working spaces investorsinterested in providing wireless coverage in a selected area (street,square, block or whole city)

MICE organizers (Meetings, Incentives, Conferences andEvents/Exhibitions) End users can review ratings of any particularAccess Point (AP) and provide ratings by collecting quality metrics(latency, jitter, bandwidth) of connections (AP collected metrics arenot enough)

AP providers are placed on the map and businesses can providedescriptions

We are building a community where evangelists can provide introductionsto installers and manage troubleshooting if problems involving localcompetences (distributed labour) arise

Anyone competent enough to participate in running core infrastructurecomponents, can take part and benefit from the incentives

IUNGO provides complete marketing and brand recognition

AP providers can choose to redirect end—

user traffic via third parties therefore

limiting legal liability exposure

AP owners can override the IUNGO recommended price for their locationand set their preferred price for the service

On one side of the market we have the existing wireless internetcompanies operating in the field with closed, managed, walled gardenproprietary technologies. On the other side we have small and mediumbusinesses running unsecured networks without any controls and withoutany material marketing opportunities. With open protocols, anincentivized business model and the power of collaboration withblockchain payments, this market is ripe for disruption.

2. Market Opportunity

The Global Internet Service Providers industry is one of thefastest-growing industries in the global economy. Explosive growth isbeing propelled by rapid advancements in internet-related infrastructureand services, as the emergence of a plethora of powerful personal andbusiness internet applications has transformed how businesses andconsumers operate. Rapidly rising demand for broadband internet accessand continued investment in wired internet infrastructure have helpedpropel the industry forward. According to IBIS World research, theannual growth rate between 2012 and 2017 was 8.8%. The majority ofInternet service providers are multi billion dollar Telecommunicationscompanies like AT&T, Verizon and China mobile.

Global ISP

Market Groth 879 783

484

584

620

2013 2015 2017 2019

2021 2023

697

2.1. Regionally Based Providers

Most of these Telcos and ISP's are regionally based with no convenientservices for today's new generation of freelance workers, digitalnomads, travelers, vloggers etc. It is a significant problem for them toaccess reliable and sufficient internet services outside of their homecountry. Wi-Fi password hunting, filling forms in airports and publicspaces, unknown security or payment options, poor download and uploadspeeds and data usage restrictions causing not just inconvenience but ameasurable and material waste of time, energy and money.

2.2. Small and Medium-Sized Business Needs

WiFi is now a must have amenity for every consumer-facing business, butfor venue owners, providing a reliable WiFi service is difficult.Today's market offers a wide range of guest WiFi solutions, but they areneither cheap nor simple for a small business to use. Hotspot managementtools suffer from usage complexity, user base disparity and zero brandrecognition. The WiFi experience and monetization models are subparsolutions at best lacking centralized management, operational tools andusage stats. There is no existing service which provides easy Plug &Play usage and marketing tools.

2.3. Network Expansion and Capacity

As the demand for mobile broadband services continues to explode, mobilewireless networks must greatly expand their capacities. Simultaneously,the revenues generated from data traffic are falling. In this context,service providers are calling for network strategies that alleviate theCAPEX burden of satisfying this demand. One effective method of spectrumreuse by which mobile networks may be able to accommodate thisexponential growth in demand is to offload certain segments of theirtraffic onto Wi-Fi networks—which are connected by fixed broadbandaccess lines directly to the Internet. By migrating data traffic fromexpensive cellular networks to WiFi infrastructure, WiFi Offload impliesdramatic savings on infrastructural costs and also enhances the userconnectivity experience while providing value-added WiFi services. Wi-Fioffload allows the portion of data traffic emanating from the mobiledevice that is destined directly for the Internet to be injectedimmediately into the Internet for routing to its final destination. Thistraffic never touches the mobile operator's core network. Also Wi-Fioffload uses unlicensed spectra. Further, Wi-Fi has access to a verysubstantial amount of spectrum—with allocations of several hundred MHzin the 2400 MHz and 5000 MHz bands.

Because of the low permitted power of Wi-Fi signals, it is possible tomake very substantial reuse of these frequencies. To take advantage ofthis, many mobile wireless devices are capable of connecting to localWi-Fi networks in addition to signals from cell towers.

WiFi is now a must have amenity for every consumer-facing business, butfor venue owners, providing a WiFi service that adds value beyondconnectivity while complying with regulations is difficult. CompleteWiFi service packages offer centralized management, and operation fromthe cloud, easy integration into the service portfolio, compliance withsecurity and regulatory obligations and increased revenue. Revenue couldbe increased directly by selling WiFi access or upselling it as a partof package.

Alternatively, additional charges for WiFi are not applicable in somemarkets due to the broad availability and competitive prices for LTE.But even in these situations, small and medium companies would benefitfrom a complete managed WiFi services toolkit for marketing purposes.

3. Business Model

IUNGO will charge a 3% transaction fee from WiFi service providers.Additionally 1% will go to the Service Gateway operator (anyone canoperate service gateways). This one percent will be distributed equallybetween all service gateways in a situation where multiple gateways areinvolved in the transaction chain. Additionally, 1% may go to localevangelists as a referral bonus. The remaining 95% (or 96% in cases whenthere is no referrer) of the end user payment will go to the WiFiservice provider.

Payments for the service will be made with ING coins within the system.Coins will be available on a variety of exchanges. The service gatewaywill have integrations with major exchanges to get ING coinsinstantaneously in real time for a seamless user experience. ING coinowners can either use tokens for the service or sell them on Exchanges.Despite the increasing usage of the IUNGO network and increasing numbersof users, the supply and total number ING coins remains limited t, sothe value should grow in parallel with the growth in adoption and usageof the network.

The Wifi Internet price is not directly related to the ING coin price.The price will vary due to a variety of market specifics and otherfactors. The ING Token will be used as a medium of exchange between fiatcurrency and the service provided.

4. Marketing and Strategy

Local evangelists, tech support program (Geographically based IUNGOambassadors affiliate program) will receive 1% of transactions they areinvolved with.

A substantial amount of budget will be allocated for public awareness,consumer marketing and B2B sales and marketing. The HORECA and MICEindustries (events, exhibitions) will be a particular area of focus forthese campaigns.

We are establishing ongoing cooperation with router manufacturers andfirmware developers. With a goal of custom hardware creation after thesecond funding phase. A bounty program will be established with fundsfor coverage. Initial coverage on demand.

Different geographical areas will have regional pricing suggested by theIUNGO service gateway, but each provider will be able to overwrite thisprice creating marketplace dynamics WiFi providers who choose IUNGO willbe provided with industry leading tools to generate metrics for thebusiness owner—retention, returning customers, usage stats, abusecounter measurements (web, https, email), bandwidth limitation.

5. Competition

Local evangelists, tech support program (Geographically based IUNGOambassadors affiliate program) will receive 1% of transactions they areinvolved with.

5.1. Fon Network

Fon is a carrier WiFi provider and are pioneers of residential WiFisharing. Fon Solutions offers WiFi products and services. Theirmanagement solutions enable service providers to configure, deliver andoperate their own WiFi services. Fon Network aggregates residential andpremium carrier WiFi footprints creating one coherent global WiFinetwork. Fon facilitates WiFi interconnection between carriers, provideaccess deals to interested parties, and enable seamless user roaming.Fon's global clients include British Telecom, the Deutsche TelekomGroup, SFR, Proximus, KPN, Cosmote, MWEB, SoftBank, Telstra, andVodafone.

5.2. Boingo

Boingo Wireless, Inc. is a Wi-Fi software and services provider thatmakes it easy, convenient and cost-effective for people to enjoy Wi-Fiaccess on their laptop or mobile device at more than 325,000 hotspotsworldwide. With a single account, Boingo users can access the mobileInternet via Boingo Network locations that include the top airportsaround the world, major hotel chains and coffee shops, restaurants,convention centers and metropolitan hot zones. Boingo and its ConcourseCommunications Group subsidiary operate wired and wireless networks atlarge-scale venues worldwide such as airports, major sporting arenas,malls, and convention centers, as well as quick serve restaurants. Pricefor the service is 39 USD per month for global plan and 9 USD per monthfor US only plan.

5.3. Hotspot System

HotspotSystem provides hotspot management and billing services forbusinesses or individuals who want to provide internet access for theircustomers. Their Cloud-Based Hotspot Management allows customers tomanage unlimited hotspot locations from a Control Center. All changesare available in remote locations in real time. The Router Alert featurewill alert you if a device goes down. All user activity can be seen whenit happens and can also be exported or can be accessed remotely via ourAPI. Features: unlimited locations, customizations, network abuseprevention, router alerts, user management, logs, reports, billing etc.Pricing: 15%-25% transaction fee for accepting payment in hotspot.Payout once a month. Plans without payments limited by sessions andcosts 5 USD per location per month for 3000 sessions.

5.4. Airfy

This is a public WiFi for business solutions. When providing WiFi toyour guests without airfy, you are liable for the actions of yourguests. Airfy is an internet service provider, therefore not liable forthose actions. As soon as you use airfy, you are safe from legal threat.All your guests' data traffic is securely channeled to the internetthrough the airfy cloud VPN server. Thanks to this technology, you as aWiFi provider are safe. The guests are using the internet as airfyusers, so that you are not liable for their actions. All you need to setup is electricity and an internet provider. Cloud-based support. Pricefor the service is 19 EUR per month for Starter package and 39 EUR permonth for Marketing plan with Facebook page promotion features.

5.5. Socify

SOCIFI is a cloud-based platform designed for Wireless Providers toenable the monetization of their networks. In large scale or customdeployments, SOCIFI is capable of also providing a local hostingsolution for enterprise infrastructure. A plan with all features for15000 sessions a month costs 195 USD.

6. Technical Description

6.1. Overview

The IUNGO will provide public Wi-Fi access. Service providers will bedeploying Wi-Fi sites by installing and registering access points forpublic use. Service consumers will be able to use the IUNGO mobilewallet application or the IUNGO website to locate sites providing accessto the IUNGO network. When in radio proximity to an active access point,a consumer's device will access internet services and pay for servicesused. There will be two levels of access security and two paymentmethods available. High communication security and more flexible paymentterms will be available to end users willing to install a IUNGO mobilewallet application. A fallback browser based authentication and paymentmethod will be available via IUNGO cloud wallet for those without themobile application installed. All payments will be Token based andcleared on the public Ethereum network.

Wi-Fi access will be delivered by Wi-Fi access points installed andoperated by service providers (IUNGO community members). Access pointswill provide customer devices with physical access to the Internetdirectly, via existing connections to Internet Service Providers orindirectly via transport gateways operated by service providers havingcarrier status (with legal immunity from liability in respect to contenttransferred). Due to limited hardware resources, access points willoffload all end-user identity verification and payment transaction toservice gateways. Service gateways will store configuration and stateinformation of all paired access points/site controllers, and willprovide database replicas of all deployment sites, proxy reputationfeedback data and in concert with wallets will participate in off-chainstate channel based micropayment transactions and will be interactingwith the Token contract on-chain. Each service gateway will embed anEthereum node and will interact with smart contracts on the Ethereumplatform on behalf of the wallets. Anyone conforming to thequalification requirements and IUNGO operations rules will be able tooperate service gateways and reap the associated rewards. Servicegateway operators will be able to define their own schemes for how theycompensate service providers for services rendered. IUNGO ORG will beoperating the service gateways taking fixed commission from actualpayments received from consumers. There is a trust based relationshipbetween the service provider and service gateway operator. Serviceproviders can freely choose which service gateway to pair with. Paymentsfrom wallets to service gateways will use zero trust state channel basedpayments. Payments from service gateways to service providers will relyon trust between them.

You would not be mistaken if the IUNGO service gateway operations looksto you very similar to the Ethereum mining pool operations: you haveminers (providers) running mining rigs (access points) contributing work(giving access to internet) to a benefit of a pool (service gateway).The pool (service gateway) operator reaps reward for a block mined(services provided), keeps the commission and distribute rewards tominer(s) (provider(s)). This model enables creative and competitivereward distribution schemes to flourish.

6.2. WI-FI Deployment Sites

The deployment site is a physical location where access points will beinstalled by, or on behalf of the site operator. Access points willprovide a physical connectivity layer to the internet. Depending on thesize of deployment site, it may take one to many access points toprovide a good quality service. To address different deployment sitescale requirements, three deployment strategies will be pursued.

In very small sites off the shelf wireless routers running IUNGOprovided custom firmware will be directly connected to local internetservice provider. A selected set of the wireless router models will besupported by custom firmware to act as IUNGO network compatible accesspoints. For average sized sites up to 8 access points can be daisychained to cover a larger area. The access points will be able to detectdaisy chained neighbours and autoconfigure the bridging mode to relaytraffic to the next neighbour while the nearest one to the ISP willfunction as site controller. Small and normal sized site access pointswill have a dedicated port to connect the site owner's network devices(like Point of Sale equipment, video cameras etc.) which will becompletely isolated from the wireless network. For bigger sites (hotels,exhibition venues) with many access points installed a dedicated IUNGOsite controller will be used to manage the site. Only enterprise classaccess points with original vendor supplied firmware and sufficientcapabilities or IUNGO partner provided IUNGO network compatible accesspoints will be supported in big sites to reduce the chances of hard todebug problems. Additionally—subject to compatibility of existing accesspoints/switches in an existing Wi-Fi deployment site—a IUNGO sitecontroller may be installed to add IUNGO network capability to anexisting Wi-Fi deployment site. IUNGO network compatible access pointsand site controllers will be made available for purchase from IUNGO ORGpartners. Very small sites will have a single access point paired with aservice gateway. Average size sites will have only the access pointdirectly connected to internet service provider and acting as sitecontroller paired with service gateway. On bigger sites only the sitecontroller will be paired.

Two Wi-Fi networks (SSIDs) will be served by each access point: oneopen/unencrypted network and one authenticated/encrypted network. Onlyopen/unencrypted network announcement beacons will be broadcasted. Nonetwork advertisement beacons will be broadcasted by access points untilthe control channel to service gateway is established to reduce waste oftime/battery charge of consumers connecting to a access point withoutaccess to internet. Unencrypted wireless network will greet users with acaptive portal and will offer users to choose either to install a mobilewallet application (to become able to connect to the secured network) orto connect to a secured IUNGO cloud wallet to pay and continue usingunsecured Wi-Fi network service. Authenticated and encrypted networkwill only serve customers who have a mobile wallet installed.

A custom firmware for wireless routers will run a Linux basedenvironment build on top of OpenWrt project. Wireless interfaces will bemanaged by hostapd daemon. The IUNGO developed local RADIUS daemon willserve hostapd to authenticate mobile wallet users using an EAP-TLSauthentication scheme and will derive encryption keys for each Wi-Ficlient session. Each RADIUS server (running in access point or sitecontroller) will have a security certificate installed. A captive portalagent will take over DNS/HTTP traffic on unencrypted wireless networkinterface and will redirect consumers to the IUNGO wallet page untilnetwork access restrictions are lifted. API daemon will expose HTTPSbased API used by mobile wallet and cloud wallet to communicate withservice gateway serving a site and all other IUNGO services. A controlagent will keep live connection to a service gateway and will controluser access to the internet based on commands received from the servicegateway. A similar set of software will be deployed on the sitecontroller.

Service Provider Risks:

6.3. Accounts & Identities

Mobile and cloud wallets, service providers and service gateways willhave self-generated cryptographic pseudo-identities. IUNGO will reusethe identity mechanism employed in the Ethereum network: each entitywill generate an Elliptic Curve key pair. A truncated hash of public keywill serve as an entity identifier and also as an account number on theToken contract. A key pair will be used to sign and verify signatures,to derive shared session keys for encrypted communications and also tocalculate the identifier of the Token holder. All payment messagesgenerated by wallets and relayed to the Token contract on the Ethereumnetwork will be signed to prove the Token holder's intent to proceedwith the request described in the message body. The Token contract willbe able recover identity information from this signature and will use itto validate received requests. Monthly payments;

Cheating/attacks by users (no payment for usage from IUNGO)—solution:constant network improvements, monitoring tools, client support(investigate reported issues); Single payment gateway for initial V1;

Service gateway takes risks (places customer money into blockchain).

6.4. IUNGO Mobile Wallet

The IUNGO mobile wallet is a dedicated software application whichenables seamless connectivity to the IUNGO network. When permitted bythe consumer, it will connect to any IUNGO access point or public IUNGOweb-service and will download the dataset of any IUNGO Wi-Fi sitesavailable nearby. The downloaded dataset will be cached by the theapplication for later use. The application user will be able to see allIUNGO enabled Wi-Fi sites and associated information on the map. TheIUNGO mobile wallet will be able to login to existing IUNGO cloud walletaccounts using a remote identity or create and use a locally generatedidentity. The cloud wallet account can also be used to backup/restoreencrypted locally generated identities. When use of a local identity ispreferred, the application will generate a cryptographically secure pairof keys and will create a self-signed X.509 standard based certificateto represent end-user client identity to TLS servers.

When enabled, the wallet application will start monitoring signal levelsof all available IUNGO access points. Wallet users will be able todefine automatic connection policies with parameters such as the highestacceptable price per MB/per minute, lowest acceptable bandwidth, whetherto give away your verified personal information (like name/surname,e-mail address, age, phone number) in exchange for internet accesssubsidised by access point operator or to disable automatic connectionsaltogether. When in automatic connection mode the application will trackthe quality of the currently connected session and the quality ofbeacons received from other available access points. It willautomatically switch over to other access points with bettersignal/noise ratio and matching connectivity policy when such an accesspoint becomes available within radio reach. After associating with thepreferred access point, the wallet application requests provisioning ofinternet access by negotiating service/payment terms with servicegateway via an API reachable via the access point and by paying eachtime the previously paid amount is used-up. The mobile wallet trackssession length and the amount of information transferred to shareservice usage information with the reputation service. When in manualmode, the wallet will present the user with all connectivity choicesavailable and will connect only with the user's consent.

This application will gradually be made available on the majority ofpopular operating systems and platforms like android, iOS, Mac OS X,Microsoft Windows and GNU/Linux.

63. IUNGO Cloud Wallet

The IUNGO cloud wallet is a web service created and operated by IUNGOORG. The cloud wallet service enables access to the IUNGO powerednetwork when the mobile wallet application is not installed on theconsumer's device or mobile wallet application is not available ondevice's platform. The cloud wallet service will be freely accessiblevia public internet and via any IUNGO access point. When accessing aservice site a consumer will be given the choice to either use anexisting wallet account or create a new one by filling in the accountregistration form. After logging in to an existing or new account, asingle page JavaScript app will be loaded to present a graphical userinterface.

It enables consumers to create additional identities, top-up their Tokenaccounts tied to identities, transfer Tokens between accounts and to payfor access on IUNGO enabled Wi-Fi sites. Users will be able to use thisinterface to top-up their Token account by purchasing tokens with theircredit card and possibly other integrated payment methods.

Additionally, a criteria based searchable map of all other IUNGO poweredWi-Fi deployment sites will be available in the webapp.

In case no mobile wallet has been installed on the mobile device, theconsumers must explicitly direct their device to connect to the openIUNGO network. When connected a captive portal software running on theaccess point will redirect all attempts to visit http sites to IUNGO'scloud wallet webpage. After logging in to the secure cloud wallet, theuser will be presented with services available on the currently usedaccess point and respective service prices. The consumer will be able tochoose their preferred service type (subsidised/paid per time/paid peramount of data transferred) and optionally set a comfortable amount tospend (which automatically limits time available or enforces a datatransfer quota). The session duration and data amount transferred willbe displayed during the active session. Consumers will be able to stopthe service delivery and additional payments at any time with the pushof the button. In the background, the web application running in thebrowser will establish (Cross Origin Resource Sharing) connections toboth the Access point API and to the Cloud wallet API. It then willstart forwarding encrypted communication messages between the AccessPoint and Cloud Wallet establishing a relayed communication channelbetween the two. The cloud wallet will use this communication channel toemulate a mobile wallet and will use the same API on access point toidentify and authenticate the deployment site, learn services available,negotiate and pay for services rendered. After all parties areidentified and authenticated a direct channel between cloud walletservice and service gateway serving access point may be established toreduce latency overhead of indirect communications.

6.6. Payments Payment Channels

All payments in IUNGO network will be token based. IUNGO ORG willgenerate IUNGO tokens some time after the ICO event. Tokens will bebacked by ERC20 compatible smart contracts on the public Ethereumnetwork. To facilitate faster payment cycles, an of-chain micropaymentmechanism will be utilized. In addition to standard ERC20 functionsavailable for invocation, the IUNGO Token contract will expose functionsneeded to set-up and synchronize one way, zero trust, state channelbased, off-chain micropayment channels. To open a payment channel oneparty will freeze a selected amount of tokens for the benefit of areceiving party. A selected amount can also be equal to zero. Thisfrozen amount can be increased on-chain by the sending party at anytime. However, there will be no way to return frozen tokens back to thesender's account. By monitoring events emitted by the Token contract,the receiver can detect payment channel creation events and track theamount of Tokens frozen. When the sending party decides to send anamount to the receiving party, it generates a signed offer confirming anun-revocable intend to part with specified amount of Tokens to thebenefit of the receiver and sends this message off-chain to thereceiver.

The message contains the sender's address, the receiver's address, theper sender-receiver pair tracked serial number of the offer, the amountsent, a hash of previous attributes, the sender's digital signature overhash and an opaque, unsigned bytestring to carry the reason for payment.By reusing a serial number, the sender can increase the amount sent andupdate the reason for sending until actively requested by the receiverto use new serial number for further payments. To settle the stateon-chain the receiver must sign the best offer received from the senderand invoke the Token contract with the countersigned offer as anargument.

When invoked to settle the offer the Token contract will check if thesettlement should be processed. First, both signatures are checked forvalidity and the signers match sender and receiver. Then the offerserial number is checked to determine if it is greater than the lastoffer processed by the contract to reject repeated attempts to settlethe same offer. Subsequently, the frozen plus balance amount of thesender's account is checked to verify it is greater than amount offered.If all checks are passed, the serial number of the offer is saved in thestate memory of the Token contract, the commission for IUNGO ORG iscalculated, the amount promised is deducted from sender's account andthe amount minus commission is deposited to receiver's account. Thecommission amount is deposited to the benefit of IUNGO ORG. It should benoted that an offer and all signatures are passed as input to settlementfunction so that the contract can be invoked by any 3rd party willing topay for the gas used and still produce expected results. Servicegateways will act as an intermediary between wallets and the blockchainand will cover transaction gas costs.

The zero risk guarantee does not come without some responsibilities onthe receiving side. The receiver should always track the amounts frozenand offered by the sender and refuse to accept payment offers notcovered by the frozen amount if it expects zero risk of not being payed.The zero risk payment scheme allows the sender to trade the costs ofupdating the frozen amount (by invoking the contract) on-chain moreoften for less risk of leaving unused tokens frozen. It also helps toreduce the contract invocation gas costs covered by the receiver bybeing more time tolerant. The receiver can trade a lower gas price for alonger wait time that the transaction will spend in pending transactionpool without increasing the risk of not being paid. The same paymentmechanism can be reused for payment channels based on trust. In a trustbased payment channel case the sender does not freeze any tokens. Thesender sends signed payment offers in the same way it would be done inthe zero trust scheme. It is up to the receiver to track the amount leftin the sender's account and select the best time to settle on-chain. Inthis use case, the receiver is never guaranteed that the sent amountwill be available for settlement.

Payment Channel Network

We anticipate that a limited number of parties will be willing tooperate service gateway serving a more significant number of deploymentsites used by a substantial amount of consumers. The chances of the sameconsumer consuming services provided by the same provider are too slimto require a direct payment channel between the consumer and the serviceprovider. To reduce the total number of payment channels it takes to payfor the services, it makes sense for consumers to open zero risk paymentchannels only to the benefit of service gateways. Service gateways willcreate a zero risk payment channel mesh between themselves to facilitateexpedited payments for their users. Service gateways will open trustbased payment channels to process these payments to service providers.

Two payment scenarios become possible: direct and transitive. In thedirect payment scenario a single gateway has a payment channel to boththe consumer's account and the service provider's account open. In casea direct payment is possible it is up to service gateway to decide howthe reward will be divided between the service gateway and serviceprovider. In the transitive payment scenario, a serving gateway only hasa channel to the service provider and payments from the consumer'saccount can only be organized with some assistance from the servicegateway who has a payment channel with the consumer. The implementationof transitive payments will be based on hashed time lock concept. Incase of a transitive payment scenario, a service gateway on theconsumer's end can keep a protocol fixed 0.5% commision for assistingpayments to come through.

6.7. Services

The IUNGO network's functionality relies on several services. Whenconnected to any of the IUNGO network's access points, the customer'smobile device can interact with some of these services even wheninternet access is administratively prohibited. The freely availableservices include site location discovery and mobile wallet.

Site registry service. All access points/site controllers will be pairedwith SGW's. When an access point or site controller is paired with aservice gateway the (geographical WGS84 and street address based)location information of the deployment site and a list of all BSSIDs ofeach access point in the deployment site is provided by the serviceprovider.

Additionally, all available services and service pricing information isrecorded after the pairing procedure is complete. The service providerwill be allowed to change service list and pricing information no moreoften than once in 24 hours. Each service gateway will collect and sharesite registration data with other service gateways. Every servicegateway will collect site registration data from all other servicegateways to render a complete list of all deployment sites availablearound the world. This data will be made available to consumers via sitelocator service.

Reputation registry. Access points will record user session details likestart/end timestamps of each session, the amount of data transferred andwill report it to service gateways. The mobile wallet service will alsogather same session details and will send it to service gateways forcomparison. Service gateways will collect and relay session datacollected from deployment sites and mobile wallet users to the IUNGOreputation registry. The reputation registry will run mediation processand will use complete event detection on gathered information to detectand filter out possible reputation fraud. It then will calculate areputation score (including reputation score error range) for each site.The reputation score for each site will be made available to servicegateways.

The Site locator service provides access to the site registry database.It will share detailed information of nearby sites with IUNGO consumersusing the mobile wallet or visiting the IUNGO public internet site. Siteinformation includes physical geo location, street address, servicesavailable (subsidised, paid per time, paid per MB) and their respectiveprices, IUNGO reputation score value with error range and a sitedescription supplied by the service provider.

Certificate authority. IUNGO ORG will manage Public Key Infrastructureused to secure access to the network. IUNGO ORG operated Network CA willact as a trust anchor to wallets and mobile device Wi-Fi WPA supplicantsto ensure consumer's device is connecting to a legitimate access point(participating in IUNGO network). The Network CA will sub-delegatecertification rights to service gateways to issue certificates to accesspoints/site controllers. The certificate lifetime will be limited to onemonth for access points/site controllers and 6 months for servicegateways. Certificate revocation published by Network CA will describeall revoked service gateway certificates.

6.8. Infrastructure Entities

Transport Gateway. Service providers may be limited by serviceagreements with their internet service providers to not provide serviceto unknown 3rd parties and also can be held legally responsible forbehavior of their end users. To limit exposure to legal risk, serviceproviders may choose to redirect all end user internet traffic through atransport gateway operated by other parties and/or other countries.There are many options with different tradeoffs of what kind oftransport protocols should be used and what legal risk types need to beavoided. We will conduct further research on needs and options relatedto how transport gateways will be integrated into the IUNGO networkduring the MVP phase.

Service gateways. The service gateway is actually a collection ofservices acting in concert with deployment site hardware and otherservice gateways to enable a unified global user experience. It plays amajor role in the IUNGO network as a middle ground solution where mostof the cost reduction and performance scaling benefits of a centralizedservice can be had without sacrificing diversity and serviceavailability. Each qualified service gateway operator will have a chanceto come up with creative approaches to user onboarding, reward sharing,Token sale and and other value added to stay competitive. Running aservice gateway comes with it's costs: operators will need hardwareresources to run the software, low latency high bandwidth connection tointernet and Ether to pay gas fees for invoking Token contract onEthereum network.

Strict adherence to IUNGO operations rules covering allowed anddisallowed operational practices will be enforced by IUNGO ORG in orderto protect the legitimate interests of the service consumers. Theservice gateway will at least run a node of distributed site registry,reputation data collection agent, one to many instances of site-locatorservice, an intermediate certificate authority, a web based managementsite for service providers and an Ethereum node. IUNGO will provide openprotocol descriptions for all interfaces used and a dual licensed opensource reference implementation of all software needed to run basicfunctioning service gateway. A commercial license will be available forthose seeking to create closed derivatives.

7. Crowdsale Details

The IUNGO crowdsale and the corresponding token creation process will beorganized around smart contracts running on Ethereum.

In Total 100 Million IUNGO tokens (ING) will be created.

Participants willing to support the development of the IUNGO Project cando so by sending Ethereum to the designated address, or by contributingthrow IUNGO platform. By doing so, they are purchasing IUNGO Tokens(ING) at the rate of 1000 ING per 1 ETH which will be sent to theirwallet.

During token sale several rounds (Tiers) will be organized withdifferent Bonus, Discount rates and payment methods.

7.1. Pre-ICO

During the Pre-ICO, participants have an opportunity to get 3× tokenBonus. Only 1.3% of total tokens are distributed in this way,representing an excellent opportunity for early participants. TheMinimum investment is 0.5 ETH while the Maximum is 50 ETH perinvestment.

Pre-Sale Funds will be Utilized For:

7.2. ICO

Participants willing to support the development of the IUNGO Project cando so by sending Ethereum currency to the designated address, or bycontributing throw IUNGO platform with other types of payments. By doingso, they are purchasing IUNGO Tokens (ING) at the rate of 1000 ING per 1ETH which will be sent to their wallet.

During token sale several rounds (Tiers) will be organized with adifferent Discount rates, payment methods. IUNGO keeps the right to havespecial negotiated deals and discounts for large stake investors.

Details:

The main currency during the token generation event is Ether (ETH). Itcan be proposed to participate in other forms of payments too.

Token Creation will be capped (“Soft Cap”) for 8 million INGs sold. Thisamount is subject to

change before the Token Creation event.

The Token Creation period will last till 31st of January 2018 or tillall created IUNGO tokens will be sold.

If the Crowdsale campaign does not reach its minimal capital goal allfunds will be returned automatically to the ING holders.

Product MVP finalization Legal and Consulting Advisors team ICOmarketing Token Creation has a Hard Cap: upon achieving this Cap, tokencreation will stop and no further contributions will be accepted. TheHard Cap is equal to 64 Million INGs. Tokens that are not sold duringthe Crowdsale rounds will be automatically transferred to the furtherfinancing rounds by the smart contract, and will burn at the end oftoken sale.

TOTAL

100 Million ING TOKENS FOR SALE TOKEN SYMBOL

ING TOKENS GENERATED PER ETH SOFT CAP HARD CAP

PERCENTAGE OF TOKENS FOR IUNGO FOUNDERS

IUNGO SERVICE GATEWAY FUND (FOR INITIAL OPERATIONS)

PERCENTAGE OF TOKENS GENERATED TO BOUNTY CAMPAIGN, TEAM, ADVISORS

AND PARTNERS

DATE OF CROWDSALE START DATE OF CROWDSALE END

64%, 64 Million ING

ING

1000 ING 8 Million ING 64 Million ING

12%, 12 M (vested up to 18 months) 12%, 12 M 12%, 12 M

7th Of December, 2017 31st of January, 2018

Round Details:

Pre-ICO

Silent

1.3 Million ING (sold out)

ICO Presale

12.07-12.21 up to 1M Bonus 50%

ICO Tier 1

12.22-01.12 up to 28M Bonus 35%

ICO Tier 2

01.13-01.21 up to 16M Bonus 15%

ICO Tier 3

01.22-01.31 2.7M and over Bonus 0%

Shortly after the ICO, IUNGO tokens will be available on majorexchanges, and will be used for payments for the wireless network.

Usage of IUNGO services increases ING token usage therefore value shouldincrease with the growth and adoption of the network

7.3. Budget Allocation

Exact budgets will be allocated after the funding round.

For example if Etherium is worth 300 USD, ING will be worth 0.3USD/IUNGO (rate with Ethereum fixed at the 1000 INGs per ETH)

For example if Etherium is worth 450 USD, ING will be worth 0.45USD/IUNGO (rate with Ethereum fixed at the 1000 INGs per ETH) 10% Other<10%

HR

HR—up to 10% Operations worldwide LEGAL—up to 10% ENGINEERING—30-40% R&D

MARKETING—30-40% Product global awareness, B2B promotion OTHER—10%30-40% Marketing 30-40% Engineering <10% Legal

7.4. Vesting

Ensuring commitment. All tokens distributed to the team, bounty andadvisors are subject to vesting. Vesting model ensures more value andsecurity for the token contributors. Vesting provides more loyalty fromthe core team towards the project and ensures that ING is not subject tomarket manipulation and provides stable market development for the INGtoken. Eventually vesting is a way for the IUNGO team to show thecommitment and loyalty for the IUNGO project.

IUNGO introduces the following Vesting model:

ING tokens for co-founders will be locked once Token Sale distributionwill end.

1. ⅓ of ING is locked for 6 months from Token Sale distribution

2. ⅓ of ING is locked for 12 months from Token Sale distribution

3. ⅓ of ING is locked for 18 months from Token Sale distribution

The vesting model is active for 18 months in total and shall beactivated with a smart contract once the token sale is complete.

8. Notice and Disclaimer

This Whitepaper is important and should be read in its entirety. To thebest knowledge of the authors, this Whitepaper contains information thatis provided only in compliance with the requirements of applicable laws,rules and regulations.

All product and company names are trademarks™ or registered® trademarksof their respective holders. Use of them does not imply any affiliationwith or endorsement by them. The content of this document includesforward looking statements with respect to IUNGO.network financial andtechnical viability. The effects of regulation by the governments ofcountries in which it may wish to operate. Expectations regarding theoperating environment and market conditions. Forward-looking statementsare sometimes, but not always, identified by their use of a date in thefuture. Forward looking statements are predictive and involve risk anduncertainty. Forward-looking statements are not guarantees of futureperformance and are based on assumptions.

ING Tokens issued by IUNGO do not have any rights, uses, purpose,attributes, functionalities or features, expressed or implied. AlthoughING Tokens may be tradable, they are not an investment, currency,security, commodity, a swap on a currency, security, or commodity or anykind of financial instrument.

Provided definitions apply throughout the document, unless indicatedotherwise.

9. References ScienceDirect

Expanding mobile wireless capacity: The challenges presented bytechnology and economics IBIS World

Global Internet Service Providers: Market Research Report

Vedi Augmented Travel

vedi.io

VEDI (Voyages Experiences Destinations International) creates a uniqueexperience for business people who need to travel or those who have apassion for wanderlust.

Working on a subscription based model, VEDI facilitates on demandtraveling, transportation, events and hotel stays, integrated withhelpful features of the networking, assistance and adventure features ofCeleste.

Celeste uses VEDI as a platform for travel, luxurious hosting andtransportation with reduced waiting lines.

VEDI's customers are linked into a subscription based service thatstores points in User's account monthly, to be applied on the next trip.These points will increase in value as long as they stay in the app.There are five subscription levels, between $100 and $100,000 a month.Points will increase between 1% and 5% according to their level.

VEDI also applies a referral program. Users can recommend the admissionof other users in the app, and will earn 3% of their subscription as acommission.

VEDI is best to understand in two stages:

1. static stage: the app works as an event planner, a wishlist whereuser are able to plan thoroughly what they want to do on their trip.

2. dynamic stage: once the trip is finalized, the app becomes dynamic,managing events and giving access to instant bookings and benefits. Thismakes user interact with the world in an active way.

Todoist

Todoist is a task management software compatible with multiple operatingsystems, and with an open API to make the integration into Celestepossible.

This way User can assign different tasks and to-do-lists with staff andpartners, so teamwork is made a lot easier, and the management of largegroups is not just possible, but uncluttered and even enjoyable.

Todoist will be running in the background most of the time, butaccessible through the calendar, and an option will be available in allother icons of Celeste, to remind user or partners of a certain task(such as buying tickets, purchasing of picking up items from a store,reserve tables in restaurant, etc.)

ArmCandy

ArmCandy is a networking application which specialized in link peopletogether that like to do the same activities. ArmCandy acts as adatabase of activities, events and social networks and shows Celeste theway into the more ludic part of users day.

Purchase

Purchase is a social media application in which people can:

1. Create wishlists. Purchase will recommend where user can buy items onwishlist, and if it has to be shipped. Purchase also connects withdifferent discount code providers and activates the codes automatically.If shipments get delayed, gifts will be offered.

2. Social component. Users can follow each other and see what everybodyin their network is doing and if they are shopping or in a restaurant,where they are doing so, and even what they are buying or eating.

3. Menu. Menu is tied in Purchase's API, allowing user to order food orfind restaurants that have a certain standard.

4. Purchase is also tied into Tauntine, a multi-currency wallet, whereuser can store different digital and cryptocurrencies. This way, if userneeds cash and only has crypto currencies, Purchase will make a requestto Tauntine, which lends fiat currency to user while putting theequivalent in a cryptocurrency of choice in escrow. Depending on howlong it takes user to pay back the fiat, user has to pay more or lessfees. The social network component of Purchase allows users to uploadpictures of what they are doing and where they are, like what otherpeople are buying, and see shops user likes or other users are visiting.

Purchase links into the online shops if available.

Purchase links back into Celeste and user can order a car or driver tovisit the physical store.

Menu

What is MENU?

MENU is interactive eating. Ordering food in a restaurant withoutwaiting time for customers. Control over employee management andcustomer care for restaurants, bars, clubs, and everything that has amenu.

How does MENU Work?

MENU connects customers phone with the internal cashing system andprints the order directly to the station(s) available in theestablishment.

Customers download MENU on their cellphone. Once they enter a restaurantthat uses MENU, customer gets to see the restaurants menu on theirphone. Customer chooses, the program sends the order to the centralizedcashing system which distributes the order to the different stationsavailable in the restaurant or bar. Therefore, the beverages are printedin one station (bar) and the food is printed in another station(kitchen).

Connection works as follows:

→Printer kitchen

Phone→iPad→

→Printer bar (might need the kitchen order too)

Why should a Customer Use MENU?

Customers can see hottest restaurants, bars, lounges and clubs withreviews and ratings. Direct upload to IG

Top 5 of every category (restaurant, bars, lounge, club, etc) (withicons)

Why should a Restaurant use MENU?

Manage your restaurant from the distance. Restaurant gets:

1. POS system

2. reserve maximization

3. maximized efficiency

4. waiter metrix

5. customer feedback

6. quantification or what sells best

7. price breakdown

8. cost breakdown

9. analitics

10. comprehensive menu design platform

11. Option to close tap (or maintain open)

12. happy hours to increase costumers

13. Customers can get discounts by coming often (10% off, gift cards forloyalty, each restaurant decides how much they want to give)

14. Different types of billing (email recipe, etc)

What does the Customer Need?

1. Device with Android OR iOS

2. Download the MENU APP

3. Internet connection/mesh network/internal connection (can berestricted to only MENU

What does the Restaurant Need?

1. Establishments need a wifi connection for the printers to connect tothe intern system.

2. One printer in each station.

3. One centralized iPad or Tablet to collect the orders and send them tothe printers.

Payment

Customers can pay by:

Credit card

Paypal

SEPA

Cryptocurrency with Tauntine Customer is able to manipulate the tip.

APPEARANCE: Menus

Frame for the photos. Outline of a drink and food, upload the bestpictures to the app.

Restaurant can choose.

Restaurant categories: Restaurants can give themselves one or severalcategories in order for them to be found in the network if User looksfor something in particular.

Possible buy not exclusive categories are:

Vegan

Paleo

Gluten Free etc

Restaurant can average out price by customer to show price class whenlisted.

10-20

20-30

30-40

40-50

50-70

70-100

100-200

PURCHASE Shop

ARMCANDY

Happening

Expositions

Lounges

Workshops

Concerts

Cafe

Wifi

Conferences Movies

VEDI.io

Yacht

Jet Cars Bikes VIP

Sightseeing

360Box.io

Golf

Tennis

Workout

Sports

Extreme

II. Platform Configuration

FIG. 1 is an illustration of a platform consistent with variousembodiments of the present disclosure. By way of non-limiting example,the online platform 100 for facilitating social networking based onevents may be hosted on a centralized server 110, such as, for example,a cloud computing service. The centralized server may communicate withother network entities, such as, for example, mobile devices (such as atablet computer 102, a smartphone 104, a laptop 106 etc.) over acommunication network 112, such as, but not limited to, the Internet.Additionally, the centralized server 110 may include a databaseconfigured for storing event related data. Alternatively, and/oradditionally, the centralized server 110 may be configured tocommunicate with other network entities in order to retrieve eventrelated data. Further, the database may be configured to store Userrelated data, such as, personal characteristics of users, history ofinteractions with the online platform, event trails, User feedback onevent trails, points associated with users, icebreakers, eventattendance of users and so on.

A User 105, may access platform 100 through a software application. Thesoftware application may be embodied as, for example, but not be limitedto, a website, a web application, a desktop application, and a mobileapplication compatible with a computing device 6500. One possibleembodiment of the software application may be provided by ArmCandy™products and services. Accordingly, in an instance, the User 105 may bepresented with a plurality of events and a plurality of potential datesbased on personal characteristics of the User 105. Further, the User 105may be enable to select one or more events and one or more potentialdates by providing one of an approval, a disapproval and a possibility.Based on the User 105's selection of dates and events, the onlineplatform may prioritize/rank the selected events and/or the selecteddates based on various criteria such as, for example, compatibility withrespect to the User 105. The prioritized list of potential dates and/orthe events may be presented to the User 105 for confirmation and/orsubsequent selection.

As may be detailed with reference to FIG. 65 below, the computing devicethrough which the online platform may be accessed may comprise, but notbe limited to, for example, a desktop computer, laptop, a tablet, ormobile telecommunications device. As may be detailed with reference toFIG. 65 below, the computing device through which the platform may beaccessed may comprise, but not be limited to, for example, a desktopcomputer, laptop, a tablet, or mobile telecommunications device. Thoughthe present disclosure is written with reference to a mobiletelecommunications device, it should be understood that any computingdevice may be employed to provide the various embodiments disclosedherein.

III. Platform Operation

Although methods 600-900 and 4300-5300 have been described to beperformed by platform 100, it should be understood that computing device6500 may be used to perform the various stages of methods 600-900 and4300-5300. In other words, methods 600-900 and 4300-5300 may be computerimplemented methods. Furthermore, in some embodiments, differentoperations may be performed by different networked elements in operativecommunication with computing device 6500. For example, server 110 may beemployed in the performance of some or all of the stages in methods600-900 and 4300-5300. Moreover, server 110 may be configured much likecomputing device 6500.

Although the stages illustrated by the flow charts are disclosed in aparticular order, it should be understood that the order is disclosedfor illustrative purposes only. Stages may be combined, separated,reordered, and various intermediary stages may exist. Accordingly, itshould be understood that the various stages illustrated within the flowchart may be, in various embodiments, performed in arrangements thatdiffer from the ones illustrated. Moreover, various stages may be addedor removed from the flow charts without altering or deterring from thefundamental scope of the depicted methods and systems disclosed herein.Ways to implement the stages of methods 600-900 and 4300-5300 may bedescribed in greater detail below.

FIG. 2 is a block diagram of a system 200 for facilitating provisioningof social networking data to a mobile device. Further, the socialnetworking data may be related to a tour of a user of the mobile device.Further, the system 200 may include a communication device 202configured for receiving at least one location information correspondingto the tour. Further, the communication device 202 may be configured forreceiving at least one selection corresponding to a plurality offiltering icons corresponding to a filtered social networking data.Further, the communication device 202 may be configured for transmittinga travel plan to the mobile device. Further, the system 200 may includea processing device 204 configured for filtering social networking databased on the at least one location information to generate the filteredsocial networking data. Further, the social networking data may includea plurality of event indicia corresponding to a plurality of events, aplurality of venue indicia corresponding to a plurality of venues and aplurality of member indicia corresponding to a plurality of members of asocial network associated with the user. Further, the processing device204 may be configured for generating the travel plan based on the atleast one selection.

Further, in some embodiments, the travel plan may include one or moreevents in the plurality of events, one or more venues in the pluralityof venues and one or more members in the plurality of members of thesocial network associated with the user for each day of the tour.

Further, in some embodiments, the processing device 204 may beconfigured for booking the one or more events, booking the one or morevenues and booking meetings with the one or members.

Further, in some embodiments, the processing device 204 may beconfigured for using a multi-currency wallet for making payments forbooking the one or more events, booking the one or more venues andbooking meetings with the one or members.

Further, in some embodiments the communication device 202 may beconfigured for receiving an indication of hiring a member in the one ormembers, transmitting a smart contract to the mobile device. Further,the processing device 204 may be configured for generating the smartcontract based on the indication.

Further, in some embodiments, the tour may be related to at least one ofa business tour and a business workshop.

Further, in some embodiments, the processing device 204 may beconfigured for performing the filtering social networking data based ona user preference. Further, the user preference may include at least onerating previously provided by the user in relation to at least one ofthe plurality of events, the plurality of venue indicia and theplurality of member indicia.

Further, in some embodiments, the communication device 202 may beconfigured for receiving an acceptance of a challenge from the mobiledevice. Further, the challenge may be related to the filtered socialnetworking data.

Further, in some embodiments, the challenge may include attending atleast one event.

Further, in some embodiments, the communication device 202 may beconfigured for receiving a game-plan. F may include indication of aselected event, a selected venue, at least one selected member. Further,the communication device 202 may be configured for transmitting at leastone invitation associated with the game-plan to at least one user deviceassociated with the at least one selected member.

FIG. 3 is a flowchart of a method 300 for facilitating provisioning ofsocial networking data to a mobile device. Further, the socialnetworking data may be related to a tour of a user of the mobile device.Further, at 302, the method 300 may include receiving, using acommunication device, such as the communication device 202, at least onelocation information corresponding to the tour.

Further, at 304, the method 300 may include filtering, using aprocessing device, such as the processing device 204, the socialnetworking data based on the at least one location information togenerate a filtered social networking data. Further, the socialnetworking data may include a plurality of event indicia correspondingto a plurality of events, a plurality of venue indicia corresponding toa plurality of venues, and a plurality of member indicia correspondingto a plurality of members of a social network associated with the user.

Further, at 306, the method 300 may include receiving, using thecommunication device, at least one selection corresponding to aplurality of filtering icons corresponding to the filtered socialnetworking data.

Further, at 308, the method 300 may include generating, using theprocessing device, a travel plan based on the at least one selection.

Further, at 310, the method 300 may include transmitting, using thecommunication device, the travel plan to the mobile device.

Further, in some embodiments, the travel plan may include one or moreevents in the plurality of events, one or more venues in the pluralityof venues and one or more members in the plurality of members of thesocial network associated with the user for each day of the tour.

Further in some embodiments, the method 300 may include booking, usingthe processing device, the one or more events, booking the one or morevenues and booking meetings with the one or members.

Further, in some embodiments, the method 300 may include makingpayments, using the processing device, using a multi-currency wallet.for booking the one or more events, booking the one or more venues, andbooking meetings with the one or members.

Further, in some embodiments, the tour may be related to at least one ofa business tour and a business workshop.

Further, in some embodiments, the method 300 may include, filtering,using the processing device, the social networking data based on a userpreference. Further, the user preference may include at least one ratingpreviously provided by the user in relation to at least one of theplurality of events, the plurality of venue indicia and the plurality ofmember indicia.

Further, in some embodiments, the method 300 may include receiving,using the communication device, an acceptance of a challenge from themobile device. Further, the challenge may be related to the filteredsocial networking data.

Further, in some embodiments, the challenge may include attending atleast one event.

FIG. 4 is a flowchart of a method 400 of generating a smart contractbased on an indication of hiring a member, in accordance with someembodiments.

Further, at 402, the method 400 may include receiving, using thecommunication device, an indication of hiring a member in the one ormembers.

Further, at 404, the method 400 may include generating, using theprocessing device, a smart contract based on the indication.

Further, at 406, the method 400 may include transmitting, using theprocessing device, the smart contract to the mobile device.

FIG. 5 is a flowchart of a method 500 of generating a transmitting aninvitation associated with a game plane, in accordance with someembodiments.

Further, at 502, the method 500 may include receiving, using thecommunication device, a game-plan may include indication of a selectedevent, a selected venue, at least one selected member.

Further, at 504, the method 500 may include transmitting, using thecommunication device, at least one invitation associated with thegame-plan to at least one user device associated with the at least oneselected member.

FIG. 6 illustrates a flowchart of a method 600 of facilitatingprovisioning of social activity data to a mobile device based on userpreferences, in accordance with some embodiments. In some embodiments,the user preferences may include at least one rating previously providedby the user in relation to one or more of the plurality of events, theplurality of venue indicia and the plurality of member indicia. Infurther embodiments, the at least one rating may include auser-specified threshold rating.

The method 600 may include a stage 602 of receiving, using acommunication device, at least one selection corresponding to aplurality of filtering icons corresponding to a plurality of activities.

Further, the method 600 may include a stage 604 of receiving, using thecommunication device, a location indicator from the mobile device. Insome embodiments, the location indicator corresponds to at least one acurrent location of the mobile device and a location selection providedby the user.

Further, the method 600 may include a stage 606 of filtering, using aprocessing device, social activity data based on the at least oneselection of plurality of filtering icons to generate a filtered socialactivity data. Further, the social activity data may include a pluralityof event indicia corresponding to a plurality of events, a plurality ofvenue indicia corresponding to a plurality of venues and a plurality ofmember indicia corresponding to a plurality of members of a socialnetwork associated with the user. Further, the filtering may be based ona user preference associated with the user.

In some embodiments, the location indicator may include an originlocation and a radius characterizing a geographical region comprisingthe location. Further, the filtering may be further based on thegeographical region.

In some embodiments, the filtered social activity data further mayinclude a plurality of member locations associated with the plurality ofmembers. Further, the plurality of member locations corresponds tolocations of a plurality of mobile devices associated with the pluralityof members.

Further, the method 600 may include a stage 608 of transmitting, usingthe communication device, the filtered social activity data to themobile device.

In some embodiments, the computer implemented method may further includedetermining, using the processing device, at least one arrival timeassociated with at least one member of the plurality of members based onat least one transportation mode and traffic condition associated withthe at least one member. Further, the at least one arrival timecorresponds to an event being attended by the user and the at least onemember.

FIG. 7 illustrates a flowchart of a method 700 of unlocking locationsfor facilitating provisioning of the social activity data to the mobiledevice based on the user preferences, in accordance with someembodiments. The method 700 may include a stage 702 of receiving, usingthe communication device, an acceptance of a challenge from the mobiledevice. In some embodiments, the challenge may include attending atleast one event.

Further, the method 700 may include a stage 704 unlocking, using theprocessing device, a location corresponding to the location selection.Further, the filtering may be performed based on the unlocking.

FIG. 8 illustrates a flowchart of a method 800 of sending invitationsfor facilitating provisioning of the social activity data to the mobiledevice based on the user preferences, in accordance with someembodiments. The method 800 may include a stage 802 of receiving, usingthe communication device, a game-plan including indication of a selectedevent, a selected venue, at least one selected member.

Further, the method 800 may include a stage 804 of transmitting, usingthe communication device, at least one invitation associated with thegame-plan to at least one user device associated with the at least oneselected member.

FIG. 9 illustrates a flowchart of a method 900 of obtaining the userpreferences for facilitating provisioning of the social activity data tothe mobile device based on the user preferences, in accordance with someembodiments. The method 900 may include a stage 902 of transmitting,using the communication device, an initial survey including a pluralityof questions to the mobile device.

Further, the method 900 may include a stage 904 of transmitting, usingthe communication device, a plurality of pictures to the mobile device.Further, the plurality of pictures corresponds to a plurality of answersto the plurality of questions.

Yet further, the method 900 may include a stage 906 of receiving, usingthe communication device, at least one selection of the plurality ofpictures from the mobile device.

Moreover, the method 900 may include a stage 908 of identifying, usingthe processing device, at least one personal characteristic of the userbased on the at least one selection. Further, the at least one personalcharacteristic may include a perceived personality, an interest and anintention. Further, the user preference may include the at least onepersonal characteristic.

In some embodiments, a system for facilitating provisioning of socialactivity data to a mobile device based on user preferences is alsodisclosed. The system may include a communication device configured forreceiving at least one selection corresponding to a plurality offiltering icons corresponding to a plurality of activities. Further, thecommunication device may be configured for receiving a locationindicator from the mobile device. Further, the communication device maybe configured for transmitting a filtered social activity data to themobile device. Further, the system may include a processing deviceconfigured for filtering social activity data based on the at least oneselection of plurality of filtering icons to generate the filteredsocial activity data. Further, the social activity data may include aplurality of event indicia corresponding to a plurality of events, aplurality of venue indicia corresponding to a plurality of venues and aplurality of member indicia corresponding to a plurality of members of asocial network associated with the user. Further, the filtering may bebased on a user preference associated with the user.

In some embodiments, the filtered social activity data further mayinclude a plurality of member locations associated with the plurality ofmembers. Further, the plurality of member locations corresponds tolocations of a plurality of mobile devices associated with the pluralityof members.

In some embodiments, the processing device may be further configured fordetermining at least one arrival time associated with at least onemember of the plurality of members based on at least one transportationmode and traffic condition associated with the at least one member.Further, the at least one arrival time corresponds to an event beingattended by the user and the at least one member.

In some embodiments, the user preference may include at least one ratingpreviously provided by the user in relation to one or more of theplurality of events, the plurality of venue indicia and the plurality ofmember indicia.

In some embodiments, the at least one rating may include auser-specified threshold rating.

In some embodiments, the location indicator corresponds to at least onea current location of the mobile device and a location selectionprovided by the user.

In some embodiments, the communication device may be further configuredfor receiving an acceptance of a challenge from the mobile device.Further, the processing device may be configured for unlocking alocation corresponding to the location selection. Further, the filteringmay be performed based on the unlocking.

In some embodiments, the challenge may include attending at least oneevent.

In some embodiments, the communication device may be further configuredfor receiving a game-plan including indication of a selected event, aselected venue, at least one selected member. Further, the communicationdevice may be configured for transmitting at least one invitationassociated with the game-plan to at least one user device associatedwith the at least one selected member.

In some embodiments, the communication device may be further configuredfor transmitting an initial survey including a plurality of questions tothe mobile device. Further, the communication device may be configuredfor transmitting a plurality of pictures to the mobile device. Further,the plurality of pictures corresponds to a plurality of answers to theplurality of questions. Further, the communication device may beconfigured for receiving at least one selection of the plurality ofpictures from the mobile device. Further, the processing device may befurther configured for identifying at least one personal characteristicof the user based on the at least one selection. Further, the at leastone personal characteristic may include a perceived personality, aninterest and an intention. Further, the user preference may include theat least one personal characteristic.

FIG. 10 illustrates a screenshot 1000 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences depicting a current location of a user on amap, outings option, team option and gameplan option, in accordance withsome embodiments.

FIG. 11 illustrates a screenshot 1100 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows user to find network, find venues,find events and navigate to selected venues/events, in accordance withsome embodiments.

FIG. 12 illustrates a screenshot 1200 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see cities, unlock newcities, check inbox, check profile, access helpful hints, turn helpfulhints on/off and cancel outings, in accordance with some embodiments.

FIG. 13 illustrates a screenshot 1300 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see home city, seeunlocked cities, rate stay in foreign city and save visit to other cityin calendar, in accordance with some embodiments.

FIG. 14 illustrates a screenshot 1400 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see own profile, seeinformation, change payment and change city, in accordance with someembodiments.

FIG. 15 illustrates a screenshot 1500 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to turn off helpful hintsand turn on helpful hints, in accordance with some embodiments.

FIG. 16 illustrates a screenshot 1600 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to cancel outings andchange date or time, in accordance with some embodiments.

FIG. 17 illustrates a screenshot 1700 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to explore events, attendevents, rate events and save event in calendar, in accordance with someembodiments.

FIG. 18 illustrates a screenshot 1800 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see venues, see eventsassociated and rate venues, in accordance with some embodiments.

FIG. 19 illustrates a screenshot 1900 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see attending events anddiscard events, in accordance with some embodiments.

FIG. 20 illustrates a screenshot 2000 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to rate venues, rateevents, rate dates, rate network and rate staff, in accordance with someembodiments.

FIG. 21 illustrates a screenshot 2100 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to filter events, filtervenues and filter X-Clubs, in accordance with some embodiments.

FIG. 22 illustrates a screenshot 2200 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see who works for user,see users network, see who's in town, in accordance with someembodiments.

FIG. 23 illustrates a screenshot 2300 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to invite networks andpartners to join, find dates and create events and make them public, inaccordance with some embodiments.

FIG. 24 illustrates screenshot 2400-2402 of User interfaces forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to manage calendar, seeguest list of an event, see invitations and manage schedule, inaccordance with some embodiments.

FIG. 25 illustrates a screenshot 2500 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to rate partners andseparate from partner, in accordance with some embodiments.

FIG. 26 illustrates a screenshot 2600 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to expand search radius,find more venues, find more events and expand network, in accordancewith some embodiments.

FIG. 27 illustrates a screenshot 2700 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see messages and answermessages, in accordance with some embodiments.

FIG. 28 illustrates a screenshot 2800 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to explore dating databaseand meet interesting people, in accordance with some embodiments.

FIG. 29 illustrates a screenshot 2900 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to find a driver, inaccordance with some embodiments.

FIG. 30 illustrates a screenshot 3000 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to rent a car, rent a bike,rent a yacht and rent a jet, in accordance with some embodiments.

FIG. 31 illustrates a screenshot 3100 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to hire an assistant, inaccordance with some embodiments.

FIG. 32 illustrates a screenshot 3200 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to find service staff tomake life easier, in accordance with some embodiments.

FIG. 33 illustrates a screenshot 3300 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to rate service staff, inaccordance with some embodiments.

FIG. 34 illustrates a screenshot 3400 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to manage people who workfor the user, in accordance with some embodiments.

FIG. 3500 illustrates a screenshot 350000 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to establish payment-perhour and for a set time, in accordance with some embodiments.

FIG. 36 illustrates a screenshot 3600 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to find everything to makelife easier, in accordance with some embodiments.

FIG. 37 illustrates a screenshot 3700 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to find different X Clubsfor biking, yachting, cars, jets and sports, in accordance with someembodiments.

FIG. 38 illustrates a screenshot 3800 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to unlock new cities bytraveling, accepting challenges and attending events, in accordance withsome embodiments.

FIG. 39 illustrates a screenshot 3900 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to accept challenge,decline challenge and dismiss accepted challenge, in accordance withsome embodiments.

FIG. 40 illustrates a screenshot 4000 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to explore events, set cityto new home city, explore challenges and see temperature, in accordancewith some embodiments.

FIG. 41 illustrates a screenshot 4100 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to accept challenges,accept event marathon and accept tasks, in accordance with someembodiments.

FIG. 42 illustrates a screenshot 4200 of a User interface forfacilitating provisioning of social activity data to a mobile devicebased on user preferences that allows a user to see every move from thepast, take a screenshot and link directly to social media, in accordancewith some embodiments.

FIG. 43 illustrates a flowchart of a method 4300 of facilitating socialnetworking based on events, in accordance with some embodiments. Themethod may include a stage 4302 of presenting each of a plurality ofevents and a plurality of dates to a user. Further, each of theplurality of events and the plurality of dates may be identified basedon at least one personal characteristic of the user.

In some embodiments, the at least one personal characteristic mayinclude a perceived personality, an interest and an intention. In someembodiments, the at least one personal characteristic may be identifiedfurther based on one or more of a location of the user, a mood of theuser, response to an additional survey, and a spending gauge associatedwith the user. In some embodiments, the at least one personalcharacteristic may be identified further based on interaction with otherusers, icebreaker usage, icebreaker interaction, number of availablecredits associated with the user, events hearted by the user, eventschecked by the user, events attended by the user, gameplan iconsselected by the user, trails used or created by the user, a Belt-Levelobtained by the User and DNA rating scale of the user.

Additionally, the method may include a stage 4304 of receiving, aplurality of date-interest indicators corresponding to the plurality ofdates. Further, each of the plurality of date-interest indicatorsrepresents one of approval, disapproval and possibility of the Userteengaging correspondingly with each date the plurality of dates.Furthermore, the method may include a stage 4306 of receiving, aplurality of event-interest indicators corresponding to the plurality ofevents. Further, each of the plurality of event-interest indicatorsrepresents one of approval, disapproval and possibility of the Userattending correspondingly each event of the plurality of events.

In some embodiments, the method may further include identifying theplurality of events based on a budget associated with the user. In someembodiments, an average cost of attending each event of the plurality ofevents may be at most 130% of the budget associated with the user.

Additionally, the method may include a stage 4308 of determining aplurality of compatibility levels between the User and the plurality ofdates based on a comparison of the at least one personal characteristicof the User and at least one personal characteristic of the plurality ofdates. Further, the method may include a stage 4310 of generating aprioritized plurality of dates based on a plurality of date-interestindicators associated with the plurality of dates and a plurality ofcompatibility levels associated with the plurality of dates.Furthermore, the method may include a stage 4312 of generating aprioritized plurality of events based on a plurality of event-interestindicators associated with the plurality of events.

Further, the method may include a stage 4314 of receiving, a selectionof one or more of an event and a date. For example, as illustrated inFIG. 56, the User may be presented with a User interface (GUI) 5600comprising the plurality of dates 5602 and the plurality of events 5604.Accordingly, the User may be able to select one or more dates byclicking and/or selecting dates 5602. Similarly, the User may be able toselect one or more events by clicking and/or selecting events 5604.Additionally, in some embodiments, the User interface may include a dropzone 5606. Accordingly, the User may be able to perform a drag operationon one or more of the plurality of dates 5602 and the plurality ofevents 5604 into the drop zone 5606.

Furthermore, the method may include a stage 4316 of presenting one ormore of the prioritized plurality of dates and the prioritized pluralityof events based on the selection of one or more of the event and thedate.

In some embodiments, the method may further include presenting threedate-interest-GUI elements characterized by three colors for each dateof the plurality of dates. Further, the three colors correspondrespectively to approval, disapproval and possibility. Further,receiving the plurality of date-interest indicators may includereceiving an interaction with one of the three date-interest-GUIelements from the user. For example, as illustrated in FIG. 55, the Usermay be presented with User interface 5500 with User interface elements“Yes”, “No” and “May be” corresponding respectively to approval,disapproval and possibility to be associated with a date of theplurality of dates.

In some embodiments, the method may further include presenting threeevent-interest-GUI elements characterized by three colors for each eventof the plurality of events. Further, the three colors correspondrespectively to approval, disapproval and possibility. Further,receiving the plurality of event-interest indicators may includereceiving an interaction with one of the three event-interest-GUIelements from the user. For example, as illustrated in FIG. 50, the Usermay be presented with User interface 5400 with User interface elements“Yes”, “No” and “May be” corresponding respectively to approval,disapproval and possibility to be associated with an event of theplurality of events. Further, each of “Yes”, “No” and “May be” may becharacterized by different colors.

In some embodiments, the method may further include: generating anaggregated date-interest indicator for the date based on aggregatingdate-interest indicators associated with the date received from aplurality of users; and presenting the aggregated date-interestindicator associated with the date to the user. For example, asillustrated in FIG. 55, the aggregated date indicator for the date maybe graphically rendered, using for example, concentric circular segmentswith peripheral lengths corresponding to a quantity of associatedinterest indicator. For instance, as shown, 85% of users providedapproval, 13% of users provided disapproval and 2% of users provided apossibility of dating the date. Likewise, in some embodiments, a similargraphical rendering may be performed to depict an aggregatedevent-interest indicator for an event, as exemplarily illustrated inFIG. 50.

In some embodiments, the method may further include presenting aplurality of points indicator corresponding to one or more of theplurality of events and the plurality of dates. Further, a pointsindicator corresponding to one or more of an event and a date representsa number of points to be expended by the User in associationrespectively with one or more of attending the event and inviting thedate.

In some embodiments, the method may further include determining alocation of the User using a dongle configured to be attached to amobile device of the user. In some embodiments, the dongle may befurther configured to provide backup power to the mobile device.

FIG. 44 illustrates a flowchart of a method 4400 of facilitating socialnetworking based on events by identifying personal characteristics of auser, in accordance with some embodiments. In some embodiments, thestages of the method 4400 may be performed in addition to the method4300. Accordingly, the method 4400 may include a stage 4402 ofdisplaying an initial survey including a plurality of questions to auser. Further, the method 4400 may include a stage 4404 of displaying aplurality of pictures corresponding to a plurality of answers to theplurality of questions. Additionally, the method 4400 may include astage 4406 of receiving at least one selection of the plurality ofpictures from the user. Further, the method 4400 may include a stage4408 of identifying the at least one personal characteristic of the Userbased on the at least one selection.

FIG. 45 illustrates a flowchart of a method 4500 of facilitating socialnetworking based on events by monitoring event trails of a user, inaccordance with some embodiments. In some embodiments, the stages of themethod 4500 may be performed in addition to the method 4300.Accordingly, the method 4500 may further include a stage 4502 ofreceiving a trail from a user. Further, the trail may include aplurality of locations corresponding to a plurality of events.Additionally, the method 4500 may include a stage 4504 of storing, thetrail in a storage device. Further, the method 4500 may include a stage4506 of assigning a trail reward to the User based on receipt of thetrail.

FIG. 46 illustrates a flowchart of a method 4600 of facilitating socialnetworking based on events by ranking event trails of a user, inaccordance with some embodiments. In some embodiments, the stages of themethod 4600 may be performed in addition to the method 4300.Accordingly, the method 4600 may include a stage 4602 of presenting thetrail to a plurality of users. Additionally, the method 4600 may includea stage 4604 of receiving a feedback associated with the trail from theplurality of users. Furthermore, the method 4600 may include a stage4606 of ranking the trial based on the feedback. In some embodiments,assigning the trail reward may be further based on the feedbackassociated with the trail.

FIG. 47 illustrates a flowchart of a method 4700 of facilitating socialnetworking based on events by detecting event attendance of a user, inaccordance with some embodiments. In some embodiments, the stages of themethod 4700 may be performed in addition to the method 4300.Accordingly, the method 4700 may include a stage 4702 of detectingattendance of the User at an event. Further, the method 4700 may includea stage 4704 of assigning an attendance reward to the User based on thedetecting. Further, the attendance reward may be associated with theevent. In some embodiments, the attendance reward associated with theevent may be based on a type of event. In some embodiments, theattendance reward may be further based on one or more of an engagementrating received from the date, a frequency of events attended and anumber of events attended.

FIG. 48 illustrates a flowchart of a method 4800 of facilitating socialnetworking based on events by presenting an icebreaker to a user, inaccordance with some embodiments. In some embodiments, the stages of themethod 4800 may be performed in addition to the method 4300.Accordingly, the method 4800 may include a stage 4802 of presenting anicebreaker to one or more of the User and the date upon expiration of apredetermined time period from start of the event. Further, theicebreaker may be identified based on one or more of the at least onepersonal characteristic of the User and the at least one personalcharacteristic of the date. Additionally, the method 4800 may include astage 4804 of receiving an icebreaker interaction from one or more ofthe User and the date.

Exemplary Embodiments:

The present disclosure provides an application that synchronizes thecompatibility profiles of an in-depth dating service, the indulgence ofa rating system in a hook-up application, the independence of aperfectly tailored Event planner and the fast-paced sophisticatedprocedure of the prefect orchestrator within a personalized intricatedata network, streamlined operating system, the revolutionarymanipulation reels to organize a perfect Outing and the impossibility ofrejection. All built upon four individual revenue streams woven into anextensive system to personalize every experience to each individual Userin very little time on any budget.

The present invention combines the need for compatibility with theinclination for desirable company in a fully functional, in-depth activedating environment in conjunction with their own Ticketing Agency, ownedand operated by the present invention's managing authority.

No existing system has been able to create a sophisticated humanconnection service that combines in-depth compatibility with thefast-paced ‘just for fun’ applications. The present invention's activedating environment is a revolutionary way to connect people by creatinga system that gets Users out and actively enjoying social events withcongenial company. The present invention's system makes it easy forUsers to find exciting Events and plan Outings with ease, by focusing onthe Outings and allowing pre-determined User compatibility to ensurethat rejection is no longer looming over every attempt to enjoy greatevents.

Herein follows an overview of the present invention's major steps andprocesses. A more detailed list and associated descriptions follow afterthese.

The list follows: An electronic (Smartphone) device capable ofdownloading the present invention's application with Bluetoothtechnology, WiFi or Data Network connection, Signup and ensure properlog in, Creation of a profile in the present invention's sign-up pagewith Information and Photographs required, an Intake survey, Completetutorial explanation and event promos, complete Mood Gauge Points,Select desirable Dates and Events in the HomePage Map, Gameplan IconFiltering System, Evaluate Dates in the present invention's ArmCandyPage or Homepage Map, RYG Tech. system, Evaluate Events in the OutingsPage with check, heart, x, Select Date(s) and Event(s) in Gameplan Page,Drag & Drop Zone Tech, Finalize Outing. Pricing, 30% increase), MeteredDates, Multiple Dates, Send invitation with push notifications meterednotifications with multiples, Send confirmation with 2 hour time advanceexplanation, Send Reminders with time notifications and tardiness, Time,Duration, Location, Outing Begins, Icebreakers are initiated, Check-insare initiated, Leave Date early, Outing radius & Bluetooth local,Evaluations and Additional Surveys & points, Profile Page, Star Rating,Point Rating for Dates, Point Bank for all, Cancel Toggle, User'sProfile collects information, User's Profile is linked and categorized,Compatibility system gains specify the present invention's Network,Promotion of certain Events and Dates becomes accurate and more frequentCommon Outings, combine personal with interest compatibility, createtrails, create zones or events and impact Feedback loop rewards User'sfor Using gains points for spending points, Promotions for great Usersto become a date, belt-level impacts Promotional Events and Discounts,Promotions for excellent Dates, Meters, higher point value, morefrequently filtered, Solo-mode available, Cash out points, affiliatedpartnerships % profit, Ticketing Agency an asset, SYSTEM, Mobility andTECH FUNCTIONS, Sync Accounts, and Verification.

Herein follows a brief overview of the Setup and login process.

User may download the present invention's application onto a Smartphoneor other mobile device capable of supporting the program and theBluetooth technology it requires. This application requires connectionto a 3G, 4G, LTE or WiFi to connect to the present invention's Network.In the invention's embodiment, the download is free; other embodimentsmay utilize some form of payment.

Once downloaded the first screen may show a “LogIn or Signup” Pop-upsuperimposed over the present invention's background. The User may enterin a valid email address less than or equal to 255 characters longfollowing a pattern of _@_._, User's first name, User's last name, apassword that is different than all other submitted information andtheir date of birth which is a past date greater than or equal to 18years prior to the current date. If the User has satisfied all of thisinformation, then tap “LogIn”. If the login is successful, then theserver should send a Web Token in its response. This token may then beused for further communication with the server. Almost All API requeststhereon may require this Web Token to be provided in its request,otherwise the request may fail and prompt the message “Email or passwordincorrect”. Once the User has finished the initial Sign-up a shortsurvey may be prompted to begin development of the User's Profile. The‘Initial Survey’ is a short five question survey, which displays aseries of photographs as the potential options to best describe User'sanswer to each of the five basic questions. The answers to the surveymay begin categorizing the User's perceived personality, interests andintentions. This Photo-testing strategy is a window into the activedating intentions to keep the User engaged and interactive in thepresent invention's approach to social Outings. Once the initial surveyhas set some parameters for the User's Profile, page may re-direct tothe present invention's application Homepage Map to begin the tutorial.The tutorial may give a quick interactive overview of the applicationincluding highlighting the point balance on the screen and the HomepageMap. The present invention's application utilizes the purchase andexchange of points. Every User may be given an initial 500 points andtherefrom MUST have a minimum balance of 500 points at all times. Thesepoints are purchased for 9.97 points per $1.00 and are used todistinguish different Dates, Events, Promotional Items, Ticketed Eventsand services provided by any affiliated companies. The Points are Used,Gained, Rewarded by Point Exchange within the application in a simplesmooth transition. Once the Tutorial is completed the User may be askedto select an accurate profile picture, which must be a photograph oftheir face to complete the sign-up process. It may be requested that allUsers and Dates verify all of the photos submitted to avoid misleadinganyone and ensuring proper representation. With all of the sign-upprocedures completed the User is now ready to use the Homepage MAP. Thepresent invention's Homepage Map is an interactive map that embodies theavailable events, trails, zones, and Dates. As the User travels througha city, different Icon interactions may present on the InteractiveHomepage Map. Events, trails, zones, and Dates within User radius may beprompted, in accordance with the User's Location, Belt-Level, Pointsavailable, Event Attendance, Friends and Allies. By taping one of themood gauge filtration Icon options the User may be taken to the HomepageMap where all profiles and Events that appear are pre-filtered tocompliment any information known about the User and their preferences.Initially, the only information may be from the short ‘Initial Survey’during the Sign-up procedure, as the User begins using the application,more information on their preferences may be collected and the resultsmay continue to be filtered and sorted to meet their desires. This isthe ‘User's Profile’ within the present invention's System thatorchestrates the present invention's Network. The Homepage Map isconsistent of a system of icons. Use of an iconic language illustratesUser progress by way of color, shape, shade, movement, dimensionality,and form. The aforementioned iconic values are accessible by tapping agenie bottle button that reveals interactive Icon Screen that filters ormodifies the results of your event based upon which icons are selected,pre selected, and de selected. The Gameplan Icon screen may superimposeover The Homepage Map until the modification process is complete, iconsthat are active may be color filed non active Icons may remain in blackand white.

In an instance, as the User progresses through challenges, trails,Outings, and events, corresponding Belt-Levels with different colors maybe displayed indicating progress to the User. The application onHomepage Map associated icons may match the color of the associatedUsers Belt-Level as follows:

1. White Belt=Turquoise Belt Icons Sync

2. Yellow Belt=Yellow Icons Belt Sync

3. Orange=Orange Icon Belt Sync

4. Purple=Purple Icon Belt Sync

5. Green=Green Level Belt Icon Sync

6. Blue=Blue Level Icon Belt Sync

7. Brown=Brown Level Belt Icon Sync

8. Red=Red Level Icon Belt Sync

9. Black=Black Level Icon Belt Sync

Further, female users may obtain Ribbons of various colors,representative of levels, such as Bronze, Silver, Gold, Platinum andBlack Diamond Likewise, male users may obtain Bowties such as Bronze,Silver, Gold, Platinum and ONYX respectively from the first bowtieattained to the last Bowtie attained.

The Ribbons or Bowties may represent the notches or degrees of accenttowards next Belt-Level. Further, within the application, eachinteraction may be reinforced by gradually evolving color, luminositypatterns, translucency, volumes, forms, dimensionality, perspective,level and facade.

Additionally, the following non-Gameplan Icons corresponding to variouscategories may be provided.

Main Decision Based Icons

1. Checked

2. Dismiss

3. Hearted

4. Little Check

5. Plus/Addition Add

Action Based Icons

6. Payment Joux Diamond

7. Discover/Search Events

8. Invite Friends

9. User Belt or Ribbon Status

10. Memories

11. Cash Out

12. Trail

13. Trail Suitable

14. Download

15. Upload

16. Edit

Personal Profile Icons

17. Your atom

18. Your Rating

19. Notifications

20. Stats

21. Block Days

22. Radius

Main Toggle Icons

23. Homepage Map

24. GamePlan Icon

25. ArmCandy Icon

Internal Filter Icons

Mood Gauge

26. Active

27. Relaxing

28. People

29. Surprise me

External Filters

Icebreaker Icons

30. Would You

31. Improve

32. Hot or Cold

33. Questions

34. Never Have I Ever

Switch on off Icons

35. Metered Date

36. Date

37. Solo Mode

Communications

38. Invitation

39. Messages

40. Friends

41. Ally

Indication

42. Timeline

43. Save

44. Save email

Additionally, the following Gameplan Icons may also be provided:

1. Restaurant

2. Cafe

3. Movie/Theatre

4. ChillSpot

5. Recreation

6. Events (Tickets Required)

7. Group

8. Exposition

9. Lounges

10. Sports

11. Relax

12. Activity

13. Happening (Random Events) (User Organized Events)

14. Concerts

15. Nature (Hiking & Walking Trails)

16. Club/Party (Bottle Pop)

17. Monuments

18. Workout

19. Beach(party)

20. Extreme (Rock Climbing, Sky Diving, Motor X, At Your Own Risk)

21. X-Club (subscription) e.g. Muscle Car Club, Yoga Club BasketballClub etc.

All Icons displayed on the Homepage Map represent a potentialinteraction; icons within Homepage Map are accessible by tappingwhereupon a larger more descriptive representation may ensue. The imageof a Date Ally or Friend may be displayed within User radius; User Iconsmay be accompanied by button color values that indicate desired level ofinteraction, if pressed. By tapping Date, Friend or Ally Icon, a largermore descriptive representation may ensue. In the case of thepotentiality of a Date in the Users Homepage Map, Dates can be added toa Users current Outing or User may initiate an interaction with Date andOuting concurrently tap button indicating level of interest. A Userselects a Profile photo by taping the image once the User may beredirected to the present invention's Page where a larger version of thephoto may be visible above Red, Yellow and Green blocks from left toright respectively. The Date's Name may be listed along with a pointsevaluation of how many points Users needs to invite Date to an Event andthree small dots beneath the photo to browse the other two, preferablyverified photographs by sliding a finger over them to switch between thethree photos, Profile, Fullbody and Choice. If Date has a Meter, then aGold written word “Meter” may be present in the Bottom corner. The Usermay then have the opportunity to just simply tap the color to rate theDate with their finger and image may ‘swipe’ in respective direction.

Herein follows an overview of the unique rating system. This is therevolutionary Red, Yellow, Green Light rating system unique to thepresent invention's System. The light system selections are incorporatedinto the User's Profile along with any collected patterns of usageregarding common interests of ‘HEARTed’ Events and Survey information,frequency of activity, and social circles to determine most suitablematches. By creating the ‘light system’. The present invention's hasintroduced a revolutionary way to organize users' preferences with “yes”“maybe” and “no” as opposed to just “yes” and “no” which opens theplatform for the system to combine aesthetic preferences with naturalcompatibility to create the most appealing scenario possible—rather thancompletely denying people (RED) you may share high compatibility with.If User has 80% shared preferences and interests with a Yellow Lit Date,then Yellow Lit Date may supersede Green Lit Date in GamePlan Date ReelUnless Green Lit Date is superior in compatibility to Yellow Lit DateALSO. These preferences and interests are determined by events‘hearted’, Location, Interests, Intake survey, additional surveys, andIceBreakers ‘hearted’ or answered similarly then the system filters thepriority to the most compatible combination of desirability andinterests.

If User selects the Genie Bottle Toggle in mid right corner of theHomepage MAP then Gameplan Icons may pop up allowing the User to filterdifferent categories of events, Outings, and zones of interaction incity. If User is on Outing then, the User may be redirected to theOutings Page. The Outings Page is a verified photograph of an Event,displayed through a horizontal reel that displays the procession ofevents to be scrolled horizontally by dragging a finger over the screen.An indicator for time may be displayed below the horizontal processionof events. The upper two thirds of the Outings Page is the InteractiveMap displaying Location of the Event determined by the presentinvention's Bluetooth location system, the Points required to attend theEvent and at the bottom are “Check”, “heart” and “X” icons to signify“attending”, “like” and “dislike” respectively when tapped. The ratingof events increases the information known about the User and the User'sProfile System begins to Filter and Categorize with a better specificityfor compatibility with other Users.

When a User Green or Yellow Lights a Date and/or Checks or Hearts anEvent User is redirected to the Gameplan Page. The Gameplan page is twomovie reels horizontally parallel across the screen above a third,smaller reel at the bottom. The top reel scrolls horizontally across bydragging a finger over the screen to display Events that have been‘Liked’, ‘Hearted’ or Suggested by the present invention's filteringsystem. The bottom reel scrolls horizontally across by dragging a fingerover the screen to display Profiles that have been Green or Yellow lit,depending on compatibility or Event selection. Next, User may drag anddrop the Event(s) and Profile(s) into the Bottom “Final” Reel bypressing one's finger to the screen over the image of Event or Profile,and sliding the finger down to the slot on the bottom. As the images areadded to the bottom reel the “Points” tab may increase respectively tothe necessary points required for the selections. If User requires morepoints, then pop-up may signal the User to purchase more in order tofinalize the Outing. If User selects multiple Dates for one Outing,Dates may receive Meters automatically.

A Meter is applied to any Date that has confirmed an invitation to anOuting with Multiple Dates or has High Point rating, Star Rating, GreenLights and qualifies for a Metered-Date Incentive Promotion. The meterallows for Dates to gain 10% of their Point Value for every hour of thedate as opposed to gaining a base sum of points based on the pointevaluation. If a metered Date confirms within 24 hours of the Invitationbefore the 2 hour cut off, then User may be charged a metered rate forthe Duration of the Date unless the Date ‘turns the meter off in ProfilePage at Dates discretion. Outings can be cancelled Prior to the 2 hourcut off in the Profile Page where a Cancel Toggle is located or Ifeither Date or User is unsatisfied with the Outing can be Cancelled withCancel Toggle in Profile Page to Leave Outing early, Points division andReimbursement may be adjusted by the present invention after Ratings andEvaluations are completed

The present invention's Ticketing Agency is significant in theApplications self-sufficient system as it aids in the Solo Mode,Promotional features, Incentive Rewards and a simple way to engagepeople in the present invention's System to gain compatibility and findpeople with common interests in trending Events. The present invention'ssystem Groups and Categorizes the present invention's Network intocompatible streams and promotes both trending Events and pre-filteredselections. Once an Outing is selected and Dropped into the Drag & DropZone then an invitation is sent to the Date(s) in the form of a PushNotification. The first Date to confirm within the appropriate timeframe may be finalized in the GamePlan Reel should the User satisfy allexpectations. If Date missed the Invitation Push notification then Datecan find all Invites Above the Past Outings in the Past Outings tab intheir Profile Page, Reminders may be sent as push notifications to Userand Date, and The GamePlan Page may be converted into an Outing(s),Itinerary once Confirmation and Finalization is completed. OnceOuting(s) have begun Appropriate Push Notifications may be initiated forconnection assistance: IceBreakers and Safety: Check-ins, Outing Radiusand possible dissatisfaction: Tardiness, Cancellations, Early finish.Upon Date completion Evaluations may be prompted via Push Notificationto help the present invention's System reevaluate the Date or User'sProfile, compatibility, relation to other the present invention'smembers, Incentive Rewards, Points, Point Rating, Star Rating,Promotions for either Date or Users to continue to develop the mostpersonalized experience possible for the present invention's member bypre-establishing filters and respective categories.

SoloMode is the ability for a User to Purchase Tickets for Events shownin the Outings promotion of trending Events in the present invention'sApplication, Ticketing Agency in the present invention's HomePage.Promotional Events and Discounts are Ticketed Events or deals negotiatedwith any affiliated partnerships for present invention's Members toengage in the Incentive feedback loop for rewards and benefits.

Point Value may appreciate or depreciate as the present invention's Useror Date remains active in the present invention's Network Depending onthe Ratings. Any User or Date can cash in their points after the 500mandatory/complimentary point balance whenever.

Herein follow details on the partnership proposal. The presentdisclosure provides a Social Enhancement application with revenuestreams unlike any other dating app seeking partnerships with companiessuch as, ridesharing platforms, StubHub, BottlePop, and restoration.

As a result of these partnerships, users may have instant access to awide variety of options to amplify the ArmCandy experience. Thesepartnerships may establish the connections necessary to make ArmCandymore hospitable to the users by creating better access to numerousrestaurants, nightclubs, lounges, bars and special events in the localarea while offering incentive rewards and promotions to the User. TheArmCandy App has an intricate points system to encourage users toutilize these additional aspects and in return earn points back that canbe translated to rewards and/or cash.

Partnerships with StubHub, BottlePop, Menu, and Uber may enable ArmCandyto create a mutually beneficial agreement to provide ArmCandy Users withthe optimal experience and in return bring traffic to these companies.

Stubhub, BottlePop, and Uber may include open APIs which may facilitateintegration of interfaces.

The present invention seeks these partnerships to be better equipped forusers by having instant access to a wide variety of options to amplifythe present invention's experience. These partnerships may establish theconnections necessary to make the present invention more hospitable tothe users by creating better access to numerous restaurants, nightclubs,lounges, bars and special events in the local area while offeringincentive rewards and promotions to the User. The present invention'sApplication has an intricate points system to encourage users to utilizethese additional aspects of the application and in return earn pointsback that can be translated to rewards or cash.

The present invention seeks partnerships to establish a solid foundationof connections within applications. To utilize and unify with otherapplications may create a lasting relationship with users, bring trafficto the applications, and secure a lasting foundation with thesepartnerships.

In the present invention a matchmaking system comprises of: a UserInitial SignUp process, a Points System, a DNA Rating System, aCancellation process, a Home Page Map, an Outings Page, a Shared EventPreference process, the present invention's main page, a set ofGreen/Yellow Light Properties, a set of Red Light Properties, a Meterprocess, a Helpful Hints GameCenter process, a GamePlan Page, a API UX,a Spending Gauge, a Belt-Level System, A GamePlan Icon Screen, aLocation Radius process, a Profile Page process, an IceBreakers process,a Bluetooth Technology process, a Mapping process, a Calendar process, aRequests process, a Push Notifications process, a Solo Mode process, anAll Percentages process, a Compatibility process, a Partnershipsprocess, an Invitations process, and a Help process. In addition, thereare optional hardware components, including a retrofit dongle, acustomized phone case and an AC GNSS system which ties into many of theaforementioned components.

Notably, many of these components and processes are comprised of othersubcomponents/sub-processes, which may be described in detail later thisdisclosure.

The first major component/process of the present disclosure provides theUser Initial SignUp process. This is depicted in FIG. 51. The signupprocess commences at 5102. First, this process may ask standard sign-upquestions (5104). Fields involved may include but are not limited to:First/Last Name, Gender, Date of Birth, Request for location services onBluetooth, etc. The process may also request a Verified photograph ofthe User's face.

In the invention's preferred embodiment, there may also be A Five BasicQuestion Survey with A Picture Based Matrix of two rows of threedisplaying various pictures (stage 5106). These questions are set todetermine basic preferences and personal characteristics of Users (stage5108). There may be questions including but not limited to: “What wouldbe your ideal date?” written above 6 pictures describing the possibleanswers such as a photograph of people dancing with “somewhere to dance”superimposed over the image. In the invention's preferred embodiment,this intake survey is 5 questions long and focuses on keeping thepresent invention's procedure simple and interactive.

The “User's Profile System” is a collection of information and patternsrelevant to classifying and categorizing the User into certain groups ofinterest, likes, personality traits, and spending gauge.

The location settings and Bluetooth must be on to determine theappropriate radius for the present invention's Network to pull from(stage 5110).

A further component/process of the present disclosure provides thePoints System process. This process provides one of the key uniquefunctionalities of the present invention. This is depicted in FIG. 49.

Points can be awarded to Users for multiple actions (stage 4902). Theseactions include but are not limited to:

Attending Events: If the User attends an Outing, a portion of points maybe rewarded back to the User.

Successfully inviting someone to App (stage 4904). This is worth 50points in the invention's preferred embodiment.

Maintaining a 5 Star rating as a Date (stage 4906). Quality is importantand points may be rewarded to the Dates who get perfect ratings.

Using the platform's Partnerships. The present disclosure providespartnering with other companies to create a large Social Outings networkwith the ease of having everything arranged into a single application.If the User is utilizing the services offered through affiliatedcompanies, then a portion of the points used may be rewarded.

Points can be bought to request certain Dates (stage 4908).Subsequently, the User can spend the Points to help secure a Date(4910). Points cannot be received by merely selecting a Date, for eitherthe User or the User's Date.

No points are required to attend a Ticketed Event, because the presentinvention application has its own Ticketing Agency. The Ticketed Eventscan be bought on a monetary basis.

Each event is worth a different amount of points. Points can be returnedto User based on Event & Outing expense. Users who regularly attend highcaliber Events or choose 3 events per one Outing should never have toPurchase more points, unless User(s) are always attending Outings with‘Metered’ Dates or multiple Dates simultaneously. This would increasethe spending beyond the points rewarded credit.

High Caliber events or “complex” Outings, defined as 3 events or more,may award the User with more points. Then the User should not need topurchase more if the points awarded cancel out the additional pointsneeded, i.e., if the Date is note metered, etc.

All Users start with ‘500’ points upon signup. Points can be cashed inby Users & Date(s), as long as a balance of 500 points is maintained.Points are exchanged as 9.97 points for every unit of currency, or forevery dollar 9.97 points; this entails there are 10.03 points for $1.00on the exchange.

To reiterate, points can be ‘cashed in’ at any time so long as a500-point balance remains.

If the User selects a Date above Users' budgeted “point range,” thenmore points must be bought in order to send Push Notification to Date inGamePlan. Push Notifications are sent to Date(s) by User by doubletapping the picture of Date Reel in GamePlan. Notably, the budgetingfilter includes Events and Dates 30% above the budget maximum.

If the User selects a Date within point range but does not have thepoints to satisfy the Date(s), then the User must ‘pre-authorize’ thetotal points needed to satisfy the Dates required points and the Meter.Notably, “Meter” only applies to Metered Dates within 30% of Usersaveraged spending. Should the Date accept, the additional points must bepurchased by the User to finalize the Outing.

A popup notification may show up upon the Users' double-tap on theDates' image in the Gameplan page. “Oops! [DATES NAME] meter is 559points. Click ( ) to get more points for your date tonight!”Alternatively, the User can select a different date.

If the User completes an event, then points may be rewarded (stage4912). There are several results: Percentages of the total cost arerewarded to the User. Frequent Users get better rates. Users who createfull 3 event Outings get better rates. Users who invite multiple Datesget better rates.

In addition, the following rules may be provided:

-   -   IF User attends 1 Event per Outing THEN User recovers 2.5% of        Points Spent ELSE unless Date is metered.    -   IF User attends 2 Events per Outing THEN User recovers 5% of        Points Spent ELSE unless Date is metered.    -   IF User attends 3 Events per Outing THEN User recovers 7.5% of        Points Spent ELSE unless Date is metered.    -   IF User attends a Select Event or Outing THEN 10% of points        spent are recovered ELSE Unless Dates are Metered.    -   IF User attends 2 Select Events in One Outing THEN User recovers        12.5% of Points Spend ELSE Unless Date is Metered.    -   IF User attends 3 Select Events in One Outing THEN 15% of Points        Spent are recovered in Joux.

If Date engages in an event, then points may be awarded to the Datebased on percentage of satisfaction (stage 4914, 4916).

Dates that receive a 5-star rating may receive 15% of points gained fromOuting.

Herein follows the formula used in the invention's preferred embodiment:

Points *(0.15)=x x+Points=Excellent Rating Bonus Points.

Notably in terms of variable definition, “x” stands for Points recoveredfrom User; these are not the actual amount of points. The process mayperform a calculation of points and money spent. Events are $$. If TotalOutings in the set of 3 or more are $500 then 300 points $300 for 3Events=$330*0.15=49.5*0.10=495 Points.

Dates that receive a 4-star rating may receive 12% of points gained fromOuting. The formula is: Points*(0.12)=x x+Points=Excellent Rating BonusPoints.

Dates that receive a 3-star rating may receive 9% of points gained fromOuting. The formula is: Points*(0.09)=x x+Points=Excellent Rating BonusPoints.

Dates that receive a 2.5-star rating or less may receive 5% of pointsgained from Outing. The formula is: Points*(0.05)=x x+Points=ExcellentRating Bonus Points.

If User or Date would like to receive monetary exchange for points thenDate or User can cash in Points in profile, otherwise the Date(s) canuse points towards “checked” Ticketed Events. Points can be convertedinto an account transfer or a credit to credit card on file conversionexchanged. As mentioned, in the invention's preferred embodiment, thisis $1.00 for every 9.97 points: 10.03 points for every $1.00 cashed in.

If Date cashes out points, then amount may be converted to currency andtransferred to account (stage 4918).

In the inventions' preferred embodiment, everyone may have a credit cardon file verified through their Apple ID or similar service.

Metered Dates have the option to have a banking account set up andverified through secure online banking.

If Date utilizes points for events, then Date can attend event or Outingat a discounted Rate.

If Date receives Excellent averaged 5 star Ratings, then Dateaccumulates a higher percentage of Spending Gauge Outing points. This isshown in Point 9 above.

If the User requests a Date, then the points may not be taken until Userclicks ‘Finalize’ in GamePlan and confirmation of that Outing isfinalized in shopping cart.

If a User utilizes one of the partnerships available, then the User mayautomatically receive a minimum of 50 points.

The system must determine User from Date based on purchases, pointsspent vs. points cashed in, and points used to acquire Dates/Users,request for Outings vs. Invitations for Outings.

The Application does not ask at sign up whether you would like to be aUser or a Date.

Rather, the User's Profile information combined with the patterns ofusage and the present invention's Network system to determine whetherthe person is behaving like a User or a Date.

A User is someone who uses the present invention's Application tocoordinate Outings with other individuals using the Application.

A Date is someone within the present invention's Network whom is morelikely to be invited out via the present invention's Application, theDate must also satisfy the requirements of the lights grading system.

If someone who is currently classified as a User begins to get invitedto events, with good ratings, then the User could become classified as aDate as well.

If the User receives 70% or more Green Lights, then User automaticallybecomes a Date, should User choose to become Date.

If User receives 60% or more Invitations request for Outings, then Usersends out via Push Notification and has 60% Green Lights then Userbecomes a Date.

If User has 60% Green Lights and successfully invites at least 10 peopleto the application, User becomes Date.

If User has 50% Green Lights and receives 20 or more invitations perweek, User becomes Date.

If User has accepted an Invitation Outing Request and other UserFinalize then User automatically becomes A Date for 24 hr Cycle.

If a User is invited to an Outing via the Arm Candy Application andAccept, then User becomes a Date and for the duration of the Outingapplication, may no longer send notifications specific to Users. As anexception, there may be Specials etc. or other forms of notificationsstill sent.

Any Date confirmed to attend an Outing(s) may be kept “unavailable” forthe duration of the Outing(s), and as a result may disappear from thenetwork of Dates for 2 hours prior to first event and 1 hour after thelast event.

Also, any User Attending an Outing(s) as a Date may have their accountconverted to stop “promoting for Users” for the duration of theOuting(s).

Anyone who is extended the offer to go to an Outing with a User has theability to Decline, whether currently classified as a Date or a User.

The three classifications, User, Date, Metered Date, are correct butthere is plenty of room for lateral movement should the individualsatisfy the requirements to be in the category of consideration.

If User receives 90% more points than User Spends, excluding rewardsystem for attending events, then User automatically becomes a MeteredDate.

If Date Red Lit User then Date may only show up In User(s) Date Reel, ifUsers' Spending Gauge is 30% more than what Date typically earns inPoints or if User has 90% compatibility or more.

If Date is inactive 14 consecutive 24 hr Outing cycles or 14 days, thenDates points request value, points required for User(s) to finalize withDate, depreciates not points accumulated by 10% loop.

Inviting multiple girls out at once guarantees each of them a meterwhether the Date(s) are usually a metered date or not. If a Date isusually a Metered Date, then Date does not earn a higher percentagebecause they are regularly on a meter.

If a User becomes a Metered Date then the Date must attend one Outing aweek, have 65% Green Lights or more, have a rating 3 stars or above, 5Green Lights per date, and have 3 or more invitation request per 24 hrcycle. This is unless accepted one of the first two requests, then theDate can retain the ‘metered’ status.

A further component/process of the present disclosure provides the DNARating System. Notably, ratings are not visible to the general public,only to the individual User in profile page. Date's ratings are thebasis of how much a date earns from Outings.

Each Star is equivalent to 20%, thus 5 stars=100%. Everything is on aweighted scale. It may be helpful to think of each Outing as a class,factoring into GPA. Fields may include but are not limited to:timeliness, response to invitation, percentage of responses toinvitations, and percentage of responses to invitations is equivalent toclass attendance in school which factors into one big equation.

Every Rating is illustrated by a1-5 Star system per each category. Thereare 4 Categories for User(s) Rating Date(s) which are: Respect,Kindness, Loyalty, and Attentiveness. Alternative or future embodimentsof the present invention may include other categories not explicitlylisted here.

There are two Categories for Dates rating Users which are:Respectfulness, and Generosity.

There are no categories for Venues, Partnerships; there are just 1-5Star Pop up i.e. Rate Venue.

If a Date receives Excellent and Superb 5 Star Rating from User, thenDate earns a higher percentage of Spending Gauge.

If a Date averages 5 stars in all categories during an Outing then Datereceives 15% of total preset Spending Gauge averaged with current Ratingand Push Notification sent, Ex. “[USERS NAME] enjoyed the Outing”.

If a Date averages 4 stars in all categories during an Outing, then Datereceives 12% of preset Spending Gauge averaged with current Rating.

If a Date averages 3 stars in all categories during an Outing, then Datereceives 9% of total preset Spending Gauge averaged with current Rating.

If a Date averages 2.5 or more stars in all categories during an Outing,then the Date receives 7% of total preset Spending Gauge averaged withcurrent Rating.

If Date receives Inferior to 2.5 average stars, then Date receives 5% oftotal preset Spending Gauge and Push Notification is sent, Ex. “Uh-Ohyou received a Low Rating”.

Users & Dates may experience Rating Pop Up each time application isopened and may need to Rate for any further usage.

Date's Outing Ratings are averaged with Date's current Rating todetermine point request value for future requests.

Dates can Increase their average Rating per the present invention'sApplication independent of Users by 2.5% (of Star Rating Scale) everytime Date is on time. Date may be informed via Push Notification thatDate has the option to increase their rating, an hour before firstOuting, and on the 1st, 3rd, 6th, 12th, 24th, Outing, and every 6thOuting After.

Remind Date of the Outing 2 hours before first event. If Date is latesend push notification prompting an “expected time of arrival” slidingmeter above a “cancel’ button.

If Date Cancels any later than 2 hours prior to the start of the firstevent, then the Date may drop in ratings. In the invention's preferredembodiment, two hours is the cut-off time for confirmation andcancellation without repercussion.

Push notification when User or Date arrives and prompts other for ETA.If ETA is reached and a no-show occurs, another ETA prompt is sent.

If ‘Metered’ Date accepts 33% of Invitation Requests from Users, thenDate can Boost Ratings per the present invention's Application By 20%Averaged with Past Ratings.

If a metered Date is actively accepting at least ⅓ of invitations beingsent, then the process may increase Date's ratings by the average of thepast ratings with the current ratings by 20%. This is the average pastratings with current ratings increased by 20%.

If Date accepts 33% of Invitation Requests Date Receives from UsersDate, can Boost Ratings per the present invention's Application By 20%Averaged with Past Ratings.

If Date is actively accepting at least ⅓ of invitations being sent, thenmay increase their ratings by the average of the past ratings with thecurrent ratings by 20%. This is the average past ratings with currentratings increased by 20%.

If Date has 3 Consecutive Outings with Low Ratings, Less Than 2.5averaged Star Ratings, then move to back of Dating pool queue and Daterequires 10% less points loop.

Date may be at the end of the Dating Queue within the application. Thisis basically the back of the line of available Dates.

If Date receives frequent requests for Outings, then Date acquires‘meter’ in the form of the present invention's logo in Gold signifying‘meter’.

If Metered Date has averaged rating below 3 stars and less than 5Invitations per 24 hr Outing Cycle, then automatically remove meter.

Dates can increase their average Rating by 5% per the presentinvention's Application by accepting User within 5 mins of the initialPush Notification from User to Date. The Date may be informed via PushNotification that Date has option to increase their rating by respondingpromptly.

When User is leaving a venue during Outing, then User can Rate the Venuewith 1-5 stars via Pop up.

Else User does not rate each venue during the Outing then User may beprompted via Pop up notification to rate all Venues visited throughoutthe Outing. There is a 30 min delay before the Rating pops up afterOuting has ended else next time application is opened.

If User is unable to rate the Venues at the time of the Pop up then Usermay be prompted to do so Next Time User Opens Application, before otheruse of Application. Display in the form of an Itinerary Receipt with allvenue(s) and Date(s) is to be evaluated.

If User is leaving last Outing then User can rate Date Based on 4categories via Pop Up, 30 mins after. User must Rate Date Next Time UserOpens Application before any other use of application.

If User cancels Date while on Outing, Leaves Outing Early, then User mayRate Date based on 4 categories: Respect, Kindness, Loyalty,Attentiveness. Alternative or future embodiments of the invention mayutilize other categories not explicitly listed here.

If Date Cancels while on Outing with User, leaves Outing Early, then DNARating System Pops up and must be answered Before Date can cancel.

If Date has 3 Consecutive Outings with Low Ratings Less Than 2.5averaged Star Ratings, then move to back of Dating pool queue and Daterequires 10% less points loop.

Dating Pool Queue, field which states the filtered line-up of profilesbest matched to the User. If the Date is sent back in the Dating PoolQueue it means that Date, then moves to the back of the line ofavailable Dates.

If Date gets cancelled by Users during back-to-back Outings, Twice, thenpoint value is decreased by 10% and Rating Decreased by 10% loop.

If Date is leaving last Outing and did not cancel then Date rates Useron 1-5 stars based on two categories: Respectfulness, and Generosity.

30 mins after Date leaves Last Outing, if Date does not respond to PopUp then Date must Rate User, next Time Date opens Application.

If Outings exceeds or equals 7, then DNA Rating System is activated. DNARating System is utilized but does not go into effect until 7 Outings.

DNA Rating system is highly personalized based on the data recordedthroughout the duration of time it took the User to get to the 8thOuting. It is the point where suggestions and filtering may become moreautomated, such as Netflix movie selections.

If after 10 dates User rates at least 70% of Dates 1.5 stars less thanDates average rating, then User is prompted to email the presentinvention's managing authority to tell us what's wrong.

A further component/process of the present disclosure provides theCancellation process. If Date cancels before the Outing is over, thenSpending Gauge earnings are forfeited and half the points are deducted.

If a User cancels 15 minutes after Finalized Outing was scheduled tobegin due to fault of Date i.e. because of no show or Tardiness, definedas being 15+ minutes late, then send additional Push Notifications viaPop Ups allowing User(s) to communicate without chatting, i.e. “[DATESNAME] is on her way and may be there in (15) mins (5-45 mins slidingscale adjustable by User or Date in Push Notification).”

2.5% of Users and Dates general points are deducted for Tardiness andRating decreased by 5% and Date is less visible in Dating Pool.

If User cancels on Date after ‘Finalize’ prior to first Outing, thenpoints required to accumulate Date are forwarded to Date and Date isagain visible in Dating Pool and can accept Invitations from otherUsers.

If a User cancels, then there is no refund of events already attended,but the events later can be refunded depending on partnershipagreements.

When on an Outing the Game Plan page may become your current date.Therefore, it may show the Date you are with, the Outings with the timesattending, the presumed spending gauge, the amount of points used andCANCEL OUTING, CANCEL DATE.

Cancel Outing - - - may be if you do not want to go to that locationanymore, or want to end the night early.

Cancel Date - - - may be if you do not like the Date and aren't enjoyingthe evening and want to stop.

If a User cancels because of their Date during Outing, then User canonly be refunded half the points used to acquire Date and User mayreceive Push Notification Pop Up asking if User wants another Date(Display Dates In Pop Up) and send Push Notification to All Dates UserDouble Taps in Pop-up. First Date to Accept replaces annulled Date.

If User wants to go out with another Date then User sees Display Optionsfor night Out in Pop Up, Nearby Date in Location within the radius inHomePage Map or GamePlan. If Date accepts User in Push Notification PopUp or double taps User in GamePlan Date Reel then send Push Notificationto both User and Date setting meet location or Uber Pick up location.Meeting location is User's current location or next scheduled locationIf not changed in Gameplan.

If User requests another Date after cancellation Date, then sendLocation Based Push Notifications to nearby Dates prioritize UserRequest in Dating Pool and reduce points cost for next Date(s) by 20% toreplace User(s) annulled Date.

If Dates responds OnDemand then Dates may receive 20% of Spending Gaugeaveraged out with current Rating and Rating on Date.

The present invention may absorb the missing profit to ensure that theUser enjoys the Outings with a new Date and the new Date may receive a20% increase in Rating averaged with past rating.

Dates may always receive a higher percentage of Spending Gauge & Points,based on response Time and acceptance rate of User Invitation Request.

A further component/process of the present disclosure provides HomePageMap process. If User has yet to satisfy the present invention's Red,Yellow, Green Light System, then Populate Events in HomePage Map basedupon User. Factors include but are not limited to: Intake Survey,Location and Display Dates Based on Past Invitation Acceptance,Availability, online Status of Dates, ‘Hearted’ Events, ‘Checked’Events, and Attended Outings. Notably, all of the information collectedabout the User is applied to the Filters within the present invention'ssystem.

If User has yet to satisfy the Outings Page, then the process maypopulate the HomePage Map based on factors including but not limited to:Location, Intake Survey, trending events based on Location, SelectEvents, Belt-Level.

If the User clicks on an Event which the User still has no heart, thenthe User can click on the Event, then go to Outings Page to a preview ofthe Event.

The Outing (s) if checked, it may appear in Events Reel in Gameplan.

The User can enter solo mode if wanted.

If User or Date heart or check an Outing, then encouraged, but notrequired to take any action to Green or Yellow light the date.

In HomePage Map, Events/Iconic Language take Display precedence overDates in the Homepage Filtering system.

Dates are displayed next to an Event a Date has ‘hearted’ or ‘checked’in Users HomePage Map. If multiple Dates, ‘hearted’ or ‘checked’ anevent, then populate based on compatibility and other filter mechanisms.

Events appear in Users Homepage Map based on interests, location andtrending events with compatibility to the User's Profile System.

If Date ‘Hearted’ or ‘Checked’ Event, then display Date in User(s)HomePage Map next to event.

Certain trending events are prioritized based upon partnershipagreements. Must be an open ended system to promote affiliated partnersand ticketed events available in the present invention's TicketingAgency.

The present invention's ticketing: In events page, if a ticketed eventis selected the toggles to scroll down may be selected for “section” and“number of tickets”.

Seat options may be generated and those available may appear in a thirdscroll down toggle, i.e. section 3 and 2 tickets could generate optionsin third scroll such as 3Aa+3Ab $210.00−3Ff+3Fg $180.00 etc.

SEATMAP may be accessible where the map is typically displayed over allevents, in Outings Page and can be panned and viewed as the regular mapdoes, then if User clicks on the upper map area, then map may enlarge asit does to Pan in regular Outings listings two dots may appear below theimage to switch from external map to internal map.

EXTERNAL MAP is the location map provided in Outings Page for all eventswhether ticketed or not.

INTERNAL MAP is the seating chart for any Events requiring seatingselection.

The present invention may also have a Website for the Ticketing Agencyto operate out of. If a Ticketed Event is selected, then User may beredirected to the present invention's Ticketing Agency to proceed withthe purchase of the Ticketed Event.

The present invention's Ticketing Agency Website is also for Directpurchase without needing full the present invention's arrangements suchas in Solo Mode.

Emails can be sent to Users/Dates to promote Trending Events, TicketedEvents, Select Events, Promotions and Discounts with hyperlinks to openthe app directly to the Gameplan page with the promoted event in theprimary of the event reel.

Date's Home Page may be populated with various factors, including butnot limited to: Users that Date Green Lit in the present invention'spage, Users with hearted similar events, User(s) that Date(s) acceptedbut did not ‘Finalize’ with in time first Date to confirm is awarded theOuting.

Users that meet 60% or more compatibility requirements.

If a User or a Date Green Lights or Yellow Lights each other with 60%compatibility or more then both are more likely to show up in eachothers' HomePage Map contingent upon location radius.

If User clicks on Date in HomePage Map and User has Satisfied the GreenYellow Red Light System buttons adjacent to image icon of Date andclicks add Button adjacent to icon representation image of date pictureof date, then User can Add Date to current Outing. If User clicks onGreen Yellow Red Light System, then bypass the present invention'sArmCandy Page and send direct to GamePlan.

The Homepage Map is populated by a series of profiles, venues, events,and interactive zones that show compatibility with the User's desiresand preferences, concluded by the ratings the User awards to certainDates or Outings, and the User's pattern of activity as concluded by theratings of Past events, Date evaluations, Spending gauge, Type of eventetc.

Friends & Allies

In an instance, within the Soul-Phi Radius, a User can have up to 3friends and 6 allies. Further, friends may be visible within the city ifthey are online. Moreover, Users may have the option to add everyone asan ally first then after parameters have been satisfied, they may becomea friend. Allies are temporary and can fall out of the User's radius.For example, a member of the User's basketball team may be consideredand further reflectively allies may be added during a group activity orparticipant interaction. Further, Users may give a global rating toallies during competitive matches, activities, and group or communityevents.

IF Ally has been Ally for three consecutive months to User THEN promptoption to add to friends. IF User wants to add friend as already has 3THEN User must remove friend. Further, User has option to add User AsAlly after rating User. IF User is traveling then friends and allies canconvert to respective territory. IF the User rates an Ally THEN Ally cansee ratings in memories but not specific just lines. Friends and alliesuse matching software. Accordingly, IF User and User both adds eachanother THEN add to allies. IF User and User link up within the monththey remain an Ally. IF User and User link up more than 3 times within amonth User has option to add Ally to friend. IF User and User have 90%or more common interest THEN prompt option to add as Ally after rating.IF friendliest is full THEN prompt User to remove User. IF User givesally under a rating under 2.5, automatically remove from allies.

Further, filtration of Users may be performed based on one or more ofthe following factors:

a. Age

b. Location

c. Gender

d. Sexual Orientation

e. Intake Survey

f. Mood Gauge

g. Filter Button (genie lamp)

h. Gameplan Icons

i. IceBreakers

j. Zones

k. Proximity

1. Compatibility

m. Shared Event Preference

n. Belt-Level

o. Ribbon/Bowtie Degree

p. Ratings

q. Block Days

r. Allies

s. Friends

Link-Up

User(s) can invite Date(s) on Outings; on the other hand, User(s)Link-up with other User(s) at the Outing or event location. This mayrender a User an Ally for the duration of the interaction, or beyond IFUser adds User to Allies THEN display User in Soul-Phi Radius Joux canbe exchanged between users and allies and allies can split payments ofcertain Outings or exchange Joux.

A further component/process of the present disclosure provides theOutings Page. If User has ‘hearted’ 10% of Events listed in Homepage Mapvia the Outings Page Rating System, then Gameplan Toggle is illuminated.

If User has similar interest expressed in 70% or more ‘hearted’ or‘checked’ events comparable to Date(s) in Dating Pool, then potentialDate(s) may be prioritized in Users HomePage Map. Alternative or futureembodiments of the invention may have different cutoff points. Onepossible embodiment is depicted in FIG. 50.

If Date ‘hearts’ events in Outings Page, then Dates are visible next toevents in Users HomePage Map.

To make it easy for User's to know which Dates want to go to certainEvents.

If User has ‘checked’ represents attending more than three eventsChronologically Synchronized in the Outings Page within a 24 hr cycle,then pop up for GamePlan is prompted. Users are directed to Event Reel.

User can select three separate Events to comprise a single Outing solong as the selected Events are not of the same time frame. The Eventsmust be listed in proper chronological order in order to finalize.

If Events are for different 24 hours periods then may not appear in theGameplan together, i.e., Friday night lounge and Saturday night clubtable.

If a Date is compatible with User by 70% or more based on multiplefactors including but not limited to: Location, ‘Hearted’ & ‘Checked’events In Outings, IceBreaker Consumption, IceBreaker Interaction,Belt-Level, Trails Created or Rated, Points Available, Events Attended,User Survey, Date has Minimum Rating of 3 Stars on DNA Rating Scale,Date clicks ‘Check’ on any event in Outings Page, then send PushNotification to all Users nearby who Green or Yellow lit Date and meetcompatibility percentage. “Do you want to take ‘[DATES NAME]’ out?”

If a Date wants to go to a particular Event on a certain day then selectthe ‘Check’ in the Outings Page to send a Push Notification to all Userswho match the appropriate compatibility criteria, including the pricerange with an overhead of a 30% variable increase.

If a Date is compatible with User by 60% or more based on multiplefactors, including but not limited to: Location, ‘Hearted’ & ‘Checked’events In Outings, IceBreaker Consumption, IceBreaker Interaction,Points Available, Events Attended, User Survey, Gameplan IconInteraction, Belt-Level, Trail Interaction, Spending Gauge, Date hasMinimum Rating of 3 Stars on DNA Rating Scale, Date clicks ‘Check’ onany event User HEARTed or CHECKed in Outings Page, then send PushNotification to all Users nearby who Green lit the Date and meetcompatibility percentage. “Do you want to take ‘[DATES NAME]’ out?”

If Date is compatible with User by 60% or more based on factorsincluding but not limited to: Location, ‘Hearted’ & ‘Checked’ events InOutings, IceBreaker Consumption, IceBreaker Interaction, PointsAvailable, Events Attended, User Survey, Gameplan Icon Interaction,Belt-Level, Trail Interaction, Spending Gauge, Date has Minimum Ratingof 3.5 Stars on DNA Rating Scale. Date clicks ‘Check’ on a Select Eventwhich is trending, then send Push Notification to all Users nearby whoGreen lit the Date and meet compatibility percentage. “Do you want totake ‘[DATES NAME]’ to ( ) Event?”

If User clicks Accept, then take to GamePlan for Finalize and bypassDrag & Drop.

If Date accepts Push Notification Pop Up, which looks like a classyinvitation with Who, What, Where, When, How much, then Date's GamePlanDate Reel invitations are visible one by one.

If Invitation is sent to Date and no response has come from Date priorto the 2 hour Cut off time, then the Gameplan is ready to send NEWinvitations to New Dates.

The User may be prompted to send for replacement Dates with highresponse rate timing for a Last Minute Date request.

If the original Date responds and confirms BEFORE any replacement Dateshave responded then original Date can attend, or If User doesn't sendinvitations to anyone else and original Date responds then User can takeoriginal Date out.

If Original Date ‘gets the Outing’ after the 2-hour time cut off then“late Date” consequences, to encourage prompt responses in the future.

If Outing is a Last Minute Outing there must be 30 min notice and thewindow for tardiness is relaxed.

If Date establishes GamePlan then it may Display Picture of User, oneUser at a time, Users Spending Gauge, & Events to be Attended with User.If Date has not already accepted Users Invitation Request in PushNotification Invitation, then Date can double tap User's image toaccept.

If Date goes to Gameplan page Date can click all photos to go to theirrespective pages If User has requested an Outing with Date, it may bedisplayed IN GAMEPLAN.

Herein follow the steps for the user. Put border around the photos orShade or fade the photos to 40% opacity to prompt the Date to selecttheir photo to see the invite, or have a notification board accessibleby the little number bubble, akin to Apple notification signals, in theupper left section of the screen or have invites posted in the Datesprofile page and have the profile toggle illuminated when there areinvites unanswered to prompt them to go and check the invites in theirprofile page, Listed above past Outings, in the Past Outings tab.

The General Operating Statistic for Compatibility is 60%.

If Users want to go out with multiple Dates, then User must RequestGroup Outing and Dates Accept ‘Group Outing’. If Dates accept GroupOuting, then Dates automatically receive ‘meters’ in Group Outing.

If a User wants multiple dates for an Outing then Group Outing, allgoing out as a group.

All those requested to attend the group Outing may receive invitationsas usual for Basic Dates the difference may be that Dates may beinformed that this is going to be a group Outing and that Dates may beplaced on a Meter, which is mandatory for all group dates, to ensure thecost of the evening is covered appropriately.

Herein follow descriptions of changes to normal procedure: every date ison a meter and every date is notified that it may be a group Outingbefore then agree to attend. All other details of theinvitation/gameplan process remain unchanged.

It's easier to think of GamePlan as a proposition and interactive eventplanner. If User(s) selects Event(s) & Date(s) by double tapping whichEvent(s) Users would like to propose to Date(s) in Event Reel and Usersdouble tap Date(s) in Date Reel then send Date(s) Push Notifications.

If Date does not accept invitation request from User within 24 hrs thenDate(s) disappear from Users GamePlan Date Reel. Users can book nofurther in advance than 7 days.

Select Events bought through the present invention's Ticketing Agencyare not bought with points therefore the Tickets CAN be bought furtherin advance. If the User buys Tickets to an Event further in advance than7 days, then User may have to wait to make arrangements for that Event.

If Date does not accept invitation request within 2 hours of the firstevent with 24 hr cycle, then Date(s) disappears from Users GamePlan DateReel. Unless User is booking within 2 hours of first Event and Event istime sensitive.

Dates must confirm attendance before the 2 hour mark prior to the startof the first event in the Outing(s). Prompt responses receive incentiverewards and a lack of responses, 10 in a row may push the Date to thebottom of the Dating pool within the present invention's Network System.

User(s) cannot book event without adequate half hour time buffer unlessDate is already attending event. Else User inputs ETA, i.e., User inputsETA for all day festival, club Outing, etc. If User Drag & Dropsaccepted Date(s) into Drag & Drop Zone, then Illuminate ‘Finalize’ inGreen.

If User wants Select Event then User can buy tickets before confirmingDate to avoid ticket sell out.

If User confirms purchase after clicking finalize then processes inshopping cart.

If purchase is confirmed by User, then Push Notification invitation isPushed to all parties displaying Outing.

If Date receives requests for Outings too frequently then Date acquires‘meter’ in the form the present invention's logo in Gold signifying‘meter’.

User(s) must check enough venues or events to have 3 Event Outings thatare chronologically sound within 24 hr cycle. Users can pick 2 or 1events to attend but Application always prioritizes 3 illustratedthrough points recuperated.

If User clicks the check in Outings Page At least 3 Outings thatchronologically synchronize then Illuminate GamePlan Toggle.

If events do not chronologically synchronize then Error message forconflicting event times appears.

The ‘perfect User’ may have 3 events in their timeline. Each event hasto occupy a different time slot than the others, i.e., ChillSpot,Concert, Club.

If a User only wants to book Dinner for their Outing that is fine. TheApp may promote more events in accordance with Users Mood Gauge, Dates,Friends, Allies, and Gameplan Icons interaction within Homepage Map; fora more complete experience the app may prompt to user to “complete theOuting”.

Promotion of more events and Tips and Hints to help secure the perfectOutings for every User of the present invention.

A further component/process of the present disclosure provides theShared Event Preference process. If Users ‘heart’ or ‘attend’ sameevents, then this may show correlation of interests through a SupportingFilter.

If Users ‘heart’ the same IceBreakers, then this may show a correlationof interests. Through a Supporting Filter.

If Users have the same frequency and pattern of application use, thenthis may show correlation of interests.

A Priority Filter is also utilized. If User & Date(s) Rate Venues insimilar patterns, then this shows correlation of interest.

If User shares 70% or more compatibility with Date(s) then Date(s)become prioritized and a Yellow Lit Date can supersede A Green Lit Datein GamePlan Page.

Higher Compatibility may take precedence over a yellow light rating thusbumping it up to an equal color priority of that of a Green Light priorto compatibility assessment.

If Date ‘Checked’ an Event in Outings Page that Date would like toattend then Users that ALSO ‘Checked’ that Event may be sent a pushnotification to advise that the User take Date out to that Event.

If User Green lights a Date and Date has NEVER Green, Yellow, or Red LitUser then Date appears in Users Homepage MAP.

If User & Date have at least 60% similar interests, Similar HEARTedOutings, Compatible Intake Survey Preferences and Compatible patterns ofUse as determined by the information collected in the presentinvention's Network System then filtered into precedence on HomepageMap.

A further component/process of the present disclosure provides thepresent invention's main page. If User exhausts the Dating Pool inGreen/Yellow Light System, then Send To GamePlan to refine search orfinalize Events and Dates.

If User selects Red, then the button may illuminate and the image mayswipe left.

If User selects Yellow, then the button may illuminate and the image mayswipe down.

If User selects Green, then the button may illuminate and the image mayswipe right.

If User or Date has a ‘Meter’ then it is displayed by the presentinvention's logo in Gold in bottom right corner of the presentinvention's Page.

If Date requires more points than User has then display Dates no morethan 30% out of Users averaged Spending Gauge interaction.

If User has no previous Outings, then send to GamePlan to adjustSpending Gauge.

If User is a Date, then Date can only RED light 10% of the Dating Pool.

If Date maxes out of RED lights, then POP UP may appear “I′m sorry,you've exceeded maximum amount of RED lights for the Day.”

If a Date is Metered, then Date can only RED light 25% of the Datingpool. If User maxes out of RED lights, then POP UP may appear “I′msorry, you've exceeded maximum amount of RED lights for the Day.”

If a Date has 25% of the Red Lights remaining, then a POP UP may appear.

Percentage compatibility displayed in bottom left corner of Date thepresent invention's Page in reference to the User.

Percentage compatibility displayed in bottom left corner of User thepresent invention's Page in reference to the Date.

A further component/process of the present disclosure provides the setof Green/Yellow Light Properties as illustrated in FIG. 50. If UserGreen or Yellow lights Date(s), then Date(s) may appear in GamePlan.Ordered by compatibility based on User's Profile cross referenced withthe present invention's Network System. Factors include but are notlimited to: Ratings, IceBreaker Usage, Location, Average Outing Request,Acceptance Response Time, Events Date HEARTed, CHECKed Events.

If User has 80% shared preferences and interests with a Yellow Lit Datethen Yellow Lit Date may supersede Green Lit Date in GamePlan Date Reelunless, Green Lit Date is superior in compatibility (Over 80%) to YellowLit.

These preferences and interests are determined by User's Profile crossreferenced with the present invention's Network System, comparingfactors including but not limited to: Events HEARTed, Location,Interests, Intake survey, IceBreakers ‘hearted’ or answered similarly.

If a User receives a substantial amount of Red lights 65% or more fromthe general community and User has NOT purchased an Outing, then Usermay Filtered to the bottom of the present invention's Network Datingpool.

If User receives 80% Red Lights, then User may be invisible to DatingPool unless User purchases points or Outings Once A Month.

This does not take effect until after the User's first two weeks as thefirst fourteen days are considered ‘probation’ for learning and therepercussions for inactivity may not be administered immediately.

If a User receives a substantial amount of Green lights (85%) from thegeneral community in a short amount of time, and Requests for Outingsthen the User may become a Date.

Any User can become a Date should User satisfy the necessaryrequirements.

If a User and Date Green Light or Yellow Lights the other, then both aremore likely to show up in each other's HomePage.

If User Green Lit 25 Date(s) or has 60% compatibility with 10 Dates,then Illuminate GamePlan toggle.

If User Green lights a Date and Date Green Lights User, then Dateautomatically appear in User's GamePlan.

If User & Date have at least 60% Compatibility as determined bycross-referencing the User's Profile and the present invention's NetworkSystem and Date has Green Lit the User, then prompt the User to rate theDate. If the User rates the Date Green, display in Date Reel.

If User & Date have at least 60% Compatibility as determined bycross-referencing the User's Profile and the present invention's NetworkSystem and User has Green Lit Date, then prompt Date to rate User. IfDate rates User Green, display in Date Reel.

If User & Date have at least 70% Compatibility as determined bycross-referencing the User's Profile and the present invention's NetworkSystem and Date has Yellow or Green Lit the User, then prompt the Userto rate the Date. If the User rates the Date Yellow or Green, display inDate Reel.

If User & Date have at least 70% Compatibility as determined bycross-referencing the User's Profile and the present invention's NetworkSystem and User has Yellow or Green Lit Date, then prompt Date to rateUser. If Date rates User Yellow or Green, display in Date Reel.

If User has Yellow Lit Date, then Display Date if similarities are 70%or more.

No Users may ever know whether another User or Date has Green or YellowLit them. If User double taps picture on Date Reel to send PushNotification to Date, then the Date can assume he or she was not RedLit.

A further component/process of the present disclosure provides the setof Red Light Properties. If User receives 65% Red Lights, then push WordBased Question Surveys every 25 Green Lights given and encourage readingHelpful Hints & taking more Surveys to increase compatibility.

If User receives 50% Red Lights then push Word Based Question Surveysevery 50 Green Lights given and encourage reading Helpful Hints,interacting with Game center Video Mentor Content & taking more Surveysto increase compatibility.

If User is a Date, then Date can only RED light 10% of the Dating Pool.

If Date maxes out of RED lights, then pop up may appear “I′m sorry,you've exceeded maximum amount of RED lights for the Day.”

If a Date is Metered, then Date can only RED light 25% of the Datingpool. If User maxes out of RED lights, then POP UP may appear “I′msorry, you've exceeded maximum amount of RED lights for the Day.”

If a Date has 25% of the Red Lights remaining, then a pop up may appear.

If a User who is Red Lit by a potential Date Plans an Outing that is setat 30% superior to what A Date typically averages in points, then Userbypasses Red Light function.

If User is Red Lit by a potential ‘Metered’ Date Plans an Outing 40%superior to what A Date typically earns in points, then The Userbypasses Red Light function.

If User is Red Lit by potential Date and is 90% compatible, then bypassRed Light function.

In an exemplary scenario, as illustrated in FIG. 50, priority ranking(stage 5002) may be performed. Based on the ranking, different lightingmay be rendered for dates. For example, the application may Green LitDate where compatibility is greater than that of the Yellow lit Date(stage 5004). Further, the application may Yellow Lit Date wherecompatibility is 80% or greater (stage 5006). Furthermore, theapplication may Green Lit Date where compatibility is less than 80%(stage 5008). Additionally, the application may Yellow Lit Date wherecompatibility is less than 80% (stage 5010).

A further component/process of the present disclosure provides the Meterprocess. If a Date receives 80% Green Lights from the general community,then ‘Meter’ is automatically put on Date.

Date must maintain at least 3.0 star averaged User Rating to sustain‘Meter’ and Maintain at least 3 invitation request per Online 24 hrcycle.

Meter is based on the population and frequency of Request

Also 3 invitation requests and 5 green lights depending on population oflocation

Must be open Ended to appease population variable

If Date does not attend 1 Outing for every 100 invitations, then remove‘Meter’.

If Date does not attend 1 Outing for every 50 invitations, then makeDate 100% less visible in Dating Pool LOOP.

If Date does not attend 1 Outing for every 25 Invitations, then reducePoint Value by 25%.

Additional pop up “Uh-Oh We've noticed you have had a lot of requestsbut have not been accepting any, is everything okay?”

If Date moves outside of Bluetooth Radius, then meter is suspended untilDate returns and starts again 2 mins after Date Returns into BluetoothRadius of User and meter restart time doubles every time Date leavesRadius.

To ensure that the Date is present for the Events of the Outing.

If the metered Date wants to take the User off the meter then this canbe done at any point by going to Profile—Settings—Meter by swiping thetab, or can be removed in Gameplan.

Meter represents a certain amount of points being drafted from User perhour and each Outing, within specified time-cycle.

Meter is determined 10% of Date(s) Point Value averaged with the totalOuting(s) used to secure Date hourly.

If ‘metered’ Date removes ‘meter’ during date, then send PushNotification to User Stating “[DATES NAME]” is enjoying her evening!”

A further component/process of the present disclosure provides theHelpful Hints process. Before every Outing, User and Date are alerted tothe others preferences & can sharpen up their game and hone their socialinteractive skills in the game center. 2 hours prior is the confirmationcut off. Thus, all information should be sent upon confirmation.

Therefore, no later than 2 hours before the beginning of the first eventin the Outings should any necessary information be sent.

Same goes for Group as nothing beyond the meter changes in the Groupprocedure.

Upon 1st booking Date is shown the categories in which Date is Rated &given hints on how to be a good date & achieve a good rating per eachcategory.

Upon 1st booking User is shown the categories in which User is Rated &given tips on how to be respectful & generous to achieve a good ratingper each category.

Automatically applies for the first Seven Dates engaged in, andcontinues for Users with a 2.5 Star Rating or below until average 3 StarRating is sustained for 10 dates.

Hints can be accessed at any time under Help & Hint frequency settingsmanaged under Settings.

A further component/process of the present disclosure provides Gameplantoggle may be illuminated If a User Green Lit 25 Date(s) or has 70%compatibility with 10 Dates then send to GamePlan.

If User sets spending gauge then all Events and Profiles may be filteredaccording to the pre-authorized budget.

If User Readjusts Spending Gauge, then readjust Date(s) & Events in realtime;

If User has enough or is within a 30% range of Point Request Value inorder to ‘Finalize’ with Date(s) then display in GamePlan Date Reel andbased Upon whether a Date Green or Yellow Lit a Date.

If User lowers Spending Gauge, then Events beyond price range (+30%) maydisappear. After User double taps Date(s) image in Date Reel PushNotifications are sent to Date(s) displaying Outing in Date(s) GamePlanand via Push Notification.

If User Does Not Readjust Spending Gauge, then illuminate ‘Finalize’ inGreen and Check-Out.

If User satisfies the set Spending Gauge and points, then Dates andOutings can be secured.

If User does not have the points to satisfy the total listed in theGameplan page, then Joux toggle may illuminate.

If a User Green lights a Date, Date may appear in the GamePlan queue,based on the aforementioned then after double tapping the Date's image,a request may be sent to that date via Push Notification & may show upin Dates GamePlan Page.

If Dates are Green/Yellow Lit then Date Reel's population may be orderedbased on: similar ‘hearts’, Checked Events, Online Status (only onlineDates are visible), Points, Average Response Time, Ratings, and thepresent invention's Network determined compatibility.

If User Green lights a Date and Date has not Green, Yellow, or Red LitUser then Date(s) appear in GamePlan.

If User would like to attend Outing with said Date, then User can doubletap Date to Send Push Notification Invitation.

If Date accepts Push Notification Pop Up, which looks like a classyinvitation with Who, What, Where, When, How much, etc., then Date'sGamePlan where Date views User's invitations are visible one by one.Then, the application may illuminate Users ‘Finalize’.

In an instance, the Date may accept an invitation popup by hittingaccept. Alternatively, Date may accept invitation by Double tapping UserImage. In one instance, the Date may also accept an invitation byclicking ‘Finalize’ in Date's GamePlan Page (after review of EventReel). If Date(s) accepts then Green Check may appear on Date Image inDate Reel. Also, Date(s) who have accepted are displayed first andprioritized from Left to Right.

If Date(s) have Green Checks of acceptance, then the Date(s) areprioritized. If the Date(s) have been accepted, then the Date(s) aremoved to the far Left of the Date Reel also known as the beginning ofthe Date Reel.

If User Drag & Drops Green Checked Date(s) then spending Gauge & Pointsmay adjust accordingly in real time.

If User Drag & Drops accepted Date(s) in Drag & Drop Zone, then‘Finalize’ may illuminate in Green. In an instance, First User to‘Finalize’ with Date(s) may get Outing with Date.

Other Date(s) that were too Late Date(s) may disappear from Late UsersGamePlan Date Reel, but may show up again in Users HomePage Map.

Upon User ‘Finalize’, Date may be locked into Outing and Date cannotreceive any more request invitations and temporally disappears fromDating Pool until Outing is complete.

If Date(s) have reviewed the proposed Outing & spending gauge of Userand accepted by clicking ‘Finalize’, then the Date(s) may show up in theUsers GamePlan Date Reel with a Green Check in the middle of theirphoto.

If Date Clicks ‘Finalize’ then Date disappears from every other User(s)queue except for the one Date Finalized. Thereafter, User can confirmpurchase and Push Notification may be sent to both parties displayingOuting & Meet Up Location.

If the Date does not accept within an allotted time frame, then Date maydisappear from Users queue.

If Date receives numerous requests per 24-hour cycle, then Date becomesMetered requiring more points and drafts points hourly. This may becomparable to Uber's Price Surging.

If a Date becomes Metered then a meter may appear in bottom right cornerof Date(s) picture in GamePlan, the present invention and Dates ProfilePage.

If Date Has Meter, then Date may manipulate Meter swipe on and offfeature.

If the User has Date(s) green checked in the queue, then User drags anddrops one or more Date(s) into drag & drop zone for Finalize. Then, Userpurchases Outing and after that, both may be notified with PushNotification of Meet Up or pickup UBER API Location(s).

If User Drags & Drops multiple Date(s) then the application may adjustpoints for Date(s) & Spending Gauge in Real time.

If User Drag & Drops multiple Dates simultaneously then a display mayPop Up saying “Group Outing?”

If User clicks “Group Outing” then the application may send PushNotifications to Dates notifying Group Outing, which prompts automaticMeter.

If Group Outing is accepted by Dates, then Dates may receive automaticmeters for the Outing.

If Date already has Meter and is added to Group Outing, then factor timeand a half hourly.

In case of Group Outing, every date may be on a meter and every date maybe notified of the group Outing before they agree to attend. All otherdetails of the invitation/GamePlan process may remain unchanged.

If User double taps Date(s) image (in Date Reel) and do not check Eventsin Event Reel then aggrandize Event Reel.

Events must be prioritized because Events maybe be the core of theproposition to Date(s). Further, events may directly impact SpendingGauge viewed by Date(s) and reward points recuperated.

If User double tap Events in Event Reel then Green Check may appear anddirectly impact Spending Gauge (CHECKed Events are being “Attended”).

If User is yet to satisfy X(Dismiss), ‘Heart’(Like), Check(Attend)System in Outings Page then the application may populate Event Reel(GamePlan). Event Reel may be populated by recommending the Events mostlikely to suit the User Based on the User's Profile Filtering,determined by the present invention's Network System, and factoring inDate's Ideal Outings based upon Date's ‘hearted’ and ‘Checked’ Events.

If User did NOT ‘check’ or ‘heart’ events in Outings Page thenGamePlan's events reels may be populated by the preferences of the GreenLit Dates Past Events Initial Survey Mood Gauge, Trail Preferences,Points, Interaction with Zones, Challenges, GamePlan Icon Interactionand Belt-Level.

Certain trending events may be prioritized based upon partnershipagreements, community trail, zone, club and event interaction. This maybe an open-ended system to promote affiliated partners and ticketedevents available in the present invention's Ticketing Agency.

Select Events may be symbolized by a Golden Bowtie.

Ticketed Events may be promoted in the present invention's HomePage Mapthrough the present invention's Ticketing Agency or application contentor trail creators via Web Application method.

In present invention's ticketing, if a ticketed event in events page isselected, the toggles to scroll down may be selected for “section” and“number of tickets”.

Seat options may be generated and those available may appear in a thirdscroll down toggle, i.e., section 3 and 2 tickets may generate optionsin third scroll such as 3Aa+3Ab $210.00−3Ff+3Fg $180.00 etc.

SEATMAP may be accessible where the map is typically displayed over allevents, such as, in the Outings Page, and may be panned and viewed asthe regular map does. Thereafter, if User clicks on the upper map area,then map may enlarge, as it does to Pan in regular Outings listings.Further, two dots may appear below the image to switch from external mapto internal map.

EXTERNAL MAP may be the location map provided in Outings Page for allevents whether ticketed or not.

INTERNAL MAP may be the seating chart for any Events requiring seatingselection.

The present invention may also have a Website for the Ticketing Agencyto operate out of. If a Ticketed Event is selected, then User may beredirected to the present invention's Ticketing Agency to proceed withthe purchase of the Ticketed Event.

The present invention's Ticketing Agency Website is also for Directpurchase, without needing full the present invention arrangements suchas in Solo Mode.

If User clicks the check in Outings Page with at least 3 Outings or morethat chronologically synchronize, then send to GamePlan or illuminatetoggle.

Promotion of more events and Tips and Hints may help secure the perfectOutings for every User of the present invention.

If User is going to finalize a 1 or 2 event evening, the empty eventslots may then aggrandize and a popup may appear saying something to tryand get the User to book another event or two.

If User & Date have 2 or more identical or similar GamePlan Event Reelsthen the application may bypass Green & Yellow Lit Unless Red.

If Date is available for Outing (schedule wise) and has no conflictingrequest, then Date may show up in GamePlan and the present inventionPage.

If Date establishes a GamePlan, it may Display Picture of User, one Userat a time, Users Spending Gauge, & Events to be Attended with User. IfDate has not already accepted Users Invitation Request in PushNotification Invitation, then Date double tap User's image to accept.

All compatibility between User(s) and Date(s) may be predicated onPercentage of similarities based upon User Intake Survey (the initial 5question picture survey & the Word Based Survey 5 out of 100 questionsthat pop up every three Outings and every 100 Green Lights that feedback into the GameCenter), Icebreaker Usage, IceBreaker consumption,Rating, Events ‘Hearted,’ Events Attended, Events ‘Checked’, Location,Availability, Mood Gauge, GamePlan Icon Interaction, Belt-Level, TrailInteraction whether Online or Offline or Booked, Points required to bookDate(s). If User has enough points required to book Date(s) or is withina 30% range, matching is predicated on more than whether a User green oryellow lit a date.

User may turn Uber Date Pick up Toggle On/Off.

Upon first User sign up, the application may have a pop up walk-throughof application, including picture based survey and explanation of wordbased surveys concurrent throughout application.

Percentage compatibility may be displayed in bottom left corner of Datein reference to the User.

Percentage compatibility may be displayed in bottom left corner of Userin reference to the Date.

A further component/process of the present disclosure provides the APIUX. If a User is new to application, then the application may InitiateSignUp procedure. Then, the application may conduct Initial IntakeSurvey. Thereafter, the application may prompt the user to submit aProfile picture of themselves in the Approved Profile format, andVerify. Further, the application may commence walk-through.

Further, if a User satisfies walk-through, then open the presentinvention Page. Thereafter, User may begin to engage in Red, Yellow orGreen Lighting profiles.

If a User has satisfied the present invention Page by Lighting 10-50% ofOnline Dating Pool, then the application may send the User to OutingsPage.

If User has exhausted the present invention's Selection, then theapplication may send User to Outings Page.

If User has exceeded the amount of RED lights, then the application maysend User to Outings Page.

If User is in Outings Page, the Outings Page Rating System may beactivated. Further, the application may have CHECK for “Attending”,HEART for “Like”, and X for “dislike.”

If User has Satisfied Outings in the present invention's main page, thenthe User may open the GamePlan Page to view selected/recommendedEvents/Dates in the respective reels.

Direct User(s) may double tap Event Reels to lock in Event(s) and GreenCheck that appears in the middle of Event Image.

If User has satisfied Event Reel, the application may aggrandize DateReel so that User may double Tap available Date(s) to send invites toDate(s) for Outings.

If Date(s) did not respond to invites, then User may open GamePlan pageto choose different Date(s) from the Date reel. If Date(s) did notrespond to invites, then User may open Homepage Map to rebuild GamePlan

If User has Date(s) that have accepted Outing Invites, then theapplication may apply Green Check in middle of Date photo in Date Reeland Display number of Accepted invites ON GamePlan Toggle.

If User . . . then the application may initiate Picture Based Surveyshowing 5 questions at a time of the 100 Questions available.

The picture based survey may be initiated after conditions are satisfiedsuch as, if 25 Green Lights are given, or if Red Lights given areexceeded. Aforementioned conditions must also be satisfied for thepicture based survey:

a. DATEs: 10% of the present invention Network Dating pool.

b. USERs: 10% of the present invention Network Dating pool.

c. METERED DATES: 25% of the present invention Network Dating pool.

d. If Low Ratings are received.

e. If Low Ratings are given.

If Date is available for Outing (schedule wise) and has no conflictingrequests or conflicting requests of lesser caliber, i.e. lesser event,less compatible User, or Date lit User with lower rating, then Date mayshow up in GamePlan.

If Date is a Red Light User, then Date may NOT show up in User(s) DateReel UNLESS User is spending 30% more than what Date typically earns inPoints or have 90% or more compatibility.

A further component/process of the present disclosure provides aBelt-Level. Belt-Levels may be the rating advancement and rewards systemset up to draw information from the Users' past history of ArmCandyusage and past Outings, rewards and reviews. The Belt-Level may also bea feedback system and a visible ambassador to the Users Experience andrank. The Belt-Level may signify access and power within the ArmCandyApplication Network. The Belt-Level System may be the process ofrecording the past Usage of all Users to determine their purchasingpower, network, and experience within the application. Further, theBelt-Level may be a public view of what is representing the UsersBack-End Data. Accordingly, the frequency of Outings may be recorded andused as a factor in the rewards system. Further, the Belt-Level Systemmay consist of 8 levels of application participation represented by beltcolors or degrees, such as, 5 levels of ribbons (Female), and 5 levelsof bowties (Male). The Belt colors, ribbons and bowties may representvisual manifestations of the status of Users and Dates.

First, the application may have 8 Belt colors to be achieved—White,Yellow, Orange, Purple, Green, Blue, Brown, Red and Black.

Second, for females, the application may follow Ribbons, such as,Bronze, Silver, Gold, Platinum and ONYX. Likewise, for males, theapplication may follow AC Bowties such as, Bronze, Silver, Gold,Platinum and Black Diamond respectively from the first bowtie attainedto the last bowtie attained, which is the highest ranking.

Further, personal information such as ratings, reviews or specificationsmay remain private, the Belt-Level System being the front representationas a whole.

Belt-Levels may be public to encourage all application users to increasetheir Belt-Levels. Higher Belt-Levels reward all application users.Accordingly, Users may receive higher percentage returns on all of theirpurchases. Further, Dates may receive higher percentage returns on allof their Outings. Moreover, events may be held specifically for a statusgroup(s) and promoted in the Outings Page of all users as an advertisedincentive for them to increase their status. For example, Users maypromote an Event as ‘A Black Ribbon Party’, showing party descriptionsetc. in the Event description. Accordingly, Users and Dates who arerated as Black Ribbon and above have the ability to attend this event intheir Event page. However, those under the Black Ribbon status may onlybe able to view the Event page.

Further, once a User reaches the ‘Black Belt’ status they may be able tocreate an event. Additionally, once a User reaches the ‘Black Ribbon’status they may create trails. Furthermore, once a User reaches the‘ONYX Bowtie’ they may create a challenge, e.g. a selfie contest in adesignated zone. Moreover, once a User reaches ‘Black Belt’ status andONYX Bowtie they may be able to create a zone for event, challenge, etc.

Additionally, the types and colors of the Belts may affect frequency andstandard of rewards received. Every new achievement earned from thewhite belt to the Onyx Bowtie increases in incentivized returns.However, White Belt may receive no return on their purchases for everyOuting they book with ArmCandy.

The following standings may go up by 1% for every new advancement in theArmCandy Belt system to a maximum of 8% returns.

For Users, this may mean greater returns on AC purchases.

For dates, this may mean higher incentives as a return to them. This maystreamline the ‘metered date’ to become more flexible and neutral to allAC users.

Statistics may be available in the profile page for Black Belt Users andabove.

Belts may be achieved (like in a role playing game) for certainactivities, events, or ratings. Further, each purchase, activity,program and review may be assigned a value.

The 8 LEVELS and 5 degrees or tears within the ArmCandy Dating pool mayimpact the events and dates users may see with a 30% upward variancecontingent upon spending, application Usage and Ratings.

IF Users are loyal to ArmCandy (belt system),they may be rewarded.Likewise, if they are increasing value in their life through the levels(Point Bank Colors & Degrees), they may be rewarded. Similarly, if theyare cool and good to other users (DNA Rating System) and to those whohave no voice (GameCenter), they may be rewarded.

If User has white Belt-Level, then User may not see certain Outingpossibilities, such as restaurants, select clubs and movies, which arereserved to higher Belt-Levels. Lower level activities may be promotedfor lower Belt-Levels such as chill spot or zone challenges. If Userdoesn't like Date (or vice versa), then User gets to cancel Date andlook for another spontaneous Date in the same area where User iscurrently located.

Further, frequency of rewards & types of rewards received and visibilityof recognition may be determined based on a combination of Belt Averages(Frequency of Use), Joux Bank (Level of Points on Store) and DNA RatingValue (How you Treat AC Pool).

Further, a sum of BELTS COLORS and DEGREES, POINTS BANK, DNA RATINGSYSTEM may be averaged out and provide access to certain events,ArmCandy Dating pools, and rewards.

After the belts, for females, come the bronze ribbon, the silver ribbon,the gold ribbon, the platinum ribbon, and black ribbon. Likewise, formales, after ribbons, come bronze bowtie, silver bowtie, gold bowtie,platinum bowtie and ONYX bowtie.

A further component/process of the present disclosure provides theSpending Gauge. This helps determines UX for Outings and Dates. If Userhas Set Gauge, then Events and Profiles within that range may appear inthe HomePage Map for browsing.

If User adjusts Spending Gauge Event Reel and Date Reel thenautomatically filter Events & Dates out of price point, in real time.

The Spending gauge can be increased by 30% automatically should theUsers Compatibility and Interests be greater than 80%.

The Spending gauge automatically allows for Events and Dates up to 30%above the Spending gauge If over 80% compatible based on the crossreferencing of the present invention's Network System and the User'sProfile.

If User adjust Event Reel or Date Reel then automatically adjustSpending Gauge in, real time.

A further component/process of the present disclosure provides the TrailCreation Mode—as shown in FIG. 8 Photo Guide lines, beginning, middle,and end. Otherwise front and within. Shot must represent Icon GameplanLanguage Classification, Mood, and Trail.

In an instance, Trail may be a combination of an Icon, Mood and 3Photos.

Alternatively, User may simply publish their Outings. If User hadperfect Outing, then application may provide option to publish.

A system may allow trailblazers organizers and promoters of thecommunity to engage in streamlining organization and automating ofevents in their localities. Users may be able to publish their bestOutings and experiences better. If the Trials that they blazed aresought out and used by others, they may receive points/Joux as well asBelt-Level increase.

Whilst in trail creation mode, users may be invisible to AC dating pool

A further component/process of the present disclosure provides theLocation Radius/Soul-Phi radius a process in which users may connect andwith all preferences, processes, and people within their level ofcompatibility. For instance, a snapshot of the user interface may be asshown in FIG. 57 and FIG. 58, which depict a plurality of dates (e.g.5702A-5702C) and events (e.g. 5702D-5702E) based on affinity metrics(i.e. Soul-Phi radius). Accordingly, one or more of an event and a datemay be within a “distance” (or Soul-Phi radius) represented by aplurality of rings (e.g. 5704A-5704C). Similarly, as shown in FIG. 58,events 5802, dates 5804 and locations 5806 associated with one or moreof the events 5802 and dates 5804 may be displayed. Accordingly, withina glance of the Soul-Phi Radius, Users may determine their location, thelocation of their, online friends, online allies, or available Dates,User may also determine available events, challenges, and zones,predicated on the by color, patterns luminosity, translucency, volumes,forms, dimensionality, perspective, level, façade and dimensionality ofthe circular rings. Personal information such stats, metrics, about theUser may be found on the most inner circle. On first and inner mostring, there may be an event, zone, action or challenge. Similarly, thesecond most outer ring may be circle of friends, second ring would beDate(s) and Allies.

The radius and influence of ones Soul Phi Radius may be based upon howthey connect and interact with the invention.

If Users and Dates are in same radius, then both may be able to beviewed by the correspondent in ArmCandy Page and HomePage Map.

If User and Date(s) are in same radius then both may be able to beviewed, because of Bluetooth Technology, by the correspondent on OutingsPage via Map when on Date.

Default User & Date is 3-mile radius.

User can expand and contract Radius via Pinch & Pull Technology orscroll through miles 1-25 miles.

A further component/process of the present disclosure provides theHomepage Map. If User is yet to satisfy the ArmCandy Red, Yellow, GreenLight System, then the application may Populate Events in HomePage Mapbased upon User interaction with Iconic Gameplan interaction.

Gameplan Icons

Restaurant

Cafe

Movie/Theatre

ChillSpot

Recreation

Events (Tickets Required)

Group

Exposition

Lounges

Sports

Relax

Activity

Happening (Random Events) (User Organized Events)

Concerts

Nature (Hiking & Walking Trails)

Club/Party (Bottle Pop)

Monuments

Workout

Beach(party)

Extreme (Rock Climbing, Sky Diving, Motor X, At Your Own Risk)

X-Club (subscription) e.g. Muscle Car Club, Yoga Club Basketball Club

User may activate or deactivate any of the Icons Supra by clicking geniebottle button located on the right middle side of homepage map. As aresult, Users may filter or modify Homepage Map events and respectivelyin turn visible Dates, Friends, and Allies.

-   -   Intake Survey    -   Mood Gauge    -   Spending Gauge    -   Belt-Level    -   Degree of Bowtie or Ribbon    -   Location    -   Iconic Gameplan Language    -   Past Event Attendance    -   Availability    -   ONLINE Status of Dates    -   ONLINE Status of Allies    -   ONLINE Status of Friends    -   ‘Hearted’ Events, ‘Checked’ Events,    -   Attended Outings.    -   ALL the information collected about the User may be applied to        the Filters within the ArmCandy system.

If User is yet to satisfy the Gameplan Iconic Language, then populatethe HomePage MAP based on following:

a. Location

b. Intake Survey

c. Trending events, activities, Outings, and Zone's based on Location

d. Select Events.

e. Direct New Users Towards Chill Zone

If User clicks on an Event which the User still has not heart, thenclick on the Event. Thereafter, User may go to Outings Page to a previewof the Event.

The Outing(s) if checked, may appear in Events Reel in GamePlan.

The Homepage MAP may be populated by a series of profiles, venues andevents that show compatibility with the User's desires and preferences(concluded by the ratings the User awards to certain Dates or Outings)and the User's pattern of activity as concluded by the ratings of Pastevents, Date evaluations, Spending gauge, Type of event etc. Reinforcedby gradual evolving color, patterns luminosity, translucency, volumes,forms, dimensionality, perspective, level and façade.

A further component/process of the present disclosure provides the Gamecenter Suggestion to tighten up users and dates predicated on feedbackper DNA Rating System while Using AC Dating Pool. The application popupmay appear, saying “wanna tighten up your game?” yes or no.

If User or Date replies yes within the helpful hints section or duringsurvey, then Game Center Engine may be initiated.

If User or Date replies no, then Game Center Skips and EventRecommendations, DNA Rating Increasing Recommendations, UpcomingPromotions.

Pick your game center personal video mentor and area of improvemententer challenges to sharpen your game have situations broken down to youstep by step we're here for you when you're ready (stage 5306 as shownin FIG. 53).

A further component/process of the present disclosure provides theProfile Page. Tab where User's and Date's can slide to Cancel aconfirmed Outing.

If Prior to the 2-hour cancellation cut off.

Tab where Date can slide to Remove Meter during an Outing

Tab where Dates Cash in Points for direct account transfer.

Tab Where User can Purchase Points when credit card information isfulfilled.

If a User ‘hearts’ an IceBreaker, then this can be found in the‘ICEBREAKER’ section in Profile.

If User has similar IceBreaker Usage as other Dates, visible because ofeach Ice Breaker Push Notification pushed upon attendance at each newOuting which has a ‘Heart’ ‘Check’ or ‘Dismiss’ Feature, then prioritizedisplay in the present invention Page & HomePage Map.

If User has similar event attendance patterns to other Dates, visiblebecause of check in feature at each Outing, then Display in HomePage Mapnext to events & prioritize in the present invention Page.

If a User attends a past event, or a past date, then this can be foundin the ‘PAST’ section in Profile.

Listed in decreasing chronological order with the “confirmed dates” atthe top followed by the “completed dates,” with Rating Received listed.

If canceling the ability to cancel a confirmed date may be next to theconfirmed dates listed, repercussions after 2 hour cut off.

ETA changes

RideSharing toggle.

If Date establishes GamePlan then it may Display Picture of User, oneUser at a time, Users Spending Gauge, & Events to be Attended with User.If Date has not already accepted Users Invitation Request in PushNotification Invitation, then Date can double tap User's image toaccept.

If Date goes to Gameplan page Date can click all photos to go to theirrespective pages If User has requested an Outing with Date, it may bedisplayed IN GAMEPLAN.

Herein follow the steps for the user. Put border around the photos orShade or fade the photos to 40% opacity to prompt the Date to selecttheir photo to see the invite, or have a notification board accessibleby the little number bubble, akin to Apple notification signals, in theupper left section of the screen or have invites posted in the Datesprofile page and have the profile toggle illuminated when there areinvites unanswered to prompt them to go and check the invites in theirprofile page, Listed above past Outings, in the Past Outings tab.

A further component/process of the present disclosure provides the MoodGauge. The Mood Gauge System (MGS) may be incorporated as a filteringsystem to aid in the selection process of events for AC Outings and inthe promotion of incentivized ArmCandy Events. As a result, the ArmCandyUser may have a more refined variety of Events, Dates and incentivizedoffers to view and select based on the work of the filtering systems ofthe ArmCandy application. The MGS is pertinent to the filtering andcustomizable adjustments of the AC system; to effectively be used as anadditional filtering component (that collects information of the Usersupon their completion of the Mood Gauge Surveys). There are severalpoints of information acquirement and increased purchase byadministering mood gauge to each User.

The Mood Gauge System may be launched upon the initial opening of theapplication for each day that the application is opened by the User. Inaddition, the MGS may be initiated every time the User opens theapplication after a time period of 2 hours or 120 minutes has elapsedsince last opening the application. The exception to the 2-hour timelapse for re-questioning is if the User has already created an Outing;such as sent invitations, selected Events to attend, under timeconstraints to make an Outing that the User booked for that particulardate (day or night). Alternatively, User hasn't been away from theapplication for the time elapse period.

Described below are several Events that may have been organized intocategories by Intensity of Physical and Social intensity.

Each may be represented by a circle zone and pattern that glows when theactivity is hot.

Low Intensity/Highly Passive

-   -   Romantic dinner    -   Watch a movie in the theatre    -   Have a picnic in a park    -   Go to the beach and make a bonfire or go to bonfire mode invite        people for cool activities    -   Go upon a predetermined Trail    -   Chill Spot

Moderate Intensity

-   -   Vernissage in a museum    -   Classic concert in a theatre/Jazz festival    -   Go to an art conference    -   Sightseeing    -   Go to a karaoke bar    -   Participate in a fundraiser    -   Safari Zone/X Club e.g. (Gamer Tournament)

High Intensity

Go bowling/billiard

-   -   Watch football life at the stadium    -   Popping Bottles    -   Rent a yacht and throw a party    -   Go to a casino    -   Rent a bike and go on a tour    -   Happening

Very Intense

-   -   Bungee jumping    -   Dancing in a club    -   Go to a festival all day/night    -   Go to a theme park    -   Participate on a charity marathon    -   Group Game    -   X-Club American Muscles Club Vs. Imports Club

Screen asks User How is User feeling Today (Mood Gauge). Options are:

1. I feel like moving mountains (Active)

2. I feel like doing something Low Key (Relax)

3. Surprise me, I don't know (Surprise Me)

4. I feel like meeting people (Highly Social)

A further component/process of the present disclosure provides theIceBreakers process. This is depicted in FIG. 52. The IceBreaker mayappear simultaneously on the User & the Dates phone via PushNotification 15 mins into EVERY Event that can be responded by X orCHECK (stage 5202 as shown in FIG. 52).

X Dismisses the Icebreaker (stage 5210 as shown in FIG. 52).

CHECK engages the Icebreaker (stage 5204 as shown in FIG. 52).

If the User and Date are engaging in the Outing for 15 minutes, then aPush Notification for an IceBreaker may automatically appear.

When IceBreaker Appears it may have a Check for activate or X fordismiss. If Icebreaker is activated, then IceBreaker is used. Further,the questions may be sorted by category (stage 5206).

HEART for enjoyed this IceBreaker and would like to use again or X fordismiss.

If the IceBreaker Is repeatedly dismissed (stage 5212), then IceBreakermay be suspended (stage 5214).

If the User is categorically intellectual & sports based the Date mayreceive an intellectual or sports based question to ask & Vice Verse.This can be determined through the Users interaction by events‘hearted’, events attended, intake survey, & previous IceBreakers‘hearted’.

If Date has no knowledge of User's favorite category, then IceBreakergoes to User's next best preference.

Categories:

Change.

Self

Funny

Factual

Silly

Romantic

Sexual

Comedy-Dumb Questions

Pop Culture—Did you Hear About?

Sports—Did You See That?

Games—Never Have I Ever, 21Q, Would you Rather?

Additionally, the User and Dates may rate IceBreaker experience (stage5208 as shown in FIG. 52).

A further component/process of the present disclosure provides theBluetooth Technology processes. Bluetooth Smart technology automaticallypairs with User & Date when within 15 ft Proximity. A photo of the datemay appear as a pop-up on other user's phone when in 15 ft radius, alongwith the question, “is this the person you booked a date with?”

If NO Date ‘cancel option’ is revealed. If NO and neither User nor Datecancels, the person who responded NO may be asked again during exitsurvey, “Did the person you went out with look like their photo?” If NOfollow up question may be asked i.e. weight disparity, or lookedentirely different

If Date wanders out of radius more than twice per Outing or Once orTwice for more than 15 mins then send Push Notification to User “All IsWell With “[DATES NAME]?”

If “All Is Well with “[DATES NAME]?” and User clicks YES then ENDprompt, If User Answers NO then, Date Survey Prompted (DNA RatingSystem) with option to automatically cancel and replace Date after Userhas Rated Date.

If Date averaged below a 2.5 out of 5-star rating and did not cancelOPTION PROMPTED “End Date?” If Yes OPTION, “Select new date?” isprompted If User Selects Yes then Invitation is Sent to All NearbyAvailable Date(s) via Push Notification.

If Date leaves Users Bluetooth pairing zone 3 times per Outing or formore than 15 mins then send Push Notification “Please enjoy your Outingwith your date!”

Date may no longer rank as high in the data pool in the presentinvention after consistent Dates Ended. With a continuation ofcancellations, the User is Suspended.

If Date Is outside Bluetooth Radius of User and Date has ‘Meter’running, then Push Notification that meter halts until Date is backwithin radius.

If 3 out of 7 Dates END DATE with specific User, then ended Dates areprompted to notify the present invention of the issue with that User.

A further component/process of the present disclosure provides theMapping process. The application naturally determines Search Radiusbased on Geographical Typography and Urban Environment, User can expandOr contract Radius, or type in miles radius In Settings.

If User or Date is mobile, then Refresh Map every 50 feet in Outings.

A further component/process of the present disclosure provides theCalendar process. The Date can blackout specific dates within month insettings by double tapping unavailable days in settings calendar orOutings Calendar (week range).

Date can also blackout generally unavailable days i.e. Mon-Fri or M, W,F and double tap to make specific days available.

A further component/process of the present disclosure provides theRequests process. Point Request value formula for Dates. Variables mayinclude: Life of Usage, Month, Week, etc. Variables do not average inBook Out Days.

((average point request value during entire usage of application+Monthlyaverage point request value at end of 24 hr cycle+average of specificweek of activity)/3)/2=the starting points request value of a Date inthe next 24 hr cycle. Blackout days are excluded from averages.

If Date is available schedule wise for Outing and has no conflictingrequest, then Date may show up in GamePlan.

If Date(s) have more than 2 invitations in 24 hr cycle then increasepoints required by 10% for each User thereafter that sends Requestwithin 24 hr cycle and limit visibility in the present invention Page tooutside Users who have yet to request said Date that have inferioraveraged Spending Gauges in comparison to the User in request group whohas the highest Spending Gauge, or Users within Point Range to acquireDate, unless Date has similar Outing Requests.

If Date has appreciated by 75%-point value within 24 hr cycle and has atleast 70% or more Green Lights from User(s) and Ratings above 2.5 thenDate(s) acquires ‘Meter’

If Date(s) receive 2 Request for Outings from Users within 5 mins thenincrease points required by 25%

If Date(s) receive 4 Request for Outings from Users within 5 mins thenincrease points required by 50% (so on so forth).

If Date(s) increase in Point Request Value required for Outing exceedsUsers Points by 50% then Date may drop out of the Users, the presentinvention Dating Pool.

If Date is not metered, then Date must accept 1 of 10 User invitationrequests per active 24 hr cycle. Number must fluctuate as Dating Poolgrows.

If Date is Metered, then Date must accept 1 of 20 User invitationsRequest in order to view more invitations pertaining to 24 hr Cycle.Number must fluctuate as Dating Pool grows.

If Date(s) have over 10 invitations per 24 hr cycle and Date has atleast 80% green lights, then Date automatically receives meter.

If a User Green lights a Date in ArmCandy Page or Homepage Map, thenDate appears in the GamePlan queue, based on the aforementioned, thenafter double tapping the Date's image, a request may be sent to thatdate via push notification and User may show up in Date's Date Reel inDate's GamePlan Page.

If Date accepts User Request, then User may receive a Push Notification& Date(s) image may appear with a green check in GamePlan Date Reel andDate is ready to be Dragged & Dropped for ‘Finalize’.

If the Date does not accept within an allotted time time frame of 24 hrCycle, depending on the buffer of time away from the first Outing thenDate may disappear from Users queue.

It is not until the User has Date(s) green checked in the queue, andthen drags and drops one or more into drag & drop zone for Finalize &User purchases Outing that both may be notified of Outing Sequence &Location meeting.

A further component/process of the present disclosure provides the PushNotifications process. If User selects a Date out of point range, thenmore points must be bought in order to send Push Notification to Date inGamePlan. User(s) can send Push Notification to Date(s) by doubletapping the picture of Date Reel in GamePlan.

If User receives 60% or more Invitation request for Outings than Usersends out via Push Notification and has 60% Green Lights, then Userbecomes a Date.

If Date receives Inferior to 2.5 average stars then Date receives 5% oftotal preset Spending Gauge and Push Notification is sent “Uh-Oh youreceived a Low Rating”.

Dates can Increase their average Rating per the present inventionApplication independent of Users by 2.5% (of Star Rating Scale) everytime Date is on time. Date may be informed via Push Notificationreminder Date(s) & User(s) can increase their rating (an hour or twobefore first Outing) and on the 1st, 3rd, 6th, 12th, 24th, Outing andevery 6th Outing After. Unless Date is Late, remind Date on Next Outing2 hrs Before first Outing and every 3rd Outing After.

Dates can Increase their average Rating by 5% per the present inventionApplication by accepting User within 5 mins of the initial PushNotification from User to Date. The Date may be informed via PushNotification that Date has the option to increase their rating.

If a User cancels after Finalize i.e. because of no show, or Tardiness15 mins late, then send additional Push Notifications via Pop Upsallowing User(s) to communicate without chatting i.e. “[DATES NAME] ison her way and may be there in (15) mins (5-45 mins sliding scaleadjustable by User or Date in Push Notification).” 2.5% of Users andDates general points are deducted for Tardiness and Rating decreased by5% and Date is less visible in Dating Pool.

If a User cancels because of their Date during Outing, then User canonly be refunded half the points used to acquire Date and User mayreceive Push Notification Pop Up asking if User wants another Date(Display Dates In Pop Up) and send Push Notification to All Dates UserDouble Taps in Pop UP. (First Date to Accept replaces annulled Date)

If User wants to go out with another Date, then Display Dates Optionsfor night Out in HomePage Map or GamePlan. If Date accepts User in PushNotification Pop Up or double taps User in GamePlan Date Reel then sendPush Notification to both User and Date setting meet location.

If User requests another Date after cancellation Date, then sendLocation Based Push Notifications to nearby Dates prioritize UserRequest in Dating Pool and reduce points cost for next Date(s) by 20% toreplace User(s) annulled Date.

If a Date is compatible with User by 80% or more based on Location,‘Hearted’ & ‘Checked’ events In Outings, IceBreaker Consumption,IceBreaker Interaction, Points Available, Events Attended & User Survey)and Date clicks ‘Check’ on a certain event in Outings Page, then sendPush Notification to all Users nearby who Green lit the Date and meetcompatibility percentage. A Date that accepts Users invitation may bedisplayed in the Inventions HomePage Map and Gameplan Respectably. PopUp may state “Do you want to take [DATES NAME] out?”

If Date accepts Push Notification Pop Up (Looks like classy invitationwith Who, What, Where, When, How much) then Date's GamePlan Date Reelare visible one by one.

The Date's GamePlan may Display Picture of User, one User at a time,Users Spending Gauge, & Events to be Attended with User. If Date has notalready accepted Users Invitation Request in Push NotificationInvitation, then Date can double tap User's image to accept.

Promotion of more events and Tips and Hints to help secure the perfectOutings for every User of the present invention.

If User is going to finalize a 1 or 2 event evening the empty eventslots, then aggrandize and a popup could say something to try and getthe User to book another event or two.

If Date clicks the Check in Outings Page, then send automatic PushNotifications to Users that Green Lit Date or even Yellow Lit if 80%compatibility or more. These action are triggered when Date clicks the‘check’ in Outings Page.

It's easier to think of GamePlan as a prepositional event planner. IfUser(s) selects Event(s) & Date(s) by double tapping which Event(s)Users would like to propose to Date(s) in Event Reel and users doubletap Date(s) in Date Reel then send Date(s) Push Notifications.

If User confirms purchase after clicking finalize and processes inshopping cart. Once purchase confirmed by User Push Notificationinvitation is Pushed to all parties displaying Outing.

If Date(s) ‘Checked’ an Event in Outings Page that Date would like toattend then Users Date(s) have Red Lit may receive Push Notifications IfRed Lit Users Have High Ratings, above 3.5 stars averaged, High SpendingGauge, 30% above what Date has averaged, & Above 70% compatibility.

If User would like to attend Outing with said Date, then User can doubletap Date to Send Push Notification Invitation.

It's easier to think of it as a preposition, the User selects a Date &Events then double taps Date(s) in Date Reel to send them PushNotifications after selecting Events in Event Reel.

If a User Green lights a Date, Date appears in the User's GamePlanqueue, based on the aforementioned, then after double tapping the Date'simage, a request may be sent to that Date via Push Notification and mayshow up in Date's GamePlan Page.

If ‘metered’ Date removes ‘meter’ during date, then send PushNotification to User Stating “[DATES NAME] is enjoying her evening!”

If User has satisfied the Green/Yellow properties, then send to EventReel to double tap Events User would like to attend and double tapDate(s) User would like to send Push Notification Invitation.

If Date(s) accept after Push Notification, then Dates appear with agreen check within GamePlan Date Reel and can be Dragged & Dropped for‘Finalize’. Upon User ‘Finalize’, Date is locked into Outing and Datecannot receive anymore request invitations and temporally disappearsfrom Dating Pool until Outing is complete.

If Invitation is sent to Date and no response has come from Date priorto the 2 hour Cut off time, then the Gameplan is ready to send NEWinvitations to New Dates.

The User may be prompted to send for replacement Dates with highresponse rate timing for a Last Minute Date request.

If the original Date responds and confirms BEFORE any replacement Dateshave responded, then original Date can attend or if User doesn't sendinvitations to anyone else and original Date responds then User can takeoriginal Date out.

If Original Date ‘gets the Outing’ after the 2-hour time cut off then“late Date” consequences, to encourage prompt responses in the future

If User does not satisfy Number of Points to secure Date(s) and Date iswithin 30% of averaged points spent to secure Date then User canpurchase more points to secure Date, send Push Notification to User,“Almost there! Get more points to secure a date with [DATES NAME]”. OnlyDates who have accepted invitation request and are Green Checked In DateReel is when User is notified he requires more points for specific Date.

If Date Accepts Outing Request upon Via Push Notification Pop UP, thensend to GamePlan.

If User clicks “Group Outing” then send Push Notifications to Datesnotifying Group Outing, which prompts automatic Meter.

It's easier to think of it as a preposition, If User has alreadyselected, as in checked, three chronologically synchronized Events inOutings Page then User Need only select Date(s) by double tappingDate(s) in Date Reel to send them Push Notifications. ELSE User has notsatisfied Outing Page then User Must double tap Events in Event Reelprior to sending Push Notifications To Date(s).

If purchase processed by User, then Push Notification is Pushed to allparties displaying Outing & Meet Up Location and Date(s) no longerreceive invitations.

No users may ever know whether another User or Date has Green or YellowLit them. If User double taps picture on Date Reel to send PushNotification to Date, then the Date can assume he or she was not RedLit.

If a User Green lights a Date, Date may appear in the GamePlan queue,based on the aforementioned, then after double tapping the Date's image,a request may be sent to that Date via Push Notification & may show upin Dates GamePlan Page.

If Date Clicks Finalize then Date disappears from every other User(s)queue except for the one Date Finalized and User can confirm purchase,then Push Notification may be sent to both parties displaying Outing &Meet Up Location.

It is not until the User has Date(s) green checked in the queue, andthen drags and drops one or more into drag & drop zone for Finalize &User purchases Outing that both may be notified with Push Notificationof Meet Up Location.

If Date accepts Push Notification Pop Up (Looks like classy invitationwith Who, What, Where, When, How much) then Date's GamePlan where Dateviews User's invitations are visible one by one then illuminate Users‘Finalize’.

If User has similar IceBreaker Usage as other Dates (visible because ofeach IceBreaker Push Notification pushed upon attendance at each newOuting which has a ‘Heart’ Check or Dismiss Feature) then prioritizedisplay in the present invention Page & HomePage Map.

FOR Each Different event or venue attended during the Outing, oneIceBreaker may appear simultaneously on the User & the Dates phone viaPush Notification, 15 mins into Event, that can be responded to with Xor Heart.

If the User and Date are engaging in the Outing for 15 minutes, then aPush Notification for an IceBreaker may automatically appear.

If Date wanders out of radius more than twice per Outing or Once orTwice for more than 15 mins then Push Notification may be sent to User“All Is Well With “[DATES NAME]?” and send Push Notification to Dateasking if all is well or if Date wants to Cancel Date, Report User(Disrespect, Harassment, Other), or Continue Date? If Report User forDisrespect or Harassment 3 times, then Suspend User automatically.

If “All Is Well with “[DATES NAME]?” and User clicks YES then ENDprompt, If User Answers NO then, Date Survey Prompted (DNA RatingSystem) with option to automatically cancel and replace Date after Userhas Rated Date.

If Date averaged below a 2.5 out of 5-star rating and did not cancelOPTION PROMPTED “End Date?” If Yes OPTION, “Select new date?” isprompted If User Selects Yes then Invitation is Sent to All NearbyAvailable Date(s) via Push Notification.

If Date leaves Users Bluetooth pairing zone 3 times per Outing or formore than 15 mins then send Push Notification “Please enjoy your Outingwith your date!”

If a User Green lights a Date, Date appears in the User's GamePlanqueue, based on the aforementioned, then after double tapping the Date'simage, a request may be sent to that date via push notification and Usermay show up in Date's Date Reel in Date's GamePlan Page.

If Date accepts User Request, then User may receive a Push Notification& Date(s) image may appear with a green check in GamePlan Date Reel andDate is ready to be Dragged & Dropped for ‘Finalize’.

If User engages in IceBreakers, then User can ‘Heart’ IceBreaker elseIceBreaker automatically disappears after 10 mins of idle use or untilNext Outing. (Users & Dates may receive an IceBreaker via PushNotification 15 mins After the User and Date are engaging in theOuting).

If the User becomes within the 15 ft proximity the Bluetooth technologymay activate and a push notification may be sent to the User(s) forverification.

If User engages Outing, then during and after the Outing PushNotifications sent via DNA Rating System which Rate Locations after eachvenue and Date at end of Outing.

Each Different event or venue attended during the Outing, one IceBreakermay appear simultaneously on both the User & the Dates phone via PushNotification, that can be responded to by ‘Check’ for use or ‘X’ forDismiss.

If Date receives Inferior to 2.5 average stars then Date receives 5% oftotal preset Spending Gauge and Push Notification is sent “Uh-Oh youreceived a Low Rating”.

If a User cancels because of their Date then User can only be refundedhalf points and User may receive Push Notification Asking If User wantsto go out with, Display Date Options. If User double taps one Date ormore then send Push Notification setting meet location.

If Date accepts Push Notification Pop Up, the Date can then send toGamePlan where Date views Users and can Drag & Drop ‘Finalize’ & Accept.In the invention's preferred embodiment, the Push Notification Pop Uplooks like an elegant, classy invitation with information including butnot limited to: Who, What, Where, When, How much, etc.

If Date(s) accept after Push Notification, then Dates appear with agreen check within GamePlan reel and can be Dragged & Dropped for‘Finalize’.

If a Date is compatible with User by 80% or more based on Location,‘Hearted’ & ‘Checked’ events In Outings, IceBreaker Consumption,IceBreaker Interaction, Points Available, Events Attended & User Survey)and Date clicks ‘Check’ on a certain event in Outings Page, then sendPush Notification to all Users nearby who Green lit the Date and meetcompatibility percentage. A Date that accepts Users invitation may bedisplayed in the Inventions HomePage Map and Gameplan Respectably. PopUp may state “Do you want to take [DATES NAME] out?”

If User exhausts the Dating Pool in Green/Yellow Light System, then SendTo GamePlan to refine Dates by double tapping Dates, in Dating Reel, andsend a Request to Dates, via the aforementioned classy invitation, viaPush Notification.

If ‘metered’ Date removes ‘meter’ during date, then send PushNotification to User Stating “[DATES NAME] is enjoying her evening!”

If User does not satisfy Number of Points and Date is within 30% ofaveraged points spent to secure Date then User can purchase more pointsto secure Date, send Push Notification to User, “Almost there! Get morepoints to secure a date with [DATES NAME]”. Only Dates who are GreenChecked in to GamePlan Date Reel can User have option to buy more pointsfor.

If User clicks “Group Outing” then send Push Notifications to Datesnotifying Group Outing, which prompts automatic Meter. If Group Outingapproved, then Dates receive automatic meter for the evening.

If User has similar IceBreaker Usage as other Dates, visible because ofeach Ice Breaker Push Notification pushed upon attendance at each newOuting, which has a ‘Heart’ Check or Dismiss Feature, then prioritizedisplay in the present invention Page & HomePage Map.

If Users & more specifically the Date wanders out of radius a PushNotification with be sent to User “All Is Well?” If “All Is Well” endprompt, If Not, Date Survey Prompted, DNA Rating System, with option toautomatically cancel, not without rating the Date first. If Dateaveraged below a 2.5 out of 5-star rating OPTION PROMPTED “End Date?” IfYes OPTION, “Select new date?” is prompted. ELSE Date is continued and aPush Notification is sent to Date stating “Please enjoy your eveningwith your date!” Date may no longer rank as high in the data pool in thepresent invention after consistent Dates Ended with them. With acontinuation of cancellations back to back the User or Date isSuspended.

If a Date responds due to cancellation then Dates may receive 20% ofSpending Gauge and averaged out with current Rating, and rating receivedon the Outing. The User or Date may be informed via Push Notification ofthe option to increase Rating.

Dates can Increase average Rating per the present invention'sApplication by 2.5%, of Star Rating Scale every time Date is on time.The User or Date may be informed via Push Notification for the option toincrease their rating.

Dates can Increase average Rating per the present invention'sApplication by 5%, of Star Rating Scale by accepting Users within 10mins. The User or Date may be informed via Push Notification for theoption to increase their rating.

All push notifications may be able to be viewed in the notificationssection within the application, instead of invitation in profilenotification section.

Every Rating is illustrated by 1-5 Star system per each category. Thereare 4 Categories for Rating Dates which are Respect, Kindness, Loyalty,and Attentiveness. There are two Categories for Dates rating Users whichare Respectfulness and Generosity. No Categories for Venues,Partnerships, & IceBreakers just 1-5 Star Pop UP i.e., Rate Venue.

If User is leaving a Venue, then User Can Rate the Venue with 1-5 starsvia Pop Up.

If User has ‘hearted’ 10% of events in data pool, then a POP UP forGamePlan Page is Prompted.

If User has ‘checked’ represents booking, more than three events in theOutings Page in a (24 hr cycle) then POP UP for GamePlan is prompted.

If Date accepts Push Notification Pop Up, Looks like classy invitationwith Who, What, Where, When, How much) then send to GamePlan where Dateview User(s) one by one and Users GamePlan may populate Dates Event ReelELSE can Drag & Drop ‘Finalize’ & Accept.

If User is a Date, then Date can only RED light 10% of the Dating Pool.If Date maxes out of RED lights, then POP UP may appear “I′m sorry,you've exceeded maximum amount of RED lights for the Day.”

If a Date is Metered, then can only RED light 25% of the Dating pool. IfUser maxes out of RED lights, then POP UP may appear “I′m sorry, you'veexceeded maximum amount of RED lights for the Day”

If a Date has 25% of the Red Lights remaining, then a Pop Up may appear.

If Date Accepts Outing Request upon ‘Finalize’ Via Push Notification PopUP, then send to GamePlan.

If User or Date double checks event in event reel and drag & drops intodrag & drop zone without Date or User and clicks ‘finalize’ then DisplayPop Up ‘Enter Solo Mode?’ If Yes, then End Prompt If No then direct toDate Reel.

If Date clicks the Check in Outings Page, then send automatic PushNotifications to Users that Green Lit Date or even Yellow Lit if 80%compatibility or more. These actions are triggered when Date clicks the‘check’ in Outings Page.

If User drags & drops to ‘Finalize’ and Date Also clicks ‘Finalize’ inDate(s) GamePlan then User is prompted to purchase Outing ELSE oncepurchase confirmed by User, then Push Notification is Pushed to allparties displaying Outing.

A Pop-Up may appear If a User Green Lit 25 Date(s) or has 70%compatibility with 10 Dates whichever happens first then send toGamePlan or Illuminate toggle.

If Date or User accepts invitation request, then User may receive a PushNotification & Date(s) image may appear with a green check in GamePlanDate Reel and Date is ready to be Dragged & Dropped for ‘Finalize’.

If Date Clicks Finalize then Date disappears from every other User(s)queue except for the one Date Finalized with and User can confirmpurchase, then Push Notification may be sent to both parties displayingOuting.

It is not until the User has Date(s) green checked in the queue, andthen drags and drops one or more into drag & drop zone for Finalize &User purchases Outing that both may be notified with Push Notification.

If Date does not attend 1 Outing for every 25 Invitations, then reducePoint Request Value by 25%. Additional POP UP “Uh-Oh We've noticed youhave had a lot of requests but have not been accepting any, iseverything okay?” This number must fluctuate based on volume of activeUser base.

A further component/process of the present disclosure provides the SoloMode process. If User or Date double checks event in Event Reel and drag& drops into drag & drop zone without Date or User and clicks ‘Finalize’then Display Pop Up ‘Enter Solo Mode’ If Yes End Prompt If no, thendirect to Date Reel.

In ‘Finalize’, Shopping Cart Date or User Has option to purchase one ormultiple tickets in Solo Modes

If User wants to attend a Ticketed Event without the full presentinvention's usage Experience, then enter SOLO MODE.

The present invention may also Have a Website for the Ticketing Agencyto operate out of. If a Ticketed Event is selected, then User may beredirected to the present invention Ticketing Agency to proceed with thepurchase of the Ticketed Event.

The present invention Ticketing Agency Website is also for directpurchase, without needing full arrangements, such as in Solo Mode.

Certain trending events are prioritized based upon partnershipagreements. This must be an open ended system to promote affiliatedpartners and ticketed events available in the present invention'sTicketing Agency.

If the present invention's Ticketing Agency doesn't have the Eventsdesired, then redirect them or purchase IN APP in accordance with theagreements set between the affiliated partners. Following a similarprocedure to that of the present invention's Ticketing Agency TicketedEvents Purchase INApp, which is the Outings Page, or OUTofApp Link,which is associated with a Website purchase.

A further component/process of the present disclosure provides the AllPercentages process. This defines equivalences for the ratings. EachStar is equivalent to 20% thus 5 stars=100%

If a Date averages 5 stars in all categories on an Outing, then the Datereceives 15% of total preset Spending Gauge.

If a Date averages 4 stars in all categories on an Outing, then the Datereceives 12% of preset Spending Gauge.

If a Date averages 3 stars in all categories on an Outing, then the Datereceives 9% of total preset Spending Gauge.

If a Date averages 2.5 stars in all categories on an Outing, then theDate receives 7% of total preset Spending Gauge.

If a Date averages 2.5 stars or below in all categories on an Outing,then Date receives 5% of total preset Spending Gauge and PushNotification is sent “Uh-Oh you received a Low Rating”.

If a Date responds due to cancellation, then Dates may receive 20% ofSpending Gauge averaged out with current Rating and rating received onthe Outing.

If Dates responds OnDemand then Dates may receive 20% of Spending Gaugeaveraged out with current Rating and Rating during the Outing.

Dates can Increase their average Rating per the present inventionApplication's by 2.5% (of Star Rating Scale) every time Date is on time.

Dates can Increase their average Rating per the present inventionApplication's by accepting Users within 10 mins by 5%, of Star RatingScale.

If Date has 3 Consecutive Outings with Ratings Less Than 2.5 averagedStar Ratings, then move to back of Dating pool queue and Date requires10% less Point Request Value LOOP.

If Date cancels on back to back Outings, then point value of Date isdecreased by 10% and Rating Decreased by 10%.

If a Date cancels after acceptance of a User, then points are deductedand Rating decreased by 10%.

If User requests another Date after cancelling Date, then send LocationBased Push Notifications to nearby Dates and prioritize User's Requestin Dating Pool and reduce points cost for User by 15% to replaceannulled Date.

If Date requires more points than User has then display Dates no morethan 30% out of Users averaged Spending Gauge interactions.

If User is a Date, then Date can only RED light 10% of the Dating Pool.If User maxes out of RED lights, then POP UP may appear “I′m sorry,you've exceeded maximum amount of RED lights for the Day.”

If a Date is Metered, then Metered Date can only RED light 25% of theDating pool. If Metered Date maxes out of RED lights, then POP UP mayappear “I′m sorry, you've exceeded maximum amount of RED lights for theDay.”

If a Date only has 25% of the Red Lights remaining, then a POP UP mayappear.

If a Date receives a substantial amount of Red lights, 65%, from thegeneral community, then the Date may be substantially less visible inthe present invention's Dating Pool and require less points or none.

If a User receives a substantial amount of Green lights, 70%, from thegeneral community in a short amount of time, and Requests for Outingsthen the User may become a Date.

If a User becomes a Date then the Date must attend one Outing a week,have 85% Green Lights or more, have a rating above 3 stars, and have 3or more invitation request per 24 hr cycle then the Date can maintainthe ‘metered’ status and 5 Green Lights.

If a Date receives 80% Green lights from the general community in 72hours, based on the population and frequency of Request, then the Datemay be optioned for a meter.

If User does not satisfy Number of Points and Date is within 30% ofaveraged points spent to secure Date then User can purchase more pointsto secure Date, send Push Notification to User, “Almost there! Get morepoints to secure a date with [DATES NAME]”. User only has option to buymore points for Checked Dates.

If a User who is Red Lit by A potential Date Plans an Outing that is setat 40% superior to what A Date typically earns in points, then Userbypasses Red Light function.

If User has 90% or compatibility with Date, then bypass Red LightFunction.

If Date clicks the Check in Outings Page, then send automatic PushNotifications to Users that Green Lit Date or even Yellow Lit if 80%compatibility or more. These actions are triggered when Date clicks the‘check’ in Outings Page.

All compatibility between User(s) and Date(s) may be predicated onPercentage of similarities based upon User Intake Survey (the initial 5question picture survey & the Word Based Survey 5 out of 100 questionsthat pop up every three Outings and every 100 Green Lights that feedback into the GameCenter), Icebreaker Usage, IceBreaker consumption,Rating, Events ‘Hearted,’ Events Attended, Events ‘Checked’, Location,Availability, Mood Gauge, GamePlan Icon Interaction, Belt-Level, TrailInteraction whether Online or Offline or Booked, Points required to bookDate(s). If User has enough points required to book Date(s) or is withina 30% range, matching is predicated on more than whether a User green oryellow lit a date.

If User Green Lit 25 Date(s) or has 70% compatibility with 10 Dateswhichever happens first, then Pop-Up may appear to send to GamePlan.

If User Green lights a Date, then Date appear in GamePlan If User & Datehave at least 50% similar interest or have a Similar GamePlan or Datehas Green or Yellow Lit User.

If User selects a Date within point range but does not have the pointsto satisfy the Date(s) ‘Meter’ (only applies to Metered Dates within 30%of Users averaged spending') then after Date(s) accepts Outing, notifyUser more points are required to secure Outing, after the User hasclicked ‘Finalize’ in shopping cart.

If User receives 70% or more Green Lights, then User automaticallybecomes Date.

If User receives 60% or more Invitation request for Outings than Usersends out via Push Notification and has 60% Green Lights, then Userbecomes a Date.

If User receives 90% more points than User Spends, Excluding rewardsystem for attending events, then User becomes automatically becomesDate.

If Date Red Lit User, then Date may only show up In User(s) Date Reel IfUsers Spending Gauge is 30% more than what Date typically earns inPoints or if User has 90% compatibility or more.

If Date is inactive 14 consecutive 24 hr Outing cycles or 14 days thenDates points request value, points required for User(s) to finalize withDate, depreciates not points accumulated by 10% LOOP. Calendar BlackoutDays do not count toward 14.

If Date is inactive for 7 consecutive days then Push Notification, “wenotice you've been inactive. Would you like to update your calendar?”Calendar Blackout Days do not count.

Each Star is equivalent to 20% thus 5 stars=100%

If a Date averages 5 stars in all categories during an Outing, then Datereceives 15% of total preset Spending Gauge averaged with current Ratingand Rating after the Outing.

If a Date averages 4 star in all categories during an Outing, then Datereceives 12% of preset Spending Gauge averaged with current Rating.

If a Date averages 3 stars in all categories during an Outing, then Datereceives 9% of total preset Spending Gauge averaged with current Rating.

If a Date averages 2.5 or more stars in all categories during an Outing,then the Date receives 7% of total preset Spending Gauge averaged withcurrent Rating.

If Date receives Inferior to 2.5 average stars then Date receives 5% oftotal preset Spending Gauge and Push Notification is sent “Uh-Oh youreceived a Low Rating”.

Dates can Increase their average Rating per the present invention'sApplication independent of Users by 2.5% of Star Rating Scale every timeDate is on time. Date may be informed via Push Notification for theoption to increase their rating an hour before first Outing and on the1st, 3rd, 6th, 12th, 24th, Outing and every 6th Outing After. UnlessDate is Late, remind Date on Next Outing 2 hrs Before first Outing andevery 3rd Outing After.

If ‘Metered’ Date accepts 1 of first 5 Invitation Requests from Users,then Date can Boost Ratings per the present invention's Application By20% Averaged with Past Ratings.

If Date accepts 1 of first 3 Invitation Requests Date Receives fromUsers Date can Boost Ratings per the present invention's Application By20% Averaged with Past Ratings.

Dates can increase their average Rating by 5% per the presentinvention's Application by accepting User within 5 mins of the initialPush Notification from User to Date. The Date may be informed via PushNotification for the option to increase their rating.

If Date has 3 Consecutive Outings with Low Ratings Less Than 2.5averaged Star Ratings, then move to back of Dating pool queue and Daterequires 10% less points loop.

If User cancels on back-to-back Outings (Twice) then Date's point valueis decreased by 10% and Rating Decreased by 10% LOOP.

If a User cancels after Finalize i.e. because of no show, or Tardiness15 mins late, then send additional Push Notifications via Pop Upsallowing User(s) to communicate without chatting i.e. “[DATES NAME] ison her way and may be there in (15) mins (5-45 mins sliding scaleadjustable by User or Date in Push Notification).” 2.5% of Users andDates general points are deducted for Tardiness and Rating decreased by5% and Date is less visible in Dating Pool.

If User requests another Date after cancellation of Date, then sendLocation Based Push Notifications to nearby Dates prioritize UserRequest in Dating Pool and reduce points cost for next Date(s) by 20% toreplace User(s) annulled Date.

If Dates respond due to cancellation, then Dates may receive 20% ofSpending Gauge averaged out with current Rating and Rating on Date.

Date's Home Page may be populated with Users that Date Green Lit, Userswith hearted similar events, Date(s) that User(s) accepted but Users didnot ‘Finalize’ with in time, and Users that meet 80% or morecompatibility requirements.

If a User or a Date Green Lights or Yellow Lights each other with 80%compatibility or more then User and Date are more likely to show up inone-another's HomePage Map.

If User has ‘hearted’ 10% of events in Dating Pool, then a Pop up forGamePlan is Prompted.

If User has similar interest expressed of 70% or more ‘hearted’ or‘checked’ events comparable to Date(s) in Dating Pool, then potentialDate(s) may be prioritized in Users HomePage Map.

If a Date is compatible with User by 70% or more based on:

1. Location

2. ‘Hearted’ & ‘Checked’ events In Outings

3. IceBreaker Consumption

4. IceBreaker Interaction

5. Points Available

6. Events Attended

7. User Survey

8. Trail Interaction

9. Belt-Level

10. GamePlan Icons

11. Spending Gauge

Date has Minimum Rating of 3 Stars on DNA Rating Scale. Date clicks‘Check’ on any event in Outings Page, then send Push Notification to allUsers nearby who Green or Yellow lit Date and meet compatibilitypercentage. “Do you want to take ‘[DATES NAME]’ out?”

If a Date WANTS to go to a particular Event on a certain day, thenselect the ‘Check’ in the Outings Page to send a Push Notification toALL User's who match the appropriate compatibility criteria-Includingthe price range (with an overhead of a 30% variable increase).

If a Date is compatible with User by 60% or more based on:

12. Location

13. ‘Hearted’ & ‘Checked’ events In Outings

14. IceBreaker Consumption

15. IceBreaker Interaction

16. Points Available

17. Events Attended

18. User Survey

19. Trail Interaction

20. Belt-Level

21. GamePlan Icons

22. Spending Gauge

Date has Minimum Rating of 3 Stars on DNA Rating Scale

Date clicks ‘Check’ on any event User HEARTed or CHECKed in Outings Pagethen send Push Notification to all Users nearby who Green lit the Dateand meet compatibility percentage. “Do you want to take ‘[DATES NAME]’out?”

If Date clicks the Check in Outings Page, then send automatic PushNotifications to Users that Green Lit Date or even Yellow Lit if 80%compatibility or more. These actions are triggered when Date clicks the‘check’ in Outings Page.

If Date requires more points than User has then display Dates no morethan 30% out of Users averaged Spending Gauge interaction.

If User is a Date, then Date can only RED light 10% of the Dating Pool.If Date maxes out of RED lights, then POP UP may appear “I′m sorry,you've exceeded maximum amount of RED lights for the Day.”

If a Date is Metered, then Date can only RED light 25% of the Datingpool. If User maxes out of RED lights, then POP UP may appear “I′msorry, you've exceeded maximum amount of RED lights for the Day.”

If a Date has 25% of the Red Lights remaining, then a POP UP may appear.

If User has 80% shared preferences and interests with a Yellow Lit Date,then Yellow Lit Date may supersede Green User in GamePlan Date ReelUnless Green Lit Date is superior in compatibility to Yellow Lit. Thesepreferences and interests are determined by events ‘hearted’, Location,Interests, Intake survey, and IceBreakers ‘hearted’ or answeredsimilarly.

If a User receives a substantial amount of Red lights 65% or more fromthe general community and User has not purchased an Outing, then Usermay be substantially less visible in the present invention's DatingPool. If User receives 80% Red Lights then User may be invisible toDating Pool unless User purchases points or Outings Once A Month, thisdoes not take effect until after the User's first month.

If a User receives a substantial amount of Green lights (70%) from thegeneral community in a short amount of time, and Requests for Outingsthen the User may become a Date.

A Pop-Up may appear. If a User Green Lit 25 Date(s) or has 70%compatibility with 10 Dates whichever happens first, then send toGamePlan or Illuminate GamePlan toggle.

If User & Date have at least 50% similar interest and only one has onlyGreen Lit another then display in Date Reel if User & Date have 50% ormore compatibility.

If User has Yellow Lit Date, then Display Date if similarities are 70%or more.

If a Date receives 80% Green Lights from the general community, then‘Meter’ is automatically put on Date. Date must maintain at least 3 staraveraged User Rating to sustain ‘Meter’ and sustain at least 3invitation request per Online 24 hr cycle. Meter is based on thepopulation and frequency of Request.

A Meter is determined by charging User 10% of Date(s) Point RequestValue averaged with the total Outing(s) used to secure Date hourly.

If Metered Date is in group Outing, then Date may receive 15%

If Date does not attend 1 Outing for every 50 invitations, then makeDate 100% less visible in Dating Pool.

If Date does not attend 1 Outing for every 25 Invitations, then reducePoint Request Value by 25%. Additional Pop Up “Uh-Oh We've noticed youhave had a lot of requests but have not been accepting any, iseverything okay?”

Date must attend one Outing per week, excluding calendar blackout, have75% Green Lights or more, have a rating above 2.5, and have 3 or moreinvitation request per 24 hr cycle to maintain the ‘metered’ status,Unless Date Attends First or Second Request.

If User does not satisfy Number of Points to secure Date(s) and Date iswithin 30% of averaged points spent to secure Date then User canpurchase more points to secure Date, send Push Notification to User,“Almost there! Get more points to secure a date with [DATES NAME]”.(Only Dates who have accepted invitation request and are Green CheckedIn Date Reel is when User is notified he requires more points forspecific Date).

If User has enough or is within a 30% range of Point Request Value inorder to ‘Finalize’ with Date(s) then display in GamePlan Date Reel andbased Upon whether a Date Green or Yellow Lit a Date.

A Pop-Up may appear If a User Green Lit 25 Date(s) or has 60%compatibility with 10 Dates whichever happens first then send toGamePlan.

If a User has satisfied the present invention's ArmCandy Page byLighting 10-50% of Online Dating Pool, then send to Outings Page.

If Date did not Red Light User, then Date may show up In User(s) DateReel Unless User is spending 30% more then what Date typically earns inPoints or 90% or more compatibility.

If a User who is Red Lit by a potential Date Plans an Outing that is setat 30% superior to what A Date typically averages in points, then Userbypasses Red Light function.

If User is Red Lit by a potential ‘Metered’ Date Plans an Outing 40%superior to what A Date typically earns in points, then The Userbypasses Red Light function.

If User is Red Lit by potential Date and is 90% compatible, then bypassRed Light function.

If Date(s) have more than 2 invitations in 24 hr then increase pointsrequired by 10% for each User thereafter that sends Request within 24 hrcycle and limit visibility in The present invention's ArmCandy Page andHomePage Map to outside Users who have yet to request said Date thathave inferior averaged Spending Gauges in comparison to the User inrequest group who has the highest Spending Gauge, or Users within PointRange to acquire Date, unless Date has similar Outing Requests.

If Date has appreciated by 75%-point value within 24 hr cycle and has atleast 70% or more Green Lights from User(s) and Ratings above 2.5 thenDate(s) acquires ‘Meter’

If Date(s) receive 2 Request for Outings from Users within 5 mins thenincrease points required by 25%

If Date(s) receive 4 Request for Outings from Users within 5 mins thenincrease points required by 50% (so on so forth).

Date(s) with over 10 invitations per 24 hr cycle automatically receivemeter If Date has 80% Green Lights or more.

-   -   IF User attends 1 Event per Outing THEN User recovers 2.5% of        Points Spent ELSE unless Date is metered.    -   IF User attends 2 Events per Outing THEN User recovers 5% of        Points Spent ELSE unless Date is metered.    -   IF User attends 3 Events per Outing THEN User recovers 7.5% of        Points Spent ELSE unless Date is metered.    -   IF User attends a Select Event or Outing THEN 10% of points        spent are recovered ELSE Unless Dates are Metered.    -   IF User attends 2 Select Events in One Outing THEN User recovers        12.5% of Points Spend ELSE Unless Date is Metered.    -   IF User attends 3 Select Events in One Outing THEN 15% of Points        Spent are recovered in Joux.

Maximum discount cannot exceed aggregated discount 15%.

A further component/process of the present disclosure provides theCompatibility process. The Default Operating Statistic for Compatibilitybetween User(s) & Date(s) is 60%.

If User has Yellow Lit Date, then Date may show up in GamePlan Date ReelIf User and Date share 70% Compatibility.

If User and Date Have Green Lit each-other, then automatically displayin GamePlan Date Reel and prioritize in HomePage.

If User has Green or Yellow Lit Date and Date has not yet Green, Yellowor Red Lit User then the general operating statistic for compatibilityis 60%.

If User & Date have identical GamePlan or have check three of the sameevents that chronologically synchronize within 24 hrs then display inGame Plan If User or Date have not Red Lit each other.

If User has ‘checked’ 10% of events in data pool, then a POP UP forGamePlan Page is Prompted. Therefore, User can view all of the Date(s)in Date Reel that would like to attend the events User has ‘hearted’.

If User has similar interest expressed by 70% or more ‘hearted’ or‘checked’ events comparable to Date(s) in Dating Pool, then potentialDate(s) may be prioritized in Users Home Page Map.

If User shares 70% or more compatibility with Date(s) then becomeprioritized in the present invention Page and a Yellow Lit Date cansupersede A Green Lit Date in GamePlan Page.

If Dates ‘Checked’ an event that Date would like to attend and have fewinvitation requests from Users then Users Date has Red Lit may appear IfRed Lit Users Have High Ratings of 3 stars or more, and 70% or morecompatibility.

If User Green or Yellow lights Date(s), then Date(s) may appear inGamePlan (in order of percentage compatibility, ratings, and IceBreakerUsage, Location, Average Outing Request Acceptance Response Time, EventsDate ‘Hearted’.) for further action.

If a Date is compatible with User by 80% or more based on Location,‘Hearted’ & ‘Checked’ events In Outings, IceBreaker Consumption,IceBreaker Interaction, Points Available, Events Attended & User Survey)and Date clicks ‘Check’ on a certain event in Outings Page, then sendPush Notification to all Users nearby who Green lit the Date and meetcompatibility percentage.

All compatibility between User(s) and Date(s) may be predicated onpercentage of similar interest via User Intake Survey (the initial 5question picture survey & the 5 out of 100 word based questions thatpops up every three Outings, or every 100 Green Lights), IcebreakerUsage, IceBreaker Consumption, Ratings, Event ‘Hearted, Events Attended,Events ‘Checked’, Location, Trail Interaction, Belt-Level, GamePlanIcons, Spending Gauge, Availability (Location whether Online or Offlineor Booked), and Points required to book Date.

If User has enough or is within a 30% range, then display in GamePlanand based Upon whether a Date Green or Yellow Lit a Date.

If Date clicks the Check in Outings Page, then send automatic PushNotifications to Users that Green Lit Date or even Yellow Lit if 80%compatibility or more. These actions are triggered when Date clicks the‘check’ in Outings Page.

If a User Green Lit 25 Date(s) or has 70% compatibility with 10 Dateswhichever happens first, then illuminate Game Plan Toggle and send toGamePlan.

If User Green Lights a Date Date(s) appear in GamePlan If User & Datehave at least 60% similar interest or have a Similar (2 of 3) GamePlanEvent Reel or have Green or Yellow Lit each-other.'

If Date Red Light User, then Date may show up In User(s) Date ReelUnless User is spending 30% more then what Date typically earns inPoints or 90% or more compatibility.

A further component/process of the present disclosure provides thePartnerships process. If a User utilizes one of the partnershipsavailable, then the User may automatically receive 50 points.

If User or Date(s) Checks Event(s) in GamePlan Event Reel and clickfinalize then POP UP display (solo mode) then it may give the discountto the User. i.e., If it is a 15% aggregated discount then that maydiscount may be given to the User.

If a User has their Spending Gauge at the maximum or a substantiallylarge amount, then their discount rate would be much less.

If a User requests a ‘metered’ User and has the maximum Spending Gaugeset, then the ‘metered’ user may not receive meter wage, because of thepercentage from the discount.

If a User has the maximum Spending Gauge set, and requests multipleDates instead of one, then the Spending Gauge earnings may be splitamong the multiple Dates and Meter is forfeited.

If a Date receives Excellent and Superb 5 Star Rating from User, thenDate earns a higher percentage of Spending Gauge.

If a Date averages 5 stars in all categories during an Outing, then Datereceives 15% of total preset Spending Gauge averaged with current Ratingand Rating after the Outing.

If a Date averages 4 star in all categories during an Outing, then Datereceives 12% of preset Spending Gauge averaged with current Rating.

If a Date averages 3 stars in all categories during an Outing, then Datereceives 9% of total preset Spending Gauge averaged with current Rating.

If a Date averages 2.5 or more stars in all categories during an Outing,then the Date receives 7% of total preset Spending Gauge averaged withcurrent Rating.

If Date receives Inferior to 2.5 average stars then Date receives 5% oftotal preset Spending Gauge and Push Notification is sent “Uh-Oh youreceived a Low Rating”.

If Dates would like to Increase their average Rating per the presentinvention's Application by 2.5% (of Star Rating Scale) then every timeDate is on time 2.5% is averaged into overall percentages.

Dates can Increase their average Rating per the present invention'sApplication by accepting Users within 10 mins by 5% (of Star RatingScale).

A further component/process of the present disclosure provides theInvitations process. The User can send out invitation through plug insInstagram, Facebook, Twitter, Text, Email. Verify Photo, Verify PhoneNumber, Verify Social Media Accounts.

A further component/process of the present disclosure provides the Helpprocess (5302) as depicted in FIG. 53. This comprises of severalsub-processes, including but not limited to: App Walk-Through (stage5304), Helpful Hints (stage 5306 as shown in FIG. 53), CompatibilityQuestions (stage 5308), Ways to increase Rating (stage 5310) and alsoGameCenter methods of social interaction enhancement (stage 5306 asshown in FIG. 53).

A further component/process of the present disclosure provides theoptional retrofit dongle. This is an electronic device dedicated togeolocation. In the invention's preferred embodiment, the dongle isapproximately the size of a cigarette butt. It may utilizeindustry-standard geolocation techniques such as WiFi hotspotcorrelation to narrow the location down to within 5 feet, in theinvention's preferred embodiment. Alternative or future embodiments ofthe invention may utilize Bluetooth and GPS to make the geolocation evenmore accurate. Importantly, the dongle is closely tied into the AC GNSSsystem, described later in this disclosure. In addition, the dongle mayalso have an integrated battery pack. This can aid with the high powerdrain of the mobile device, and help mitigate the power-draining effectsof continually searching and checking for users in proximity even whileoffline.

A further component/process of the present disclosure provides theoptional customized phone case. In the invention's preferred embodiment,this may include geolocation functionality similar to the dongle in thepreceding description. In addition, the phone case may also have anintegrated battery pack used to recharge the phone, similar to thedongle. As with the dongle, this can aid with the high power drain ofthe mobile device.

A further component/process of the present disclosure provides the ACGNSS system which ties into many of the aforementioned components,described as follows. This provides the ability to connect with otherfield sensors that emit format data simultaneously with a GPS, so datafrom multiple sensors can be incorporated into the data-collectionapplication.

All active Users and Dates of the present invention Application mayreceive the aforementioned phone dongle designed exclusively for thepresent invention's Network to enhance the present invention'sApplication experience.

As mentioned the Dongle may have a slim case to fit around the bottom ofthe mobile device, and is roughly the size of a cigarette butt in theinvention's preferred embodiment. The location of the Dongle on themobile device enables it to double as a “back-up battery life” byholding a 40% charge for the mobile device to be administered throughthe connection at the bottom of the mobile device. The Dongle itself canbe charged by the USB output for wall charging or the solar cells on theback of it by either being outside or leaving it on a windowsill or atable that receives direct sunlight. An additional model may not havesolar panels and merely a connection for a USB charger.

Beyond supplying an additional full battery life, the Dongle may be ableto assist in creating the perfect the present invention's experiencewith the usage of free, offline outer net connection to the GNSSsatellite network. The benefits of such a connection are described asfollows:

First, there is increased safety. This can be subdivided into categoriesand sub-processes:

Further provided is Familiarity. The Dongle creates a predictablefamiliarity when people are engaging in any the present invention'sorchestrated Outings. This is recognized first of all by the trademarkedphone Dongle that EVERY member of the present invention's Network mayhave to ensure validation among people who may be meeting for the firsttime.

Further provided is Predictability. The accurate GNSS system is designedto override the internal GPS on iOS device with the location data comingfrom the external GPS so all existing apps using internal locationservices can benefit from the increased accuracy without any changes tothe app. This creates an extremely accurate prediction system forarriving Dates and the orientation of meeting-up with people to engagein the present invention's Outings.

There are Parameters. The accurate GNSS system may be able to map outthe interior of all Event locations being attended by emitting andreceiving data from the satellite networks as well as any devices alsoon the network. These Parameters are essential to the safety andpredictability of the application to ensure that no one gets lost eitherin the venue or separated from their Date.

Further provided is a Separation Radius: The present invention'sapplication enforces the agreement of set radii used during all Outingsorchestrated by the present invention. The Dongle is essential for thisfeature by maximizing the accuracy of the location relative to theradius of the User/Date agreement.

Further provided is an Outing Cessation. To aid in the Safety of theapplication the Dongles also ensure that the Date has ended and thateveryone had a good time.

Next, there is the category of Functionality Within the Application.

Further provided is a Precise Search Radius. The present invention'sPage is filtered by a search radius and the more accurate the locationthe more efficient the application becomes. This is most notable withpeople who are traveling and need their radius updated by the second.

Further provided is a Moving Network. As the GNSS Detects movement(traveling) of the Mobile Device the Dates may automatically be filteredas they move into or out of the selected radius set ensuring that onlyDates with the proper proximity to the User may be shown.

There are New Events: Events may be constantly updated as the mobilesignal moves into new areas of the map depending on the proximity tolocations for ticketed events as well as businesses affiliated with thepresent invention.

Further provided is Movement Communication: A Push Notification to statethat the search radius for the present invention's Events and Dates hadbeen adjusted because the GNSS system detected a substantial differencein location. “We noticed you've been traveling! You may see NEW Eventsand Dates for your current Location!” Then Promoted to select “OK” or“Take me Home” which may allow the regular Dates and Events in theirHome Location to remain on the feed (assuming that they are heading backhome or booking in advance)

Notably, the Filtered Events and Dates may constantly be filtereddependent on movement and other factors. However, the push notificationmay ONLY show up when a substantial distance has been traveled such asto a new city. Within the City limits, e.g., from East side to Westside. The feed may automatically sync without notification.

Further provided is Accurate Mapping Data: The GNSS System is integratedinto the present invention's Ticketing agency to create accurateparameters and mapping solutions. This is useful both within theapplication during Event booking and in action for the duration of theEvent to provide directions, parameters and suggestions.

Further provided is support for Interior Mapping: Interior maps are madefor the stadiums, platforms, booths and elite reservations which theticketing agency may be selling tickets as well as the mapped outinteriors of all business locations promoted on the present invention toensure that the purchaser gets what they are looking for through clearcommunication about the Event.

Further provided is Exterior Mapping. Exterior mapping shows the streetmaps around the precise location of every Event available on the presentinvention's Application.

There are Location Directions. As a result of Exterior mapping and thelocation of the mobile device directions can be provided through theapplication so that the Event can be found with ease.

Further provided is a Personal Radius process: The Radii set between theDate(s) and User(s) whilst on an Outing to ensure that they don't becomeseparated. Should they do so the safety notification may pop up toensure that everything is okay and everything is going well on themobile devices of all parties involved.

Further provided is Push Notification Activation. Push Notifications areactivated throughout the day and throughout the duration of any thepresent invention's Outing. The Dongle may recognize the movement fromone location to another, the meeting or separating of peoples as well asthe initial arrival and the final separation. As a result, Icebreakers,periodically, Safety Notifications, regarding Date Radius, ArrivalTimes, location and suggested arrival time and Suggestions, proximity toother Events, Directions, Advertisement etc. may all be activateddepending on the data emitted.

There are IceBreakers. These are the same IceBreakers described earlierin the disclosure. IceBreakers are initiated at the beginning of everyOuting and the Arrival of every event unless they have been manuallyshut off by both parties. The location of the mobile signals may enablethe system to know when to initiate the push notifications for theIceBreakers.

Further provided is Arrival Communication. As the Outing is about tobegin and the Date is coming to meet the User, Or the User arriving topick up the Date the arrival time may be sent and the image of the otherperson may pop up in the application so there may be no problem findingthe other if this is a first time Outing.

Further provided is Direction. As a result of Exterior mapping and thelocation of the mobile device directions can be provided through theapplication so that the Event can be found with ease.

Further provided is Safety. The Radius's set between the Date(s) andUser(s) whilst on an Outing to ensure that they don't become separated.Should they do so the safety notification may pop up to ensure thateverything is okay and everything is going well on the mobile devices ofall parties involved.

Further provided is Event Promotion. Events in the proximity of thesignal of the mobile device can be promoted during the initial search.But also, push notifications can be sent during an Outing if they don'thave the “complete Outing” of three Events. For instance, if a User hasbooked one Outing at a restaurant and the Application recognizes thatbased on the GNSS signal they are in very close proximity to a greatevening Event the application system may then promote this Event toprolong the evening should the parties be having a good time. The Datewould have to accept the additional Event.

Further provided is Quality Assurance. Push Notifications after everyEvent may be requesting an evaluation of the Event a “Later” button isalso available on the push notification. At the end of the evening afull evaluation is prompted for the other party and any unevaluatedEvents attended.

Further provided is Survey Initiation. Surveys are activated upon thecessation of an Event, the movement around or between Venues and uponOuting completion. Depending on the Data Emitted.

Further provided is Event Survey. Push Notifications after every Eventmay be requesting an evaluation of the Event a “Later” button is alsoavailable on the push notification. To evaluate the quality of the Eventlocation.

Further provided is Date/User Evaluation. At the end of the evening afull evaluation is prompted for the evaluation of all Users and Datesthat attended the Outing to evaluate the outcome. These evaluations arepivotal in the calculation of the User/Date's ratings and points.

There are Safety Backup Surveys. The Radius's set between the Date(s)and User(s) whilst on an Outing to ensure that they don't becomeseparated. Should they do so the safety notification may pop up toensure that everything is okay and every thing is going well on themobile devices of all parties involved.

Further provided is Boredom Recognition. If someone is not notablymoving too much and the data mining is collecting signals of mindlessbrowsing, boredom recognition may be activated and promotions or pushnotifications may be initiated.

There are Location Signals. Based on the GNSS signals of the Mobiledevice the location can be determined, this aids in the filtering ofDates and Events in the present invention's HomePage Map.

Further provided is a Movement Monitor. The amount of movement detectedmay help to determine whether someone is sedentary in one place andpossibly “bored”.

Further provided is Data Tracing. In conjunction with data collection ofphone usage and “mindless browsing” the application system can determinethe availability of the individual or whether or not they may be“bored”.

Further provided is Event Promotion. This may stimulate pushnotifications to promote new events and suggestions for Outings thatevening.

Further provided is Selective Promotion. Based on movement patterns anddata mining regarding data usage the promotions may be pre-selected towhat is most likely to be successful.

Further provided is a DNA Rating system. This is the same DNA Ratingsystem from earlier; it allows check in check out of locations’ pushnotification.

Further provided is WiFi and Network Positioning. For any GPS to workthe antennae needs a clear view of the sky. Users of smart phones mayfrequently be in “urban canyons” or indoors. This is where WiFi andcellular network positioning become necessary. Both of these methods areused by smart phones as indoor positioning systems.

Generally, WiFi positioning is more accurate than cellular networkpositioning. It uses wireless access points and measures the intensityof the received signal from one or more networks to find the position.Interestingly it doesn't require your device to be WiFi enabled to work.Bluetooth dongle disconnection may trigger geolocation processes.

IV. Platform Architecture

The platform 100 may be embodied as, for example, but not be limited to,a website, a web application, a desktop application, and a mobileapplication compatible with a computing device. The computing device maycomprise, but not be limited to, a desktop computer, laptop, a tablet,or mobile telecommunications device. Moreover, the platform 100 may behosted on a centralized server, such as, for example, a cloud computingservice. Although methods 600-900 and 4300-5300 have been described tobe performed by a computing device 6500, it should be understood that,in some embodiments, different operations may be performed by differentnetworked elements in operative communication with computing device6500.

Embodiments of the present disclosure may comprise a system having amemory storage and a processing unit. The processing unit coupled to thememory storage, wherein the processing unit is configured to perform thestages of methods 600-900 and 4300-5300.

FIG. 59 is a snapshot of an exemplary user interface 5900 of a system,such as the system 200, for facilitating provisioning of socialnetworking data to a mobile device, in accordance with some embodiments.Further, the user interface 5900 may include one or more options, suchas but not limited to travel 5902, network 5904, and hiring 5906. Forinstance, as shown in FIG. 60, upon interacting with travel 5902, theuser may be able to view travel options related to one or moreindustries, such as water industry 6002, computing 6004, electronics6006, and solar energy 6008.

FIG. 61 is a snapshot of an exemplary user interface 6100 of a systemfor facilitating provisioning of social networking data to a mobiledevice, in accordance with some embodiments. Further, the user interface6100 may show a network 6102 of a user.

FIG. 62 is a snapshot of an exemplary user interface 6200 of a systemfor facilitating provisioning of social networking data to a mobiledevice in accordance with some embodiments. Further, the user interface6200 may show one or more events, such as an event 6202, and event 6204that a user may attend while travelling.

FIG. 63 is a snapshot of an exemplary user interface 6300 of a systemfor facilitating provisioning of social networking data to a mobiledevice in accordance with some embodiments. Further, the user interface6300 may include one or more individuals, such as a user 6302 to add toa network. Further, the user interface 6300 may include one or moreevents, such as an event 6304 that a user may attend.

FIG. 64 is a snapshot of an exemplary user interface 6400 of a systemfor facilitating provisioning of social networking data to a mobiledevice in accordance with some embodiments. Further, the user interface6400 may include one or more individuals, such as a user 6402 that auser may add to a network. Further, the user interface 6400 may includeone or more events, such as an event 6404 that the user may attend.

Further, the user may add one or more individuals, and one or moreevents to an scheduler 6406 to create a travel itinerary.

FIG. 65 is a block diagram of a system including computing device 6500.Consistent with an embodiment of the disclosure, the aforementionedmemory storage and processing unit may be implemented in a computingdevice, such as computing device 6500 of FIG. 65. Any suitablecombination of hardware, software, or firmware may be used to implementthe memory storage and processing unit. For example, the memory storageand processing unit may be implemented with computing device 6500 or anyof other computing devices 6518, in combination with computing device6500. The aforementioned system, device, and processors are examples andother systems, devices, and processors may comprise the aforementionedmemory storage and processing unit, consistent with embodiments of thedisclosure.

With reference to FIG. 65, a system consistent with an embodiment of thedisclosure may include a computing device or cloud service, such ascomputing device 6500. In a basic configuration, computing device 6500may include at least one processing unit 6502 and a system memory 6504.Depending on the configuration and type of computing device, systemmemory 6504 may comprise, but is not limited to, volatile (e.g. randomaccess memory (RAM)), non-volatile (e.g. read-only memory (ROM)), flashmemory, or any combination. System memory 6504 may include operatingsystem 6505, one or more programming modules 6506, and may include aprogram data 6507. Operating system 6505, for example, may be suitablefor controlling computing device 6500's operation. In one embodiment,programming modules 6506 may include image encoding module, machinelearning module and image classifying module. Furthermore, embodimentsof the disclosure may be practiced in conjunction with a graphicslibrary, other operating systems, or any other application program andis not limited to any particular application or system. This basicconfiguration is illustrated in FIG. 65 by those components within adashed line 6508.

Computing device 6500 may have additional features or functionality. Forexample, computing device 6500 may also include additional data storagedevices (removable and/or non-removable) such as, for example, magneticdisks, optical disks, or tape. Such additional storage is illustrated inFIG. 65 by a removable storage 6509 and a non-removable storage 6510.Computer storage media may include volatile and nonvolatile, removableand non-removable media implemented in any method or technology forstorage of information, such as computer readable instructions, datastructures, program modules, or other data. System memory 6504,removable storage 6509, and non-removable storage 6510 are all computerstorage media examples (i.e., memory storage.) Computer storage mediamay include, but is not limited to, RAM, ROM, electrically erasableread-only memory (EEPROM), flash memory or other memory technology,CD-ROM, digital versatile disks (DVD) or other optical storage, magneticcassettes, magnetic tape, magnetic disk storage or other magneticstorage devices, or any other medium which can be used to storeinformation and which can be accessed by computing device 6500. Any suchcomputer storage media may be part of device 6500. Computing device 6500may also have input device(s) 6512 such as a keyboard, a mouse, a pen, asound input device, a touch input device, etc. Output device(s) 6514such as a display, speakers, a printer, etc. may also be included. Theaforementioned devices are examples and others may be used.

Computing device 6500 may also contain a communication connection 6516that may allow device 6500 to communicate with other computing devices6518, such as over a network in a distributed computing environment, forexample, an intranet or the Internet. Communication connection 6516 isone example of communication media. Communication media may typically beembodied by computer readable instructions, data structures, programmodules, or other data in a modulated data signal, such as a carrierwave or other transport mechanism, and includes any information deliverymedia. The term “modulated data signal” may describe a signal that hasone or more characteristics set or changed in such a manner as to encodeinformation in the signal. By way of example, and not limitation,communication media may include wired media such as a wired network ordirect-wired connection, and wireless media such as acoustic, radiofrequency (RF), infrared, and other wireless media. The term computerreadable media as used herein may include both storage media andcommunication media.

As stated above, a number of program modules and data files may bestored in system memory 6504, including operating system 6505. Whileexecuting on processing unit 6502, programming modules 6506 (e.g.,application 6520) may perform processes including, for example, stagesof one or more of methods 600-900 and 4300-5300 as described above. Theaforementioned process is an example, and processing unit 6502 mayperform other processes. Other programming modules that may be used inaccordance with embodiments of the present disclosure may include imageencoding applications, machine learning application, image classifiersetc.

Generally, consistent with embodiments of the disclosure, programmodules may include routines, programs, components, data structures, andother types of structures that may perform particular tasks or that mayimplement particular abstract data types. Moreover, embodiments of thedisclosure may be practiced with other computer system configurations,including hand-held devices, multiprocessor systems,microprocessor-based or programmable consumer electronics,minicomputers, mainframe computers, and the like. Embodiments of thedisclosure may also be practiced in distributed computing environmentswhere tasks are performed by remote processing devices that are linkedthrough a communications network. In a distributed computingenvironment, program modules may be located in both local and remotememory storage devices.

Furthermore, embodiments of the disclosure may be practiced in anelectrical circuit comprising discrete electronic elements, packaged orintegrated electronic chips containing logic gates, a circuit utilizinga microprocessor, or on a single chip containing electronic elements ormicroprocessors. Embodiments of the disclosure may also be practicedusing other technologies capable of performing logical operations suchas, for example, AND, OR, and NOT, including but not limited tomechanical, optical, fluidic, and quantum technologies. In addition,embodiments of the disclosure may be practiced within a general purposecomputer or in any other circuits or systems.

Embodiments of the disclosure, for example, may be implemented as acomputer process (method), a computing system, or as an article ofmanufacture, such as a computer program product or computer readablemedia. The computer program product may be a computer storage mediareadable by a computer system and encoding a computer program ofinstructions for executing a computer process. The computer programproduct may also be a propagated signal on a carrier readable by acomputing system and encoding a computer program of instructions forexecuting a computer process. Accordingly, the present disclosure may beembodied in hardware and/or in software (including firmware, residentsoftware, micro-code, etc.). In other words, embodiments of the presentdisclosure may take the form of a computer program product on acomputer-usable or computer-readable storage medium havingcomputer-usable or computer-readable program code embodied in the mediumfor use by or in connection with an instruction execution system. Acomputer-usable or computer-readable medium may be any medium that cancontain, store, communicate, propagate, or transport the program for useby or in connection with the instruction execution system, apparatus, ordevice.

The computer-usable or computer-readable medium may be, for example butnot limited to, an electronic, magnetic, optical, electromagnetic,infrared, or semiconductor system, apparatus, device, or propagationmedium. More specific computer-readable medium examples (anon-exhaustive list), the computer-readable medium may include thefollowing: an electrical connection having one or more wires, a portablecomputer diskette, a random access memory (RAM), a read-only memory(ROM), an erasable programmable read-only memory (EPROM or Flashmemory), an optical fiber, and a portable compact disc read-only memory(CD-ROM). Note that the computer-usable or computer-readable mediumcould even be paper or another suitable medium upon which the program isprinted, as the program can be electronically captured, via, forinstance, optical scanning of the paper or other medium, then compiled,interpreted, or otherwise processed in a suitable manner, if necessary,and then stored in a computer memory.

Embodiments of the present disclosure, for example, are described abovewith reference to block diagrams and/or operational illustrations ofmethods, systems, and computer program products according to embodimentsof the disclosure. The functions/acts noted in the blocks may occur outof the order as shown in any flowchart. For example, two blocks shown insuccession may in fact be executed substantially concurrently or theblocks may sometimes be executed in the reverse order, depending uponthe functionality/acts involved.

While certain embodiments of the disclosure have been described, otherembodiments may exist. Furthermore, although embodiments of the presentdisclosure have been described as being associated with data stored inmemory and other storage mediums, data can also be stored on or readfrom other types of computer-readable media, such as secondary storagedevices, like hard disks, solid state storage (e.g., USB drive), or aCD-ROM, a carrier wave from the Internet, or other forms of RAM or ROM.Further, the disclosed methods' stages may be modified in any manner,including by reordering stages and/or inserting or deleting stages,without departing from the disclosure.

All rights including copyrights in the code included herein are vestedin and the property of the Applicant. The Applicant retains and reservesall rights in the code included herein, and grants permission toreproduce the material only in connection with reproduction of thegranted patent and for no other purpose.

V. Claims

While the specification includes examples, the disclosure's scope isindicated by the following claims. Furthermore, while the specificationhas been described in language specific to structural features and/ormethodological acts, the claims are not limited to the features or actsdescribed above. Rather, the specific features and acts described aboveare disclosed as example for embodiments of the disclosure.

Insofar as the description above and the accompanying drawing discloseany additional subject matter that is not within the scope of the claimsbelow, the disclosures are not dedicated to the public and the right tofile one or more applications to claims such additional disclosures isreserved.

The following is claimed:
 1. A system for facilitating provisioning ofsocial networking data to a mobile device, wherein the social networkingdata is related to a tour of a user of the mobile device, the systemcomprising: a communication device configured for: receiving at leastone location information corresponding to the tour; receiving at leastone selection corresponding to a plurality of filtering iconscorresponding to a filtered social networking data; and transmitting atravel plan to the mobile device; and a processing device configuredfor: filtering social networking data based on the at least one locationinformation to generate the filtered social networking data, wherein thesocial networking data comprises a plurality of event indiciacorresponding to a plurality of events, a plurality of venue indiciacorresponding to a plurality of venues and a plurality of member indiciacorresponding to a plurality of members of a social network associatedwith the user; and generating the travel plan based on the at least oneselection.
 2. The system of claim 1, wherein the travel plan includesone or more events in the plurality of events, one or more venues in theplurality of venues and one or more members in the plurality of membersof the social network associated with the user for each day of the tour.3. The system of claim 2, wherein the processing device is furtherconfigured for booking the one or more events, booking the one or morevenues and booking meetings with the one or members.
 4. The system ofclaim 3, wherein the processing device is further configured for using amulti-currency wallet for making payments for booking the one or moreevents, booking the one or more venues and booking meetings with the oneor members.
 5. The system of claim 4, wherein the communication deviceis further configured for: receiving an indication of hiring a member inthe one or members, and transmitting a smart contract to the mobiledevice; and the processing device is configured for generating the smartcontract based on the indication.
 6. The system of claim 1, wherein thetour is related to at least one of a business tour and a businessworkshop.
 7. The system of claim 1, wherein the processing deviceconfigured for performing the filtering social networking data based ona user preference, wherein the user preference comprises at least onerating previously provided by the user in relation to at least one ofthe plurality of events, the plurality of venue indicia and theplurality of member indicia.
 8. The system of claim 1, wherein thecommunication device is further configured for receiving an acceptanceof a challenge from the mobile device, wherein the challenge is relatedto the filtered social networking data.
 9. The system of claim 8,wherein the challenge comprises attending at least one event.
 10. Thesystem of claim 1, wherein the communication device is furtherconfigured for: receiving a game-plan comprising indication of aselected event, a selected venue, at least one selected member; andtransmitting at least one invitation associated with the game-plan to atleast one user device associated with the at least one selected member.11. A method for facilitating provisioning of social networking data toa mobile device, wherein the social networking data is related to a tourof a user of the mobile device, the method comprising: receiving, usinga communication device, at least one location information correspondingto the tour; filtering, using a processing device social networking databased on the at least one location information to generate a filteredsocial networking data, wherein the social networking data comprises aplurality of event indicia corresponding to a plurality of events, aplurality of venue indicia corresponding to a plurality of venues, and aplurality of member indicia corresponding to a plurality of members of asocial network associated with the user; receiving, using thecommunication device, at least one selection corresponding to aplurality of filtering icons corresponding to the filtered socialnetworking data; generating, using the processing device, a travel planbased on the at least one selection; and transmitting, using thecommunication device, the travel plan to the mobile device.
 12. Themethod of claim 11, wherein the travel plan includes one or more eventsin the plurality of events, one or more venues in the plurality ofvenues and one or more members in the plurality of members of the socialnetwork associated with the user for each day of the tour.
 13. Themethod of claim 12 further comprising booking, using the processingdevice, the one or more events, booking the one or more venues andbooking meetings with the one or members.
 14. The method of claim 13further comprising making payments, using the processing device, using amulti-currency wallet, for booking the one or more events, booking theone or more venues, and booking meetings with the one or members. 15.The method of claim 14 further comprising: receiving, using thecommunication device, an indication of hiring a member in the one ormembers, generating, using the processing device, a smart contract basedon the indication; and transmitting, using the processing device, thesmart contract to the mobile device.
 16. The method of claim 11, whereinthe tour is related to at least one of a business tour and a businessworkshop.
 17. The method of claim 11 further comprising filtering, usingthe processing device, the social networking data based on a userpreference, wherein the user preference comprises at least one ratingpreviously provided by the user in relation to at least one of theplurality of events, the plurality of venue indicia and the plurality ofmember indicia.
 18. The method of claim 11 further comprising receiving,using the communication device, an acceptance of a challenge from themobile device, wherein the challenge is related to the filtered socialnetworking data.
 19. The method of claim 18, wherein the challengecomprises attending at least one event.
 20. The method of claim 11further comprising: receiving, using the communication device, agame-plan comprising indication of a selected event, a selected venue,at least one selected member; and transmitting, using the communicationdevice, at least one invitation associated with the game-plan to atleast one user device associated with the at least one selected member.